diff options
author | Brad Kittenbrink <brad@lindenlab.com> | 2022-11-28 16:24:53 -0800 |
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committer | Brad Kittenbrink <brad@lindenlab.com> | 2022-11-28 16:24:53 -0800 |
commit | a887c486b4064e66f6ba190633ccfd7f319ae855 (patch) | |
tree | ef510c087f4b5f568357e998aeffe5dc86bd945c /indra/newview/app_settings/shaders/class2/windlight | |
parent | 47166eba9e77130835d4a7ba5d116f538b50d375 (diff) | |
parent | 0b188ac04ecdb1d620a427eacbf5fc089e0accc8 (diff) |
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl index 9c5a4903d0..6f4bdbde28 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl @@ -127,5 +127,11 @@ void main() /// Gamma correct for WL (soft clip effect). frag_color = vec4(color.rgb, alpha1); + + // SL-14113 Moon Haze -- When the camera is underwater fix clouds clipping into moon + // camera above water: class1\deferred\cloudsF.glsl + // camera below water: class2\windlight\coudsV.glsl + // See: starsV.glsl, cloudsV.glsl, moonF.glsl + gl_FragDepth = LL_SHADER_CONST_CLOUD_MOON_DEPTH; } |