diff options
author | Oz Linden <oz@lindenlab.com> | 2011-04-10 22:41:34 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2011-04-10 22:41:34 -0400 |
commit | fe99404803c0582f845d0d42c0908b96cd6682fb (patch) | |
tree | 670291989177f3b408c376f01ab70859751fca04 /indra/llwindow | |
parent | a84c8e0704e363a9b24f3ee56760178267086793 (diff) | |
parent | 0c05c8c89632d2747ca8b364ff663d1d5505fb4d (diff) |
merge changes for storm-1118
Diffstat (limited to 'indra/llwindow')
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index ab089081e6..551d487cc8 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -500,6 +500,8 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, //----------------------------------------------------------------------- DEVMODE dev_mode; + ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); + dev_mode.dmSize = sizeof(DEVMODE); DWORD current_refresh; if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode)) { @@ -878,6 +880,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO { GLuint pixel_format; DEVMODE dev_mode; + ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); + dev_mode.dmSize = sizeof(DEVMODE); DWORD current_refresh; DWORD dw_ex_style; DWORD dw_style; @@ -2711,6 +2715,8 @@ LLWindow::LLWindowResolution* LLWindowWin32::getSupportedResolutions(S32 &num_re { mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS]; DEVMODE dev_mode; + ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); + dev_mode.dmSize = sizeof(DEVMODE); mNumSupportedResolutions = 0; for (S32 mode_num = 0; mNumSupportedResolutions < MAX_NUM_RESOLUTIONS; mode_num++) @@ -2786,7 +2792,8 @@ F32 LLWindowWin32::getPixelAspectRatio() BOOL LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh) { DEVMODE dev_mode; - dev_mode.dmSize = sizeof(dev_mode); + ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); + dev_mode.dmSize = sizeof(DEVMODE); BOOL success = FALSE; // Don't change anything if we don't have to |