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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2025-03-19 00:03:19 +0200
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2025-03-19 00:03:42 +0200
commit969ed536806dce1fe2fa8fc9b312f1c80e671d84 (patch)
tree3e8c7e74cbecf7aefe250b03a72651dd781bf8ed /indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
parentf462037b8e3474115a1f039ce0cd56c98e320227 (diff)
parentc99e3167ed8549bc13d7df03b1e12dc15b0a080f (diff)
Merge branch 'release/2025.03' into release/2025.04
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl12
1 files changed, 12 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
index 94711be473..dba9c46332 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
@@ -80,6 +80,18 @@ vec3 atmosFragLightingLinear(vec3 light, vec3 additive, vec3 atten);
vec4 decodeNormal(vec4 norm);
+vec3 clampHDRRange(vec3 color)
+{
+ // Why do this?
+ // There are situations where the color range will go to something insane - potentially producing infs and NaNs even.
+ // This is a safety measure to prevent that.
+ // As to the specific number there - allegedly some HDR displays expect values to be in the 0-11.2 range. Citation needed.
+ // -Geenz 2025-03-05
+ color = mix(color, vec3(1), isinf(color));
+ color = mix(color, vec3(0.0), isnan(color));
+ return clamp(color, vec3(0.0), vec3(11.2));
+}
+
float calcLegacyDistanceAttenuation(float distance, float falloff)
{
float dist_atten = 1.0 - clamp((distance + falloff)/(1.0 + falloff), 0.0, 1.0);