diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2012-10-16 21:02:48 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2012-10-16 21:02:48 -0400 |
commit | c370313676451f6e5cfd72bec314ad79bc653833 (patch) | |
tree | 1bd99330b482d828f8edc71691d177078123fd1e /indra/newview/app_settings/settings.xml | |
parent | 988767d5ec4631ad9f0099180a92c4f186553940 (diff) | |
parent | f2e2ea99a351ca8663af460974137545d020b97f (diff) |
Automated merge with file:///Users/nat/linden/viewer-sourceid
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rwxr-xr-x[-rw-r--r--] | indra/newview/app_settings/settings.xml | 401 |
1 files changed, 398 insertions, 3 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 89f300548e..7d8266e4fd 100644..100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3270,6 +3270,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>FastCacheFetchEnabled</key> + <map> + <key>Comment</key> + <string>Enable texture fast cache fetching if set</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <string>1</string> + </map> <key>FeatureManagerHTTPTable</key> <map> <key>Comment</key> @@ -5023,7 +5034,7 @@ <key>LoginLocation</key> <map> <key>Comment</key> - <string>Login location ('last', 'home')</string> + <string>Default Login location ('last', 'home') preference</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -6123,7 +6134,7 @@ <key>NextLoginLocation</key> <map> <key>Comment</key> - <string>Location to log into by default.</string> + <string>Location to log into for this session - set from command line or the login panel, cleared following a successfull login.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8090,7 +8101,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>0</real> + <real>-0.007</real> </map> <key>RenderShadowOffsetError</key> <map> @@ -10789,6 +10800,83 @@ <key>Value</key> <integer>0</integer> </map> + <key>TextureFetchSource</key> + <map> + <key>Comment</key> + <string>Debug use: Source to fetch textures</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>TextureFetchUpdateHighPriority</key> + <map> + <key>Comment</key> + <string>Number of high priority textures to update per frame</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>32</integer> + </map> + <key>TextureFetchUpdateMaxMediumPriority</key> + <map> + <key>Comment</key> + <string>Maximum number of medium priority textures to update per frame</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>256</integer> + </map> + <key>TextureFetchUpdateMinMediumPriority</key> + <map> + <key>Comment</key> + <string>Minimum number of medium priority textures to update per frame</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>32</integer> + </map> + <key>TextureFetchUpdatePriorityThreshold</key> + <map> + <key>Comment</key> + <string>Threshold under which textures will be considered too low priority and skipped for update</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>0.0</integer> + </map> + <key>TextureFetchUpdateSkipLowPriority</key> + <map> + <key>Comment</key> + <string>Flag indicating if we want to skip textures with too low of a priority</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>TextureFetchUpdatePriorities</key> + <map> + <key>Comment</key> + <string>Number of priority texture to update per frame</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>32</integer> + </map> <key>TextureLoadFullRes</key> <map> <key>Comment</key> @@ -13675,5 +13763,312 @@ <key>Value</key> <integer>0</integer> </map> + <key>PathfindingRetrieveNeighboringRegion</key> + <map> + <key>Comment</key> + <string>Download a neighboring region when visualizing a pathfinding navmesh (default val 99 means do not download neighbors).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>99</integer> + </map> + <key>PathfindingNavMeshClear</key> + <map> + <key>Comment</key> + <string>Background color when displaying pathfinding navmesh.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>0</real> + <real>0</real> + <real>0</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingWalkable</key> + <map> + <key>Comment</key> + <string>Color of walkable objects when displaying pathfinding navmesh object types.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>0.45490196078431372549019607843137</real> + <real>0.93333333333333333333333333333333</real> + <real>0.38823529411764705882352941176471</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingObstacle</key> + <map> + <key>Comment</key> + <string>Color of static obstacle objects when displaying pathfinding navmesh object types.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>0.0</real> + <real>0.0</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingMaterial</key> + <map> + <key>Comment</key> + <string>Color of material volumes when displaying pathfinding navmesh object types.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>0.5</real> + <real>0.0</real> + <real>1.0</real> + <real>0.3</real> + </array> + </map> + <key>PathfindingExclusion</key> + <map> + <key>Comment</key> + <string>Color of exclusion volumes when displaying pathfinding navmesh object types.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>1.0</real> + <real>0.0</real> + <real>0.3</real> + </array> + </map> + <key>PathfindingConnectedEdge</key> + <map> + <key>Comment</key> + <string>Color of a connected (crossable) edge when displaying pathfinding navmesh.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>0.86</real> + <real>0.86</real> + <real>0.86</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingBoundaryEdge</key> + <map> + <key>Comment</key> + <string>Color of a boundary (non-crossable) edge when displaying pathfinding navmesh.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>0.0</real> + <real>0.0</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingHeatColorBase</key> + <map> + <key>Comment</key> + <string>Color of the least walkable value when displaying the pathfinding navmesh as a heatmap.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>0.0</real> + <real>0.0</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingHeatColorMax</key> + <map> + <key>Comment</key> + <string>Color of the most walkable value when displaying the pathfinding navmesh as a heatmap.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>1.0</real> + <real>1.0</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingFaceColor</key> + <map> + <key>Comment</key> + <string>Color of the faces when displaying the default view of the pathfinding navmesh.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>1.0</real> + <real>1.0</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingTestPathValidEndColor</key> + <map> + <key>Comment</key> + <string>Color of the pathfinding test-pathing tool end-point when the path is valid.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>0.78</real> + <real>0.47</real> + <real>0.0</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingTestPathInvalidEndColor</key> + <map> + <key>Comment</key> + <string>Color of the pathfinding test-pathing tool end-point when the path is invalid.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>0.0</real> + <real>1.0</real> + <real>1.0</real> + </array> + </map> + <key>PathfindingTestPathColor</key> + <map> + <key>Comment</key> + <string>Color of the pathfinding test-path when the path is valid.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>0.59</real> + <real>0.0</real> + <real>0.9</real> + </array> + </map> + <key>PathfindingAmbiance</key> + <map> + <key>Comment</key> + <string>Ambiance of lit pathfinding navmesh displays.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.5</real> + </map> + + <key>PathfindingXRayTint</key> + <map> + <key>Comment</key> + <string>Amount to darken/lighten x-ray lines in pathfinding display.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.8</real> + </map> + + <key>PathfindingXRayOpacity</key> + <map> + <key>Comment</key> + <string>Opacity of xray lines in pathfinding display.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.25</real> + </map> + + <key>PathfindingXRayWireframe</key> + <map> + <key>Comment</key> + <string>Render pathfinding navmesh xray as a wireframe.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + + <key>PathfindingLineWidth</key> + <map> + <key>Comment</key> + <string>Width of volume outlines in pathfinding navmesh display.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>2.0</real> + </map> + + <key>PathfindingLineOffset</key> + <map> + <key>Comment</key> + <string>Depth offset of volume outlines in pathfinding display.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>2.3</real> + </map> + + <key>PathfindingWaterColor</key> + <map> + <key>Comment</key> + <string>Color of water plane when displaying pathfinding navmesh.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Color4</string> + <key>Value</key> + <array> + <real>0.0</real> + <real>0.0</real> + <real>1.0</real> + <real>1.0</real> + </array> + </map> </map> </llsd> |