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authorGraham Linden <graham@lindenlab.com>2019-04-19 08:26:03 -0700
committerGraham Linden <graham@lindenlab.com>2019-04-19 08:26:03 -0700
commitf30a649f1cd789510b2f4e0b2b2f85043cdfd700 (patch)
treec1b445fc42c4676136f15da32104adddbad075cc /indra/newview/app_settings/shaders/class1/deferred
parentea9c8e4325b1f3629b57c36208c7669e1f028c10 (diff)
SL-10967
All paths now use the same atmospheric transport calcs.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl1
2 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
index f98fc0d518..f8b1ff44c8 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
@@ -63,7 +63,7 @@ void main()
float final_alpha = color.a * vertex_color.a;
#ifdef HAS_ALPHA_MASK
- if (color.a < minimum_alpha)
+ if (final_alpha < minimum_alpha)
{
discard;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 71fbe5df57..8d126859c3 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -69,7 +69,6 @@ vec4 applyWaterFogView(vec3 pos, vec4 color);
vec3 getNorm(vec2 pos_screen);
vec3 atmosFragLighting(vec3 l, vec3 additive, vec3 atten);
-vec3 fullbrightAtmosTransportFrag(vec3 l, vec3 additive, vec3 atten);
void calcAtmosphericVars(vec3 inPositionEye, float ambFactor, out vec3 sunlit, out vec3 amblit, out vec3 additive, out vec3 atten);