diff options
author | Graham Linden <graham@lindenlab.com> | 2019-07-08 10:48:34 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-07-08 10:48:34 -0700 |
commit | c1b6d91c32ae4ab0bd9a19d92dc95110d937d940 (patch) | |
tree | e21535c4fa24d3ea0f1ccb485b378e4f4613eb3c /indra/newview/app_settings/shaders/class1/deferred | |
parent | 1d86dcd846ed5ea7734df507d15adf057cb2ebd0 (diff) |
SL-11540
Make class1/environment and class1/deferred water match.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/waterF.glsl | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 5a3a02d5d1..51b131ada7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -155,18 +155,16 @@ void main() vec2 distort2 = distort+wavef.xy*refScale/max(dmod*df1, 1.0); vec4 fb = texture2D(screenTex, distort2); - fb.rgb = srgb_to_linear(fb.rgb); //mix with reflection // Note we actually want to use just df1, but multiplying by 0.999999 gets around an nvidia compiler bug - color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.49999 + 0.5); + color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999f); vec4 pos = vary_position; color.rgb += spec * specular; //color.rgb = atmosTransport(color.rgb); - color.rgb *= 2.0f; color.rgb = scaleSoftClip(color.rgb); color.a = spec * sunAngle2; @@ -175,5 +173,5 @@ void main() frag_data[0] = vec4(color.rgb, color); // diffuse frag_data[1] = vec4(0); // speccolor, spec - frag_data[2] = vec4(encode_normal(screenspacewavef.xyz*0.5+0.5), 0.05, 0);// normalxy, 0, 0 + frag_data[2] = vec4(encode_normal(screenspacewavef.xyz*0.5+0.5), 0.0, 0);// normalxy, 0, 0 } |