diff options
author | Oz Linden <oz@lindenlab.com> | 2016-03-07 12:41:11 -0500 |
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committer | Oz Linden <oz@lindenlab.com> | 2016-03-07 12:41:11 -0500 |
commit | 5822fb00b605d4f4ddd01e887b40d04b67e162a9 (patch) | |
tree | 0aa733a2357c99383f18ed34d2fb2ad4ad0caa24 /indra/newview/app_settings/settings.xml | |
parent | c7ebeb842010c4a814978f63c464e1546bd6a9be (diff) | |
parent | 346ee6595d395a92a1445441467971510e6f4b6d (diff) |
merge DRTVWR-398 build cleanup fixes
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 172 |
1 files changed, 105 insertions, 67 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 1fdfdb51a8..ef6107b1d5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8306,21 +8306,10 @@ <key>Value</key> <integer>1</integer> </map> - <key>RenderAvatarComplexityLimit</key> - <map> - <key>Comment</key> - <string>Max visual complexity of avatars in a scene</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>-1</integer> - </map> <key>RenderComplexityColorMin</key> <map> <key>Comment</key> - <string>Max visual complexity of avatars in a scene</string> + <string>Unused obsolete setting</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8336,7 +8325,7 @@ <key>RenderComplexityColorMid</key> <map> <key>Comment</key> - <string>Max visual complexity of avatars in a scene</string> + <string>Unused obsolete setting</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8352,7 +8341,7 @@ <key>RenderComplexityColorMax</key> <map> <key>Comment</key> - <string>Max visual complexity of avatars in a scene</string> + <string>Unused obsolete setting</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8368,7 +8357,7 @@ <key>RenderComplexityThreshold</key> <map> <key>Comment</key> - <string>Only color objects higher than render threshold</string> + <string>Unused obsolete setting</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8379,8 +8368,7 @@ <key>RenderComplexityStaticMax</key> <map> <key>Comment</key> - <string>Sets a static max value for scaling of RenderComplexity - display (-1 for dynamic scaling)</string> + <string>Unused obsolete setting</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8402,13 +8390,13 @@ <key>RenderAvatarMaxVisible</key> <map> <key>Comment</key> - <string>Maximum number of avatars to display at any one time</string> + <string>OBSOLETE and UNUSED. See RenderAvatarMaxNonImpostors</string> <key>Persist</key> - <integer>1</integer> + <integer>0</integer> <key>Type</key> <string>S32</string> <key>Value</key> - <integer>12</integer> + <integer>0</integer> </map> <key>RenderAvatarPhysicsLODFactor</key> <map> @@ -9841,13 +9829,13 @@ <key>RenderTerrainDetail</key> <map> <key>Comment</key> - <string>Detail applied to terrain texturing (0 = none, 1 or 2 = full)</string> + <string>Detail applied to terrain texturing (0 = none, 1 = full)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>S32</string> <key>Value</key> - <integer>2</integer> + <integer>1</integer> </map> <key>RenderTerrainLODFactor</key> <map> @@ -9959,66 +9947,79 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderUseFarClip</key> - <map> - <key>Comment</key> - <string>If false, frustum culling will ignore far clip plane.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - <key>RenderUseImpostors</key> - <map> - <key>Comment</key> - <string>Whether we want to use impostors for far away avatars.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - - <key>RenderAutoMuteByteLimit</key> + <key>RenderUseFarClip</key> <map> <key>Comment</key> - <string>Maximum bytes of attachments before an avatar is rendered as a simple impostor (0 for no limit).</string> + <string>If false, frustum culling will ignore far clip plane.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>RenderUseImpostors</key> + <map> + <key>Comment</key> + <string>OBSOLETE and UNUSED. See RenderAvatarMaxNonImpostors and RenderAvatarMaxComplexity.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderAutoMuteByteLimit</key> + <map> + <key>Comment</key> + <string>OBSOLETE and UNUSED.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> <string>U32</string> <key>Value</key> <integer>0</integer> </map> - <key>RenderAutoMuteRenderWeightLimit</key> + <key>RenderAvatarMaxNonImpostors</key> <map> <key>Comment</key> - <string>Maximum render weight before an avatar is rendered as a simple impostor (0 to not use this limit).</string> + <string>Maximum number of avatars to fully render at one time; + over this limit uses impostor rendering (simplified rendering + with less frequent updates), reducing client lag.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>U32</string> <key>Value</key> + <integer>12</integer> + </map> + <key>RenderAutoMuteRenderWeightLimit</key> + <map> + <key>Comment</key> + <string>OBSOLETE. This setting has been renamed RenderAvatarMaxNonImpostors.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> <integer>0</integer> </map> - <key>RenderAutoMuteSurfaceAreaLimit</key> + <key>ShowMyComplexityChanges</key> <map> <key>Comment</key> - <string>Maximum surface area of attachments before an avatar is rendered as a simple impostor (0 to not use this limit).</string> + <string>How long to show notices about avatar complexity (set to zero to disable those notices)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>F32</string> + <string>U32</string> <key>Value</key> - <integer>0</integer> + <integer>20</integer> </map> - <key>RenderAutoMuteFunctions</key> + <key>RenderAvatarMaxComplexity</key> <map> <key>Comment</key> - <string>Developing feature to render some avatars using simple impostors or colored silhouettes. (Set to 7 for all functionality)</string> + <string>Maximum Avatar Complexity; above this value, the avatar is + rendered as a solid color outline (0 to disable this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -10026,6 +10027,19 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderAutoMuteSurfaceAreaLimit</key> + <map> + <key>Comment</key> + <string>Maximum surface area of attachments before an avatar is + rendered as a simple impostor (to not use this limit, set to zero + or set RenderAvatarMaxComplexity to zero).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1000.0</real> + </map> <key>RenderAutoMuteLogging</key> <map> <key>Comment</key> @@ -10046,7 +10060,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <integer>0</integer> + <real>10.0E6</real> </map> <key>RenderVBOEnable</key> @@ -10633,17 +10647,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>ShowAdvancedGraphicsSettings</key> - <map> - <key>Comment</key> - <string>Show advanced graphics settings</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>ShowAllObjectHoverTip</key> <map> <key>Comment</key> @@ -15699,6 +15702,41 @@ <key>Value</key> <integer>0</integer> </map> + <key>PresetGraphicActive</key> + <map> + <key>Comment</key> + <string>Name of currently selected preference</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> + <key>IndirectMaxComplexity</key> + <map> + <key>Comment</key> + <string>Controls RenderAvatarMaxComplexity in a non-linear fashion (do + not set this value)</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>IndirectMaxNonImpostors</key> + <map> + <key>Comment</key> + <string>Controls RenderAvatarMaxNonImpostors in a non-linear fashion (do + not set this value)</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> </map> </llsd> |