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authorPtolemy <ptolemy@lindenlab.com>2021-04-29 10:27:09 -0700
committerPtolemy <ptolemy@lindenlab.com>2021-04-29 14:17:01 -0700
commit3f4b8423a46bae4736ebcc28082ee1a9d5b71d6b (patch)
tree69631aa8ca147be0ce7779f00b12a185d3b471ab /indra/newview/app_settings/shaders/class2/windlight
parente371fdbf311e450ac0cc7f4d3fdacc938b489d92 (diff)
SL-14113: Merge duplicate shader constant for clarity.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight')
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
index ec53ae75f9..490fde7cf6 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
@@ -132,6 +132,6 @@ void main()
// camera above water: class1\deferred\cloudsF.glsl
// camera below water: class2\windlight\coudsV.glsl
// See: starsV.glsl, cloudsV.glsl, moonF.glsl
- gl_FragDepth = LL_SHADER_CONST_CLOUD_DEPTH;
+ gl_FragDepth = LL_SHADER_CONST_CLOUD_MOON_DEPTH;
}