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author | AndreyL ProductEngine <alihatskiy@productengine.com> | 2018-11-14 22:52:16 +0200 |
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committer | AndreyL ProductEngine <alihatskiy@productengine.com> | 2018-11-14 22:52:16 +0200 |
commit | 88605685b0b81a165e877d9cf1bcad52676104a3 (patch) | |
tree | 2dff3508cc40ff95bcee468f5bd7b226441eabab /indra/newview/app_settings/logcontrol.xml | |
parent | 4745de5f4b856146983cee5f50e78d051a9f6079 (diff) | |
parent | 8558ce5c600b810356010ba3cd6d534ef22f4081 (diff) |
Merged in lindenlab/viewer-release
Diffstat (limited to 'indra/newview/app_settings/logcontrol.xml')
-rw-r--r-- | indra/newview/app_settings/logcontrol.xml | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index 8ced81fdb3..482012cdd6 100644 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml @@ -2,6 +2,22 @@ <map> <!-- default-level can be ALL, DEBUG, INFO, WARN, ERROR, or NONE --> <key>default-level</key> <string>INFO</string> + <key>print-location</key> <boolean>false</boolean> + <key>log-always-flush</key> <boolean>true</boolean> + <!-- All log types are enabled by default. Can be toggled individually; + bitwise-or all the ones you want to enable. + Log types and their masks are: + + 1 - RecordToSyslog (not used by viewer) + 2 - RecordToFile (SecondLife.log) + 4 - RecordToStderr (this will appear in the console window, if there is one) + 8 - RecordToFixedBuffer (viewer debug console) + 16 - RecordToWinDebug (on windows, output to VS IDE window) + + For example, value of 10 = 2|8 would enable logging only to SecondLife.log and the viewer debug console. + Note: RecordToFile is always enabled in release builds. + --> + <key>enabled-log-types-mask</key> <integer>255</integer> <key>settings</key> <array> <!-- Suppress anything but ERROR for some very verbose components --> @@ -50,6 +66,7 @@ <key>tags</key> <array> <!-- sample entry for debugging specific items + <string>AnimatedObjects</string> <string>Avatar</string> <string>Inventory</string> <string>SceneLoadTiming</string> |