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authorMonroe Linden <monroe@lindenlab.com>2010-03-16 16:42:31 -0700
committerMonroe Linden <monroe@lindenlab.com>2010-03-16 16:42:31 -0700
commitce242821dcf83bde15b49895c24019347b266d97 (patch)
treed45de7f5a67a3e9e54f9d9d00470112d50c52070 /indra/media_plugins/quicktime
parentec0a2b984976d6b5c0df56624120cddca77c77a9 (diff)
Added an "init" message in LLPLUGIN_MESSAGE_CLASS_MEDIA, and made LLPluginClassMedia queue it up before initializing its LLPluginProcessParent.
Made all existing plugins send their texture_params message from this init message instead of the LLPLUGIN_MESSAGE_CLASS_BASE "init" message. (This ensures that they won't start to receive 'size_change' messages until after the init has happened.) Added "set_user_data_path" and "set_language_code" messages to LLPluginClassMedia. Made webkit plugin deal with the new messages, when they're sent before it receives the media "init". Removed the user_data_path and language_code arguments from the init function calls throughout the hierarchy. Made LLViewerMediaImpl queue up the language code and user data path messages before initializing the media. Reviewed by Callum at http://codereview.lindenlab.com/687006 .
Diffstat (limited to 'indra/media_plugins/quicktime')
-rw-r--r--indra/media_plugins/quicktime/media_plugin_quicktime.cpp66
1 files changed, 35 insertions, 31 deletions
diff --git a/indra/media_plugins/quicktime/media_plugin_quicktime.cpp b/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
index e230fcc280..1f88301ca7 100644
--- a/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
+++ b/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
@@ -859,36 +859,6 @@ void MediaPluginQuickTime::receiveMessage(const char *message_string)
plugin_version += codec.str();
message.setValue("plugin_version", plugin_version);
sendMessage(message);
-
- // Plugin gets to decide the texture parameters to use.
- message.setMessage(LLPLUGIN_MESSAGE_CLASS_MEDIA, "texture_params");
- #if defined(LL_WINDOWS)
- // Values for Windows
- mDepth = 3;
- message.setValueU32("format", GL_RGB);
- message.setValueU32("type", GL_UNSIGNED_BYTE);
-
- // We really want to pad the texture width to a multiple of 32 bytes, but since we're using 3-byte pixels, it doesn't come out even.
- // Padding to a multiple of 3*32 guarantees it'll divide out properly.
- message.setValueU32("padding", 32 * 3);
- #else
- // Values for Mac
- mDepth = 4;
- message.setValueU32("format", GL_BGRA_EXT);
- #ifdef __BIG_ENDIAN__
- message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8_REV );
- #else
- message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8);
- #endif
-
- // Pad texture width to a multiple of 32 bytes, to line up with cache lines.
- message.setValueU32("padding", 32);
- #endif
- message.setValueS32("depth", mDepth);
- message.setValueU32("internalformat", GL_RGB);
- message.setValueBoolean("coords_opengl", true); // true == use OpenGL-style coordinates, false == (0,0) is upper left.
- message.setValueBoolean("allow_downsample", true);
- sendMessage(message);
}
else if(message_name == "idle")
{
@@ -953,7 +923,41 @@ void MediaPluginQuickTime::receiveMessage(const char *message_string)
}
else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA)
{
- if(message_name == "size_change")
+ if(message_name == "init")
+ {
+ // This is the media init message -- all necessary data for initialization should have been received.
+
+ // Plugin gets to decide the texture parameters to use.
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "texture_params");
+ #if defined(LL_WINDOWS)
+ // Values for Windows
+ mDepth = 3;
+ message.setValueU32("format", GL_RGB);
+ message.setValueU32("type", GL_UNSIGNED_BYTE);
+
+ // We really want to pad the texture width to a multiple of 32 bytes, but since we're using 3-byte pixels, it doesn't come out even.
+ // Padding to a multiple of 3*32 guarantees it'll divide out properly.
+ message.setValueU32("padding", 32 * 3);
+ #else
+ // Values for Mac
+ mDepth = 4;
+ message.setValueU32("format", GL_BGRA_EXT);
+ #ifdef __BIG_ENDIAN__
+ message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8_REV );
+ #else
+ message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8);
+ #endif
+
+ // Pad texture width to a multiple of 32 bytes, to line up with cache lines.
+ message.setValueU32("padding", 32);
+ #endif
+ message.setValueS32("depth", mDepth);
+ message.setValueU32("internalformat", GL_RGB);
+ message.setValueBoolean("coords_opengl", true); // true == use OpenGL-style coordinates, false == (0,0) is upper left.
+ message.setValueBoolean("allow_downsample", true);
+ sendMessage(message);
+ }
+ else if(message_name == "size_change")
{
std::string name = message_in.getValue("name");
S32 width = message_in.getValueS32("width");