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authorDave Parks <davep@lindenlab.com>2013-06-26 19:16:49 -0500
committerDave Parks <davep@lindenlab.com>2013-06-26 19:16:49 -0500
commit06b024f60e6953f3b1de08523b511e0f0a777531 (patch)
tree28f0b6301aaa8225763954eaff25608cecb900ff /indra/newview/app_settings/shaders/class2
parent2b5205c74395ca67dde8c2978e26c2e2d5d41b97 (diff)
MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 implementations
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl4
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl5
2 files changed, 8 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index 0deb4fe3b6..14f6afc8c2 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -318,6 +318,10 @@ void main()
}
}
+
+ //not sure why, but this line prevents MATBUG-194
+ col = max(col, vec3(0.0));
+
frag_color.rgb = col;
frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index 7a4337c277..6e0218cb9c 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -315,7 +315,10 @@ void main()
}
}
}
-
+
+ //not sure why, but this line prevents MATBUG-194
+ col = max(col, vec3(0.0));
+
frag_color.rgb = col;
frag_color.a = 0.0;
}