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authorNyx (Neal Orman) <nyx@lindenlab.com>2010-09-01 10:59:45 -0400
committerNyx (Neal Orman) <nyx@lindenlab.com>2010-09-01 10:59:45 -0400
commite3fec30097a28689a7022d06005d7d59a3004f0c (patch)
treee143c9775e3c2867bb95b7726598f5b057a04770 /indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl
parentd8fd52341a2ff47c6f929540628f2f0017c8b185 (diff)
CTS-231 WIP create new ARC algorithm to be more accurate and account for meshes
First pass - uses the new algorithm to hopefully be more accurate of render load on low-end machines. Also accounts for mesh complexity, including if a mesh is weighted or non-weighted. Code reviewed by davep
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