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| author | Dave Parks <davep@lindenlab.com> | 2011-08-11 14:19:58 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2011-08-11 14:19:58 -0500 |
| commit | 2dd8ce53e4e0d14f2bc20796eb6bdf1ef12a65df (patch) | |
| tree | 6adee912e10da8b54754edaaac7ed1d3f7a691d0 /indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl | |
| parent | 364f8771ed6b7a4fabaf2ec1e547aafb8227c876 (diff) | |
SH-2242 FXAA support instead of unreliable multisample textures (done here because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl new file mode 100644 index 0000000000..6639f88047 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl @@ -0,0 +1,23 @@ +/** + * @file glowcombineFXAAF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +#extension GL_ARB_texture_rectangle : enable + +uniform sampler2D glowMap; +uniform sampler2DRect screenMap; + +uniform vec2 screen_res; +varying vec2 vary_tc; + +void main() +{ + vec3 col = texture2D(glowMap, vary_tc).rgb + + texture2DRect(screenMap, vary_tc*screen_res).rgb; + + + gl_FragColor = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144))); +} |
