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author | Dave Parks <davep@lindenlab.com> | 2011-02-01 02:06:36 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-02-01 02:06:36 -0600 |
commit | d3bfbd8ebbaa2b891114de4dac52ba6cbcadce3b (patch) | |
tree | 864f18e0023220a9bf06e7f4dc27928ef002e16d /indra/newview/VertexCache.h | |
parent | faac42bca702d9b4126c3ca4b5656074dc7846f4 (diff) |
SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects.
Diffstat (limited to 'indra/newview/VertexCache.h')
0 files changed, 0 insertions, 0 deletions