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author | Dave Parks <davep@lindenlab.com> | 2022-09-22 17:27:18 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-09-22 17:27:18 -0500 |
commit | e5d463ca200bdfa93b8c65e588d490c2f23e3918 (patch) | |
tree | f30bebb5091a9e1a8230a34bd4a2e6ae3e5f7987 /indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl | |
parent | 4697b7049c3557189e6242ac2a8b6a4c2c0588c7 (diff) |
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling reflection probes and anti-aliasing. Get render parity with current release viewer when reflection probes are disabled.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 918e119c31..4b34e55efd 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -156,12 +156,6 @@ void main() } -// linear debuggables -//color.rgb = vec3(final_da); -//color.rgb = vec3(ambient); -//color.rgb = vec3(scol); -//color.rgb = diffuse_srgb.rgb; - // convert to linear as fullscreen lights need to sum in linear colorspace // and will be gamma (re)corrected downstream... |