diff options
author | Dave Parks <davep@lindenlab.com> | 2011-09-17 00:19:19 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-09-17 00:19:19 -0500 |
commit | 4f99ace06944a704e46cc3014607f3a5a4ef246b (patch) | |
tree | 187224a72f78f260acd80ab732d49940c7e2afc8 /indra/newview/app_settings/shaders/class1/windlight | |
parent | 8a1baaea6c0462b645499e8e7b88345e46b92621 (diff) |
SH-2243 work in progress -- put back ambient lighting when atmospheric shaders disabled.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index 9aa583afa1..ed0249330e 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -24,10 +24,11 @@ */ uniform vec3 light_diffuse[8]; +uniform vec4 light_ambient; vec3 atmosAmbient(vec3 light) { - return light; //need ambient? + return light + light_ambient.rgb; } vec3 atmosAffectDirectionalLight(float lightIntensity) |