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authorRichard Linden <none@none>2013-10-08 11:59:24 -0700
committerRichard Linden <none@none>2013-10-08 11:59:24 -0700
commit80dfbbaacd82179e54163ed48b1bc444e3becbd5 (patch)
treeda3858b58b5ec9c34d6eefa60c4fe87fc5743249 /indra/newview/app_settings/settings.xml
parentf7158bc5afcec1da8b9d2d5a4ed86921e62d4959 (diff)
parent2eeee8a9491398697a8f3167bc4f715a3970fc3a (diff)
merge from viewer-release
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rwxr-xr-xindra/newview/app_settings/settings.xml168
1 files changed, 166 insertions, 2 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index eeed12499d..27342712c6 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -732,6 +732,17 @@
<integer>0</integer>
</map>
+ <key>BackDistanceFactor</key>
+ <map>
+ <key>Comment</key>
+ <string>Keep invisible objects in memory which are in the distance range (the factor * draw_distance) to the camera</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.125</real>
+ </map>
<key>BackgroundYieldTime</key>
<map>
<key>Comment</key>
@@ -743,6 +754,28 @@
<key>Value</key>
<integer>40</integer>
</map>
+ <key>BackProjectionAngleSquared</key>
+ <map>
+ <key>Comment</key>
+ <string>squared tan(object bbox projection angle). that of invisible objects greater than this threshold are kept in memory</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.0311</real>
+ </map>
+ <key>BackShpereCullingRadius</key>
+ <map>
+ <key>Comment</key>
+ <string>Radius of back sphere in meters, objects behind camera but within this radius are loaded for rendering</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>20.0</real>
+ </map>
<key>BottomPanelNew</key>
<map>
<key>Comment</key>
@@ -2972,6 +3005,17 @@
<key>Value</key>
<string>Female Shape &amp; Outfit</string>
</map>
+ <key>DefaultLoginLocation</key>
+ <map>
+ <key>Comment</key>
+ <string>Startup destination default (if not specified on command line)</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string/>
+ </map>
<key>DefaultMaleAvatar</key>
<map>
<key>Comment</key>
@@ -3005,7 +3049,7 @@
<key>Value</key>
<string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string>
</map>
- <key>DefaultObjectTexture</key>
+ <key>DefaultObjectTexture</key>
<map>
<key>Comment</key>
<string>Texture used as 'Default' in texture picker. (UUID texture reference)</string>
@@ -4710,6 +4754,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>InvisibleObjectsInMemoryTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Number of frames invisible objects stay in memory before being removed. 0 means never to remove.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>64</integer>
+ </map>
<key>JoystickAvatarEnabled</key>
<map>
<key>Comment</key>
@@ -6405,6 +6460,28 @@
<key>Value</key>
<integer>130</integer>
</map>
+ <key>NewObjectCreationThrottle</key>
+ <map>
+ <key>Comment</key>
+ <string>maximum number of new objects created per frame, -1 to disable this throttle</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>64</integer>
+ </map>
+ <key>NewObjectCreationThrottleDelayTime</key>
+ <map>
+ <key>Comment</key>
+ <string>time in seconds NewObjectCreationThrottle to take effect after the progress screen is lifted</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>2.0</real>
+ </map>
<key>NextOwnerCopy</key>
<map>
<key>Comment</key>
@@ -6824,6 +6901,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RequestFullRegionCache</key>
+ <map>
+ <key>Comment</key>
+ <string>If set, ask sim to send full region object cache. Needs to restart viewer.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>OpenDebugStatAdvanced</key>
<map>
<key>Comment</key>
@@ -7393,6 +7481,17 @@
<key>Value</key>
<real>6.0</real>
</map>
+ <key>ClothingLoadingDelay</key>
+ <map>
+ <key>Comment</key>
+ <string>Time to wait for avatar appearance to resolve before showing world (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>10.0</real>
+ </map>
<key>PreferredMaturity</key>
<map>
<key>Comment</key>
@@ -7948,7 +8047,6 @@
<key>Value</key>
<integer>1</integer>
</map>
-
<key>OctreeMaxNodeCapacity</key>
<map>
<key>Comment</key>
@@ -10125,6 +10223,39 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>SceneLoadingMonitorEnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Enabled scene loading monitor if set</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>SceneLoadingMonitorSampleTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Time between screen samples when monitor scene load (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.25</real>
+ </map>
+ <key>SceneLoadingPixelDiffThreshold</key>
+ <map>
+ <key>Comment</key>
+ <string>Amount of pixels changed required to consider the scene as still loading (square root of fraction of pixels on screen)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.02</real>
+ </map>
<key>ScriptHelpFollowsCursor</key>
<map>
<key>Comment</key>
@@ -13062,6 +13193,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>UseObjectCacheOcclusion</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable object cache level object culling based on occlusion (coverage) by other objects</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderSynchronousOcclusion</key>
<map>
<key>Comment</key>
@@ -14828,6 +14970,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>TeleportArrivalDelay</key>
+ <map>
+ <key>Comment</key>
+ <string>Time to wait before displaying world during teleport (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>2</real>
+ </map>
+ <key>TeleportLocalDelay</key>
+ <map>
+ <key>Comment</key>
+ <string>Delay to prevent teleports after starting an in-sim teleport. (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>1</real>
+ </map>
<key>DisablePrecacheDelayAfterTeleporting</key>
<map>
<key>Comment</key>