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author | cosmic-linden <111533034+cosmic-linden@users.noreply.github.com> | 2024-02-07 10:27:13 -0800 |
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committer | GitHub <noreply@github.com> | 2024-02-07 10:27:13 -0800 |
commit | 37b1ea4685891610a25a9a9d3d8407252faeadc8 (patch) | |
tree | a12a82ebfeaa534ce83416bb2a98bbe3cac44035 /indra/newview/app_settings/settings.xml | |
parent | e38a64601862feaff7089f3826de78b591ba4b96 (diff) | |
parent | cae3e086ce7937d2851238f30f4f13fa41eadc6c (diff) |
Merge pull request #752 from secondlife/v-711
Terrain graphics feature gating
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index e1fb82be32..85b90a8da5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10858,7 +10858,7 @@ <key>RenderTerrainPBRDetail</key> <map> <key>Comment</key> - <string>Detail level for PBR terrain. 0 is full detail. Negative values drop rendering features in accordance with the GLTF specification, which reduces the number of texture binds. Some Intel and Mac graphics drivers do not support more than 16 texture binds. Because PBR terrain exceeds this limit at the highest detail level, reducing texture binds is necessary for compatibility.</string> + <string>Detail level for PBR terrain. 0 is full detail. Negative values drop rendering features, in accordance with the GLTF specification when possible, which reduces the number of texture binds.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> |