diff options
author | Michael Pohoreski <ptolemy@lindenlab.com> | 2020-03-19 17:16:43 +0000 |
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committer | Michael Pohoreski <ptolemy@lindenlab.com> | 2020-03-19 17:16:43 +0000 |
commit | 1370c6d0c03ed81c47db19a1cae78fdc272d9729 (patch) | |
tree | 9031cf7514d94462f8c3882ed259b8f4cfb8f6e9 /indra/newview/app_settings/shaders/class1 | |
parent | 34fe06290aa2e985538080ad2db06a07a6b007e6 (diff) | |
parent | cbc3c51daf5b6f7ae483fac8522095dea31d582d (diff) |
Merged in SL-11589 (pull request #44)
SL-11589
Approved-by: Dave Houlton <euclid@lindenlab.com>
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl index bc51d25309..caa4fe1f65 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl @@ -77,7 +77,18 @@ void main() // World / view / projection gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + // Texture coords vary_texcoord0 = texcoord0; + vary_texcoord0.xy -= 0.5; + vary_texcoord0.xy /= cloud_scale; + vary_texcoord0.xy += 0.5; + + vary_texcoord1 = vary_texcoord0; + vary_texcoord1.x += lightnorm.x * 0.0125; + vary_texcoord1.y += lightnorm.z * 0.0125; + + vary_texcoord2 = vary_texcoord0 * 16.; + vary_texcoord3 = vary_texcoord1 * 16.; // Get relative position vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0); @@ -91,6 +102,7 @@ void main() } else { + altitude_blend_factor = 0; // SL-11589 Fix clouds drooping below horizon P *= (-32000. / P.y); } @@ -179,19 +191,6 @@ void main() vary_CloudDensity = 2. * (cloud_shadow - 0.25); - // Texture coords - vary_texcoord0 = texcoord0; - vary_texcoord0.xy -= 0.5; - vary_texcoord0.xy /= cloud_scale; - vary_texcoord0.xy += 0.5; - - vary_texcoord1 = vary_texcoord0; - vary_texcoord1.x += lightnorm.x * 0.0125; - vary_texcoord1.y += lightnorm.z * 0.0125; - - vary_texcoord2 = vary_texcoord0 * 16.; - vary_texcoord3 = vary_texcoord1 * 16.; - // Combine these to minimize register use vary_CloudColorAmbient += oHazeColorBelowCloud; |