diff options
author | Geenz <geenz@geenzo.com> | 2013-04-18 23:18:21 -0400 |
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committer | Geenz <geenz@geenzo.com> | 2013-04-18 23:18:21 -0400 |
commit | b145007941c0dd9d30fadc834426e22e5a113edf (patch) | |
tree | 3ed0cc3d032d387113066f8ca3e9d639acc454a7 /indra/newview/app_settings/shaders/class2 | |
parent | 9e53724538d61e6e53f5bf56e01760d59b54f690 (diff) |
Fix for alpha blended objects becoming too bright when gamma correction is applied.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl index 76a045a3bb..db58c19057 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl @@ -203,7 +203,7 @@ void main() #else diff = texture2D(diffuseMap,vary_texcoord0.xy); #endif - + diff.rgb = pow(diff.rgb, vec3(2.2)); #if INDEX_MODE == NON_INDEXED_NO_COLOR float vertex_color_alpha = 1.0; #else |