diff options
author | Dave Parks <davep@lindenlab.com> | 2011-08-10 13:01:14 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-08-10 13:01:14 -0500 |
commit | 2ee815478043c4d5845f094f744a055707dba0e0 (patch) | |
tree | 7a34bf2b60eaf609af9f3e8dab20268ed720d75c /indra/newview/app_settings/shaders/class1/avatar | |
parent | f076bdf609ec1fe114a7d0222a318483c97c7a26 (diff) |
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/avatar')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 7613e50dca..35c5a38081 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -7,7 +7,7 @@ -attribute vec4 object_weight; +attribute vec4 weight4; uniform mat4 matrixPalette[32]; @@ -15,8 +15,8 @@ mat4 getObjectSkinnedTransform() { int i; - vec4 w = fract(object_weight); - vec4 index = floor(object_weight); + vec4 w = fract(weight4); + vec4 index = floor(weight4); float scale = 1.0/(w.x+w.y+w.z+w.w); w *= scale; |