diff options
author | Richard Linden <none@none> | 2012-02-07 19:29:10 -0800 |
---|---|---|
committer | Richard Linden <none@none> | 2012-02-07 19:29:10 -0800 |
commit | 4e08461f8ad23fb75ca8587c781c2cf65351b1ab (patch) | |
tree | c6f48cdffa3c3436d517b808b3d432f095eee159 /indra/llwindow | |
parent | d56be1f1751f66bff09f0d223ed4712974e69e09 (diff) |
EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates
changed over to new convert() method
added LLCoordFloater
Diffstat (limited to 'indra/llwindow')
-rw-r--r-- | indra/llwindow/lldragdropwin32.cpp | 10 | ||||
-rw-r--r-- | indra/llwindow/llwindow.h | 2 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 108 |
3 files changed, 72 insertions, 48 deletions
diff --git a/indra/llwindow/lldragdropwin32.cpp b/indra/llwindow/lldragdropwin32.cpp index d4d444eb28..15acddd987 100644 --- a/indra/llwindow/lldragdropwin32.cpp +++ b/indra/llwindow/lldragdropwin32.cpp @@ -124,10 +124,9 @@ class LLDragDropWin32Target: ScreenToClient( mAppWindowHandle, &pt2 ); LLCoordWindow cursor_coord_window( pt2.x, pt2.y ); - window_imp->convertCoords(cursor_coord_window, &gl_coord); MASK mask = gKeyboard->currentMask(TRUE); - LLWindowCallbacks::DragNDropResult result = window_imp->completeDragNDropRequest( gl_coord, mask, + LLWindowCallbacks::DragNDropResult result = window_imp->completeDragNDropRequest( cursor_coord_window.convert(), mask, LLWindowCallbacks::DNDA_START_TRACKING, mDropUrl ); switch (result) @@ -180,10 +179,9 @@ class LLDragDropWin32Target: ScreenToClient( mAppWindowHandle, &pt2 ); LLCoordWindow cursor_coord_window( pt2.x, pt2.y ); - window_imp->convertCoords(cursor_coord_window, &gl_coord); MASK mask = gKeyboard->currentMask(TRUE); - LLWindowCallbacks::DragNDropResult result = window_imp->completeDragNDropRequest( gl_coord, mask, + LLWindowCallbacks::DragNDropResult result = window_imp->completeDragNDropRequest( cursor_coord_window.convert(), mask, LLWindowCallbacks::DNDA_TRACK, mDropUrl ); switch (result) @@ -237,15 +235,13 @@ class LLDragDropWin32Target: LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong( mAppWindowHandle, GWL_USERDATA ); if ( NULL != window_imp ) { - LLCoordGL gl_coord( 0, 0 ); - POINT pt_client; pt_client.x = pt.x; pt_client.y = pt.y; ScreenToClient( mAppWindowHandle, &pt_client ); LLCoordWindow cursor_coord_window( pt_client.x, pt_client.y ); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + LLCoordGL gl_coord(cursor_coord_window.convert()); llinfos << "### (Drop) URL is: " << mDropUrl << llendl; llinfos << "### raw coords are: " << pt.x << " x " << pt.y << llendl; llinfos << "### client coords are: " << pt_client.x << " x " << pt_client.y << llendl; diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index cab2d0a8fb..d2971581d2 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -39,7 +39,7 @@ class LLWindowCallbacks; // Refer to llwindow_test in test/common/llwindow for usage example -class LLWindow +class LLWindow : public LLInstanceTracker<LLWindow> { public: struct LLWindowResolution diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index a245986433..a8d2836f48 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1545,24 +1545,16 @@ void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScre BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position) { - LLCoordScreen screen_pos; - mMousePositionModified = TRUE; if (!mWindowHandle) { return FALSE; } - if (!convertCoords(position, &screen_pos)) - { - return FALSE; - } // Inform the application of the new mouse position (needed for per-frame // hover/picking to function). - LLCoordGL gl_pos; - convertCoords(position, &gl_pos); - mCallbacks->handleMouseMove(this, gl_pos, (MASK)0); + mCallbacks->handleMouseMove(this, position.convert(), (MASK)0); // DEV-18951 VWR-8524 Camera moves wildly when alt-clicking. // Because we have preemptively notified the application of the new @@ -1572,24 +1564,23 @@ BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position) while (PeekMessage(&msg, NULL, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE)) { } - return SetCursorPos(screen_pos.mX, screen_pos.mY); + LLCoordScreen screen_pos(position.convert()); + return ::SetCursorPos(screen_pos.mX, screen_pos.mY); } BOOL LLWindowWin32::getCursorPosition(LLCoordWindow *position) { POINT cursor_point; - LLCoordScreen screen_pos; - if (!mWindowHandle || - !GetCursorPos(&cursor_point)) + if (!mWindowHandle + || !GetCursorPos(&cursor_point) + || !position) { return FALSE; } - screen_pos.mX = cursor_point.x; - screen_pos.mY = cursor_point.y; - - return convertCoords(screen_pos, position); + *position = LLCoordScreen(cursor_point.x, cursor_point.y).convert(); + return TRUE; } void LLWindowWin32::hideCursor() @@ -2167,15 +2158,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2197,15 +2188,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2230,15 +2221,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2265,15 +2256,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2294,15 +2285,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2329,15 +2320,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2358,15 +2349,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2438,9 +2429,8 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ case WM_MOUSEMOVE: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEMOVE"); - window_imp->convertCoords(window_coord, &gl_coord); MASK mask = gKeyboard->currentMask(TRUE); - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + window_imp->mCallbacks->handleMouseMove(window_imp, window_coord.convert(), mask); return 0; } @@ -2570,6 +2560,44 @@ BOOL LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) return TRUE; } +LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const +{ + const LLCoordWindow& self = static_cast<const LLCoordWindow&>(*this); + + LLWindow* windowp = &(*LLWindow::beginInstances()); + LLCoordGL out; + windowp->convertCoords(self, &out); + return out.convert(); +} + +void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from) +{ + LLCoordWindow& self = static_cast<LLCoordWindow&>(*this); + + LLWindow* windowp = &(*LLWindow::beginInstances()); + LLCoordGL from_gl(from); + windowp->convertCoords(from_gl, &self); +} + +LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const +{ + const LLCoordScreen& self = static_cast<const LLCoordScreen&>(*this); + + LLWindow* windowp = &(*LLWindow::beginInstances()); + LLCoordGL out; + windowp->convertCoords(self, &out); + return out.convert(); +} + +void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from) +{ + LLCoordScreen& self = static_cast<LLCoordScreen&>(*this); + + LLWindow* windowp = &(*LLWindow::beginInstances()); + LLCoordGL from_gl(from); + windowp->convertCoords(from_gl, &self); +} + BOOL LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to) { S32 client_height; |