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authorDave Parks <davep@lindenlab.com>2022-09-22 17:27:18 -0500
committerDave Parks <davep@lindenlab.com>2022-09-22 17:27:18 -0500
commite5d463ca200bdfa93b8c65e588d490c2f23e3918 (patch)
treef30bebb5091a9e1a8230a34bd4a2e6ae3e5f7987 /indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
parent4697b7049c3557189e6242ac2a8b6a4c2c0588c7 (diff)
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling reflection probes and anti-aliasing. Get render parity with current release viewer when reflection probes are disabled.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl6
1 files changed, 0 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 918e119c31..4b34e55efd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -156,12 +156,6 @@ void main()
}
-// linear debuggables
-//color.rgb = vec3(final_da);
-//color.rgb = vec3(ambient);
-//color.rgb = vec3(scol);
-//color.rgb = diffuse_srgb.rgb;
-
// convert to linear as fullscreen lights need to sum in linear colorspace
// and will be gamma (re)corrected downstream...