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authorRider Linden <rider@lindenlab.com>2017-10-04 14:36:41 -0700
committerRider Linden <rider@lindenlab.com>2017-10-04 14:36:41 -0700
commite97c52bdd3cfdf12c3eb2e423b193979de816f34 (patch)
tree1cd2f823da4c127442736cec7bc7c3ab8dbdaeb0 /indra/newview/app_settings/shaders/class1
parent23916be3dac32beebb17e0b9336b34176265783d (diff)
Rename uniform "sunlight_color_copy" to sunlight_color in shader.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
index 6ff860362c..89b6a52909 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
@@ -23,7 +23,7 @@
* $/LicenseInfo$
*/
-uniform vec4 sunlight_color_copy;
+uniform vec4 sunlight_color;
uniform vec4 light_ambient;
vec3 atmosAmbient(vec3 light)
@@ -33,12 +33,12 @@ vec3 atmosAmbient(vec3 light)
vec3 atmosAffectDirectionalLight(float lightIntensity)
{
- return sunlight_color_copy.rgb * lightIntensity;
+ return sunlight_color.rgb * lightIntensity;
}
vec3 atmosGetDiffuseSunlightColor()
{
- return sunlight_color_copy.rgb;
+ return sunlight_color.rgb;
}
vec3 scaleDownLight(vec3 light)