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authorNat Goodspeed <nat@lindenlab.com>2024-09-09 17:21:52 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-09-09 17:21:52 -0400
commit9180c4e7a9b92b2a69a95533acc7bc1a1a41f415 (patch)
tree958701fe8f07defcc1d7071b481318ab662313b7 /indra/llwindow
parent0c451a60b7fe859f9deeaefb6360e96ec9af630f (diff)
parentb7c82a8e7a5efcf56cf8c60ecc4922cf2942b70e (diff)
Merge branch 'develop' into release/luau-scripting
Diffstat (limited to 'indra/llwindow')
-rw-r--r--indra/llwindow/llwindowwin32.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 8a2168893c..01edbb53af 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -4649,6 +4649,12 @@ void LLWindowWin32::LLWindowWin32Thread::checkDXMem()
{
if (!mGLReady || mGotGLBuffer) { return; }
+ if ((gGLManager.mHasAMDAssociations || gGLManager.mHasNVXGpuMemoryInfo) && gGLManager.mVRAM != 0)
+ { // OpenGL already told us the memory budget, don't ask DX
+ mGotGLBuffer = true;
+ return;
+ }
+
IDXGIFactory4* p_factory = nullptr;
HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&p_factory);
@@ -4745,7 +4751,7 @@ void LLWindowWin32::LLWindowWin32Thread::run()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
- // Check memory budget using DirectX
+ // Check memory budget using DirectX if OpenGL doesn't have the means to tell us
checkDXMem();
if (mWindowHandleThrd != 0)