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| author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-03-19 00:03:19 +0200 |
|---|---|---|
| committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-03-19 00:03:42 +0200 |
| commit | 969ed536806dce1fe2fa8fc9b312f1c80e671d84 (patch) | |
| tree | 3e8c7e74cbecf7aefe250b03a72651dd781bf8ed /indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl | |
| parent | f462037b8e3474115a1f039ce0cd56c98e320227 (diff) | |
| parent | c99e3167ed8549bc13d7df03b1e12dc15b0a080f (diff) | |
Merge branch 'release/2025.03' into release/2025.04
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 94711be473..dba9c46332 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -80,6 +80,18 @@ vec3 atmosFragLightingLinear(vec3 light, vec3 additive, vec3 atten); vec4 decodeNormal(vec4 norm); +vec3 clampHDRRange(vec3 color) +{ + // Why do this? + // There are situations where the color range will go to something insane - potentially producing infs and NaNs even. + // This is a safety measure to prevent that. + // As to the specific number there - allegedly some HDR displays expect values to be in the 0-11.2 range. Citation needed. + // -Geenz 2025-03-05 + color = mix(color, vec3(1), isinf(color)); + color = mix(color, vec3(0.0), isnan(color)); + return clamp(color, vec3(0.0), vec3(11.2)); +} + float calcLegacyDistanceAttenuation(float distance, float falloff) { float dist_atten = 1.0 - clamp((distance + falloff)/(1.0 + falloff), 0.0, 1.0); |
