diff options
author | Graham Linden <graham@lindenlab.com> | 2019-03-03 10:42:19 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-03-03 10:42:19 -0800 |
commit | 4c3050a3953153aa8753fc10706ad2ef464f3e3d (patch) | |
tree | 78ded9c452348f749c8dac87f416aa433f4ca963 /indra/newview/app_settings/shaders/class1/windlight | |
parent | d90b16d350fba72e5011768ee8eb8b3289962dc5 (diff) |
SL-10664, SL-10666
Fix up culling issues from perf work and fix Depth of Field rendering to get depth values properly.
Baseline for performance work.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight')
4 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersF.glsl index 3572331d74..10407eeb02 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersF.glsl @@ -25,9 +25,11 @@ uniform vec4 sunlight_color; uniform vec4 light_ambient; +uniform int no_atmo; vec3 atmosAmbient(vec3 light) { + if (no_atmo == 1) return light + vec3(0.66); return light + light_ambient.rgb; } diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index 7e4855b7c6..14034bccae 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -25,9 +25,11 @@ uniform vec4 sunlight_color; uniform vec4 light_ambient; +uniform int no_atmo; vec3 atmosAmbient(vec3 light) { + if (no_atmo == 1) return light + vec3(0.66); return light + light_ambient.rgb; } diff --git a/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl b/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl index 9917ba8d3b..667301443a 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl @@ -23,6 +23,7 @@ * $/LicenseInfo$ */ +uniform int no_atmo; uniform vec4 gamma; vec3 scaleSoftClipFrag(vec3 light) diff --git a/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl index f61194db6d..e2b391cb7a 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl @@ -23,6 +23,8 @@ * $/LicenseInfo$ */ +uniform int no_atmo; + vec3 atmosTransportFrag(vec3 light, vec3 additive, vec3 atten) { /* stub function for fallback compatibility on class1 hardware */ |