diff options
author | Geenz <geenz@geenzo.com> | 2012-12-17 18:00:30 -0500 |
---|---|---|
committer | Geenz <geenz@geenzo.com> | 2012-12-17 18:00:30 -0500 |
commit | c8aa1fb7c8ed44886599ea4e04eed403392e2e34 (patch) | |
tree | 440c4a548e55c2a6ade9f75625aabdd2203d31dd /indra/llwindow | |
parent | b6abf5c0ee964ced6b8aa25872db597d3f024bfd (diff) |
LLWindow: Move to using Cocoa for window and view creation along with setting up callbacks for event handling as such.
Diffstat (limited to 'indra/llwindow')
-rw-r--r-- | indra/llwindow/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/llwindow/llkeyboardmacosx.cpp | 33 | ||||
-rw-r--r-- | indra/llwindow/llkeyboardmacosx.h | 9 | ||||
-rw-r--r-- | indra/llwindow/llopenglview-objc.h | 72 | ||||
-rw-r--r-- | indra/llwindow/llopenglview-objc.mm | 352 | ||||
-rw-r--r-- | indra/llwindow/llwindowmacosx-objc.h | 53 | ||||
-rw-r--r-- | indra/llwindow/llwindowmacosx-objc.mm | 221 | ||||
-rw-r--r-- | indra/llwindow/llwindowmacosx.cpp | 2438 | ||||
-rw-r--r-- | indra/llwindow/llwindowmacosx.h | 52 |
9 files changed, 1117 insertions, 2115 deletions
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 341bddfffd..8a38db751e 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -75,11 +75,13 @@ if (DARWIN) llkeyboardmacosx.cpp llwindowmacosx.cpp llwindowmacosx-objc.mm + llopenglview-objc.mm ) list(APPEND llwindow_HEADER_FILES llkeyboardmacosx.h llwindowmacosx.h llwindowmacosx-objc.h + llopenglview-objc.h ) # We use a bunch of deprecated system APIs. diff --git a/indra/llwindow/llkeyboardmacosx.cpp b/indra/llwindow/llkeyboardmacosx.cpp index 7f8f303517..3f357c600e 100644 --- a/indra/llwindow/llkeyboardmacosx.cpp +++ b/indra/llwindow/llkeyboardmacosx.cpp @@ -30,7 +30,7 @@ #include "llkeyboardmacosx.h" #include "llwindowcallbacks.h" -#include <Carbon/Carbon.h> +#include "llwindowmacosx-objc.h" LLKeyboardMacOSX::LLKeyboardMacOSX() { @@ -162,23 +162,23 @@ LLKeyboardMacOSX::LLKeyboardMacOSX() void LLKeyboardMacOSX::resetMaskKeys() { - U32 mask = GetCurrentEventKeyModifiers(); + U32 mask = getModifiers(); // MBW -- XXX -- This mirrors the operation of the Windows version of resetMaskKeys(). // It looks a bit suspicious, as it won't correct for keys that have been released. // Is this the way it's supposed to work? - if(mask & shiftKey) + if(mask & MAC_SHIFT_KEY) { mKeyLevel[KEY_SHIFT] = TRUE; } - if(mask & (controlKey)) + if(mask & (MAC_CTRL_KEY)) { mKeyLevel[KEY_CONTROL] = TRUE; } - if(mask & optionKey) + if(mask & MAC_ALT_KEY) { mKeyLevel[KEY_ALT] = TRUE; } @@ -201,17 +201,17 @@ MASK LLKeyboardMacOSX::updateModifiers(const U32 mask) // translate the mask MASK out_mask = 0; - if(mask & shiftKey) + if(mask & MAC_SHIFT_KEY) { out_mask |= MASK_SHIFT; } - if(mask & (controlKey | cmdKey)) + if(mask & (MAC_CTRL_KEY | MAC_CMD_KEY)) { out_mask |= MASK_CONTROL; } - if(mask & optionKey) + if(mask & MAC_ALT_KEY) { out_mask |= MASK_ALT; } @@ -231,7 +231,12 @@ BOOL LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask) { handled = handleTranslatedKeyDown(translated_key, translated_mask); } - + if (!handled) + { + LL_INFOS("Keyboard") << "Unhandled key: " << mTranslateKeyMap[key] << LL_ENDL; + } else { + LL_INFOS("Keyboard") << "Handled key: " << mTranslateKeyMap[key] << LL_ENDL; + } return handled; } @@ -255,16 +260,16 @@ BOOL LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask) MASK LLKeyboardMacOSX::currentMask(BOOL for_mouse_event) { MASK result = MASK_NONE; - U32 mask = GetCurrentEventKeyModifiers(); + U32 mask = getModifiers(); - if (mask & shiftKey) result |= MASK_SHIFT; - if (mask & controlKey) result |= MASK_CONTROL; - if (mask & optionKey) result |= MASK_ALT; + if (mask & MAC_SHIFT_KEY) result |= MASK_SHIFT; + if (mask & MAC_CTRL_KEY) result |= MASK_CONTROL; + if (mask & MAC_ALT_KEY) result |= MASK_ALT; // For keyboard events, consider Command equivalent to Control if (!for_mouse_event) { - if (mask & cmdKey) result |= MASK_CONTROL; + if (mask & MAC_CMD_KEY) result |= MASK_CONTROL; } return result; diff --git a/indra/llwindow/llkeyboardmacosx.h b/indra/llwindow/llkeyboardmacosx.h index f09ff720ce..6e1f4d3b96 100644 --- a/indra/llwindow/llkeyboardmacosx.h +++ b/indra/llwindow/llkeyboardmacosx.h @@ -29,6 +29,15 @@ #include "llkeyboard.h" +// These more or less mirror their equivalents in NSEvent.h. +enum EMacEventKeys { + MAC_SHIFT_KEY = 1 << 17, + MAC_CTRL_KEY = 1 << 18, + MAC_ALT_KEY = 1 << 19, + MAC_CMD_KEY = 1 << 20, + MAC_FN_KEY = 1 << 23 +}; + class LLKeyboardMacOSX : public LLKeyboard { public: diff --git a/indra/llwindow/llopenglview-objc.h b/indra/llwindow/llopenglview-objc.h new file mode 100644 index 0000000000..8abe81ce9e --- /dev/null +++ b/indra/llwindow/llopenglview-objc.h @@ -0,0 +1,72 @@ +// +// LLOpenGLView.h +// SecondLife +// +// Created by Geenz on 10/2/12. +// +// + +#import <Cocoa/Cocoa.h> +#include "llwindowmacosx-objc.h" + +// Some nasty shovelling of LLOpenGLView from LLNativeBindings to prevent any C++ <-> Obj-C interop oddities. +// Redraw callback handling removed (for now) due to being unneeded in the patch that preceeds this addition. + +@interface LLOpenGLView : NSOpenGLView +{ + NSPoint mousePos; + ResizeCallback mResizeCallback; +} + +- (id) initWithFrame:(NSRect)frame withSamples:(NSUInteger)samples andVsync:(BOOL)vsync; + +// rebuildContext +// Destroys and recreates a context with the view's internal format set via setPixelFormat; +// Use this in event of needing to rebuild a context for whatever reason, without needing to assign a new pixel format. +- (BOOL) rebuildContext; + +// rebuildContextWithFormat +// Destroys and recreates a context with the specified pixel format. +- (BOOL) rebuildContextWithFormat:(NSOpenGLPixelFormat *)format; + +// These are mostly just for C++ <-> Obj-C interop. We can manipulate the CGLContext from C++ without reprecussions. +- (CGLContextObj) getCGLContextObj; +- (CGLPixelFormatObj*)getCGLPixelFormatObj; + +- (void) registerResizeCallback:(ResizeCallback)callback; +@end + +@interface LLNSWindow : NSWindow { + float mMousePos[2]; + unsigned int mModifiers; + + KeyCallback mKeyDownCallback; + KeyCallback mKeyUpCallback; + UnicodeCallback mUnicodeCallback; + ModifierCallback mModifierCallback; + MouseCallback mMouseDownCallback; + MouseCallback mMouseUpCallback; + MouseCallback mMouseDoubleClickCallback; + MouseCallback mRightMouseDownCallback; + MouseCallback mRightMouseUpCallback; + MouseCallback mMouseMovedCallback; + ScrollWheelCallback mScrollWhellCallback; + VoidCallback mMouseExitCallback; + MouseCallback mDeltaUpdateCallback; +} + +- (void) registerKeyDownCallback:(KeyCallback)callback; +- (void) registerKeyUpCallback:(KeyCallback)callback; +- (void) registerUnicodeCallback:(UnicodeCallback)callback; +- (void) registerModifierCallback:(ModifierCallback)callback; +- (void) registerMouseDownCallback:(MouseCallback)callback; +- (void) registerMouseUpCallback:(MouseCallback)callback; +- (void) registerRightMouseDownCallback:(MouseCallback)callback; +- (void) registerRightMouseUpCallback:(MouseCallback)callback; +- (void) registerDoubleClickCallback:(MouseCallback)callback; +- (void) registerMouseMovedCallback:(MouseCallback)callback; +- (void) registerScrollCallback:(ScrollWheelCallback)callback; +- (void) registerMouseExitCallback:(VoidCallback)callback; +- (void) registerDeltaUpdateCallback:(MouseCallback)callback; + +@end
\ No newline at end of file diff --git a/indra/llwindow/llopenglview-objc.mm b/indra/llwindow/llopenglview-objc.mm new file mode 100644 index 0000000000..a96c4cf82c --- /dev/null +++ b/indra/llwindow/llopenglview-objc.mm @@ -0,0 +1,352 @@ +// +// LLOpenGLView.m +// SecondLife +// +// Created by Geenz on 10/2/12. +// +// + +#import "llopenglview-objc.h" + +@implementation LLOpenGLView + +- (void)viewDidMoveToWindow +{ + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(windowResized:) name:NSWindowDidResizeNotification + object:[self window]]; +} + +- (void)windowResized:(NSNotification *)notification; +{ + NSSize size = [[self window] frame].size; + + mResizeCallback(size.width, size.height); +} + +- (void)dealloc +{ + [[NSNotificationCenter defaultCenter] removeObserver:self]; + [super dealloc]; +} + +- (id) initWithFrame:(NSRect)frame withSamples:(NSUInteger)samples andVsync:(BOOL)vsync +{ + + [self initWithFrame:frame]; + + // Initialize with a default "safe" pixel format that will work with versions dating back to OS X 10.6. + // Any specialized pixel formats, i.e. a core profile pixel format, should be initialized through rebuildContextWithFormat. + // 10.7 and 10.8 don't really care if we're defining a profile or not. If we don't explicitly request a core or legacy profile, it'll always assume a legacy profile (for compatibility reasons). + NSOpenGLPixelFormatAttribute attrs[] = { + NSOpenGLPFANoRecovery, + NSOpenGLPFADoubleBuffer, + NSOpenGLPFAClosestPolicy, + NSOpenGLPFAAccelerated, + NSOpenGLPFASampleBuffers, (samples > 0 ? 1 : 0), + NSOpenGLPFASamples, samples, + NSOpenGLPFAStencilSize, 8, + NSOpenGLPFADepthSize, 24, + NSOpenGLPFAAlphaSize, 8, + NSOpenGLPFAColorSize, 24, + 0 + }; + + NSOpenGLPixelFormat *pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attrs] autorelease]; + + if (pixelFormat == nil) + { + NSLog(@"Failed to create pixel format!", nil); + return nil; + } + + NSOpenGLContext *glContext = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; + + if (glContext == nil) + { + NSLog(@"Failed to create OpenGL context!", nil); + return nil; + } + + [self setPixelFormat:pixelFormat]; + + [self setOpenGLContext:glContext]; + + [glContext setView:self]; + + [glContext makeCurrentContext]; + + if (vsync) + { + [glContext setValues:(const GLint*)1 forParameter:NSOpenGLCPSwapInterval]; + } else { + [glContext setValues:(const GLint*)0 forParameter:NSOpenGLCPSwapInterval]; + } + + return self; +} + +- (BOOL) rebuildContext +{ + return [self rebuildContextWithFormat:[self pixelFormat]]; +} + +- (BOOL) rebuildContextWithFormat:(NSOpenGLPixelFormat *)format +{ + NSOpenGLContext *ctx = [self openGLContext]; + + [ctx clearDrawable]; + [ctx initWithFormat:format shareContext:nil]; + + if (ctx == nil) + { + NSLog(@"Failed to create OpenGL context!", nil); + return false; + } + + [self setOpenGLContext:ctx]; + [ctx setView:self]; + [ctx makeCurrentContext]; + return true; +} + +- (CGLContextObj)getCGLContextObj +{ + NSOpenGLContext *ctx = [self openGLContext]; + return (CGLContextObj)[ctx CGLContextObj]; +} + +- (CGLPixelFormatObj*)getCGLPixelFormatObj +{ + NSOpenGLPixelFormat *fmt = [self pixelFormat]; + return (CGLPixelFormatObj*)[fmt CGLPixelFormatObj]; +} + +- (void) registerResizeCallback:(ResizeCallback)callback +{ + mResizeCallback = callback; +} + +// Various events can be intercepted by our view, thus not reaching our window. +// Intercept these events, and pass them to the window as needed. - Geenz + +- (void) mouseDragged:(NSEvent *)theEvent +{ + [super mouseDragged:theEvent]; +} + +- (void) scrollWheel:(NSEvent *)theEvent +{ + [super scrollWheel:theEvent]; +} + +- (void) mouseDown:(NSEvent *)theEvent +{ + [super mouseDown:theEvent]; +} + +- (void) mouseUp:(NSEvent *)theEvent +{ + [super mouseUp:theEvent]; +} + +- (void) rightMouseDown:(NSEvent *)theEvent +{ + [super rightMouseDown:theEvent]; +} + +- (void) rightMouseUp:(NSEvent *)theEvent +{ + [super rightMouseUp:theEvent]; +} + +- (void) keyUp:(NSEvent *)theEvent +{ + [super keyUp:theEvent]; +} + +- (void) keyDown:(NSEvent *)theEvent +{ + [super keyDown:theEvent]; +} + +- (void) mouseMoved:(NSEvent *)theEvent +{ + [super mouseMoved:theEvent]; +} + +- (void) flagsChanged:(NSEvent *)theEvent +{ + [super flagsChanged:theEvent]; +} + +@end + +// We use a custom NSWindow for our event handling. +// Why not an NSWindowController you may ask? +// Answer: this is easier. + +@implementation LLNSWindow + +- (id) init +{ + return self; +} + +- (void) keyDown:(NSEvent *)theEvent { + mKeyDownCallback([theEvent keyCode], [theEvent modifierFlags]); + + NSString *chars = [theEvent charactersIgnoringModifiers]; + for (uint i = 0; i < [chars length]; i++) + { + mUnicodeCallback([chars characterAtIndex:i], [theEvent modifierFlags]); + } + + // The viewer expects return to be submitted separately as a unicode character. + if ([theEvent keyCode] == 3 || [theEvent keyCode] == 13) + { + mUnicodeCallback([theEvent keyCode], [theEvent modifierFlags]); + } +} + +- (void) keyUp:(NSEvent *)theEvent { + mKeyUpCallback([theEvent keyCode], [theEvent modifierFlags]); +} + +- (void)flagsChanged:(NSEvent *)theEvent { + mModifiers = [theEvent modifierFlags]; +} + +- (void) mouseDown:(NSEvent *)theEvent +{ + if ([theEvent clickCount] == 2) + { + mMouseDoubleClickCallback(mMousePos, [theEvent modifierFlags]); + } else if ([theEvent clickCount] == 1) { + mMouseDownCallback(mMousePos, [theEvent modifierFlags]); + } +} + +- (void) mouseUp:(NSEvent *)theEvent +{ + mMouseUpCallback(mMousePos, [theEvent modifierFlags]); +} + +- (void) rightMouseDown:(NSEvent *)theEvent +{ + mRightMouseDownCallback(mMousePos, [theEvent modifierFlags]); +} + +- (void) rightMouseUp:(NSEvent *)theEvent +{ + mRightMouseUpCallback(mMousePos, [theEvent modifierFlags]); +} + +- (void)mouseMoved:(NSEvent *)theEvent { + float mouseDeltas[2] = { + [theEvent deltaX], + [theEvent deltaZ] + }; + + mDeltaUpdateCallback(mouseDeltas, 0); + + NSPoint mPoint = [theEvent locationInWindow]; + mMousePos[0] = mPoint.x; + mMousePos[1] = mPoint.y; + mMouseMovedCallback(mMousePos, 0); +} + +// NSWindow doesn't trigger mouseMoved when the mouse is being clicked and dragged. +// Use mouseDragged for situations like this to trigger our movement callback instead. + +- (void) mouseDragged:(NSEvent *)theEvent +{ + float mouseDeltas[2] = { + [theEvent deltaX], + [theEvent deltaZ] + }; + + mDeltaUpdateCallback(mouseDeltas, 0); + + NSPoint mPoint = [theEvent locationInWindow]; + mMousePos[0] = mPoint.x; + mMousePos[1] = mPoint.y; + mMouseMovedCallback(mMousePos, 0); +} + +- (void) scrollWheel:(NSEvent *)theEvent +{ + mScrollWhellCallback(-[theEvent deltaY]); +} + +- (void) mouseExited:(NSEvent *)theEvent +{ + mMouseExitCallback(); +} + +- (void) registerKeyDownCallback:(KeyCallback)callback +{ + mKeyDownCallback = callback; +} + +- (void) registerKeyUpCallback:(KeyCallback)callback +{ + mKeyUpCallback = callback; +} + +- (void) registerUnicodeCallback:(UnicodeCallback)callback +{ + mUnicodeCallback = callback; +} + +- (void) registerModifierCallback:(ModifierCallback)callback +{ + mModifierCallback = callback; +} + +- (void) registerMouseDownCallback:(MouseCallback)callback +{ + mMouseDownCallback = callback; +} + +- (void) registerMouseUpCallback:(MouseCallback)callback +{ + mMouseUpCallback = callback; +} + +- (void) registerRightMouseDownCallback:(MouseCallback)callback +{ + mRightMouseDownCallback = callback; +} + +- (void) registerRightMouseUpCallback:(MouseCallback)callback +{ + mRightMouseUpCallback = callback; +} + +- (void) registerDoubleClickCallback:(MouseCallback)callback +{ + mMouseDoubleClickCallback = callback; +} + +- (void) registerMouseMovedCallback:(MouseCallback)callback +{ + mMouseMovedCallback = callback; +} + +- (void) registerScrollCallback:(ScrollWheelCallback)callback +{ + mScrollWhellCallback = callback; +} + +- (void) registerMouseExitCallback:(VoidCallback)callback +{ + mMouseExitCallback = callback; +} + +- (void) registerDeltaUpdateCallback:(MouseCallback)callback +{ + mDeltaUpdateCallback = callback; +} + +@end
\ No newline at end of file diff --git a/indra/llwindow/llwindowmacosx-objc.h b/indra/llwindow/llwindowmacosx-objc.h index 7893dedda4..47ae13cb25 100644 --- a/indra/llwindow/llwindowmacosx-objc.h +++ b/indra/llwindow/llwindowmacosx-objc.h @@ -24,14 +24,61 @@ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ - +#include <boost/tr1/functional.hpp> +typedef std::tr1::function<void(unsigned short, unsigned int)> KeyCallback; +typedef std::tr1::function<void(unsigned int)> ModifierCallback; +typedef std::tr1::function<void(float*, unsigned int)> MouseCallback; +typedef std::tr1::function<void(wchar_t, unsigned int)> UnicodeCallback; +typedef std::tr1::function<void(unsigned int, unsigned int)> ResizeCallback; +typedef std::tr1::function<void(float)> ScrollWheelCallback; +typedef std::tr1::function<void()> VoidCallback; // This will actually hold an NSCursor*, but that type is only available in objective C. typedef void *CursorRef; +typedef void *NSWindowRef; +typedef void *GLViewRef; /* Defined in llwindowmacosx-objc.mm: */ void setupCocoa(); CursorRef createImageCursor(const char *fullpath, int hotspotX, int hotspotY); -OSErr releaseImageCursor(CursorRef ref); -OSErr setImageCursor(CursorRef ref); +short releaseImageCursor(CursorRef ref); +short setImageCursor(CursorRef ref); +void setArrowCursor(); +void setIBeamCursor(); +void setPointingHandCursor(); +void setCopyCursor(); +void setCrossCursor(); +void hideNSCursor(); +void showNSCursor(); +void hideNSCursorTillMove(bool hide); + +NSWindowRef createNSWindow(int x, int y, int width, int height); + +#include <OpenGL/OpenGL.h> +GLViewRef createOpenGLView(NSWindowRef window); +void glSwapBuffers(void* context); +CGLContextObj getCGLContextObj(NSWindowRef window); +void getContentViewBounds(NSWindowRef window, float* bounds); +void getWindowSize(NSWindowRef window, float* size); +void setWindowSize(NSWindowRef window, int width, int height); +void getCursorPos(NSWindowRef window, float* pos); +void makeWindowOrderFront(NSWindowRef window); +void convertScreenToWindow(NSWindowRef window, float *coord); +void convertWindowToScreen(NSWindowRef window, float *coord); +void setWindowPos(NSWindowRef window, float* pos); + +void registerKeyUpCallback(NSWindowRef window, KeyCallback callback); +void registerKeyDownCallback(NSWindowRef window, KeyCallback callback); +void registerUnicodeCallback(NSWindowRef window, UnicodeCallback callback); +void registerMouseUpCallback(NSWindowRef window, MouseCallback callback); +void registerMouseDownCallback(NSWindowRef window, MouseCallback callback); +void registerRightMouseUpCallback(NSWindowRef window, MouseCallback callback); +void registerRightMouseDownCallback(NSWindowRef window, MouseCallback callback); +void registerDoubleClickCallback(NSWindowRef window, MouseCallback callback); +void registerResizeEventCallback(GLViewRef window, ResizeCallback callback); +void registerMouseMovedCallback(NSWindowRef window, MouseCallback callback); +void registerScrollCallback(NSWindowRef window, ScrollWheelCallback callback); +void registerMouseExitCallback(NSWindowRef window, VoidCallback callback); +void registerDeltaUpdateCallback(NSWindowRef window, MouseCallback callback); +unsigned int getModifiers(); diff --git a/indra/llwindow/llwindowmacosx-objc.mm b/indra/llwindow/llwindowmacosx-objc.mm index bebb537cd8..03c0f55883 100644 --- a/indra/llwindow/llwindowmacosx-objc.mm +++ b/indra/llwindow/llwindowmacosx-objc.mm @@ -26,6 +26,9 @@ */ #include <AppKit/AppKit.h> +#include <Cocoa/Cocoa.h> +#include "llwindowmacosx-objc.h" +#include "llopenglview-objc.h" /* * These functions are broken out into a separate file because the @@ -34,8 +37,6 @@ * linden headers with any objective-C++ source. */ -#include "llwindowmacosx-objc.h" - void setupCocoa() { static bool inited = false; @@ -83,6 +84,51 @@ CursorRef createImageCursor(const char *fullpath, int hotspotX, int hotspotY) return (CursorRef)cursor; } +void setArrowCursor() +{ + NSCursor *cursor = [NSCursor arrowCursor]; + [cursor set]; +} + +void setIBeamCursor() +{ + NSCursor *cursor = [NSCursor IBeamCursor]; + [cursor set]; +} + +void setPointingHandCursor() +{ + NSCursor *cursor = [NSCursor pointingHandCursor]; + [cursor set]; +} + +void setCopyCursor() +{ + NSCursor *cursor = [NSCursor dragCopyCursor]; + [cursor set]; +} + +void setCrossCursor() +{ + NSCursor *cursor = [NSCursor crosshairCursor]; + [cursor set]; +} + +void hideNSCursor() +{ + [NSCursor hide]; +} + +void showNSCursor() +{ + [NSCursor unhide]; +} + +void hideNSCursorTillMove(bool hide) +{ + [NSCursor setHiddenUntilMouseMoves:hide]; +} + // This is currently unused, since we want all our cursors to persist for the life of the app, but I've included it for completeness. OSErr releaseImageCursor(CursorRef ref) { @@ -118,3 +164,174 @@ OSErr setImageCursor(CursorRef ref) return noErr; } +// Now for some unholy juggling between generic pointers and casting them to Obj-C objects! +// Note: things can get a bit hairy from here. This is not for the faint of heart. + +NSWindowRef createNSWindow(int x, int y, int width, int height) +{ + LLNSWindow *window = [[LLNSWindow alloc]initWithContentRect:NSMakeRect(x, y, width, height) + styleMask:NSTitledWindowMask | NSResizableWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSTexturedBackgroundWindowMask backing:NSBackingStoreBuffered defer:NO]; + [window makeKeyAndOrderFront:nil]; + [window setAcceptsMouseMovedEvents:TRUE]; + return window; +} + +GLViewRef createOpenGLView(NSWindowRef window) +{ + LLOpenGLView *glview = [[LLOpenGLView alloc]initWithFrame:[(LLNSWindow*)window frame] withSamples:0 andVsync:FALSE]; + [(LLNSWindow*)window setContentView:glview]; + return glview; +} + +void glSwapBuffers(void* context) +{ + [(NSOpenGLContext*)context flushBuffer]; +} + +CGLContextObj getCGLContextObj(NSWindowRef window) +{ + LLOpenGLView *glview = [(LLNSWindow*)window contentView]; + return [glview getCGLContextObj]; +} + +CGLPixelFormatObj* getCGLPixelFormatObj(NSWindowRef window) +{ + LLOpenGLView *glview = [(LLNSWindow*)window contentView]; + return [glview getCGLPixelFormatObj]; +} + +void getContentViewBounds(NSWindowRef window, float* bounds) +{ + bounds[0] = [[(LLNSWindow*)window contentView] bounds].origin.x; + bounds[1] = [[(LLNSWindow*)window contentView] bounds].origin.y; + bounds[2] = [[(LLNSWindow*)window contentView] bounds].size.width; + bounds[3] = [[(LLNSWindow*)window contentView] bounds].size.height; +} + +void getWindowSize(NSWindowRef window, float* size) +{ + NSRect frame = [(LLNSWindow*)window frame]; + size[0] = frame.origin.x; + size[1] = frame.origin.y; + size[2] = frame.size.width; + size[3] = frame.size.height; +} + +void setWindowSize(NSWindowRef window, int width, int height) +{ + NSRect frame = [(LLNSWindow*)window frame]; + frame.size.width = width; + frame.size.height = height; + [(LLNSWindow*)window setFrame:frame display:TRUE]; +} + +void setWindowPos(NSWindowRef window, float* pos) +{ + NSPoint point; + point.x = pos[0]; + point.y = pos[1]; + [(LLNSWindow*)window setFrameOrigin:point]; +} + +void getCursorPos(NSWindowRef window, float* pos) +{ + NSPoint mLoc; + mLoc = [(LLNSWindow*)window mouseLocationOutsideOfEventStream]; + pos[0] = mLoc.x; + pos[1] = mLoc.y; +} + +void makeWindowOrderFront(NSWindowRef window) +{ + [(LLNSWindow*)window makeKeyAndOrderFront:nil]; +} + +void convertScreenToWindow(NSWindowRef window, float *coord) +{ + NSPoint point; + point.x = coord[0]; + point.y = coord[1]; + point = [(LLNSWindow*)window convertScreenToBase:point]; + coord[0] = point.x; + coord[1] = point.y; +} + +void convertWindowToScreen(NSWindowRef window, float *coord) +{ + NSPoint point; + point.x = coord[0]; + point.y = coord[1]; + point = [(LLNSWindow*)window convertBaseToScreen:point]; + coord[0] = point.x; + coord[1] = point.y; +} + +void registerKeyUpCallback(NSWindowRef window, std::tr1::function<void(unsigned short, unsigned int)> callback) +{ + [(LLNSWindow*)window registerKeyUpCallback:callback]; +} + +void registerKeyDownCallback(NSWindowRef window, std::tr1::function<void(unsigned short, unsigned int)> callback) +{ + [(LLNSWindow*)window registerKeyDownCallback:callback]; +} + +void registerUnicodeCallback(NSWindowRef window, std::tr1::function<void(wchar_t, unsigned int)> callback) +{ + [(LLNSWindow*)window registerUnicodeCallback:callback]; +} + +void registerMouseUpCallback(NSWindowRef window, MouseCallback callback) +{ + [(LLNSWindow*)window registerMouseUpCallback:callback]; +} + +void registerMouseDownCallback(NSWindowRef window, MouseCallback callback) +{ + [(LLNSWindow*)window registerMouseDownCallback:callback]; +} + +void registerRightMouseUpCallback(NSWindowRef window, MouseCallback callback) +{ + [(LLNSWindow*)window registerRightMouseUpCallback:callback]; +} + +void registerRightMouseDownCallback(NSWindowRef window, MouseCallback callback) +{ + [(LLNSWindow*)window registerRightMouseDownCallback:callback]; +} + +void registerDoubleClickCallback(NSWindowRef window, MouseCallback callback) +{ + [(LLNSWindow*)window registerDoubleClickCallback:callback]; +} + +void registerResizeEventCallback(GLViewRef glview, ResizeCallback callback) +{ + [(LLOpenGLView*)glview registerResizeCallback:callback]; +} + +void registerMouseMovedCallback(NSWindowRef window, MouseCallback callback) +{ + [(LLNSWindow*)window registerMouseMovedCallback:callback]; +} + +void registerScrollCallback(NSWindowRef window, ScrollWheelCallback callback) +{ + [(LLNSWindow*)window registerScrollCallback:callback]; +} + +void registerMouseExitCallback(NSWindowRef window, VoidCallback callback) +{ + [(LLNSWindow*)window registerMouseExitCallback:callback]; +} + +void registerDeltaUpdateCallback(NSWindowRef window, MouseCallback callback) +{ + [(LLNSWindow*)window registerDeltaUpdateCallback:callback]; +} + +unsigned int getModifiers() +{ + return [NSEvent modifierFlags]; +} diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index 97637c937f..1fb8bea802 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -30,7 +30,6 @@ #include "llkeyboardmacosx.h" #include "llwindowcallbacks.h" -#include "llwindowmacosx-objc.h" #include "llpreeditor.h" #include "llerror.h" @@ -58,7 +57,6 @@ const S32 MAX_NUM_RESOLUTIONS = 32; // BOOL LLWindowMacOSX::sUseMultGL = FALSE; -WindowRef LLWindowMacOSX::sMediaWindow = NULL; // Cross-platform bits: @@ -98,105 +96,9 @@ BOOL check_for_card(const char* RENDERER, const char* bad_card) // We may want to base this on the setting of _DEBUG... #define CAPTURE_ALL_DISPLAYS 0 -static double getDictDouble (CFDictionaryRef refDict, CFStringRef key); +//static double getDictDouble (CFDictionaryRef refDict, CFStringRef key); static long getDictLong (CFDictionaryRef refDict, CFStringRef key); - - - -// CarbonEvents we're interested in. -static EventTypeSpec WindowHandlerEventList[] = -{ - // Window-related events - { kEventClassWindow, kEventWindowActivated }, - { kEventClassWindow, kEventWindowDeactivated }, - { kEventClassWindow, kEventWindowShown }, - { kEventClassWindow, kEventWindowHidden }, - { kEventClassWindow, kEventWindowCollapsed }, - { kEventClassWindow, kEventWindowExpanded }, - { kEventClassWindow, kEventWindowGetClickActivation }, - { kEventClassWindow, kEventWindowClose }, - { kEventClassWindow, kEventWindowBoundsChanging }, - { kEventClassWindow, kEventWindowBoundsChanged }, - { kEventClassWindow, kEventWindowGetIdealSize }, - - // Mouse events - { kEventClassMouse, kEventMouseDown }, - { kEventClassMouse, kEventMouseUp }, - { kEventClassMouse, kEventMouseDragged }, - { kEventClassMouse, kEventMouseWheelMoved }, - { kEventClassMouse, kEventMouseMoved }, - - // Keyboard events - // No longer handle raw key down events directly. - // When text input events come in, extract the raw key events from them and process at that point. - // This allows input methods to eat keystrokes the way they're supposed to. -// { kEventClassKeyboard, kEventRawKeyDown }, -// { kEventClassKeyboard, kEventRawKeyRepeat }, - { kEventClassKeyboard, kEventRawKeyUp }, - { kEventClassKeyboard, kEventRawKeyModifiersChanged }, - - // Text input events - { kEventClassTextInput, kEventTextInputUnicodeForKeyEvent }, - { kEventClassTextInput, kEventTextInputUpdateActiveInputArea }, - { kEventClassTextInput, kEventTextInputOffsetToPos }, - { kEventClassTextInput, kEventTextInputPosToOffset }, - { kEventClassTextInput, kEventTextInputShowHideBottomWindow }, - { kEventClassTextInput, kEventTextInputGetSelectedText }, - { kEventClassTextInput, kEventTextInputFilterText }, - - // TSM Document Access events (advanced input method support) - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetLength }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetSelectedRange }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetCharacters }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetFont }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetGlyphInfo }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessLockDocument }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessUnlockDocument } -}; - -static EventTypeSpec GlobalHandlerEventList[] = -{ - // Mouse events - { kEventClassMouse, kEventMouseDown }, - { kEventClassMouse, kEventMouseUp }, - { kEventClassMouse, kEventMouseDragged }, - { kEventClassMouse, kEventMouseWheelMoved }, - { kEventClassMouse, kEventMouseMoved }, - - // Keyboard events - // No longer handle raw key down events directly. - // When text input events come in, extract the raw key events from them and process at that point. - // This allows input methods to eat keystrokes the way they're supposed to. -// { kEventClassKeyboard, kEventRawKeyDown }, -// { kEventClassKeyboard, kEventRawKeyRepeat }, - { kEventClassKeyboard, kEventRawKeyUp }, - { kEventClassKeyboard, kEventRawKeyModifiersChanged }, - - // Text input events - { kEventClassTextInput, kEventTextInputUpdateActiveInputArea }, - { kEventClassTextInput, kEventTextInputUnicodeForKeyEvent }, - { kEventClassTextInput, kEventTextInputOffsetToPos }, - { kEventClassTextInput, kEventTextInputPosToOffset }, - { kEventClassTextInput, kEventTextInputShowHideBottomWindow }, - { kEventClassTextInput, kEventTextInputGetSelectedText }, - { kEventClassTextInput, kEventTextInputFilterText }, - - // TSM Document Access events (advanced input method support) - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetLength }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetSelectedRange }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetCharacters }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetFont }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessGetGlyphInfo }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessLockDocument }, - { kEventClassTSMDocumentAccess, kEventTSMDocumentAccessUnlockDocument } -}; - -static EventTypeSpec CommandHandlerEventList[] = -{ - { kEventClassCommand, kEventCommandProcess } -}; - // MBW -- HACK ALERT // On the Mac, to put up an OS dialog in full screen mode, we must first switch OUT of full screen mode. // The proper way to do this is to bracket the dialog with calls to beforeDialog() and afterDialog(), but these @@ -204,8 +106,6 @@ static EventTypeSpec CommandHandlerEventList[] = // This assumes that there will be only one object of this class at any time. Hopefully this is true. static LLWindowMacOSX *gWindowImplementation = NULL; - - LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, @@ -233,8 +133,6 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, mContext = NULL; mPixelFormat = NULL; mDisplay = CGMainDisplayID(); - mOldDisplayMode = NULL; - mTimer = NULL; mSimulatedRightClick = FALSE; mLastModifiers = 0; mHandsOffEvents = FALSE; @@ -246,12 +144,8 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, mOverrideAspectRatio = 0.f; mMaximized = FALSE; mMinimized = FALSE; - mTSMDocument = NULL; // Just in case. mLanguageTextInputAllowed = FALSE; - mTSMScriptCode = 0; - mTSMLangCode = 0; mPreeditor = NULL; - mRawKeyEvent = NULL; mFSAASamples = fsaa_samples; mForceRebuild = FALSE; @@ -263,43 +157,23 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, mOriginalAspectRatio = (double)CGDisplayPixelsWide(mDisplay) / (double)CGDisplayPixelsHigh(mDisplay); // Stash the window title - strcpy((char*)mWindowTitle + 1, title.c_str()); /* Flawfinder: ignore */ - mWindowTitle[0] = title.length(); - - mEventHandlerUPP = NewEventHandlerUPP(staticEventHandler); - mMoveEventCampartorUPP = NewEventComparatorUPP(staticMoveEventComparator); - mGlobalHandlerRef = NULL; - mWindowHandlerRef = NULL; + mWindowTitle = title; + //mWindowTitle[0] = title.length(); mDragOverrideCursor = -1; - // We're not clipping yet - SetRect( &mOldMouseClip, 0, 0, 0, 0 ); - // Set up global event handlers (the fullscreen case needs this) - InstallStandardEventHandler(GetApplicationEventTarget()); + //InstallStandardEventHandler(GetApplicationEventTarget()); // Stash an object pointer for OSMessageBox() gWindowImplementation = this; - // Create the GL context and set it up for windowed or fullscreen, as appropriate. + LL_INFOS("Window") << "Creating context..." << LL_ENDL; if(createContext(x, y, width, height, 32, fullscreen, disable_vsync)) { if(mWindow != NULL) { - // MBW -- XXX -- I think we can now do this here? - // Constrain the window to the screen it's mostly on, resizing if necessary. - ConstrainWindowToScreen( - mWindow, - kWindowStructureRgn, - kWindowConstrainMayResize | - // kWindowConstrainStandardOptions | - 0, - NULL, - NULL); - - MacShowWindow(mWindow); - BringToFront(mWindow); + makeWindowOrderFront(mWindow); } if (!gGLManager.initGL()) @@ -321,463 +195,193 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, mCallbacks = callbacks; stop_glerror(); + + } -BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync) -{ - OSStatus err; - BOOL glNeedsInit = FALSE; - - if(mGlobalHandlerRef == NULL) - { - InstallApplicationEventHandler(mEventHandlerUPP, GetEventTypeCount (CommandHandlerEventList), CommandHandlerEventList, (void*)this, &mGlobalHandlerRef); - } - - mFullscreen = fullscreen; +// These functions are used as callbacks for event handling within Cocoa. +// It's a good idea to wrap these to avoid reworking more code than we need to within LLWindow. - if (mFullscreen && (mOldDisplayMode == NULL)) - { - LL_INFOS("Window") << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL; - - // NOTE: The refresh rate will be REPORTED AS 0 for many DVI and notebook displays. Plan accordingly. - double refresh = getDictDouble (CGDisplayCurrentMode (mDisplay), kCGDisplayRefreshRate); - - // If the requested width or height is 0, find the best default for the monitor. - if((width == 0) || (height == 0)) - { - // Scan through the list of modes, looking for one which has: - // height between 700 and 800 - // aspect ratio closest to the user's original mode - S32 resolutionCount = 0; - LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount); +void callKeyUp(unsigned short key, unsigned int mask) +{ + gKeyboard->handleKeyUp(key, mask); +} - if(resolutionList != NULL) - { - F32 closestAspect = 0; - U32 closestHeight = 0; - U32 closestWidth = 0; - int i; +void callKeyDown(unsigned short key, unsigned int mask) +{ + gKeyboard->handleKeyDown(key, mask); +} - LL_DEBUGS("Window") << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL; +void callUnicodeCallback(wchar_t character, unsigned int mask) +{ + gWindowImplementation->getCallbacks()->handleUnicodeChar(character, mask); +} - for(i=0; i < resolutionCount; i++) - { - F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight; +void callModifierCallback(unsigned int mask) +{ + +} - LL_DEBUGS("Window") << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL; +void callRightMouseDown(float *pos, MASK mask) +{ + LLCoordGL outCoords; + outCoords.mX = llround(pos[0]); + outCoords.mY = llround(pos[1]); + gWindowImplementation->getCallbacks()->handleRightMouseDown(gWindowImplementation, outCoords, gKeyboard->currentMask(TRUE)); +} - if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) && - (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio))) - { - LL_DEBUGS("Window") << " (new closest mode) " << LL_ENDL; +void callRightMouseUp(float *pos, MASK mask) +{ + LLCoordGL outCoords; + outCoords.mX = llround(pos[0]); + outCoords.mY = llround(pos[1]); + gWindowImplementation->getCallbacks()->handleRightMouseUp(gWindowImplementation, outCoords, gKeyboard->currentMask(TRUE)); +} - // This is the closest mode we've seen yet. - closestWidth = resolutionList[i].mWidth; - closestHeight = resolutionList[i].mHeight; - closestAspect = aspect; - } - } +void callLeftMouseDown(float *pos, MASK mask) +{ + LLCoordGL outCoords; + outCoords.mX = llround(pos[0]); + outCoords.mY = llround(pos[1]); + gWindowImplementation->getCallbacks()->handleMouseDown(gWindowImplementation, outCoords, gKeyboard->currentMask(TRUE)); + LL_INFOS("Window") << outCoords.mX << ", " << outCoords.mY << LL_ENDL; +} - width = closestWidth; - height = closestHeight; - } - } +void callLeftMouseUp(float *pos, MASK mask) +{ + LLCoordGL outCoords; + outCoords.mX = llround(pos[0]); + outCoords.mY = llround(pos[1]); + gWindowImplementation->getCallbacks()->handleMouseUp(gWindowImplementation, outCoords, gKeyboard->currentMask(TRUE)); + +} - if((width == 0) || (height == 0)) - { - // Mode search failed for some reason. Use the old-school default. - width = 1024; - height = 768; - } +void callDoubleClick(float *pos, MASK mask) +{ + LLCoordGL outCoords; + outCoords.mX = llround(pos[0]); + outCoords.mY = llround(pos[1]); + gWindowImplementation->getCallbacks()->handleDoubleClick(gWindowImplementation, outCoords, gKeyboard->currentMask(TRUE)); +} - if (true) - { - // Fullscreen support - CFDictionaryRef refDisplayMode = 0; - boolean_t exactMatch = false; - -#if CAPTURE_ALL_DISPLAYS - // Capture all displays (may want to do this for final build) - CGCaptureAllDisplays (); -#else - // Capture only the main display (useful for debugging) - CGDisplayCapture (mDisplay); -#endif +void callResize(unsigned int width, unsigned int height) +{ + gWindowImplementation->getCallbacks()->handleResize(gWindowImplementation, width, height); +} - // Switch the display to the desired resolution and refresh - refDisplayMode = CGDisplayBestModeForParametersAndRefreshRate( - mDisplay, - BITS_PER_PIXEL, - width, - height, - refresh, - &exactMatch); +void callMouseMoved(float *pos, MASK mask) +{ + LLCoordGL outCoords; + outCoords.mX = llround(pos[0]); + outCoords.mY = llround(pos[1]); + float deltas[2]; + gWindowImplementation->getMouseDeltas(deltas); + outCoords.mX += deltas[0]; + outCoords.mY += deltas[1]; + gWindowImplementation->getCallbacks()->handleMouseMove(gWindowImplementation, outCoords, gKeyboard->currentMask(TRUE)); +} - if (refDisplayMode) - { - LL_DEBUGS("Window") << "createContext: switching display resolution" << LL_ENDL; - mOldDisplayMode = CGDisplayCurrentMode (mDisplay); - CGDisplaySwitchToMode (mDisplay, refDisplayMode); - // CFRelease(refDisplayMode); +void callScrollMoved(float delta) +{ + gWindowImplementation->getCallbacks()->handleScrollWheel(gWindowImplementation, delta); +} - AddEventTypesToHandler(mGlobalHandlerRef, GetEventTypeCount (GlobalHandlerEventList), GlobalHandlerEventList); - } +void callMouseExit() +{ + gWindowImplementation->getCallbacks()->handleMouseLeave(gWindowImplementation); +} +void callWindowFocus() +{ + gWindowImplementation->getCallbacks()->handleFocus(gWindowImplementation); +} - mFullscreen = TRUE; - mFullscreenWidth = CGDisplayPixelsWide(mDisplay); - mFullscreenHeight = CGDisplayPixelsHigh(mDisplay); - mFullscreenBits = CGDisplayBitsPerPixel(mDisplay); - mFullscreenRefresh = llround(getDictDouble (CGDisplayCurrentMode (mDisplay), kCGDisplayRefreshRate)); +void callWindowUnfocus() +{ + gWindowImplementation->getCallbacks()->handleFocusLost(gWindowImplementation); +} - LL_INFOS("Window") << "Running at " << mFullscreenWidth - << "x" << mFullscreenHeight - << "x" << mFullscreenBits - << " @ " << mFullscreenRefresh - << LL_ENDL; - } - else - { - // No fullscreen support - mFullscreen = FALSE; - mFullscreenWidth = -1; - mFullscreenHeight = -1; - mFullscreenBits = -1; - mFullscreenRefresh = -1; - - std::string error= llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height); - OSMessageBox(error, "Error", OSMB_OK); - } - } +void callDeltaUpdate(float *delta, MASK mask) +{ + gWindowImplementation->updateMouseDeltas(); +} - if(!mFullscreen && (mWindow == NULL)) +void LLWindowMacOSX::updateMouseDeltas() +{ + if (mCursorDecoupled) { - //int displayWidth = CGDisplayPixelsWide(mDisplay); - //int displayHeight = CGDisplayPixelsHigh(mDisplay); - //const int menuBarPlusTitleBar = 44; // Ugly magic number. - - LL_DEBUGS("Window") << "createContext: creating window" << LL_ENDL; - - mPreviousWindowRect.left = (long) x; - mPreviousWindowRect.right = (long) x + width; - mPreviousWindowRect.top = (long) y; - mPreviousWindowRect.bottom = (long) y + height; - - //----------------------------------------------------------------------- - // Create the window - //----------------------------------------------------------------------- - mWindow = NewCWindow( - NULL, - &mPreviousWindowRect, - mWindowTitle, - false, // Create the window invisible. Whoever calls createContext() should show it after any moving/resizing. - // noGrowDocProc, // Window with no grow box and no zoom box - zoomDocProc, // Window with a grow box and a zoom box - // zoomNoGrow, // Window with a zoom box but no grow box - kFirstWindowOfClass, - true, - (long)this); - - if (!mWindow) + CGMouseDelta x, y; + CGGetLastMouseDelta( &x, &y ); + mCursorLastEventDeltaX = x; + mCursorLastEventDeltaY = y; + + if (mCursorIgnoreNextDelta) { - setupFailure("Window creation error", "Error", OSMB_OK); - return FALSE; + mCursorLastEventDeltaX = 0; + mCursorLastEventDeltaY = 0; + mCursorIgnoreNextDelta = FALSE; } + } else { + mCursorLastEventDeltaX = 0; + mCursorLastEventDeltaY = 0; + } +} - // Turn on live resize. - // For this to work correctly, we need to be able to call LLViewerWindow::draw from - // the event handler for kEventWindowBoundsChanged. It's not clear that we have access from here. - // err = ChangeWindowAttributes(mWindow, kWindowLiveResizeAttribute, 0); +void LLWindowMacOSX::getMouseDeltas(float* delta) +{ + delta[0] = mCursorLastEventDeltaX; + delta[1] = mCursorLastEventDeltaY; +} - // Set up window event handlers (some window-related events ONLY go to window handlers.) - InstallStandardEventHandler(GetWindowEventTarget(mWindow)); - InstallWindowEventHandler(mWindow, mEventHandlerUPP, GetEventTypeCount (WindowHandlerEventList), WindowHandlerEventList, (void*)this, &mWindowHandlerRef); // add event handler -#if LL_OS_DRAGDROP_ENABLED - InstallTrackingHandler( dragTrackingHandler, mWindow, (void*)this ); - InstallReceiveHandler( dragReceiveHandler, mWindow, (void*)this ); -#endif // LL_OS_DRAGDROP_ENABLED - } +BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync) +{ + BOOL glNeedsInit = FALSE; - { - // Create and initialize our TSM document for language text input. - // If an error occured, we can do nothing better than simply ignore it. - // mTSMDocument will be kept NULL in case. - if (mTSMDocument) - { - DeactivateTSMDocument(mTSMDocument); - DeleteTSMDocument(mTSMDocument); - mTSMDocument = NULL; - } - static InterfaceTypeList types = { kUnicodeDocument }; - err = NewTSMDocument(1, types, &mTSMDocument, 0); - if (err != noErr) - { - LL_WARNS("Window") << "createContext: couldn't create a TSMDocument (" << err << ")" << LL_ENDL; - } - if (mTSMDocument) - { - ActivateTSMDocument(mTSMDocument); - allowLanguageTextInput(NULL, FALSE); - } + mFullscreen = fullscreen; + + if (mWindow == NULL) + { + LL_INFOS("Window") << "Creating window..." << LL_ENDL; + mWindow = createNSWindow(x, y, width, height); + LL_INFOS("Window") << "Registering key callbacks..." << LL_ENDL; + registerKeyDownCallback(mWindow, callKeyDown); + registerKeyUpCallback(mWindow, callKeyUp); + registerUnicodeCallback(mWindow, callUnicodeCallback); + registerMouseDownCallback(mWindow, callLeftMouseDown); + registerMouseUpCallback(mWindow, callLeftMouseUp); + registerRightMouseDownCallback(mWindow, callRightMouseDown); + registerRightMouseUpCallback(mWindow, callRightMouseUp); + registerDoubleClickCallback(mWindow, callDoubleClick); + registerMouseMovedCallback(mWindow, callMouseMoved); + registerScrollCallback(mWindow, callScrollMoved); + registerDeltaUpdateCallback(mWindow, callDeltaUpdate); + registerMouseExitCallback(mWindow, callMouseExit); } if(mContext == NULL) { - AGLRendererInfo rendererInfo = NULL; - - //----------------------------------------------------------------------- - // Create GL drawing context - //----------------------------------------------------------------------- - - if(mPixelFormat == NULL) - { - if(mFullscreen) - { - GLint fullscreenAttrib[] = - { - AGL_RGBA, - AGL_FULLSCREEN, - AGL_NO_RECOVERY, - AGL_SAMPLE_BUFFERS_ARB, mFSAASamples > 0 ? 1 : 0, - AGL_SAMPLES_ARB, mFSAASamples, - AGL_DOUBLEBUFFER, - AGL_CLOSEST_POLICY, - AGL_ACCELERATED, - AGL_RED_SIZE, 8, - AGL_GREEN_SIZE, 8, - AGL_BLUE_SIZE, 8, - AGL_ALPHA_SIZE, 8, - AGL_DEPTH_SIZE, 24, - AGL_STENCIL_SIZE, 8, - AGL_NONE - }; - - LL_DEBUGS("Window") << "createContext: creating fullscreen pixelformat" << LL_ENDL; - - GDHandle gdhDisplay = NULL; - err = DMGetGDeviceByDisplayID ((DisplayIDType)mDisplay, &gdhDisplay, false); - - mPixelFormat = aglChoosePixelFormat(&gdhDisplay, 1, fullscreenAttrib); - rendererInfo = aglQueryRendererInfo(&gdhDisplay, 1); - } - else - { - // NOTE from Leslie: - // - // AGL_NO_RECOVERY, when combined with AGL_ACCELERATED prevents software rendering - // fallback which means we won't hvae shaders that compile and link but then don't - // work. The drawback is that our shader compilation will be a bit more finicky though. - - GLint windowedAttrib[] = - { - AGL_RGBA, - AGL_NO_RECOVERY, - AGL_DOUBLEBUFFER, - AGL_CLOSEST_POLICY, - AGL_ACCELERATED, - AGL_SAMPLE_BUFFERS_ARB, mFSAASamples > 0 ? 1 : 0, - AGL_SAMPLES_ARB, mFSAASamples, - AGL_RED_SIZE, 8, - AGL_GREEN_SIZE, 8, - AGL_BLUE_SIZE, 8, - AGL_ALPHA_SIZE, 8, - AGL_DEPTH_SIZE, 24, - AGL_STENCIL_SIZE, 8, - AGL_NONE - }; - - LL_DEBUGS("Window") << "createContext: creating windowed pixelformat" << LL_ENDL; - - mPixelFormat = aglChoosePixelFormat(NULL, 0, windowedAttrib); - - GDHandle gdhDisplay = GetMainDevice(); - rendererInfo = aglQueryRendererInfo(&gdhDisplay, 1); - } - - // May want to get the real error text like this: - // (char *) aglErrorString(aglGetError()); - - if(aglGetError() != AGL_NO_ERROR) - { - setupFailure("Can't find suitable pixel format", "Error", OSMB_OK); - return FALSE; - } - } - - if(mPixelFormat) - { - LL_DEBUGS("Window") << "createContext: creating GL context" << LL_ENDL; - mContext = aglCreateContext(mPixelFormat, NULL); - } - - if(mContext == NULL) - { - setupFailure("Can't make GL context", "Error", OSMB_OK); - return FALSE; - } - - gGLManager.mVRAM = 0; - - if(rendererInfo != NULL) - { - GLint result; - - if(aglDescribeRenderer(rendererInfo, AGL_VIDEO_MEMORY, &result)) - { - // llinfos << "createContext: aglDescribeRenderer(AGL_VIDEO_MEMORY) returned " << result << llendl; - gGLManager.mVRAM = result / (1024 * 1024); - } - else - { - // llinfos << "createContext: aglDescribeRenderer(AGL_VIDEO_MEMORY) failed." << llendl; - } - - // This could be useful at some point, if it takes into account the memory already used by screen buffers, etc... - if(aglDescribeRenderer(rendererInfo, AGL_TEXTURE_MEMORY, &result)) - { - // llinfos << "createContext: aglDescribeRenderer(AGL_TEXTURE_MEMORY) returned " << result << llendl; - } - else - { - // llinfos << "createContext: aglDescribeRenderer(AGL_TEXTURE_MEMORY) failed." << llendl; - } - - aglDestroyRendererInfo(rendererInfo); - } - + LL_INFOS("Window") << "Creating GL view..." << LL_ENDL; + mGLView = createOpenGLView(mWindow); + registerResizeEventCallback(mGLView, callResize); + mContext = getCGLContextObj(mWindow); // Since we just created the context, it needs to be set up. glNeedsInit = TRUE; } // Hook up the context to a drawable - if (mFullscreen && (mOldDisplayMode != NULL)) - { - // We successfully captured the display. Use a fullscreen drawable - - LL_DEBUGS("Window") << "createContext: attaching fullscreen drawable" << LL_ENDL; - -#if CAPTURE_ALL_DISPLAYS - // Capture all displays (may want to do this for final build) - aglDisable (mContext, AGL_FS_CAPTURE_SINGLE); -#else - // Capture only the main display (useful for debugging) - aglEnable (mContext, AGL_FS_CAPTURE_SINGLE); -#endif - - if (!aglSetFullScreen (mContext, 0, 0, 0, 0)) - { - setupFailure("Can't set GL fullscreen", "Error", OSMB_OK); - return FALSE; - } - } - else if(!mFullscreen && (mWindow != NULL)) - { - LL_DEBUGS("Window") << "createContext: attaching windowed drawable" << LL_ENDL; - - // We created a window. Use it as the drawable. - if(!aglSetDrawable(mContext, GetWindowPort (mWindow))) - { - setupFailure("Can't set GL drawable", "Error", OSMB_OK); - return FALSE; - } - } - else - { - setupFailure("Can't get fullscreen or windowed drawable.", "Error", OSMB_OK); - return FALSE; - } if(mContext != NULL) { + LL_INFOS("Window") << "Setting CGL Context..." << LL_ENDL; LL_DEBUGS("Window") << "createContext: setting current context" << LL_ENDL; - - if (!aglSetCurrentContext(mContext)) + U32 err = CGLSetCurrentContext(mContext); + if (err != kCGLNoError) { setupFailure("Can't activate GL rendering context", "Error", OSMB_OK); return FALSE; } } - if(glNeedsInit) - { - // Check for some explicitly unsupported cards. - const char* RENDERER = (const char*) glGetString(GL_RENDERER); - - const char* CARD_LIST[] = - { "RAGE 128", - "RIVA TNT2", - "Intel 810", - "3Dfx/Voodoo3", - "Radeon 7000", - "Radeon 7200", - "Radeon 7500", - "Radeon DDR", - "Radeon VE", - "GDI Generic" }; - const S32 CARD_COUNT = LL_ARRAY_SIZE(CARD_LIST); - - // Future candidates: - // ProSavage/Twister - // SuperSavage - - S32 i; - for (i = 0; i < CARD_COUNT; i++) - { - if (check_for_card(RENDERER, CARD_LIST[i])) - { - close(); - return FALSE; - } - } - } - - GLint colorBits, alphaBits, depthBits, stencilBits; - - if( !aglDescribePixelFormat(mPixelFormat, AGL_BUFFER_SIZE, &colorBits) || - !aglDescribePixelFormat(mPixelFormat, AGL_ALPHA_SIZE, &alphaBits) || - !aglDescribePixelFormat(mPixelFormat, AGL_DEPTH_SIZE, &depthBits) || - !aglDescribePixelFormat(mPixelFormat, AGL_STENCIL_SIZE, &stencilBits)) - { - close(); - setupFailure("Can't get pixel format description", "Error", OSMB_OK); - return FALSE; - } - - LL_INFOS("GLInit") << "GL buffer: Color Bits " << S32(colorBits) - << " Alpha Bits " << S32(alphaBits) - << " Depth Bits " << S32(depthBits) - << " Stencil Bits" << S32(stencilBits) - << LL_ENDL; - - if (colorBits < 32) - { - close(); - setupFailure( - "Second Life requires True Color (32-bit) to run in a window.\n" - "Please go to Control Panels -> Display -> Settings and\n" - "set the screen to 32-bit color.\n" - "Alternately, if you choose to run fullscreen, Second Life\n" - "will automatically adjust the screen each time it runs.", - "Error", - OSMB_OK); - return FALSE; - } - - if (alphaBits < 8) - { - close(); - setupFailure( - "Second Life is unable to run because it can't get an 8 bit alpha\n" - "channel. Usually this is due to video card driver issues.\n" - "Please make sure you have the latest video card drivers installed.\n" - "Also be sure your monitor is set to True Color (32-bit) in\n" - "Control Panels -> Display -> Settings.\n" - "If you continue to receive this message, contact customer service.", - "Error", - OSMB_OK); - return FALSE; - } - // Disable vertical sync for swap GLint frames_per_swap = 0; if (disable_vsync) @@ -790,7 +394,8 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits LL_DEBUGS("GLinit") << "Keeping vertical sync" << LL_ENDL; frames_per_swap = 1; } - aglSetInteger(mContext, AGL_SWAP_INTERVAL, &frames_per_swap); + + CGLSetParameter(mContext, kCGLCPSwapInterval, &frames_per_swap); //enable multi-threaded OpenGL if (sUseMultGL) @@ -809,109 +414,17 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits LL_DEBUGS("GLInit") << "Multi-threaded OpenGL enabled." << LL_ENDL; } } - + LL_INFOS("Window") << "Completed context creation." << LL_ENDL; // Don't need to get the current gamma, since there's a call that restores it to the system defaults. return TRUE; } -// changing fullscreen resolution, or switching between windowed and fullscreen mode. +// We only support OS X 10.7's fullscreen app mode which is literally a full screen window that fills a virtual desktop. +// This makes this method obsolete. BOOL LLWindowMacOSX::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp) { - BOOL needsRebuild = FALSE; - BOOL result = true; - - if(fullscreen) - { - if(mFullscreen) - { - // Switching resolutions in fullscreen mode. Don't need to rebuild for this. - // Fullscreen support - CFDictionaryRef refDisplayMode = 0; - boolean_t exactMatch = false; - - // Switch the display to the desired resolution and refresh - refDisplayMode = CGDisplayBestModeForParametersAndRefreshRate( - mDisplay, - BITS_PER_PIXEL, - size.mX, - size.mY, - getDictDouble (CGDisplayCurrentMode (mDisplay), kCGDisplayRefreshRate), - &exactMatch); - - if (refDisplayMode) - { - CGDisplaySwitchToMode (mDisplay, refDisplayMode); - // CFRelease(refDisplayMode); - } - - mFullscreenWidth = CGDisplayPixelsWide(mDisplay); - mFullscreenHeight = CGDisplayPixelsHigh(mDisplay); - mFullscreenBits = CGDisplayBitsPerPixel(mDisplay); - mFullscreenRefresh = llround(getDictDouble (CGDisplayCurrentMode (mDisplay), kCGDisplayRefreshRate)); - - LL_INFOS("Window") << "Switched resolution to " << mFullscreenWidth - << "x" << mFullscreenHeight - << "x" << mFullscreenBits - << " @ " << mFullscreenRefresh - << LL_ENDL; - - // Update the GL context to the new screen size - if (!aglUpdateContext(mContext)) - { - setupFailure("Can't set GL fullscreen", "Error", OSMB_OK); - result = FALSE; - } - } - else - { - // Switching from windowed to fullscreen - needsRebuild = TRUE; - } - } - else - { - if(mFullscreen) - { - // Switching from fullscreen to windowed - needsRebuild = TRUE; - } - else - { - // Windowed to windowed -- not sure why we would be called like this. Just change the window size. - // The bounds changed event handler will do the rest. - if(mWindow != NULL) - { - ::SizeWindow(mWindow, size.mX, size.mY, true); - } - } - } - - stop_glerror(); - if(needsRebuild || mForceRebuild) - { - mForceRebuild = FALSE; - destroyContext(); - result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync); - if (result) - { - if(mWindow != NULL) - { - MacShowWindow(mWindow); - BringToFront(mWindow); - } - - llverify(gGLManager.initGL()); - - //start with arrow cursor - initCursors(); - setCursor( UI_CURSOR_ARROW ); - } - } - - stop_glerror(); - - return result; + return FALSE; } void LLWindowMacOSX::destroyContext() @@ -926,31 +439,8 @@ void LLWindowMacOSX::destroyContext() { LL_DEBUGS("Window") << "destroyContext: unhooking drawable " << LL_ENDL; - aglSetCurrentContext (NULL); - aglSetDrawable(mContext, NULL); - } - - // Make sure the display resolution gets restored - if(mOldDisplayMode != NULL) - { - LL_DEBUGS("Window") << "destroyContext: restoring display resolution " << LL_ENDL; - - CGDisplaySwitchToMode (mDisplay, mOldDisplayMode); - -#if CAPTURE_ALL_DISPLAYS - // Uncapture all displays (may want to do this for final build) - CGReleaseAllDisplays (); -#else - // Uncapture only the main display (useful for debugging) - CGDisplayRelease (mDisplay); -#endif - - // CFRelease(mOldDisplayMode); - - mOldDisplayMode = NULL; - - // Remove the global event handlers the fullscreen case needed - RemoveEventTypesFromHandler(mGlobalHandlerRef, GetEventTypeCount (GlobalHandlerEventList), GlobalHandlerEventList); + CGLSetCurrentContext(NULL); + mContext = NULL; } // Clean up remaining GL state before blowing away window @@ -959,49 +449,19 @@ void LLWindowMacOSX::destroyContext() // Clean up the pixel format if(mPixelFormat != NULL) { - LL_DEBUGS("Window") << "destroyContext: destroying pixel format " << LL_ENDL; - aglDestroyPixelFormat(mPixelFormat); + CGLDestroyPixelFormat(mPixelFormat); mPixelFormat = NULL; } - // Remove any Carbon Event handlers we installed - if(mGlobalHandlerRef != NULL) - { - LL_DEBUGS("Window") << "destroyContext: removing global event handler" << LL_ENDL; - RemoveEventHandler(mGlobalHandlerRef); - mGlobalHandlerRef = NULL; - } - - if(mWindowHandlerRef != NULL) - { - LL_DEBUGS("Window") << "destroyContext: removing window event handler" << LL_ENDL; - RemoveEventHandler(mWindowHandlerRef); - mWindowHandlerRef = NULL; - } - - // Cleanup any TSM document we created. - if(mTSMDocument != NULL) - { - LL_DEBUGS("Window") << "destroyContext: deleting TSM document" << LL_ENDL; - DeactivateTSMDocument(mTSMDocument); - DeleteTSMDocument(mTSMDocument); - mTSMDocument = NULL; - } - // Close the window if(mWindow != NULL) { - LL_DEBUGS("Window") << "destroyContext: disposing window" << LL_ENDL; - DisposeWindow(mWindow); - mWindow = NULL; } // Clean up the GL context if(mContext != NULL) { - LL_DEBUGS("Window") << "destroyContext: destroying GL context" << LL_ENDL; - aglDestroyContext(mContext); - mContext = NULL; + CGLDestroyContext(mContext); } } @@ -1022,17 +482,11 @@ LLWindowMacOSX::~LLWindowMacOSX() void LLWindowMacOSX::show() { - if(IsWindowCollapsed(mWindow)) - CollapseWindow(mWindow, false); - - MacShowWindow(mWindow); - BringToFront(mWindow); } void LLWindowMacOSX::hide() { setMouseClipping(FALSE); - HideWindow(mWindow); } //virtual @@ -1040,7 +494,6 @@ void LLWindowMacOSX::minimize() { setMouseClipping(FALSE); showCursor(); - CollapseWindow(mWindow, true); } //virtual @@ -1086,7 +539,6 @@ BOOL LLWindowMacOSX::getVisible() result = TRUE; }if (mWindow) { - if(MacIsWindowVisible(mWindow)) result = TRUE; } @@ -1107,7 +559,6 @@ BOOL LLWindowMacOSX::maximize() { if (mWindow && !mMaximized) { - ZoomWindow(mWindow, inContent, true); } return mMaximized; @@ -1125,17 +576,14 @@ void LLWindowMacOSX::gatherInput() { stopDockTileBounce(); } - - // Use the old-school version so we get AppleEvent handler dispatch and menuselect handling. - // Anything that has an event handler will get processed inside WaitNextEvent, so we only need to handle - // the odd stuff here. + EventRecord evt; while(WaitNextEvent(everyEvent, &evt, 0, NULL)) { // printf("WaitNextEvent returned true, event is %d.\n", evt.what); switch(evt.what) { - case mouseDown: + case mouseDown: { short part; WindowRef window; @@ -1143,35 +591,125 @@ void LLWindowMacOSX::gatherInput() part = FindWindow(evt.where, &window); switch ( part ) { - case inMenuBar: - selectResult = MenuSelect(evt.where); - - HiliteMenu(0); - break; + case inMenuBar: + selectResult = MenuSelect(evt.where); + + HiliteMenu(0); + break; } } + break; + + case kHighLevelEvent: + AEProcessAppleEvent (&evt); + break; + + case updateEvt: + // We shouldn't be getting these regularly (since our window will be buffered), but we need to handle them correctly... + BeginUpdate((WindowRef)evt.message); + EndUpdate((WindowRef)evt.message); + break; + + } + } + /* + U32 event = getLatestEvent(mWindow); + switch (event) { + case 0: + // Nothing's happened since our last handled event. break; - - case kHighLevelEvent: - AEProcessAppleEvent (&evt); + + case 1: + { + gKeyboard->handleKeyDown(getKeyDown(mWindow), getModifiers(mWindow)); + mCallbacks->handleUnicodeChar(getLastCharacter(mWindow), gKeyboard->currentMask(FALSE)); // currentMask has the appropriately translated modifiers. + mLastModifiers = gKeyboard->currentMask(FALSE); + } break; - - case updateEvt: - // We shouldn't be getting these regularly (since our window will be buffered), but we need to handle them correctly... - BeginUpdate((WindowRef)evt.message); - EndUpdate((WindowRef)evt.message); + + case 2: + gKeyboard->handleKeyUp(getKeyUp(mWindow), getModifiers(mWindow)); + mLastModifiers = gKeyboard->currentMask(FALSE); break; - + + case 3: + break; + + case 4: + { + LLCoordScreen inCoords; + LLCoordGL outCoords; + float* mouseCoords = getMouseDown(mWindow); + inCoords.mX = llround(mouseCoords[0]); + inCoords.mY = llround(mouseCoords[1]); + convertCoords(inCoords, &outCoords); + mCallbacks->handleMouseDown(this, outCoords, getModifiers(mWindow)); + mLastModifiers = gKeyboard->currentMask(FALSE); } - } + break; + case 5: + { + LLCoordScreen inCoords; + LLCoordGL outCoords; + float* mouseCoords = getMouseUp(mWindow); + inCoords.mX = llround(mouseCoords[0]); + inCoords.mY = llround(mouseCoords[1]); + convertCoords(inCoords, &outCoords); + mCallbacks->handleMouseUp(this, outCoords, getModifiers(mWindow)); + mLastModifiers = gKeyboard->currentMask(FALSE); + } + break; + case 6: + { + LLCoordScreen inCoords; + LLCoordGL outCoords; + float* mouseCoords = getRightMouseDown(mWindow); + inCoords.mX = llround(mouseCoords[0]); + inCoords.mY = llround(mouseCoords[1]); + convertCoords(inCoords, &outCoords); + mCallbacks->handleRightMouseDown(this, outCoords, getModifiers(mWindow)); + mLastModifiers = gKeyboard->currentMask(FALSE); + } + break; + case 7: + { + LLCoordScreen inCoords; + LLCoordGL outCoords; + float* mouseCoords = getRightMouseDown(mWindow); + inCoords.mX = llround(mouseCoords[0]); + inCoords.mY = llround(mouseCoords[1]); + convertCoords(inCoords, &outCoords); + mCallbacks->handleRightMouseDown(this, outCoords, getModifiers(mWindow)); + mLastModifiers = gKeyboard->currentMask(FALSE); + } + break; + case 8: // Double click + { + LLCoordScreen inCoords; + LLCoordGL outCoords; + float* mouseCoords = getRightMouseDown(mWindow); + inCoords.mX = llround(mouseCoords[0]); + inCoords.mY = llround(mouseCoords[1]); + convertCoords(inCoords, &outCoords); + mCallbacks->handleDoubleClick(this, outCoords, getModifiers(mWindow)); + mLastModifiers = gKeyboard->currentMask(FALSE); + } + break; + case 10: // Text input (for IMEs) + + break; + default: + break; + + }*/ updateCursor(); } BOOL LLWindowMacOSX::getPosition(LLCoordScreen *position) { - Rect window_rect; - OSStatus err = -1; + float rect[4]; + S32 err = -1; if(mFullscreen) { @@ -1181,10 +719,10 @@ BOOL LLWindowMacOSX::getPosition(LLCoordScreen *position) } else if(mWindow) { - err = GetWindowBounds(mWindow, kWindowContentRgn, &window_rect); + getContentViewBounds(mWindow, rect); - position->mX = window_rect.left; - position->mY = window_rect.top; + position->mX = rect[0]; + position->mY = rect[1]; } else { @@ -1196,8 +734,8 @@ BOOL LLWindowMacOSX::getPosition(LLCoordScreen *position) BOOL LLWindowMacOSX::getSize(LLCoordScreen *size) { - Rect window_rect; - OSStatus err = -1; + float rect[4]; + S32 err = -1; if(mFullscreen) { @@ -1207,10 +745,10 @@ BOOL LLWindowMacOSX::getSize(LLCoordScreen *size) } else if(mWindow) { - err = GetWindowBounds(mWindow, kWindowContentRgn, &window_rect); + getContentViewBounds(mWindow, rect); - size->mX = window_rect.right - window_rect.left; - size->mY = window_rect.bottom - window_rect.top; + size->mX = rect[2]; + size->mY = rect[3]; } else { @@ -1222,9 +760,9 @@ BOOL LLWindowMacOSX::getSize(LLCoordScreen *size) BOOL LLWindowMacOSX::getSize(LLCoordWindow *size) { - Rect window_rect; - OSStatus err = -1; - + float rect[4]; + S32 err = -1; + if(mFullscreen) { size->mX = mFullscreenWidth; @@ -1233,16 +771,16 @@ BOOL LLWindowMacOSX::getSize(LLCoordWindow *size) } else if(mWindow) { - err = GetWindowBounds(mWindow, kWindowContentRgn, &window_rect); - - size->mX = window_rect.right - window_rect.left; - size->mY = window_rect.bottom - window_rect.top; + getContentViewBounds(mWindow, rect); + + size->mX = rect[2]; + size->mY = rect[3]; } else { llerrs << "LLWindowMacOSX::getPosition(): no window and not fullscreen!" << llendl; } - + return (err == noErr); } @@ -1250,7 +788,8 @@ BOOL LLWindowMacOSX::setPosition(const LLCoordScreen position) { if(mWindow) { - MacMoveWindow(mWindow, position.mX, position.mY, false); + float pos[2] = {position.mX, position.mY}; + setWindowPos(mWindow, pos); } return TRUE; @@ -1260,7 +799,7 @@ BOOL LLWindowMacOSX::setSizeImpl(const LLCoordScreen size) { if(mWindow) { - SizeWindow(mWindow, size.mX, size.mY, true); + setWindowSize(mWindow, size.mX, size.mY); } return TRUE; @@ -1268,15 +807,16 @@ BOOL LLWindowMacOSX::setSizeImpl(const LLCoordScreen size) BOOL LLWindowMacOSX::setSizeImpl(const LLCoordWindow size) { - Rect client_rect; + float client_rect[4]; if (mWindow) { - OSStatus err = GetWindowBounds(mWindow, kWindowContentRgn, &client_rect); + S32 err = noErr; + getContentViewBounds(mWindow, client_rect); if (err == noErr) { - client_rect.right = client_rect.left + size.mX; - client_rect.bottom = client_rect.top + size.mY; - err = SetWindowBounds(mWindow, kWindowContentRgn, &client_rect); + client_rect[2] += size.mX; + client_rect[3] += size.mY; + setWindowSize(mWindow, client_rect[2], client_rect[3]); } if (err == noErr) { @@ -1293,7 +833,7 @@ BOOL LLWindowMacOSX::setSizeImpl(const LLCoordWindow size) void LLWindowMacOSX::swapBuffers() { - aglSwapBuffers(mContext); + CGLFlushDrawable(mContext); } F32 LLWindowMacOSX::getGamma() @@ -1453,7 +993,7 @@ BOOL LLWindowMacOSX::setCursorPosition(const LLCoordWindow position) return result; } - +/* static void fixOrigin(void) { GrafPtr port; @@ -1467,26 +1007,16 @@ static void fixOrigin(void) ::SetOrigin(0,0); } } - +*/ BOOL LLWindowMacOSX::getCursorPosition(LLCoordWindow *position) { - Point cursor_point; + float cursor_point[2]; LLCoordScreen screen_pos; - GrafPtr save; if(mWindow == NULL) return FALSE; - - ::GetPort(&save); - ::SetPort(GetWindowPort(mWindow)); - fixOrigin(); - - // gets the mouse location in local coordinates - ::GetMouse(&cursor_point); - -// lldebugs << "getCursorPosition(): cursor is at " << cursor_point.h << ", " << cursor_point.v << " port origin: " << portrect.left << ", " << portrect.top << llendl; - - ::SetPort(save); + + getCursorPos(mWindow, cursor_point); if(mCursorDecoupled) { @@ -1499,12 +1029,12 @@ BOOL LLWindowMacOSX::getCursorPosition(LLCoordWindow *position) // CGGetLastMouseDelta may behave strangely when the cursor's first captured. // Stash in the event handler instead. - cursor_point.h += mCursorLastEventDeltaX; - cursor_point.v += mCursorLastEventDeltaY; + cursor_point[0] += mCursorLastEventDeltaX; + cursor_point[1] += mCursorLastEventDeltaY; } - position->mX = cursor_point.h; - position->mY = cursor_point.v; + position->mX = cursor_point[0]; + position->mY = cursor_point[1]; return TRUE; } @@ -1521,7 +1051,6 @@ void LLWindowMacOSX::adjustCursorDecouple(bool warpingMouse) // llinfos << "adjustCursorDecouple: decoupling cursor" << llendl; CGAssociateMouseAndMouseCursorPosition(false); mCursorDecoupled = true; - FlushSpecificEventsFromQueue(GetCurrentEventQueue(), mMoveEventCampartorUPP, NULL); mCursorIgnoreNextDelta = TRUE; } } @@ -1568,52 +1097,13 @@ F32 LLWindowMacOSX::getPixelAspectRatio() // MBW -- XXX -- There's got to be a better way than this. Find it, please... +// Since we're no longer supporting the "typical" fullscreen mode with CGL or NSOpenGL anymore, these are unnecessary. -Geenz void LLWindowMacOSX::beforeDialog() { - if(mFullscreen) - { - -#if CAPTURE_ALL_DISPLAYS - // Uncapture all displays (may want to do this for final build) - CGReleaseAllDisplays (); -#else - // Uncapture only the main display (useful for debugging) - CGDisplayRelease (mDisplay); -#endif - // kDocumentWindowClass - // kMovableModalWindowClass - // kAllWindowClasses - - // GLint order = 0; - // aglSetInteger(mContext, AGL_ORDER_CONTEXT_TO_FRONT, &order); - aglSetDrawable(mContext, NULL); - // GetWindowGroupLevel(GetWindowGroupOfClass(kAllWindowClasses), &oldWindowLevel); - // SetWindowGroupLevel(GetWindowGroupOfClass(kAllWindowClasses), CGShieldingWindowLevel()); - - mHandsOffEvents = TRUE; - - } } void LLWindowMacOSX::afterDialog() { - if(mFullscreen) - { - mHandsOffEvents = FALSE; - - // SetWindowGroupLevel(GetWindowGroupOfClass(kAllWindowClasses), oldWindowLevel); - aglSetFullScreen(mContext, 0, 0, 0, 0); - // GLint order = 1; - // aglSetInteger(mContext, AGL_ORDER_CONTEXT_TO_FRONT, &order); - -#if CAPTURE_ALL_DISPLAYS - // Capture all displays (may want to do this for final build) - CGCaptureAllDisplays (); -#else - // Capture only the main display (useful for debugging) - CGDisplayCapture (mDisplay); -#endif - } } @@ -1622,14 +1112,10 @@ void LLWindowMacOSX::flashIcon(F32 seconds) // Don't do this if we're already started, since this would try to install the NMRec twice. if(!mBounceTimer.getStarted()) { - OSErr err; - + S32 err = 0; + // TODO: Implement icon bouncing mBounceTime = seconds; - memset(&mBounceRec, 0, sizeof(mBounceRec)); - mBounceRec.qType = nmType; - mBounceRec.nmMark = 1; - err = NMInstall(&mBounceRec); - if(err == noErr) + if(err == 0) { mBounceTimer.start(); } @@ -1643,104 +1129,25 @@ void LLWindowMacOSX::flashIcon(F32 seconds) BOOL LLWindowMacOSX::isClipboardTextAvailable() { - OSStatus err; - ScrapRef scrap; - ScrapFlavorFlags flags; BOOL result = false; - - err = GetCurrentScrap(&scrap); - - if(err == noErr) - { - err = GetScrapFlavorFlags(scrap, kScrapFlavorTypeUnicode, &flags); - } - - if(err == noErr) - result = true; - + // TODO: Clipboard support. return result; } BOOL LLWindowMacOSX::pasteTextFromClipboard(LLWString &dst) { - OSStatus err; - ScrapRef scrap; - Size len; BOOL result = false; - - err = GetCurrentScrap(&scrap); - - if(err == noErr) - { - err = GetScrapFlavorSize(scrap, kScrapFlavorTypeUnicode, &len); - } - - if((err == noErr) && (len > 0)) - { - int u16len = len / sizeof(U16); - U16 *temp = new U16[u16len + 1]; - if (temp) - { - memset(temp, 0, (u16len + 1) * sizeof(temp[0])); - err = GetScrapFlavorData(scrap, kScrapFlavorTypeUnicode, &len, temp); - if (err == noErr) - { - // convert \r\n to \n and \r to \n in the incoming text. - U16 *s, *d; - for(s = d = temp; s[0] != '\0'; s++, d++) - { - if(s[0] == '\r') - { - if(s[1] == '\n') - { - // CRLF, a.k.a. DOS newline. Collapse to a single '\n'. - s++; - } - - d[0] = '\n'; - } - else - { - d[0] = s[0]; - } - } - - d[0] = '\0'; - - dst = utf16str_to_wstring(temp); - - result = true; - } - delete[] temp; - } - } + + // TODO: Clipboard support. return result; } BOOL LLWindowMacOSX::copyTextToClipboard(const LLWString &s) { - OSStatus err; - ScrapRef scrap; - //Size len; - //char *temp; BOOL result = false; - - if (!s.empty()) - { - err = GetCurrentScrap(&scrap); - if (err == noErr) - err = ClearScrap(&scrap); - - if (err == noErr) - { - llutf16string utf16str = wstring_to_utf16str(s); - size_t u16len = utf16str.length() * sizeof(U16); - err = PutScrapFlavor(scrap, kScrapFlavorTypeUnicode, kScrapFlavorMaskNone, u16len, utf16str.data()); - if (err == noErr) - result = true; - } - } + + // TODO: Clipboard support. return result; } @@ -1807,26 +1214,17 @@ LLWindow::LLWindowResolution* LLWindowMacOSX::getSupportedResolutions(S32 &num_r BOOL LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordWindow *to) { S32 client_height; - Rect client_rect; - - if(mFullscreen) - { - // In the fullscreen case, the "window" is the entire screen. - client_rect.left = 0; - client_rect.top = 0; - client_rect.right = mFullscreenWidth; - client_rect.bottom = mFullscreenHeight; - } - else if (!mWindow || - (GetWindowBounds(mWindow, kWindowContentRgn, &client_rect) != noErr) || + float client_rect[4]; + getContentViewBounds(mWindow, client_rect); + if (!mWindow || NULL == to) { return FALSE; } to->mX = from.mX; - client_height = client_rect.bottom - client_rect.top; - to->mY = client_height - from.mY - 1; + client_height = client_rect[3]; + to->mY = from.mY - 1; return TRUE; } @@ -1834,26 +1232,19 @@ BOOL LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordWindow *to) BOOL LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordGL* to) { S32 client_height; - Rect client_rect; - - if(mFullscreen) - { - // In the fullscreen case, the "window" is the entire screen. - client_rect.left = 0; - client_rect.top = 0; - client_rect.right = mFullscreenWidth; - client_rect.bottom = mFullscreenHeight; - } - else if (!mWindow || - (GetWindowBounds(mWindow, kWindowContentRgn, &client_rect) != noErr) || + float client_rect[4]; + + getContentViewBounds(mWindow, client_rect); + + if (!mWindow || NULL == to) { return FALSE; } to->mX = from.mX; - client_height = client_rect.bottom - client_rect.top; - to->mY = client_height - from.mY - 1; + client_height = client_rect[3]; + to->mY = from.mY - 1; return TRUE; } @@ -1869,22 +1260,15 @@ BOOL LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to) } else if(mWindow) { - GrafPtr save; - Point mouse_point; - - mouse_point.h = from.mX; - mouse_point.v = from.mY; - - ::GetPort(&save); - ::SetPort(GetWindowPort(mWindow)); - fixOrigin(); + float mouse_point[2]; - ::GlobalToLocal(&mouse_point); - - to->mX = mouse_point.h; - to->mY = mouse_point.v; + mouse_point[0] = from.mX; + mouse_point[1] = from.mY; + + convertScreenToWindow(mWindow, mouse_point); - ::SetPort(save); + to->mX = mouse_point[0]; + to->mY = mouse_point[1]; return TRUE; } @@ -1903,21 +1287,14 @@ BOOL LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to) } else if(mWindow) { - GrafPtr save; - Point mouse_point; - - mouse_point.h = from.mX; - mouse_point.v = from.mY; - ::GetPort(&save); - ::SetPort(GetWindowPort(mWindow)); - fixOrigin(); + float mouse_point[2]; - LocalToGlobal(&mouse_point); + mouse_point[0] = from.mX; + mouse_point[1] = from.mY; + convertWindowToScreen(mWindow, mouse_point); - to->mX = mouse_point.h; - to->mY = mouse_point.v; - - ::SetPort(save); + to->mX = mouse_point[0]; + to->mY = mouse_point[1]; return TRUE; } @@ -1949,862 +1326,6 @@ void LLWindowMacOSX::setupFailure(const std::string& text, const std::string& ca OSMessageBox(text, caption, type); } -pascal Boolean LLWindowMacOSX::staticMoveEventComparator( EventRef event, void* data) -{ - UInt32 evtClass = GetEventClass (event); - UInt32 evtKind = GetEventKind (event); - - if ((evtClass == kEventClassMouse) && ((evtKind == kEventMouseDragged) || (evtKind == kEventMouseMoved))) - { - return true; - } - - else - { - return false; - } -} - - -pascal OSStatus LLWindowMacOSX::staticEventHandler(EventHandlerCallRef myHandler, EventRef event, void* userData) -{ - LLWindowMacOSX *self = (LLWindowMacOSX*)userData; - - return(self->eventHandler(myHandler, event)); -} - -OSStatus LLWindowMacOSX::eventHandler (EventHandlerCallRef myHandler, EventRef event) -{ - OSStatus result = eventNotHandledErr; - UInt32 evtClass = GetEventClass (event); - UInt32 evtKind = GetEventKind (event); - - // Always handle command events, even in hands-off mode. - if((evtClass == kEventClassCommand) && (evtKind == kEventCommandProcess)) - { - HICommand command; - GetEventParameter (event, kEventParamDirectObject, typeHICommand, NULL, sizeof(command), NULL, &command); - - switch(command.commandID) - { - case kHICommandQuit: - if(mCallbacks->handleCloseRequest(this)) - { - // Get the app to initiate cleanup. - mCallbacks->handleQuit(this); - // The app is responsible for calling destroyWindow when done with GL - } - result = noErr; - break; - - default: - // MBW -- XXX -- Should we handle other events here? - break; - } - } - - if(mHandsOffEvents) - { - return(result); - } - - switch (evtClass) - { - case kEventClassTextInput: - { - switch (evtKind) - { - case kEventTextInputUpdateActiveInputArea: - { - EventParamType param_type; - - long fix_len; - UInt32 text_len; - if (mPreeditor - && (result = GetEventParameter(event, kEventParamTextInputSendFixLen, - typeLongInteger, ¶m_type, sizeof(fix_len), NULL, &fix_len)) == noErr - && typeLongInteger == param_type - && (result = GetEventParameter(event, kEventParamTextInputSendText, - typeUnicodeText, ¶m_type, 0, &text_len, NULL)) == noErr - && typeUnicodeText == param_type) - { - // Handle an optional (but essential to facilitate TSMDA) ReplaceRange param. - CFRange range; - if (GetEventParameter(event, kEventParamTextInputSendReplaceRange, - typeCFRange, ¶m_type, sizeof(range), NULL, &range) == noErr - && typeCFRange == param_type) - { - // Although the spec. is unclear, replace range should - // not present when there is an active preedit. We just - // ignore the case. markAsPreedit will detect the case and warn it. - const LLWString & text = mPreeditor->getPreeditString(); - const S32 location = wstring_wstring_length_from_utf16_length(text, 0, range.location); - const S32 length = wstring_wstring_length_from_utf16_length(text, location, range.length); - mPreeditor->markAsPreedit(location, length); - } - mPreeditor->resetPreedit(); - - // Receive the text from input method. - U16 *const text = new U16[text_len / sizeof(U16)]; - GetEventParameter(event, kEventParamTextInputSendText, typeUnicodeText, NULL, text_len, NULL, text); - if (fix_len < 0) - { - // Do we still need this? Seems obsolete... - fix_len = text_len; - } - const LLWString fix_string - = utf16str_to_wstring(llutf16string(text, fix_len / sizeof(U16))); - const LLWString preedit_string - = utf16str_to_wstring(llutf16string(text + fix_len / sizeof(U16), (text_len - fix_len) / sizeof(U16))); - delete[] text; - - // Handle fixed (comitted) string. - if (fix_string.length() > 0) - { - for (LLWString::const_iterator i = fix_string.begin(); i != fix_string.end(); i++) - { - mPreeditor->handleUnicodeCharHere(*i); - } - } - - // Receive the segment info and caret position. - LLPreeditor::segment_lengths_t preedit_segment_lengths; - LLPreeditor::standouts_t preedit_standouts; - S32 caret_position = preedit_string.length(); - UInt32 text_range_array_size; - if (GetEventParameter(event, kEventParamTextInputSendHiliteRng, typeTextRangeArray, - ¶m_type, 0, &text_range_array_size, NULL) == noErr - && typeTextRangeArray == param_type - && text_range_array_size > sizeof(TextRangeArray)) - { - // TextRangeArray is a variable-length struct. - TextRangeArray * const text_range_array = (TextRangeArray *) new char[text_range_array_size]; - GetEventParameter(event, kEventParamTextInputSendHiliteRng, typeTextRangeArray, - NULL, text_range_array_size, NULL, text_range_array); - - // WARNING: We assume ranges are in ascending order, - // although the condition is undocumented. It seems - // OK to assume this. I also assumed - // the ranges are contiguous in previous versions, but I - // have heard a rumore that older versions os ATOK may - // return ranges with some _gap_. I don't know whether - // it is true, but I'm preparing my code for the case. - - const S32 ranges = text_range_array->fNumOfRanges; - preedit_segment_lengths.reserve(ranges); - preedit_standouts.reserve(ranges); - - S32 last_bytes = 0; - S32 last_utf32 = 0; - for (S32 i = 0; i < ranges; i++) - { - const TextRange &range = text_range_array->fRange[i]; - if (range.fStart > last_bytes) - { - const S32 length_utf16 = (range.fStart - last_bytes) / sizeof(U16); - const S32 length_utf32 = wstring_wstring_length_from_utf16_length(preedit_string, last_utf32, length_utf16); - preedit_segment_lengths.push_back(length_utf32); - preedit_standouts.push_back(FALSE); - last_utf32 += length_utf32; - } - if (range.fEnd > range.fStart) - { - const S32 length_utf16 = (range.fEnd - range.fStart) / sizeof(U16); - const S32 length_utf32 = wstring_wstring_length_from_utf16_length(preedit_string, last_utf32, length_utf16); - preedit_segment_lengths.push_back(length_utf32); - preedit_standouts.push_back( - kTSMHiliteSelectedRawText == range.fHiliteStyle - || kTSMHiliteSelectedConvertedText == range.fHiliteStyle - || kTSMHiliteSelectedText == range.fHiliteStyle); - last_utf32 += length_utf32; - } - if (kTSMHiliteCaretPosition == range.fHiliteStyle) - { - caret_position = last_utf32; - } - last_bytes = range.fEnd; - } - if (preedit_string.length() > last_utf32) - { - preedit_segment_lengths.push_back(preedit_string.length() - last_utf32); - preedit_standouts.push_back(FALSE); - } - - delete[] (char *) text_range_array; - } - - // Handle preedit string. - if (preedit_string.length() == 0) - { - preedit_segment_lengths.clear(); - preedit_standouts.clear(); - } - else if (preedit_segment_lengths.size() == 0) - { - preedit_segment_lengths.push_back(preedit_string.length()); - preedit_standouts.push_back(FALSE); - } - mPreeditor->updatePreedit(preedit_string, preedit_segment_lengths, preedit_standouts, caret_position); - - result = noErr; - } - } - break; - - case kEventTextInputUnicodeForKeyEvent: - { - UInt32 modifiers = 0; - - - // First, process the raw event. - { - EventRef rawEvent = NULL; - - // Get the original event and extract the modifier keys, so we can ignore command-key events. - if (GetEventParameter(event, kEventParamTextInputSendKeyboardEvent, typeEventRef, NULL, sizeof(rawEvent), NULL, &rawEvent) == noErr) - { - // Grab the modifiers for later use in this function... - GetEventParameter (rawEvent, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &modifiers); - - // and call this function recursively to handle the raw key event. - eventHandler (myHandler, rawEvent); - - // save the raw event until we're done processing the unicode input as well. - mRawKeyEvent = rawEvent; - } - } - - OSStatus err = noErr; - EventParamType actualType = typeUnicodeText; - UInt32 actualSize = 0; - size_t actualCount = 0; - U16 *buffer = NULL; - - // Get the size of the unicode data - err = GetEventParameter (event, kEventParamTextInputSendText, typeUnicodeText, &actualType, 0, &actualSize, NULL); - if(err == noErr) - { - // allocate a buffer and get the actual data. - actualCount = actualSize / sizeof(U16); - buffer = new U16[actualCount]; - err = GetEventParameter (event, kEventParamTextInputSendText, typeUnicodeText, &actualType, actualSize, &actualSize, buffer); - } - - if(err == noErr) - { - if(modifiers & (cmdKey | controlKey)) - { - // This was a menu key equivalent. Ignore it. - } - else - { - MASK mask = LLWindowMacOSX::modifiersToMask(modifiers); - - llassert( actualType == typeUnicodeText ); - - // The result is a UTF16 buffer. Pass the characters in turn to handleUnicodeChar. - - // Convert to UTF32 and go character-by-character. - llutf16string utf16(buffer, actualCount); - LLWString utf32 = utf16str_to_wstring(utf16); - LLWString::iterator iter; - - for(iter = utf32.begin(); iter != utf32.end(); iter++) - { - mCallbacks->handleUnicodeChar(*iter, mask); - } - } - } - - if(buffer != NULL) - { - delete[] buffer; - } - - mRawKeyEvent = NULL; - result = err; - } - break; - - case kEventTextInputOffsetToPos: - { - EventParamType param_type; - long offset; - if (mPreeditor - && GetEventParameter(event, kEventParamTextInputSendTextOffset, typeLongInteger, - ¶m_type, sizeof(offset), NULL, &offset) == noErr - && typeLongInteger == param_type) - { - S32 preedit, preedit_length; - mPreeditor->getPreeditRange(&preedit, &preedit_length); - const LLWString & text = mPreeditor->getPreeditString(); - - LLCoordGL caret_coord; - LLRect preedit_bounds; - if (0 <= offset - && mPreeditor->getPreeditLocation(wstring_wstring_length_from_utf16_length(text, preedit, offset / sizeof(U16)), - &caret_coord, &preedit_bounds, NULL)) - { - LLCoordGL caret_base_coord(caret_coord.mX, preedit_bounds.mBottom); - LLCoordScreen caret_base_coord_screen; - convertCoords(caret_base_coord, &caret_base_coord_screen); - Point qd_point; - qd_point.h = caret_base_coord_screen.mX; - qd_point.v = caret_base_coord_screen.mY; - SetEventParameter(event, kEventParamTextInputReplyPoint, typeQDPoint, sizeof(qd_point), &qd_point); - - short line_height = (short) preedit_bounds.getHeight(); - SetEventParameter(event, kEventParamTextInputReplyLineHeight, typeShortInteger, sizeof(line_height), &line_height); - - result = noErr; - } - else - { - result = errOffsetInvalid; - } - } - } - break; - - case kEventTextInputGetSelectedText: - { - if (mPreeditor) - { - S32 selection, selection_length; - mPreeditor->getSelectionRange(&selection, &selection_length); - if (selection_length) - { - const LLWString text = mPreeditor->getPreeditString().substr(selection, selection_length); - const llutf16string text_utf16 = wstring_to_utf16str(text); - result = SetEventParameter(event, kEventParamTextInputReplyText, typeUnicodeText, - text_utf16.length() * sizeof(U16), text_utf16.c_str()); - } - } - } - break; - } - } - break; - - case kEventClassKeyboard: - { - UInt32 keyCode = 0; - char charCode = 0; - UInt32 modifiers = 0; - - // Some of these may fail for some event types. That's fine. - GetEventParameter (event, kEventParamKeyCode, typeUInt32, NULL, sizeof(UInt32), NULL, &keyCode); - GetEventParameter (event, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &modifiers); - - // save the raw event so getNativeKeyData can use it. - mRawKeyEvent = event; - - // printf("key event, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n", keyCode, charCode, (char)charCode, modifiers); - // fflush(stdout); - - switch (evtKind) - { - case kEventRawKeyDown: - case kEventRawKeyRepeat: - if (gDebugWindowProc) - { - printf("key down, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n", - (unsigned int)keyCode, charCode, (char)charCode, (unsigned int)modifiers); - fflush(stdout); - } - gKeyboard->handleKeyDown(keyCode, modifiers); - result = eventNotHandledErr; - break; - - case kEventRawKeyUp: - if (gDebugWindowProc) - { - printf("key up, key code = 0x%08x, char code = 0x%02x (%c), modifiers = 0x%08x\n", - (unsigned int)keyCode, charCode, (char)charCode, (unsigned int)modifiers); - fflush(stdout); - } - gKeyboard->handleKeyUp(keyCode, modifiers); - result = eventNotHandledErr; - break; - - case kEventRawKeyModifiersChanged: - // The keyboard input system wants key up/down events for modifier keys. - // Mac OS doesn't supply these directly, but can supply events when the collective modifier state changes. - // Use these events to generate up/down events for the modifiers. - - if((modifiers & shiftKey) && !(mLastModifiers & shiftKey)) - { - if (gDebugWindowProc) printf("Shift key down event\n"); - gKeyboard->handleKeyDown(0x38, (modifiers & 0x00FFFFFF) | ((0x38 << 24) & 0xFF000000)); - } - else if(!(modifiers & shiftKey) && (mLastModifiers & shiftKey)) - { - if (gDebugWindowProc) printf("Shift key up event\n"); - gKeyboard->handleKeyUp(0x38, (modifiers & 0x00FFFFFF) | ((0x38 << 24) & 0xFF000000)); - } - - if((modifiers & alphaLock) && !(mLastModifiers & alphaLock)) - { - if (gDebugWindowProc) printf("Caps lock down event\n"); - gKeyboard->handleKeyDown(0x39, (modifiers & 0x00FFFFFF) | ((0x39 << 24) & 0xFF000000)); - } - else if(!(modifiers & alphaLock) && (mLastModifiers & alphaLock)) - { - if (gDebugWindowProc) printf("Caps lock up event\n"); - gKeyboard->handleKeyUp(0x39, (modifiers & 0x00FFFFFF) | ((0x39 << 24) & 0xFF000000)); - } - - if((modifiers & controlKey) && !(mLastModifiers & controlKey)) - { - if (gDebugWindowProc) printf("Control key down event\n"); - gKeyboard->handleKeyDown(0x3b, (modifiers & 0x00FFFFFF) | ((0x3b << 24) & 0xFF000000)); - } - else if(!(modifiers & controlKey) && (mLastModifiers & controlKey)) - { - if (gDebugWindowProc) printf("Control key up event\n"); - gKeyboard->handleKeyUp(0x3b, (modifiers & 0x00FFFFFF) | ((0x3b << 24) & 0xFF000000)); - } - - if((modifiers & optionKey) && !(mLastModifiers & optionKey)) - { - if (gDebugWindowProc) printf("Option key down event\n"); - gKeyboard->handleKeyDown(0x3a, (modifiers & 0x00FFFFFF) | ((0x3a << 24) & 0xFF000000)); - } - else if(!(modifiers & optionKey) && (mLastModifiers & optionKey)) - { - if (gDebugWindowProc) printf("Option key up event\n"); - gKeyboard->handleKeyUp(0x3a, (modifiers & 0x00FFFFFF) | ((0x3a << 24) & 0xFF000000)); - } - - // When the state of the 'Fn' key (the one that changes some of the mappings on a powerbook/macbook keyboard - // to an embedded keypad) changes, it may subsequently cause a key up event to be lost, which may lead to - // a movement key getting "stuck" down. This is bad. - // This is an OS bug -- even the GetKeys() API doesn't tell you the key has been released. - // This workaround causes all held-down keys to be reset whenever the state of the Fn key changes. This isn't - // exactly what we want, but it does avoid the case where you get stuck running forward. - if((modifiers & kEventKeyModifierFnMask) != (mLastModifiers & kEventKeyModifierFnMask)) - { - if (gDebugWindowProc) printf("Fn key state change event\n"); - gKeyboard->resetKeys(); - } - - if (gDebugWindowProc) fflush(stdout); - - mLastModifiers = modifiers; - result = eventNotHandledErr; - break; - } - - mRawKeyEvent = NULL; - } - break; - - case kEventClassMouse: - { - result = CallNextEventHandler(myHandler, event); - if (eventNotHandledErr == result) - { // only handle events not already handled (prevents wierd resize interaction) - EventMouseButton button = kEventMouseButtonPrimary; - HIPoint location = {0.0f, 0.0f}; - UInt32 modifiers = 0; - UInt32 clickCount = 1; - long wheelDelta = 0; - LLCoordScreen inCoords; - LLCoordGL outCoords; - MASK mask = 0; - - GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button); - GetEventParameter(event, kEventParamMouseLocation, typeHIPoint, NULL, sizeof(location), NULL, &location); - GetEventParameter(event, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(modifiers), NULL, &modifiers); - GetEventParameter(event, kEventParamMouseWheelDelta, typeLongInteger, NULL, sizeof(wheelDelta), NULL, &wheelDelta); - GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount); - - inCoords.mX = llround(location.x); - inCoords.mY = llround(location.y); - - if(modifiers & shiftKey) { mask |= MASK_SHIFT; } - if(modifiers & controlKey) { mask |= MASK_CONTROL; } - if(modifiers & optionKey) { mask |= MASK_ALT; } - - if(mCursorDecoupled) - { - CGMouseDelta x, y; - - // If the cursor's decoupled, we need to read the latest movement delta as well. - CGGetLastMouseDelta( &x, &y ); - mCursorLastEventDeltaX = x; - mCursorLastEventDeltaY = y; - - if(mCursorIgnoreNextDelta) - { - mCursorLastEventDeltaX = 0; - mCursorLastEventDeltaY = 0; - mCursorIgnoreNextDelta = FALSE; - } - } - else - { - mCursorLastEventDeltaX = 0; - mCursorLastEventDeltaY = 0; - } - - inCoords.mX += mCursorLastEventDeltaX; - inCoords.mY += mCursorLastEventDeltaY; - - convertCoords(inCoords, &outCoords); - - // printf("coords in: %d, %d; coords out: %d, %d\n", inCoords.mX, inCoords.mY, outCoords.mX, outCoords.mY); - // fflush(stdout); - - - switch (evtKind) - { - case kEventMouseDown: - if (mLanguageTextInputAllowed) - { - // We need to interrupt before handling mouse events, - // so that the fixed string from IM are delivered to - // the currently focused UI component. - interruptLanguageTextInput(); - } - switch(button) - { - case kEventMouseButtonPrimary: - if(modifiers & cmdKey) - { - // Simulate a right click - mSimulatedRightClick = true; - mCallbacks->handleRightMouseDown(this, outCoords, mask); - } - else if(clickCount == 2) - { - // Windows double-click events replace the second mousedown event in a double-click. - mCallbacks->handleDoubleClick(this, outCoords, mask); - } - else - { - mCallbacks->handleMouseDown(this, outCoords, mask); - } - break; - case kEventMouseButtonSecondary: - mCallbacks->handleRightMouseDown(this, outCoords, mask); - break; - - case kEventMouseButtonTertiary: - mCallbacks->handleMiddleMouseDown(this, outCoords, mask); - break; - } - result = noErr; - break; - case kEventMouseUp: - - switch(button) - { - case kEventMouseButtonPrimary: - if(mSimulatedRightClick) - { - // End of simulated right click - mSimulatedRightClick = false; - mCallbacks->handleRightMouseUp(this, outCoords, mask); - } - else - { - mCallbacks->handleMouseUp(this, outCoords, mask); - } - break; - case kEventMouseButtonSecondary: - mCallbacks->handleRightMouseUp(this, outCoords, mask); - break; - - case kEventMouseButtonTertiary: - mCallbacks->handleMiddleMouseUp(this, outCoords, mask); - break; - } - result = noErr; - break; - - case kEventMouseWheelMoved: - { - static S32 z_delta = 0; - - z_delta += wheelDelta; - - if (z_delta <= -WHEEL_DELTA || WHEEL_DELTA <= z_delta) - { - mCallbacks->handleScrollWheel(this, -z_delta / WHEEL_DELTA); - z_delta = 0; - } - } - result = noErr; - break; - - case kEventMouseDragged: - case kEventMouseMoved: - mCallbacks->handleMouseMove(this, outCoords, mask); - result = noErr; - break; - - } - } - } - break; - - case kEventClassWindow: - switch(evtKind) - { - case kEventWindowActivated: - if (mTSMDocument) - { - ActivateTSMDocument(mTSMDocument); - } - mCallbacks->handleFocus(this); - break; - case kEventWindowDeactivated: - if (mTSMDocument) - { - DeactivateTSMDocument(mTSMDocument); - } - mCallbacks->handleFocusLost(this); - break; - - case kEventWindowBoundsChanging: - { - // This is where we would constrain move/resize to a particular screen - - const S32 MIN_WIDTH = mMinWindowWidth; - const S32 MIN_HEIGHT = mMinWindowHeight; - - Rect currentBounds; - Rect previousBounds; - - GetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, ¤tBounds); - GetEventParameter(event, kEventParamPreviousBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &previousBounds); - - // Put an offset into window un-maximize operation since the kEventWindowGetIdealSize - // event only allows the specification of size and not position. - if (mMaximized) - { - short leftOffset = mPreviousWindowRect.left - currentBounds.left; - currentBounds.left += leftOffset; - currentBounds.right += leftOffset; - - short topOffset = mPreviousWindowRect.top - currentBounds.top; - currentBounds.top += topOffset; - currentBounds.bottom += topOffset; - } - else - { - // Store off the size for future un-maximize operations - mPreviousWindowRect = previousBounds; - } - - if ((currentBounds.right - currentBounds.left) < MIN_WIDTH) - { - currentBounds.right = currentBounds.left + MIN_WIDTH; - } - - if ((currentBounds.bottom - currentBounds.top) < MIN_HEIGHT) - { - currentBounds.bottom = currentBounds.top + MIN_HEIGHT; - } - - SetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, sizeof(Rect), ¤tBounds); - result = noErr; - } - break; - - case kEventWindowBoundsChanged: - { - // Get new window bounds - Rect newBounds; - GetEventParameter(event, kEventParamCurrentBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &newBounds); - - // Get previous window bounds - Rect oldBounds; - GetEventParameter(event, kEventParamPreviousBounds, typeQDRectangle, NULL, sizeof(Rect), NULL, &oldBounds); - - // Determine if the new size is larger than the old - bool newBoundsLarger = ((newBounds.right - newBounds.left) >= (oldBounds.right - oldBounds.left)); - newBoundsLarger &= ((newBounds.bottom - newBounds.top) >= (oldBounds.bottom - oldBounds.top)); - - // Check to see if this is a zoom event (+ button on window pane) - unsigned int eventParams; - GetEventParameter(event, kEventParamAttributes, typeUInt32, NULL, sizeof(int), NULL, &eventParams); - bool isZoomEvent = ((eventParams & kWindowBoundsChangeZoom) != 0); - - // Maximized flag is if zoom event and increasing window size - mMaximized = (isZoomEvent && newBoundsLarger); - - aglUpdateContext(mContext); - - mCallbacks->handleResize(this, newBounds.right - newBounds.left, newBounds.bottom - newBounds.top); - } - break; - - case kEventWindowGetIdealSize: - // Only recommend a new ideal size when un-maximizing - if (mMaximized == TRUE) - { - Point nonMaximizedSize; - - nonMaximizedSize.v = mPreviousWindowRect.bottom - mPreviousWindowRect.top; - nonMaximizedSize.h = mPreviousWindowRect.right - mPreviousWindowRect.left; - - SetEventParameter(event, kEventParamDimensions, typeQDPoint, sizeof(Point), &nonMaximizedSize); - result = noErr; - } - break; - - case kEventWindowClose: - if(mCallbacks->handleCloseRequest(this)) - { - // Get the app to initiate cleanup. - mCallbacks->handleQuit(this); - // The app is responsible for calling destroyWindow when done with GL - } - result = noErr; - break; - - case kEventWindowHidden: - // llinfos << "LLWindowMacOSX: Deactivating on hide" << llendl; - mMinimized = TRUE; - mCallbacks->handleActivate(this, false); - // result = noErr; - break; - - case kEventWindowShown: - // llinfos << "LLWindowMacOSX: Activating on show" << llendl; - mMinimized = FALSE; - mCallbacks->handleActivate(this, true); - // result = noErr; - break; - - case kEventWindowCollapsed: - // llinfos << "LLWindowMacOSX: Deactivating on collapse" << llendl; - mMinimized = TRUE; - mCallbacks->handleActivate(this, false); - // result = noErr; - break; - - case kEventWindowExpanded: - // llinfos << "LLWindowMacOSX: Activating on expand" << llendl; - mMinimized = FALSE; - mCallbacks->handleActivate(this, true); - // result = noErr; - break; - - case kEventWindowGetClickActivation: - // BringToFront(mWindow); - // result = noErr; - break; - } - break; - - case kEventClassTSMDocumentAccess: - if (mPreeditor) - { - switch(evtKind) - { - - case kEventTSMDocumentAccessGetLength: - { - // Return the number of UTF-16 units in the text, excluding those for preedit. - - S32 preedit, preedit_length; - mPreeditor->getPreeditRange(&preedit, &preedit_length); - const LLWString & text = mPreeditor->getPreeditString(); - const CFIndex length = wstring_utf16_length(text, 0, preedit) - + wstring_utf16_length(text, preedit + preedit_length, text.length()); - result = SetEventParameter(event, kEventParamTSMDocAccessCharacterCount, typeCFIndex, sizeof(length), &length); - } - break; - - case kEventTSMDocumentAccessGetSelectedRange: - { - // Return the selected range, excluding preedit. - // In our preeditor, preedit and selection are exclusive, so, - // when it has a preedit, there is no selection and the - // insertion point is on the preedit that corrupses into the - // beginning of the preedit when the preedit was removed. - - S32 preedit, preedit_length; - mPreeditor->getPreeditRange(&preedit, &preedit_length); - const LLWString & text = mPreeditor->getPreeditString(); - - CFRange range; - if (preedit_length) - { - range.location = wstring_utf16_length(text, 0, preedit); - range.length = 0; - } - else - { - S32 selection, selection_length; - mPreeditor->getSelectionRange(&selection, &selection_length); - range.location = wstring_utf16_length(text, 0, selection); - range.length = wstring_utf16_length(text, selection, selection_length); - } - - result = SetEventParameter(event, kEventParamTSMDocAccessReplyCharacterRange, typeCFRange, sizeof(range), &range); - } - break; - - case kEventTSMDocumentAccessGetCharacters: - { - UniChar *target_pointer; - CFRange range; - EventParamType param_type; - if ((result = GetEventParameter(event, kEventParamTSMDocAccessSendCharacterRange, - typeCFRange, ¶m_type, sizeof(range), NULL, &range)) == noErr - && typeCFRange == param_type - && (result = GetEventParameter(event, kEventParamTSMDocAccessSendCharactersPtr, - typePtr, ¶m_type, sizeof(target_pointer), NULL, &target_pointer)) == noErr - && typePtr == param_type) - { - S32 preedit, preedit_length; - mPreeditor->getPreeditRange(&preedit, &preedit_length); - const LLWString & text = mPreeditor->getPreeditString(); - - // The GetCharacters event of TSMDA has a fundamental flaw; - // An input method need to decide the starting offset and length - // *before* it actually see the contents, so it is impossible - // to guarantee the character-aligned access. The event reply - // has no way to indicate a condition something like "Request - // was not fulfilled due to unaligned access. Please retry." - // Any error sent back to the input method stops use of TSMDA - // entirely during the session... - // We need to simulate very strictly the behaviour as if the - // underlying *text engine* holds the contents in UTF-16. - // I guess this is the reason why Apple repeats saying "all - // text handling application should use UTF-16." They are - // trying to _fix_ the flaw by changing the appliations... - // ... or, domination of UTF-16 in the industry may be a part - // of the company vision, and Apple is trying to force third - // party developers to obey their vision. Remember that use - // of 16 bits per _a_character_ was one of the very fundamental - // Unicode design policy on its early days (during late 80s) - // and the original Unicode design was by two Apple employees... - - const llutf16string text_utf16 - = wstring_to_utf16str(text, preedit) - + wstring_to_utf16str(text.substr(preedit + preedit_length)); - - llassert_always(sizeof(U16) == sizeof(UniChar)); - llassert(0 <= range.location && 0 <= range.length && range.location + range.length <= text_utf16.length()); - memcpy(target_pointer, text_utf16.c_str() + range.location, range.length * sizeof(UniChar)); - - // Note that result has already been set above. - } - } - break; - - } - } - break; - } - return result; -} - const char* cursorIDToName(int id) { switch (id) @@ -2876,7 +1397,7 @@ static void initPixmapCursor(int cursorid, int hotspotX, int hotspotY) void LLWindowMacOSX::updateCursor() { - OSStatus result = noErr; + S32 result = 0; if (mDragOverrideCursor != -1) { @@ -2913,7 +1434,7 @@ void LLWindowMacOSX::updateCursor() if(mCursorHidden) { // Since InitCursor resets the hide level, correct for it here. - ::HideCursor(); + hideNSCursor(); } break; @@ -2921,12 +1442,12 @@ void LLWindowMacOSX::updateCursor() // Find out what they look like and replicate them. // These are essentially correct - case UI_CURSOR_WAIT: SetThemeCursor(kThemeWatchCursor); break; - case UI_CURSOR_IBEAM: SetThemeCursor(kThemeIBeamCursor); break; - case UI_CURSOR_CROSS: SetThemeCursor(kThemeCrossCursor); break; - case UI_CURSOR_HAND: SetThemeCursor(kThemePointingHandCursor); break; + case UI_CURSOR_WAIT: /* Apple purposely doesn't allow us to set the beachball cursor manually. */ break; + case UI_CURSOR_IBEAM: setIBeamCursor(); break; + case UI_CURSOR_CROSS: setCrossCursor(); break; + case UI_CURSOR_HAND: setPointingHandCursor(); break; // case UI_CURSOR_NO: SetThemeCursor(kThemeNotAllowedCursor); break; - case UI_CURSOR_ARROWCOPY: SetThemeCursor(kThemeCopyArrowCursor); break; + case UI_CURSOR_ARROWCOPY: setCopyCursor(); break; // Double-check these case UI_CURSOR_NO: @@ -3039,7 +1560,7 @@ void LLWindowMacOSX::hideCursor() // llinfos << "hideCursor: hiding" << llendl; mCursorHidden = TRUE; mHideCursorPermanent = TRUE; - ::HideCursor(); + hideNSCursor(); } else { @@ -3056,7 +1577,7 @@ void LLWindowMacOSX::showCursor() // llinfos << "showCursor: showing" << llendl; mCursorHidden = FALSE; mHideCursorPermanent = FALSE; - ::ShowCursor(); + showNSCursor(); } else { @@ -3102,7 +1623,7 @@ void LLSplashScreenMacOSX::showImpl() // This code _could_ be used to display a spash screen... #if 0 IBNibRef nib = NULL; - OSStatus err; + S32 err; err = CreateNibReference(CFSTR("SecondLife"), &nib); @@ -3127,25 +1648,6 @@ void LLSplashScreenMacOSX::updateImpl(const std::string& mesg) CFStringRef string = NULL; string = CFStringCreateWithCString(NULL, mesg.c_str(), kCFStringEncodingUTF8); - - if(string != NULL) - { - ControlRef progressText = NULL; - ControlID id; - OSStatus err; - - id.signature = 'what'; - id.id = 0; - - err = GetControlByID(mWindow, &id, &progressText); - if(err == noErr) - { - err = SetControlData(progressText, kControlEntireControl, kControlStaticTextCFStringTag, sizeof(CFStringRef), (Ptr)&string); - Draw1Control(progressText); - } - - CFRelease(string); - } } } @@ -3154,7 +1656,6 @@ void LLSplashScreenMacOSX::hideImpl() { if(mWindow != NULL) { - DisposeWindow(mWindow); mWindow = NULL; } } @@ -3163,102 +1664,16 @@ void LLSplashScreenMacOSX::hideImpl() S32 OSMessageBoxMacOSX(const std::string& text, const std::string& caption, U32 type) { - S32 result = OSBTN_CANCEL; - SInt16 retval_mac = 1; - AlertStdCFStringAlertParamRec params; - CFStringRef errorString = NULL; - CFStringRef explanationString = NULL; - DialogRef alert = NULL; - AlertType alertType = kAlertCautionAlert; - OSStatus err; - - explanationString = CFStringCreateWithCString(NULL, text.c_str(), kCFStringEncodingUTF8); - errorString = CFStringCreateWithCString(NULL, caption.c_str(), kCFStringEncodingUTF8); - - params.version = kStdCFStringAlertVersionOne; - params.movable = false; - params.helpButton = false; - params.defaultText = (CFStringRef)kAlertDefaultOKText; - params.cancelText = 0; - params.otherText = 0; - params.defaultButton = 1; - params.cancelButton = 0; - params.position = kWindowDefaultPosition; - params.flags = 0; - - switch(type) - { - case OSMB_OK: - default: - break; - case OSMB_OKCANCEL: - params.cancelText = (CFStringRef)kAlertDefaultCancelText; - params.cancelButton = 2; - break; - case OSMB_YESNO: - alertType = kAlertNoteAlert; - params.defaultText = CFSTR("Yes"); - params.cancelText = CFSTR("No"); - params.cancelButton = 2; - break; - } - - if(gWindowImplementation != NULL) - gWindowImplementation->beforeDialog(); - - err = CreateStandardAlert( - alertType, - errorString, - explanationString, - ¶ms, - &alert); - - if(err == noErr) - { - err = RunStandardAlert( - alert, - NULL, - &retval_mac); - } - - if(gWindowImplementation != NULL) - gWindowImplementation->afterDialog(); - - switch(type) - { - case OSMB_OK: - case OSMB_OKCANCEL: - default: - if(retval_mac == 1) - result = OSBTN_OK; - else - result = OSBTN_CANCEL; - break; - case OSMB_YESNO: - if(retval_mac == 1) - result = OSBTN_YES; - else - result = OSBTN_NO; - break; - } - - if(errorString != NULL) - { - CFRelease(errorString); - } - - if(explanationString != NULL) - { - CFRelease(explanationString); - } - - return result; + // TODO: Implement a native NSAlert function that replicates all of this. + return 0; } // Open a URL with the user's default web browser. // Must begin with protocol identifier. void LLWindowMacOSX::spawnWebBrowser(const std::string& escaped_url, bool async) { + // I'm fairly certain that this is all legitimate under Apple's currently supported APIs. + bool found = false; S32 i; for (i = 0; i < gURLProtocolWhitelistCount; i++) @@ -3276,7 +1691,7 @@ void LLWindowMacOSX::spawnWebBrowser(const std::string& escaped_url, bool async) return; } - OSStatus result = noErr; + S32 result = 0; CFURLRef urlRef = NULL; llinfos << "Opening URL " << escaped_url << llendl; @@ -3313,7 +1728,7 @@ void LLWindowMacOSX::spawnWebBrowser(const std::string& escaped_url, bool async) LLSD LLWindowMacOSX::getNativeKeyData() { LLSD result = LLSD::emptyMap(); - +#if 0 if(mRawKeyEvent) { char char_code = 0; @@ -3335,7 +1750,7 @@ LLSD LLWindowMacOSX::getNativeKeyData() // This causes trouble for control characters -- apparently character codes less than 32 (escape, control-A, etc) // cause llsd serialization to create XML that the llsd deserializer won't parse! std::string unicode; - OSStatus err = noErr; + S32 err = noErr; EventParamType actualType = typeUTF8Text; UInt32 actualSize = 0; char *buffer = NULL; @@ -3357,7 +1772,7 @@ LLSD LLWindowMacOSX::getNativeKeyData() #endif } - +#endif lldebugs << "native key data is: " << result << llendl; @@ -3367,34 +1782,9 @@ LLSD LLWindowMacOSX::getNativeKeyData() BOOL LLWindowMacOSX::dialogColorPicker( F32 *r, F32 *g, F32 *b) { + // Is this even used anywhere? Do we really need an OS color picker? BOOL retval = FALSE; - OSErr error = noErr; - NColorPickerInfo info; - - memset(&info, 0, sizeof(info)); - info.theColor.color.rgb.red = (UInt16)(*r * 65535.f); - info.theColor.color.rgb.green = (UInt16)(*g * 65535.f); - info.theColor.color.rgb.blue = (UInt16)(*b * 65535.f); - info.placeWhere = kCenterOnMainScreen; - - if(gWindowImplementation != NULL) - gWindowImplementation->beforeDialog(); - - error = NPickColor(&info); - - if(gWindowImplementation != NULL) - gWindowImplementation->afterDialog(); - - if (error == noErr) - { - retval = info.newColorChosen; - if (info.newColorChosen) - { - *r = ((float) info.theColor.color.rgb.red) / 65535.0; - *g = ((float) info.theColor.color.rgb.green) / 65535.0; - *b = ((float) info.theColor.color.rgb.blue) / 65535.0; - } - } + //S32 error = 0; return (retval); } @@ -3405,44 +1795,13 @@ void *LLWindowMacOSX::getPlatformWindow() return (void*)mWindow; } -void *LLWindowMacOSX::getMediaWindow() -{ - /* - Mozilla needs to be initialized with a WindowRef to function properly. - (There's no good reason for this, since it shouldn't be interacting with our window in any way, but that's another issue.) - If we're in windowed mode, we _could_ hand it our actual window pointer, but a subsequent switch to fullscreen will destroy that window, - which trips up Mozilla. - Instead of using our actual window, we create an invisible window which will persist for the lifetime of the application and pass that to Mozilla. - This satisfies its deep-seated need to latch onto a WindowRef and solves the issue with switching between fullscreen and windowed modes. - - Note that we will never destroy this window (by design!), but since only one will ever be created per run of the application, that's okay. - */ - - if(sMediaWindow == NULL) - { - Rect window_rect = {100, 100, 200, 200}; - - sMediaWindow = NewCWindow( - NULL, - &window_rect, - (ConstStr255Param) "\p", - false, // Create the window invisible. - zoomDocProc, // Window with a grow box and a zoom box - kLastWindowOfClass, // create it behind other windows - false, // no close box - 0); - } - - return (void*)sMediaWindow; -} - void LLWindowMacOSX::stopDockTileBounce() { - NMRemove(&mBounceRec); mBounceTimer.stop(); } // get a double value from a dictionary +/* static double getDictDouble (CFDictionaryRef refDict, CFStringRef key) { double double_value; @@ -3452,7 +1811,7 @@ static double getDictDouble (CFDictionaryRef refDict, CFStringRef key) if (!CFNumberGetValue(number_value, kCFNumberDoubleType, &double_value)) // or if cant convert it return -1; // fail return double_value; // otherwise return the long value -} +}*/ // get a long value from a dictionary static long getDictLong (CFDictionaryRef refDict, CFStringRef key) @@ -3468,71 +1827,12 @@ static long getDictLong (CFDictionaryRef refDict, CFStringRef key) void LLWindowMacOSX::allowLanguageTextInput(LLPreeditor *preeditor, BOOL b) { - ScriptLanguageRecord script_language; - - if (preeditor != mPreeditor && !b) - { - // This condition may occur by a call to - // setEnabled(BOOL) against LLTextEditor or LLLineEditor - // when the control is not focused. - // We need to silently ignore the case so that - // the language input status of the focused control - // is not disturbed. - return; - } - - UseInputWindow(mTSMDocument, !b); - - // Take care of old and new preeditors. - if (preeditor != mPreeditor || !b) - { - // We need to interrupt before updating mPreeditor, - // so that the fix string from input method goes to - // the old preeditor. - if (mLanguageTextInputAllowed) - { - interruptLanguageTextInput(); - } - mPreeditor = (b ? preeditor : NULL); - } - - if (b == mLanguageTextInputAllowed) - { - return; - } - mLanguageTextInputAllowed = b; - - if (b) - { - if (mTSMScriptCode != smRoman) - { - script_language.fScript = mTSMScriptCode; - script_language.fLanguage = mTSMLangCode; - SetTextServiceLanguage(&script_language); - } - } - else - { - GetTextServiceLanguage(&script_language); - mTSMScriptCode = script_language.fScript; - mTSMLangCode = script_language.fLanguage; - if (mTSMScriptCode != smRoman) - { - script_language.fScript = smRoman; - script_language.fLanguage = langEnglish; - SetTextServiceLanguage(&script_language); - } - } + // TODO: IME support } void LLWindowMacOSX::interruptLanguageTextInput() { - if (mTSMDocument) - { - FixTSMDocument(mTSMDocument); - } - // Don't we need to call resetPreedit here? - // Well, if Apple's TSM document is correct, we don't. + // TODO: IME support } //static @@ -3543,21 +1843,21 @@ std::vector<std::string> LLWindowMacOSX::getDynamicFallbackFontList() } // static -MASK LLWindowMacOSX::modifiersToMask(SInt16 modifiers) +MASK LLWindowMacOSX::modifiersToMask(S16 modifiers) { MASK mask = 0; - if(modifiers & shiftKey) { mask |= MASK_SHIFT; } - if(modifiers & (cmdKey | controlKey)) { mask |= MASK_CONTROL; } - if(modifiers & optionKey) { mask |= MASK_ALT; } + if(modifiers & MAC_SHIFT_KEY) { mask |= MASK_SHIFT; } + if(modifiers & (MAC_CMD_KEY | MAC_CTRL_KEY)) { mask |= MASK_CONTROL; } + if(modifiers & MAC_ALT_KEY) { mask |= MASK_ALT; } return mask; } #if LL_OS_DRAGDROP_ENABLED - -OSErr LLWindowMacOSX::dragTrackingHandler(DragTrackingMessage message, WindowRef theWindow, +/* +S16 LLWindowMacOSX::dragTrackingHandler(DragTrackingMessage message, WindowRef theWindow, void * handlerRefCon, DragRef drag) { - OSErr result = noErr; + S16 result = 0; LLWindowMacOSX *self = (LLWindowMacOSX*)handlerRefCon; lldebugs << "drag tracking handler, message = " << message << llendl; @@ -3711,5 +2011,5 @@ OSErr LLWindowMacOSX::handleDragNDrop(DragRef drag, LLWindowCallbacks::DragNDrop return result; } - +*/ #endif // LL_OS_DRAGDROP_ENABLED diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index af83b50097..a821dcabd8 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -29,11 +29,14 @@ #include "llwindow.h" #include "llwindowcallbacks.h" +#include "llwindowmacosx-objc.h" #include "lltimer.h" -#include <Carbon/Carbon.h> -#include <AGL/agl.h> +//#include <Carbon/Carbon.h> +//#include <AGL/agl.h> +#include <ApplicationServices/ApplicationServices.h> +#include <OpenGL/OpenGL.h> // AssertMacros.h does bad things. #include "fix_macros.h" @@ -106,7 +109,6 @@ public: /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b); /*virtual*/ void *getPlatformWindow(); - /*virtual*/ void *getMediaWindow(); /*virtual*/ void bringToFront() {}; /*virtual*/ void allowLanguageTextInput(LLPreeditor *preeditor, BOOL b); @@ -117,6 +119,12 @@ public: // Provide native key event data /*virtual*/ LLSD getNativeKeyData(); + + void* getWindow() { return mWindow; } + LLWindowCallbacks* getCallbacks() { return mCallbacks; } + + void updateMouseDeltas(); + void getMouseDeltas(float* delta); protected: @@ -153,40 +161,35 @@ protected: BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync); void destroyContext(); void setupFailure(const std::string& text, const std::string& caption, U32 type); - static pascal OSStatus staticEventHandler (EventHandlerCallRef myHandler, EventRef event, void* userData); - static pascal Boolean staticMoveEventComparator( EventRef event, void* data); - OSStatus eventHandler (EventHandlerCallRef myHandler, EventRef event); void adjustCursorDecouple(bool warpingMouse = false); void stopDockTileBounce(); - static MASK modifiersToMask(SInt16 modifiers); + static MASK modifiersToMask(S16 modifiers); #if LL_OS_DRAGDROP_ENABLED + /* static OSErr dragTrackingHandler(DragTrackingMessage message, WindowRef theWindow, void * handlerRefCon, DragRef theDrag); static OSErr dragReceiveHandler(WindowRef theWindow, void * handlerRefCon, DragRef theDrag); OSErr handleDragNDrop(DragRef theDrag, LLWindowCallbacks::DragNDropAction action); + */ #endif // LL_OS_DRAGDROP_ENABLED // // Platform specific variables // - WindowRef mWindow; - AGLContext mContext; - AGLPixelFormat mPixelFormat; + + // Use generic pointers here. This lets us do some funky Obj-C interop using Obj-C objects without having to worry about any compilation problems that may arise. + NSWindowRef mWindow; + GLViewRef mGLView; + CGLContextObj mContext; + CGLPixelFormatObj mPixelFormat; CGDirectDisplayID mDisplay; - CFDictionaryRef mOldDisplayMode; - EventLoopTimerRef mTimer; - EventHandlerUPP mEventHandlerUPP; - EventHandlerRef mGlobalHandlerRef; - EventHandlerRef mWindowHandlerRef; - EventComparatorUPP mMoveEventCampartorUPP; - Rect mOldMouseClip; // Screen rect to which the mouse cursor was globally constrained before we changed it in clipMouse() - Rect mPreviousWindowRect; // Save previous window for un-maximize event - Str255 mWindowTitle; + LLRect mOldMouseClip; // Screen rect to which the mouse cursor was globally constrained before we changed it in clipMouse() + std::string mWindowTitle; double mOriginalAspectRatio; BOOL mSimulatedRightClick; - UInt32 mLastModifiers; + U32 mLastModifiers; BOOL mHandsOffEvents; // When true, temporarially disable CarbonEvent processing. // Used to allow event processing when putting up dialogs in fullscreen mode. BOOL mCursorDecoupled; @@ -204,22 +207,17 @@ protected: S32 mDragOverrideCursor; F32 mBounceTime; - NMRec mBounceRec; + //NMRec mBounceRec; LLTimer mBounceTimer; // Input method management through Text Service Manager. - TSMDocumentID mTSMDocument; BOOL mLanguageTextInputAllowed; - ScriptCode mTSMScriptCode; - LangCode mTSMLangCode; LLPreeditor* mPreeditor; static BOOL sUseMultGL; friend class LLWindowManager; - static WindowRef sMediaWindow; - EventRef mRawKeyEvent; - + }; |