diff options
author | Graham Linden <graham@lindenlab.com> | 2019-04-08 16:53:57 -0700 |
---|---|---|
committer | Graham Linden <graham@lindenlab.com> | 2019-04-08 16:53:57 -0700 |
commit | 996d441ddc64996711b5a4eb3135607686992b86 (patch) | |
tree | 55129c482873d34564f4a48fb06e681c93ad1112 /indra/newview/app_settings/shaders/class2 | |
parent | 759525040ac11a2edee541c944ad0c6e9cc04d0f (diff) |
SL-5186
Make projector ambiance unshadowed in both forward and deferred for consistency.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl | 12 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | 10 |
2 files changed, 14 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index ab380f70e8..7ccc91f73c 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -218,15 +218,19 @@ void main() dlit = color.rgb * plcol.rgb * plcol.a; col = dlit*lit*diff_tex*shadow; - amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance; + + // unshadowed for consistency between forward and deferred? + amb_da += (da*0.5+0.5)/* *(1.0-shadow) */ *proj_ambiance; } //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); - - amb_da += (da*da*0.5+0.5)*(1.0-shadow)*proj_ambiance; + + // unshadowed for consistency between forward and deferred? + amb_da += (da*da*0.5+0.5) /* *(1.0-shadow) */ * proj_ambiance; amb_da *= dist_atten * noise; amb_da = min(amb_da, 1.0-lit); + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -251,7 +255,7 @@ void main() { float scol = fres*texture2D(lightFunc, vec2(nh, spec.a)).r*gt/(nh*da); vec3 speccol = dlit*scol*spec.rgb*shadow; - speccol = max(speccol, vec3(0)); + speccol = clamp(speccol, vec3(0), vec3(1)); col += speccol; } } diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index a9482ea54c..2844cc8574 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -185,7 +185,8 @@ void main() lv = proj_origin-pos.xyz; lv = normalize(lv); float da = dot(norm, lv); - + da = clamp(da, 0.0, 1.0); + vec3 col = vec3(0,0,0); vec3 diff_tex = texture2DRect(diffuseRect, frag.xy).rgb; @@ -214,9 +215,10 @@ void main() vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); dlit = color.rgb * plcol.rgb * plcol.a; - + col = dlit*lit*diff_tex*shadow; - amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance; + + amb_da += (da*0.5+0.5) /* * (1.0-shadow) */ * proj_ambiance; } //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); @@ -250,7 +252,7 @@ void main() { float scol = fres*texture2D(lightFunc, vec2(nh, spec.a)).r*gt/(nh*da); vec3 speccol = dlit*scol*spec.rgb*shadow; - speccol = max(speccol, vec3(0)); + speccol = clamp(speccol, vec3(0), vec3(1)); col += speccol; } } |