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author | Dave Parks <davep@lindenlab.com> | 2024-12-12 13:46:01 -0800 |
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committer | GitHub <noreply@github.com> | 2024-12-12 15:46:01 -0600 |
commit | eff46262c8324ed4931cdd544a757f0c13f9ec0a (patch) | |
tree | 0d5c80a965d93ae44d0184b5dd7493535a2c9d33 /indra/llwindow/llwindowsdl.h | |
parent | 5a629574b775e2a8f3602ee183fd9e1b2fcfac68 (diff) |
#2590 Radeon mac optimization pass (#3277)
- Skip updating of reflection probes that are not the default probe when probe coverage is set to "None"
- enable RenderAppleUseMultGL and disable occlusion culling on Macs with AMD GPUs
- Reduce the number of texture decode threads on Macs with intel cpus.
- Move texture deletion to LLImageGL::updateClass and prevent textures from staying resident in vram longer than 3 frames
- Disable SSAO by default on Macs with intel CPUs
Diffstat (limited to 'indra/llwindow/llwindowsdl.h')
0 files changed, 0 insertions, 0 deletions