summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
diff options
context:
space:
mode:
authorNat Goodspeed <nat@lindenlab.com>2024-04-25 09:13:23 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-04-25 09:13:23 -0400
commitf162693a23fe5cfda8dab3857718624033812d30 (patch)
tree0768f9ea570b248b48e4caa33103e3d55c625466 /indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
parentd8931c9269a90cd01f6f6ff4de83b8fb41df11d3 (diff)
parentd98fc504a1d4bc292ba86acdda053c8b4598a193 (diff)
Merge Maint YZ branch 'main' into DRTVWR-588-cleanup-timers
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl21
1 files changed, 5 insertions, 16 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
index 0bb48061e0..6535c0835e 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
@@ -23,22 +23,15 @@
* $/LicenseInfo$
*/
-#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
-#else
-#define frag_color gl_FragColor
-#endif
uniform float minimum_alpha;
-// render_hud_attachments() -> HUD objects set LLShaderMgr::NO_ATMO;
-uniform int no_atmo;
-
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
-VARYING vec4 vertex_color;
-VARYING vec2 vary_texcoord0;
+in vec4 vertex_color;
+in vec2 vary_texcoord0;
void default_lighting()
{
@@ -51,13 +44,9 @@ void default_lighting()
color *= vertex_color;
- // SL-9632 HUDs are affected by Atmosphere
- if (no_atmo == 0)
- {
- color.rgb = atmosLighting(color.rgb);
- color.rgb = scaleSoftClip(color.rgb);
- }
+ color.rgb = atmosLighting(color.rgb);
+ color.rgb = scaleSoftClip(color.rgb);
- frag_color = color;
+ frag_color = max(color, vec4(0));
}