diff options
author | Richard Linden <none@none> | 2013-06-20 16:46:23 -0700 |
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committer | Richard Linden <none@none> | 2013-06-20 16:46:23 -0700 |
commit | a2a6bf20d71f923e9a5e43f71213fffbfea5a2a6 (patch) | |
tree | 7e2711d256f98872db24e1f9de4449d47e75ed88 /indra/newview/app_settings/settings.xml | |
parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) | |
parent | e2e6963677657e4f5c417edc8d60e8b2a37ad204 (diff) |
merge with release
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 102 |
1 files changed, 100 insertions, 2 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 12ca902c59..a255793017 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2928,7 +2928,7 @@ <key>Value</key> <string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string> </map> - <key>DefaultObjectTexture</key> + <key>DefaultObjectTexture</key> <map> <key>Comment</key> <string>Texture used as 'Default' in texture picker. (UUID texture reference)</string> @@ -4611,6 +4611,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>InvisibleObjectsInMemoryTime</key> + <map> + <key>Comment</key> + <string>Number of frames invisible objects stay in memory before being removed. 0 means never to remove.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>64</integer> + </map> <key>JoystickAvatarEnabled</key> <map> <key>Comment</key> @@ -6663,6 +6674,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>ObjectCacheViewCullingEnabled</key> + <map> + <key>Comment</key> + <string>Enable the object cache view culling. Needs to restart viewer.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>OpenDebugStatAdvanced</key> <map> <key>Comment</key> @@ -7155,6 +7177,17 @@ <key>Value</key> <real>6.0</real> </map> + <key>ClothingLoadingDelay</key> + <map> + <key>Comment</key> + <string>Time to wait for avatar appearance to resolve before showing world (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>10.0</real> + </map> <key>PreferredMaturity</key> <map> <key>Comment</key> @@ -7710,7 +7743,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>OctreeMaxNodeCapacity</key> <map> <key>Comment</key> @@ -9787,6 +9819,39 @@ <key>Value</key> <integer>0</integer> </map> + <key>SceneLoadingMonitorEnabled</key> + <map> + <key>Comment</key> + <string>Enabled scene loading monitor if set</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>SceneLoadingMonitorSampleTime</key> + <map> + <key>Comment</key> + <string>Time between screen samples when monitor scene load (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.25</real> + </map> + <key>SceneLoadingPixelDiffThreshold</key> + <map> + <key>Comment</key> + <string>Amount of pixels changed required to consider the scene as still loading (fraction of pixels on screen)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0003</real> + </map> <key>ScriptHelpFollowsCursor</key> <map> <key>Comment</key> @@ -12724,6 +12789,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>UseObjectCacheOcclusion</key> + <map> + <key>Comment</key> + <string>Enable object cache level object culling based on occlusion (coverage) by other objects</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderSynchronousOcclusion</key> <map> <key>Comment</key> @@ -14489,6 +14565,28 @@ <key>Value</key> <integer>0</integer> </map> + <key>TeleportArrivalDelay</key> + <map> + <key>Comment</key> + <string>Time to wait before displaying world during teleport (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>2</real> + </map> + <key>TeleportLocalDelay</key> + <map> + <key>Comment</key> + <string>Delay to prevent teleports after starting an in-sim teleport. (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1</real> + </map> <key>DisablePrecacheDelayAfterTeleporting</key> <map> <key>Comment</key> |