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authorTofu Linden <tofu.linden@lindenlab.com>2010-03-07 10:09:06 +0000
committerTofu Linden <tofu.linden@lindenlab.com>2010-03-07 10:09:06 +0000
commitf612453d84737fd5940647c8d5d1bba21f4b9658 (patch)
tree9ba433ff05d424624481a623f6ab17205f7b88f8 /indra/newview/app_settings/shaders/class1
parent7b1eac159730ae3d43b4336a41372ac342f18995 (diff)
trivial comment typo fix.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/waterF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
index 411c4bc1c3..1fc5811382 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
@@ -115,7 +115,7 @@ void main()
vec4 fb = texture2D(screenTex, distort2);
//mix with reflection
- // Note we actually want to use just df1, but multiplying by 0.999999 gets around and nvidia compiler bug
+ // Note we actually want to use just df1, but multiplying by 0.999999 gets around an nvidia compiler bug
color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999);
float shadow = 1.0;