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authorAdam Moss <c@yotes.com>2012-04-22 19:58:14 +0100
committerAdam Moss <c@yotes.com>2012-04-22 19:58:14 +0100
commitb6f2b2f399fc004806e525851e86d04bf446564d (patch)
treef1f7b36bfca4429b7c817f6983fb9ff7db31d192 /indra/newview/app_settings/shaders/class1
parent62f7777b7a027a2f4def11dc923a098ca31bf7bc (diff)
remove a now-unused uniform.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
index 6269a051f1..bced4a5577 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
@@ -29,8 +29,6 @@ out vec4 frag_color;
#define frag_color gl_FragColor
#endif
-uniform float minimum_alpha;
-
uniform sampler2D diffuseMap;
VARYING float pos_zd2;