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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-26 02:56:29 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-26 02:56:29 +0300
commit2ed401882e5ee28415c2ec70e6391855c006769f (patch)
tree7f433f9a6dc6751618c7271337a7e84f685e5727 /indra/llwindow/llwindowwin32.h
parent23d310436a664f7303d627095f8972de6cb17334 (diff)
parentcdbd06e8ed6e3f4285a61f5c0b607a65dfdf8dfd (diff)
Merge branch 'master' into DRTVWR-483
# Conflicts: # indra/newview/llviewertexturelist.cpp
Diffstat (limited to 'indra/llwindow/llwindowwin32.h')
-rw-r--r--indra/llwindow/llwindowwin32.h44
1 files changed, 37 insertions, 7 deletions
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index e33330c1bb..b391acc12d 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -33,6 +33,10 @@
#include "llwindow.h"
#include "llwindowcallbacks.h"
#include "lldragdropwin32.h"
+#include "llthread.h"
+#include "llthreadsafequeue.h"
+#include "llmutex.h"
+#include "workqueue.h"
// Hack for async host by name
#define LL_WM_HOST_RESOLVED (WM_APP + 1)
@@ -57,9 +61,15 @@ public:
/*virtual*/ BOOL setPosition(LLCoordScreen position);
/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
/*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
- /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
+ /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL);
+ /*virtual*/ void setTitle(const std::string title);
+ void* createSharedContext() override;
+ void makeContextCurrent(void* context) override;
+ void destroySharedContext(void* context) override;
+ /*virtual*/ void toggleVSync(bool enable_vsync);
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
+ /*virtual*/ BOOL getCursorDelta(LLCoordCommon* delta);
/*virtual*/ void showCursor();
/*virtual*/ void hideCursor();
/*virtual*/ void showCursorFromMouseMove();
@@ -126,7 +136,7 @@ public:
protected:
LLWindowWin32(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags,
- BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
+ BOOL fullscreen, BOOL clearBg, BOOL enable_vsync, BOOL use_gl,
BOOL ignore_pixel_depth, U32 fsaa_samples);
~LLWindowWin32();
@@ -175,17 +185,24 @@ protected:
WCHAR *mWindowTitle;
WCHAR *mWindowClassName;
- HWND mWindowHandle; // window handle
- HGLRC mhRC; // OpenGL rendering context
- HDC mhDC; // Windows Device context handle
+ HWND mWindowHandle = 0; // window handle
+ HGLRC mhRC = 0; // OpenGL rendering context
+ HDC mhDC = 0; // Windows Device context handle
HINSTANCE mhInstance; // handle to application instance
- WNDPROC mWndProc; // user-installable window proc
RECT mOldMouseClip; // Screen rect to which the mouse cursor was globally constrained before we changed it in clipMouse()
WPARAM mLastSizeWParam;
F32 mOverrideAspectRatio;
F32 mNativeAspectRatio;
HCURSOR mCursor[ UI_CURSOR_COUNT ]; // Array of all mouse cursors
+ LLCoordWindow mCursorPosition; // mouse cursor position, should only be mutated on main thread
+ LLMutex mRawMouseMutex;
+ RAWINPUTDEVICE mRawMouse;
+ LLCoordWindow mLastCursorPosition; // mouse cursor position from previous frame
+ LLCoordCommon mRawMouseDelta; // raw mouse delta according to window thread
+ LLCoordCommon mMouseFrameDelta; // how much the mouse moved between the last two calls to gatherInput
+
+ MASK mMouseMask;
static BOOL sIsClassRegistered; // has the window class been registered?
@@ -196,7 +213,6 @@ protected:
BOOL mCustomGammaSet;
LPWSTR mIconResource;
- BOOL mMousePositionModified;
BOOL mInputProcessingPaused;
// The following variables are for Language Text Input control.
@@ -224,6 +240,20 @@ protected:
BOOL mMouseVanish;
+ // Cached values of GetWindowRect and GetClientRect to be used by app thread
+ void updateWindowRect();
+ RECT mRect;
+ RECT mClientRect;
+
+ struct LLWindowWin32Thread;
+ LLWindowWin32Thread* mWindowThread = nullptr;
+ LLThreadSafeQueue<std::function<void()>> mFunctionQueue;
+ LLThreadSafeQueue<std::function<void()>> mMouseQueue;
+ void post(const std::function<void()>& func);
+ void postMouseButtonEvent(const std::function<void()>& func);
+ void recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw_style);
+ void kickWindowThread(HWND windowHandle=0);
+
friend class LLWindowManager;
};