diff options
author | Dave Parks <davep@lindenlab.com> | 2011-09-28 01:37:54 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-09-28 01:37:54 -0500 |
commit | 6dfcb11000f349e24dbd1a9b78efa2ca4f799379 (patch) | |
tree | 818081ba7a0f12bb1d1edabe6d041093ee4a3d70 /indra/newview/app_settings/shaders/class2 | |
parent | 348a70181211b8fe37c569f8b3fb8324cc8c59ea (diff) |
SH-2453 Fix for horizontal line when max altitude set to 0
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 4543e83d0a..eb367d4ad6 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -148,10 +148,6 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) { vec3 P = inPositionEye; setPositionEye(P); - //(TERRAIN) limit altitude - if (P.y > max_y.x) P *= (max_y.x / P.y); - if (P.y < -max_y.x) P *= (-max_y.x / P.y); - vec3 tmpLightnorm = lightnorm.xyz; vec3 Pn = normalize(P); |