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authorGraham Linden <graham@lindenlab.com>2019-06-18 10:40:54 -0700
committerGraham Linden <graham@lindenlab.com>2019-06-18 10:40:54 -0700
commit9d138b1440fc68d5f4b687fbf4e8635d6d2bdfe5 (patch)
tree0ed8e2782b26f967a9564c438f74eefbbd28f35a /indra/newview/app_settings/shaders/class2/windlight
parentc1a586d7e459858d31ad1549a79294832dd8e62e (diff)
Fix sky atmospherics in class1 to match class2 and Mid.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight')
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/skyF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
index 02e10b7b50..de6fb276aa 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
@@ -49,7 +49,7 @@ void main()
vec4 color;
color = vary_HazeColor;
- color *= 2.;
+ color.rgb *= 2.;
/// Gamma correct for WL (soft clip effect).
frag_color.rgb = scaleSoftClip(color.rgb);
frag_color.a = 1.0;