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authorRunitai Linden <davep@lindenlab.com>2020-03-05 11:58:58 -0600
committerRunitai Linden <davep@lindenlab.com>2020-03-05 11:58:58 -0600
commitd33655828c104d1afe484b63093ad5aab1571a3c (patch)
tree3b188e357512e48f05f39e4926d054b8e5c2bedc /indra/newview/app_settings/shaders/class1
parentca5cc79dfbc55a2160212f213a1a622691b7f02e (diff)
Reenable water fog in materialF.glsl (oops)
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialF.glsl8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
index 586ce4a9b7..18293f4c11 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -421,16 +421,16 @@ void main()
color = scaleSoftClipFrag(color);
-/*#ifdef WATER_FOG
+#ifdef WATER_FOG
vec4 temp = applyWaterFogView(pos, vec4(color.rgb, al));
color.rgb = temp.rgb;
al = temp.a;
-#endif*/
+#endif
}
-
- color.rgb = linear_to_srgb(color.rgb);
+ color.rgb = linear_to_srgb(color.rgb);
+
frag_color = vec4(color, al);
#else // mode is not DIFFUSE_ALPHA_MODE_BLEND, encode to gbuffer