diff options
author | Mike Antipov <mantipov@productengine.com> | 2010-04-13 10:55:00 +0300 |
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committer | Mike Antipov <mantipov@productengine.com> | 2010-04-13 10:55:00 +0300 |
commit | 4f20b91acdddc06b7e033afa42e19f993f7efb30 (patch) | |
tree | 483d8aa98b972d61634ce148441cdf9b65789aaa /indra/newview/app_settings/settings.xml | |
parent | aade7752202d321eb3cf6ed6a9e004ad200689b7 (diff) |
Fixed normal bug EXT-5973 (converstations button flash count and rate needs to be controllable)
Made flashing count and period for IM Well and Notification Well icons configurable via viewer settings: WellIconFlashCount, WellIconFlashPeriod.
Due to Flash Timer is implemented as derived class from EventTimer it is impossible to change period in runtime. So, both settings are made as required restart.
Also removed deprecated "flash_to_lit_count" & "flash_period" widget params.
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/220/
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 8b66cce8a3..00c29477ce 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10646,6 +10646,28 @@ <key>Value</key> <real>50.0</real> </map> + <key>WellIconFlashCount</key> + <map> + <key>Comment</key> + <string>Number of flashes of IM Well and Notification Well icons after which flashing buttons stay lit up. Requires restart.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>3</integer> + </map> + <key>WellIconFlashPeriod</key> + <map> + <key>Comment</key> + <string>Period at which IM Well and Notification Well icons flash (seconds). Requires restart.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.25</real> + </map> <key>WindLightUseAtmosShaders</key> <map> <key>Comment</key> |