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author | Graham Linden <graham@lindenlab.com> | 2019-02-25 12:12:29 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-02-25 12:12:29 -0800 |
commit | 8b0e2e4c82ae598f09a1f0cbf5d216804461155b (patch) | |
tree | 3aaba1c8967fe75ac2d908949fc1d59b84954607 /indra/newview/app_settings/shaders/class1/deferred | |
parent | 5158ffa5ce1b3ff5e50c2d1448c687975e0a3be3 (diff) |
SL-9806
Remove blend effect when sun disc nears horizon (was letting the stars show through).
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl index 5bb2020971..17494361f0 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl @@ -52,7 +52,7 @@ void main() c.rgb = fullbrightAtmosTransport(c.rgb); c.rgb = fullbrightScaleSoftClip(c.rgb); - c.a *= sun_fade; + //c.a *= sun_fade; frag_data[0] = c; frag_data[1] = vec4(0.0f); |