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authorNat Goodspeed <nat@lindenlab.com>2024-10-04 10:04:13 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-10-04 10:04:13 -0400
commit14293b7b0a63fe5be904cbdc853f3b185e13f3fc (patch)
tree6a755ca689fc408de11e46b891fedb52002b6b9f /indra/llwindow/llwindowsdl.cpp
parent71e89d6a493e51789008f74f87439611f11c13ab (diff)
parente093a98f86ad46374f5067adb616a2aead73eff5 (diff)
Merge remote branch 'develop' into marchcat/xcode-16
Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r--indra/llwindow/llwindowsdl.cpp1177
1 files changed, 331 insertions, 846 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 89f0d152c6..eb8e2dbc3c 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -59,9 +59,6 @@ extern bool gDebugWindowProc;
const S32 MAX_NUM_RESOLUTIONS = 200;
-// static variable for ATI mouse cursor crash work-around:
-static bool ATIbug = false;
-
//
// LLWindowSDL
//
@@ -113,250 +110,8 @@ Display* LLWindowSDL::get_SDL_Display(void)
}
#endif // LL_X11
-#if LL_X11
-
-// Clipboard handing via native X11, base on the implementation in Cool VL by Henri Beauchamp
-
-namespace
-{
- std::array<Atom, 3> gSupportedAtoms;
-
- Atom XA_CLIPBOARD;
- Atom XA_TARGETS;
- Atom PVT_PASTE_BUFFER;
- long const MAX_PASTE_BUFFER_SIZE = 16383;
-
- void filterSelectionRequest( XEvent aEvent )
- {
- auto *display = LLWindowSDL::getSDLDisplay();
- auto &request = aEvent.xselectionrequest;
-
- XSelectionEvent reply { SelectionNotify, aEvent.xany.serial, aEvent.xany.send_event, display,
- request.requestor, request.selection, request.target,
- request.property,request.time };
-
- if (request.target == XA_TARGETS)
- {
- XChangeProperty(display, request.requestor, request.property,
- XA_ATOM, 32, PropModeReplace,
- (unsigned char *) &gSupportedAtoms.front(), gSupportedAtoms.size());
- }
- else if (std::find(gSupportedAtoms.begin(), gSupportedAtoms.end(), request.target) !=
- gSupportedAtoms.end())
- {
- std::string utf8;
- if (request.selection == XA_PRIMARY)
- utf8 = wstring_to_utf8str(gWindowImplementation->getPrimaryText());
- else
- utf8 = wstring_to_utf8str(gWindowImplementation->getSecondaryText());
-
- XChangeProperty(display, request.requestor, request.property,
- request.target, 8, PropModeReplace,
- (unsigned char *) utf8.c_str(), utf8.length());
- }
- else if (request.selection == XA_CLIPBOARD)
- {
- // Did not have what they wanted, so no property set
- reply.property = None;
- }
- else
- return;
-
- XSendEvent(request.display, request.requestor, False, NoEventMask, (XEvent *) &reply);
- XSync(display, False);
- }
-
- void filterSelectionClearRequest( XEvent aEvent )
- {
- auto &request = aEvent.xselectionrequest;
- if (request.selection == XA_PRIMARY)
- gWindowImplementation->clearPrimaryText();
- else if (request.selection == XA_CLIPBOARD)
- gWindowImplementation->clearSecondaryText();
- }
-
- int x11_clipboard_filter(void*, SDL_Event *evt)
- {
- Display *display = LLWindowSDL::getSDLDisplay();
- if (!display)
- return 1;
-
- if (evt->type != SDL_SYSWMEVENT)
- return 1;
-
- auto xevent = evt->syswm.msg->msg.x11.event;
-
- if (xevent.type == SelectionRequest)
- filterSelectionRequest( xevent );
- else if (xevent.type == SelectionClear)
- filterSelectionClearRequest( xevent );
- return 1;
- }
-
- bool grab_property(Display* display, Window window, Atom selection, Atom target)
- {
- if( !display )
- return false;
-
- maybe_lock_display();
-
- XDeleteProperty(display, window, PVT_PASTE_BUFFER);
- XFlush(display);
-
- XConvertSelection(display, selection, target, PVT_PASTE_BUFFER, window, CurrentTime);
-
- // Unlock the connection so that the SDL event loop may function
- maybe_unlock_display();
-
- const auto start{ SDL_GetTicks() };
- const auto end{ start + 1000 };
-
- XEvent xevent {};
- bool response = false;
-
- do
- {
- SDL_Event event {};
-
- // Wait for an event
- SDL_WaitEvent(&event);
-
- // If the event is a window manager event
- if (event.type == SDL_SYSWMEVENT)
- {
- xevent = event.syswm.msg->msg.x11.event;
-
- if (xevent.type == SelectionNotify && xevent.xselection.requestor == window)
- response = true;
- }
- } while (!response && SDL_GetTicks() < end );
-
- return response && xevent.xselection.property != None;
- }
-}
-
-void LLWindowSDL::initialiseX11Clipboard()
-{
- if (!mSDL_Display)
- return;
-
- SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
- SDL_SetEventFilter(x11_clipboard_filter, nullptr);
-
- maybe_lock_display();
-
- XA_CLIPBOARD = XInternAtom(mSDL_Display, "CLIPBOARD", False);
-
- gSupportedAtoms[0] = XInternAtom(mSDL_Display, "UTF8_STRING", False);
- gSupportedAtoms[1] = XInternAtom(mSDL_Display, "COMPOUND_TEXT", False);
- gSupportedAtoms[2] = XA_STRING;
-
- // TARGETS atom
- XA_TARGETS = XInternAtom(mSDL_Display, "TARGETS", False);
-
- // SL_PASTE_BUFFER atom
- PVT_PASTE_BUFFER = XInternAtom(mSDL_Display, "FS_PASTE_BUFFER", False);
-
- maybe_unlock_display();
-}
-
-bool LLWindowSDL::getSelectionText( Atom aSelection, Atom aType, LLWString &text )
-{
- if( !mSDL_Display )
- return false;
-
- if( !grab_property(mSDL_Display, mSDL_XWindowID, aSelection,aType ) )
- return false;
-
- maybe_lock_display();
-
- Atom type;
- int format{};
- unsigned long len{},remaining {};
- unsigned char* data = nullptr;
- int res = XGetWindowProperty(mSDL_Display, mSDL_XWindowID,
- PVT_PASTE_BUFFER, 0, MAX_PASTE_BUFFER_SIZE, False,
- AnyPropertyType, &type, &format, &len,
- &remaining, &data);
- if (data && len)
- {
- text = LLWString(
- utf8str_to_wstring(reinterpret_cast< char const *>( data ) )
- );
- XFree(data);
- }
-
- maybe_unlock_display();
- return res == Success;
-}
-
-bool LLWindowSDL::getSelectionText(Atom selection, LLWString& text)
-{
- if (!mSDL_Display)
- return false;
-
- maybe_lock_display();
-
- Window owner = XGetSelectionOwner(mSDL_Display, selection);
- if (owner == None)
- {
- if (selection == XA_PRIMARY)
- {
- owner = DefaultRootWindow(mSDL_Display);
- selection = XA_CUT_BUFFER0;
- }
- else
- {
- maybe_unlock_display();
- return false;
- }
- }
-
- maybe_unlock_display();
-
- for( Atom atom : gSupportedAtoms )
- {
- if(getSelectionText(selection, atom, text ) )
- return true;
- }
-
- return false;
-}
-
-bool LLWindowSDL::setSelectionText(Atom selection, const LLWString& text)
-{
- maybe_lock_display();
-
- if (selection == XA_PRIMARY)
- {
- std::string utf8 = wstring_to_utf8str(text);
- XStoreBytes(mSDL_Display, utf8.c_str(), utf8.length() + 1);
- mPrimaryClipboard = text;
- }
- else
- mSecondaryClipboard = text;
-
- XSetSelectionOwner(mSDL_Display, selection, mSDL_XWindowID, CurrentTime);
-
- auto owner = XGetSelectionOwner(mSDL_Display, selection);
-
- maybe_unlock_display();
-
- return owner == mSDL_XWindowID;
-}
-
-Display* LLWindowSDL::getSDLDisplay()
-{
- if (gWindowImplementation)
- return gWindowImplementation->mSDL_Display;
- return nullptr;
-}
-
-#endif
-
-
LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
- const std::string& title, S32 x, S32 y, S32 width,
+ const std::string& title, const std::string& name, S32 x, S32 y, S32 width,
S32 height, U32 flags,
bool fullscreen, bool clearBg,
bool enable_vsync, bool use_gl,
@@ -390,7 +145,7 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
mOriginalAspectRatio = 1024.0 / 768.0;
if (title.empty())
- mWindowTitle = "SDL Window"; // *FIX: (?)
+ mWindowTitle = "Second Life";
else
mWindowTitle = title;
@@ -409,10 +164,7 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
// Stash an object pointer for OSMessageBox()
gWindowImplementation = this;
-#if LL_X11
mFlashing = false;
- initialiseX11Clipboard();
-#endif // LL_X11
mKeyVirtualKey = 0;
mKeyModifiers = KMOD_NONE;
@@ -434,145 +186,6 @@ static SDL_Surface *Load_BMP_Resource(const char *basename)
return SDL_LoadBMP(path_buffer);
}
-#if LL_X11
-// This is an XFree86/XOrg-specific hack for detecting the amount of Video RAM
-// on this machine. It works by searching /var/log/var/log/Xorg.?.log or
-// /var/log/XFree86.?.log for a ': (VideoRAM ?|Memory): (%d+) kB' regex, where
-// '?' is the X11 display number derived from $DISPLAY
-static int x11_detect_VRAM_kb_fp(FILE *fp, const char *prefix_str)
-{
- const int line_buf_size = 1000;
- char line_buf[line_buf_size];
- while (fgets(line_buf, line_buf_size, fp))
- {
- //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL;
-
- // Why the ad-hoc parser instead of using a regex? Our
- // favourite regex implementation - libboost_regex - is
- // quite a heavy and troublesome dependency for the client, so
- // it seems a shame to introduce it for such a simple task.
- // *FIXME: libboost_regex is a dependency now anyway, so we may
- // as well use it instead of this hand-rolled nonsense.
- const char *part1_template = prefix_str;
- const char part2_template[] = " kB";
- char *part1 = strstr(line_buf, part1_template);
- if (part1) // found start of matching line
- {
- part1 = &part1[strlen(part1_template)]; // -> after
- char *part2 = strstr(part1, part2_template);
- if (part2) // found end of matching line
- {
- // now everything between part1 and part2 is
- // supposed to be numeric, describing the
- // number of kB of Video RAM supported
- int rtn = 0;
- for (; part1 < part2; ++part1)
- {
- if (*part1 < '0' || *part1 > '9')
- {
- // unexpected char, abort parse
- rtn = 0;
- break;
- }
- rtn *= 10;
- rtn += (*part1) - '0';
- }
- if (rtn > 0)
- {
- // got the kB number. return it now.
- return rtn;
- }
- }
- }
- }
- return 0; // 'could not detect'
-}
-
-static int x11_detect_VRAM_kb()
-{
- std::string x_log_location("/var/log/");
- std::string fname;
- int rtn = 0; // 'could not detect'
- int display_num = 0;
- FILE *fp;
- char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc
- // parse DISPLAY number so we can go grab the right log file
- if (display_env[0] == ':' &&
- display_env[1] >= '0' && display_env[1] <= '9')
- {
- display_num = display_env[1] - '0';
- }
-
- // *TODO: we could be smarter and see which of Xorg/XFree86 has the
- // freshest time-stamp.
-
- // Try Xorg log first
- fname = x_log_location;
- fname += "Xorg.";
- fname += ('0' + display_num);
- fname += ".log";
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- LL_INFOS() << "Looking in " << fname
- << " for VRAM info..." << LL_ENDL;
- rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
- fclose(fp);
- }
- }
- }
- }
- }
- else
- {
- LL_INFOS() << "Could not open " << fname
- << " - skipped." << LL_ENDL;
- // Try old XFree86 log otherwise
- fname = x_log_location;
- fname += "XFree86.";
- fname += ('0' + display_num);
- fname += ".log";
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- LL_INFOS() << "Looking in " << fname
- << " for VRAM info..." << LL_ENDL;
- rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
- fclose(fp);
- }
- }
- }
- else
- {
- LL_INFOS() << "Could not open " << fname
- << " - skipped." << LL_ENDL;
- }
- }
- return rtn;
-}
-#endif // LL_X11
-
void LLWindowSDL::setTitle(const std::string title)
{
SDL_SetWindowTitle( mWindow, title.c_str() );
@@ -690,6 +303,10 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
width = 1024;
if (height == 0)
width = 768;
+ if (x == 0)
+ x = SDL_WINDOWPOS_UNDEFINED;
+ if (y == 0)
+ y = SDL_WINDOWPOS_UNDEFINED;
mFullscreen = fullscreen;
@@ -703,51 +320,54 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
mSDLFlags = sdlflags;
+ // Setup default backing colors
GLint redBits{8}, greenBits{8}, blueBits{8}, alphaBits{8};
+ GLint depthBits{24}, stencilBits{8};
- GLint depthBits{(bits <= 16) ? 16 : 24}, stencilBits{8};
-
- if (getenv("LL_GL_NO_STENCIL"))
- stencilBits = 0;
-
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, alphaBits);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, redBits);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, greenBits);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, blueBits);
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, depthBits );
-
- // We need stencil support for a few (minor) things.
- if (stencilBits)
- SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits);
- // *FIX: try to toggle vsync here?
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, alphaBits);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, depthBits);
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- if (mFSAASamples > 0)
+ U32 context_flags = 0;
+ if (gDebugGL)
{
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples);
+ context_flags |= SDL_GL_CONTEXT_DEBUG_FLAG;
}
-
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, context_flags);
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
- mWindow = SDL_CreateWindow( mWindowTitle.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, mSDLFlags );
- if( mWindow )
+ // Create the window
+ mWindow = SDL_CreateWindow(mWindowTitle.c_str(), x, y, width, height, mSDLFlags);
+ if (mWindow == nullptr)
{
- mContext = SDL_GL_CreateContext( mWindow );
+ LL_WARNS() << "Window creation failure. SDL: " << SDL_GetError() << LL_ENDL;
+ setupFailure("Window creation error", "Error", OSMB_OK);
+ return false;
+ }
- if( mContext == 0 )
- {
- LL_WARNS() << "Cannot create GL context " << SDL_GetError() << LL_ENDL;
- setupFailure("GL Context creation error creation error", "Error", OSMB_OK);
- return false;
- }
- // SDL_GL_SetSwapInterval(1);
- mSurface = SDL_GetWindowSurface( mWindow );
+ // Create the context
+ mContext = SDL_GL_CreateContext(mWindow);
+ if(!mContext)
+ {
+ LL_WARNS() << "Cannot create GL context " << SDL_GetError() << LL_ENDL;
+ setupFailure("GL Context creation error", "Error", OSMB_OK);
+ return false;
}
+ if (SDL_GL_MakeCurrent(mWindow, mContext) != 0)
+ {
+ LL_WARNS() << "Failed to make context current. SDL: " << SDL_GetError() << LL_ENDL;
+ setupFailure("GL Context failed to set current failure", "Error", OSMB_OK);
+ return false;
+ }
- if( mFullscreen )
+ mSurface = SDL_GetWindowSurface(mWindow);
+ if(mFullscreen)
{
if (mSurface)
{
@@ -788,40 +408,6 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
}
}
- // Set the application icon.
- SDL_Surface *bmpsurface;
- bmpsurface = Load_BMP_Resource("ll_icon.BMP");
- if (bmpsurface)
- {
- SDL_SetWindowIcon(mWindow, bmpsurface);
- SDL_FreeSurface(bmpsurface);
- bmpsurface = NULL;
- }
-
- // Detect video memory size.
-# if LL_X11
- gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024;
- if (gGLManager.mVRAM != 0)
- {
- LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
- } else
-# endif // LL_X11
- {
- // fallback to letting SDL detect VRAM.
- // note: I've not seen SDL's detection ever actually find
- // VRAM != 0, but if SDL *does* detect it then that's a bonus.
- gGLManager.mVRAM = 0;
- if (gGLManager.mVRAM != 0)
- {
- LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
- }
- }
- // If VRAM is not detected, that is handled later
-
- // *TODO: Now would be an appropriate time to check for some
- // explicitly unsupported cards.
- //const char* RENDERER = (const char*) glGetString(GL_RENDERER);
-
SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &redBits);
SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &greenBits);
SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blueBits);
@@ -855,6 +441,20 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
return false;
}
+ LL_PROFILER_GPU_CONTEXT;
+
+ // Enable vertical sync
+ toggleVSync(enable_vsync);
+
+ // Set the application icon.
+ SDL_Surface* bmpsurface = Load_BMP_Resource("ll_icon.BMP");
+ if (bmpsurface)
+ {
+ SDL_SetWindowIcon(mWindow, bmpsurface);
+ SDL_FreeSurface(bmpsurface);
+ bmpsurface = NULL;
+ }
+
#if LL_X11
/* Grab the window manager specific information */
SDL_SysWMinfo info;
@@ -880,7 +480,6 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
}
#endif // LL_X11
-
SDL_StartTextInput();
//make sure multisampling is disabled by default
glDisable(GL_MULTISAMPLE_ARB);
@@ -889,6 +488,43 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
return true;
}
+void* LLWindowSDL::createSharedContext()
+{
+ SDL_GLContext pContext = SDL_GL_CreateContext(mWindow);
+ if (pContext)
+ {
+ LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL;
+ return (void*)pContext;
+ }
+
+ LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL;
+ return nullptr;
+}
+
+void LLWindowSDL::makeContextCurrent(void* contextPtr)
+{
+ SDL_GL_MakeCurrent(mWindow, contextPtr);
+ LL_PROFILER_GPU_CONTEXT;
+}
+
+void LLWindowSDL::destroySharedContext(void* contextPtr)
+{
+ SDL_GL_DeleteContext(contextPtr);
+}
+
+void LLWindowSDL::toggleVSync(bool enable_vsync)
+{
+ if (!enable_vsync)
+ {
+ LL_INFOS("Window") << "Disabling vertical sync" << LL_ENDL;
+ SDL_GL_SetSwapInterval(0);
+ }
+ else
+ {
+ LL_INFOS("Window") << "Enabling vertical sync" << LL_ENDL;
+ SDL_GL_SetSwapInterval(1);
+ }
+}
// changing fullscreen resolution, or switching between windowed and fullscreen mode.
bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp)
@@ -901,7 +537,7 @@ bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool
if(needsRebuild)
{
destroyContext();
- result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, enable_vsync);
+ result = createContext(0, 0, size.mX, size.mY, 32, fullscreen, enable_vsync);
if (result)
{
gGLManager.initGL();
@@ -921,7 +557,13 @@ void LLWindowSDL::destroyContext()
{
LL_INFOS() << "destroyContext begins" << LL_ENDL;
+ // Stop unicode input
SDL_StopTextInput();
+
+ // Clean up remaining GL state before blowing away window
+ LL_INFOS() << "shutdownGL begins" << LL_ENDL;
+ gGLManager.shutdownGL();
+
#if LL_X11
mSDL_Display = NULL;
mSDL_XWindowID = None;
@@ -929,18 +571,38 @@ void LLWindowSDL::destroyContext()
Unlock_Display = NULL;
#endif // LL_X11
- // Clean up remaining GL state before blowing away window
- LL_INFOS() << "shutdownGL begins" << LL_ENDL;
- gGLManager.shutdownGL();
+ LL_INFOS() << "Destroying SDL cursors" << LL_ENDL;
+ quitCursors();
+
+ if (mContext)
+ {
+ LL_INFOS() << "Destroying SDL GL Context" << LL_ENDL;
+ SDL_GL_DeleteContext(mContext);
+ mContext = nullptr;
+ }
+ else
+ {
+ LL_INFOS() << "SDL GL Context already destroyed" << LL_ENDL;
+ }
+
+ if (mWindow)
+ {
+ LL_INFOS() << "Destroying SDL Window" << LL_ENDL;
+ SDL_DestroyWindow(mWindow);
+ mWindow = nullptr;
+ }
+ else
+ {
+ LL_INFOS() << "SDL Window already destroyed" << LL_ENDL;
+ }
+ LL_INFOS() << "destroyContext end" << LL_ENDL;
+
LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL;
SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky...
-
- mWindow = NULL;
}
LLWindowSDL::~LLWindowSDL()
{
- quitCursors();
destroyContext();
if(mSupportedResolutions != NULL)
@@ -954,27 +616,38 @@ LLWindowSDL::~LLWindowSDL()
void LLWindowSDL::show()
{
- // *FIX: What to do with SDL?
+ if (mWindow)
+ {
+ SDL_ShowWindow(mWindow);
+ }
}
void LLWindowSDL::hide()
{
- // *FIX: What to do with SDL?
+ if (mWindow)
+ {
+ SDL_HideWindow(mWindow);
+ }
}
//virtual
void LLWindowSDL::minimize()
{
- // *FIX: What to do with SDL?
+ if (mWindow)
+ {
+ SDL_MinimizeWindow(mWindow);
+ }
}
//virtual
void LLWindowSDL::restore()
{
- // *FIX: What to do with SDL?
+ if (mWindow)
+ {
+ SDL_RestoreWindow(mWindow);
+ }
}
-
// close() destroys all OS-specific code associated with a window.
// Usually called from LLWindowManager::destroyWindow()
void LLWindowSDL::close()
@@ -1000,43 +673,53 @@ bool LLWindowSDL::isValid()
bool LLWindowSDL::getVisible()
{
bool result = false;
-
- // *FIX: This isn't really right...
- // Then what is?
if (mWindow)
{
- result = true;
+ Uint32 flags = SDL_GetWindowFlags(mWindow);
+ if (flags & SDL_WINDOW_SHOWN)
+ {
+ result = true;
+ }
}
-
- return(result);
+ return result;
}
bool LLWindowSDL::getMinimized()
{
bool result = false;
-
- if (mWindow && (1 == mIsMinimized))
+ if (mWindow)
{
- result = true;
+ Uint32 flags = SDL_GetWindowFlags(mWindow);
+ if (flags & SDL_WINDOW_MINIMIZED)
+ {
+ result = true;
+ }
}
- return(result);
+ return result;
}
bool LLWindowSDL::getMaximized()
{
bool result = false;
-
if (mWindow)
{
- // TODO
+ Uint32 flags = SDL_GetWindowFlags(mWindow);
+ if (flags & SDL_WINDOW_MAXIMIZED)
+ {
+ result = true;
+ }
}
- return(result);
+ return result;
}
bool LLWindowSDL::maximize()
{
- // TODO
+ if (mWindow)
+ {
+ SDL_MaximizeWindow(mWindow);
+ return true;
+ }
return false;
}
@@ -1047,10 +730,12 @@ bool LLWindowSDL::getFullscreen()
bool LLWindowSDL::getPosition(LLCoordScreen *position)
{
- // *FIX: can anything be done with this?
- position->mX = 0;
- position->mY = 0;
- return true;
+ if (mWindow)
+ {
+ SDL_GetWindowPosition(mWindow, &position->mX, &position->mY);
+ return true;
+ }
+ return false;
}
bool LLWindowSDL::getSize(LLCoordScreen *size)
@@ -1079,13 +764,13 @@ bool LLWindowSDL::getSize(LLCoordWindow *size)
bool LLWindowSDL::setPosition(const LLCoordScreen position)
{
- if(mWindow)
+ if (mWindow)
{
- // *FIX: (?)
- //MacMoveWindow(mWindow, position.mX, position.mY, false);
+ SDL_SetWindowPosition(mWindow, position.mX, position.mY);
+ return true;
}
- return true;
+ return false;
}
template< typename T > bool setSizeImpl( const T& newSize, SDL_Window *pWin )
@@ -1126,8 +811,9 @@ void LLWindowSDL::swapBuffers()
{
if (mWindow)
{
- SDL_GL_SwapWindow( mWindow );
+ SDL_GL_SwapWindow(mWindow);
}
+ LL_PROFILER_GPU_COLLECT;
}
U32 LLWindowSDL::getFSAASamples()
@@ -1142,22 +828,33 @@ void LLWindowSDL::setFSAASamples(const U32 samples)
F32 LLWindowSDL::getGamma()
{
- return 1/mGamma;
+ return 1.f / mGamma;
}
bool LLWindowSDL::restoreGamma()
{
- //CGDisplayRestoreColorSyncSettings();
- // SDL_SetGamma(1.0f, 1.0f, 1.0f);
+ if (mWindow)
+ {
+ Uint16 ramp[256];
+ SDL_CalculateGammaRamp(1.f, ramp);
+ SDL_SetWindowGammaRamp(mWindow, ramp, ramp, ramp);
+ }
return true;
}
bool LLWindowSDL::setGamma(const F32 gamma)
{
- mGamma = gamma;
- if (mGamma == 0) mGamma = 0.1f;
- mGamma = 1/mGamma;
- // SDL_SetGamma(mGamma, mGamma, mGamma);
+ if (mWindow)
+ {
+ Uint16 ramp[256];
+
+ mGamma = gamma;
+ if (mGamma == 0) mGamma = 0.1f;
+ mGamma = 1.f / mGamma;
+
+ SDL_CalculateGammaRamp(mGamma, ramp);
+ SDL_SetWindowGammaRamp(mWindow, ramp, ramp, ramp);
+ }
return true;
}
@@ -1166,10 +863,8 @@ bool LLWindowSDL::isCursorHidden()
return mCursorHidden;
}
-
-
// Constrains the mouse to the window.
-void LLWindowSDL::setMouseClipping( bool b )
+void LLWindowSDL::setMouseClipping(bool b)
{
//SDL_WM_GrabInput(b ? SDL_GRAB_ON : SDL_GRAB_OFF);
}
@@ -1179,18 +874,10 @@ void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immedia
{
LLWindow::setMinSize(min_width, min_height, enforce_immediately);
-#if LL_X11
- // Set the minimum size limits for X11 window
- // so the window manager doesn't allow resizing below those limits.
- XSizeHints* hints = XAllocSizeHints();
- hints->flags |= PMinSize;
- hints->min_width = mMinWindowWidth;
- hints->min_height = mMinWindowHeight;
-
- XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints);
-
- XFree(hints);
-#endif
+ if (mWindow && min_width > 0 && min_height > 0)
+ {
+ SDL_SetWindowMinimumSize(mWindow, mMinWindowWidth, mMinWindowHeight);
+ }
}
bool LLWindowSDL::setCursorPosition(const LLCoordWindow position)
@@ -1218,7 +905,6 @@ bool LLWindowSDL::getCursorPosition(LLCoordWindow *position)
//Point cursor_point;
LLCoordScreen screen_pos;
- //GetMouse(&cursor_point);
int x, y;
SDL_GetMouseState(&x, &y);
@@ -1333,85 +1019,70 @@ void LLWindowSDL::afterDialog()
}
}
-
-#if LL_X11
-// set/reset the XWMHints flag for 'urgency' that usually makes the icon flash
-void LLWindowSDL::x11_set_urgent(bool urgent)
-{
- if (mSDL_Display && !mFullscreen)
- {
- XWMHints *wm_hints;
-
- LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL;
-
- maybe_lock_display();
- wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID);
- if (!wm_hints)
- wm_hints = XAllocWMHints();
-
- if (urgent)
- wm_hints->flags |= XUrgencyHint;
- else
- wm_hints->flags &= ~XUrgencyHint;
-
- XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints);
- XFree(wm_hints);
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
-}
-#endif // LL_X11
-
void LLWindowSDL::flashIcon(F32 seconds)
{
- if (getMinimized())
- {
-#if !LL_X11
- LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
-#else
- LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
+ LL_INFOS() << "LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
- F32 remaining_time = mFlashTimer.getRemainingTimeF32();
- if (remaining_time < seconds)
- remaining_time = seconds;
- mFlashTimer.reset();
- mFlashTimer.setTimerExpirySec(remaining_time);
+ F32 remaining_time = mFlashTimer.getRemainingTimeF32();
+ if (remaining_time < seconds)
+ remaining_time = seconds;
+ mFlashTimer.reset();
+ mFlashTimer.setTimerExpirySec(remaining_time);
- x11_set_urgent(true);
- mFlashing = true;
-#endif // LL_X11
- }
+ SDL_FlashWindow(mWindow, SDL_FLASH_UNTIL_FOCUSED);
+ mFlashing = true;
}
bool LLWindowSDL::isClipboardTextAvailable()
{
- return mSDL_Display && XGetSelectionOwner(mSDL_Display, XA_CLIPBOARD) != None;
+ return SDL_HasClipboardText() == SDL_TRUE;
}
bool LLWindowSDL::pasteTextFromClipboard(LLWString &dst)
{
- return getSelectionText(XA_CLIPBOARD, dst);
+ if (isClipboardTextAvailable())
+ {
+ char* data = SDL_GetClipboardText();
+ if (data)
+ {
+ dst = LLWString(utf8str_to_wstring(data));
+ SDL_free(data);
+ return true;
+ }
+ }
+ return false;
}
-bool LLWindowSDL::copyTextToClipboard(const LLWString &s)
+bool LLWindowSDL::copyTextToClipboard(const LLWString& text)
{
- return setSelectionText(XA_CLIPBOARD, s);
+ const std::string utf8 = wstring_to_utf8str(text);
+ return SDL_SetClipboardText(utf8.c_str()) == 0; // success == 0
}
bool LLWindowSDL::isPrimaryTextAvailable()
{
- LLWString text;
- return getSelectionText(XA_PRIMARY, text) && !text.empty();
+ return SDL_HasPrimarySelectionText() == SDL_TRUE;
}
bool LLWindowSDL::pasteTextFromPrimary(LLWString &dst)
{
- return getSelectionText(XA_PRIMARY, dst);
+ if (isPrimaryTextAvailable())
+ {
+ char* data = SDL_GetPrimarySelectionText();
+ if (data)
+ {
+ dst = LLWString(utf8str_to_wstring(data));
+ SDL_free(data);
+ return true;
+ }
+ }
+ return false;
}
-bool LLWindowSDL::copyTextToPrimary(const LLWString &s)
+bool LLWindowSDL::copyTextToPrimary(const LLWString& text)
{
- return setSelectionText(XA_PRIMARY, s);
+ const std::string utf8 = wstring_to_utf8str(text);
+ return SDL_SetPrimarySelectionText(utf8.c_str()) == 0; // success == 0
}
LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_resolutions)
@@ -1512,9 +1183,6 @@ bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to)
return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
}
-
-
-
void LLWindowSDL::setupFailure(const std::string& text, const std::string& caption, U32 type)
{
destroyContext();
@@ -1549,47 +1217,24 @@ bool LLWindowSDL::SDLReallyCaptureInput(bool capture)
bool newGrab = wantGrab;
-#if LL_X11
if (!mFullscreen) /* only bother if we're windowed anyway */
{
- if (mSDL_Display)
+ int result;
+ if (wantGrab == true)
{
- /* we dirtily mix raw X11 with SDL so that our pointer
- isn't (as often) constrained to the limits of the
- window while grabbed, which feels nicer and
- hopefully eliminates some reported 'sticky pointer'
- problems. We use raw X11 instead of
- SDL_WM_GrabInput() because the latter constrains
- the pointer to the window and also steals all
- *keyboard* input from the window manager, which was
- frustrating users. */
- int result;
- if (wantGrab == true)
- {
- maybe_lock_display();
- result = XGrabPointer(mSDL_Display, mSDL_XWindowID,
- True, 0, GrabModeAsync,
- GrabModeAsync,
- None, None, CurrentTime);
- maybe_unlock_display();
- if (GrabSuccess == result)
- newGrab = true;
- else
- newGrab = false;
- }
+ result = SDL_CaptureMouse(SDL_TRUE);
+ if (0 == result)
+ newGrab = true;
else
- {
newGrab = false;
-
- maybe_lock_display();
- XUngrabPointer(mSDL_Display, CurrentTime);
- // Make sure the ungrab happens RIGHT NOW.
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
+ }
+ else
+ {
+ newGrab = false;
+ result = SDL_CaptureMouse(SDL_FALSE);
}
}
-#endif // LL_X11
+
// return boolean success for whether we ended up in the desired state
return capture == newGrab;
}
@@ -1719,7 +1364,7 @@ void check_vm_bloat()
last_rss_size = this_rss_size;
last_vm_size = this_vm_size;
- finally:
+finally:
if (NULL != ptr)
{
free(ptr);
@@ -1755,11 +1400,6 @@ void LLWindowSDL::processMiscNativeEvents()
void LLWindowSDL::gatherInput()
{
- const Uint32 CLICK_THRESHOLD = 300; // milliseconds
- static int leftClick = 0;
- static int rightClick = 0;
- static Uint32 lastLeftDown = 0;
- static Uint32 lastRightDown = 0;
SDL_Event event;
// Handle all outstanding SDL events
@@ -1768,13 +1408,21 @@ void LLWindowSDL::gatherInput()
switch (event.type)
{
case SDL_MOUSEWHEEL:
+ {
if( event.wheel.y != 0 )
+ {
mCallbacks->handleScrollWheel(this, -event.wheel.y);
+ }
+ if (event.wheel.x != 0)
+ {
+ mCallbacks->handleScrollHWheel(this, -event.wheel.x);
+ }
break;
+ }
case SDL_MOUSEMOTION:
{
- LLCoordWindow winCoord(event.button.x, event.button.y);
+ LLCoordWindow winCoord(event.motion.x, event.motion.y);
LLCoordGL openGlCoord;
convertCoords(winCoord, &openGlCoord);
MASK mask = gKeyboard->currentMask(true);
@@ -1847,64 +1495,30 @@ void LLWindowSDL::gatherInput()
case SDL_MOUSEBUTTONDOWN:
{
- bool isDoubleClick = false;
LLCoordWindow winCoord(event.button.x, event.button.y);
LLCoordGL openGlCoord;
convertCoords(winCoord, &openGlCoord);
MASK mask = gKeyboard->currentMask(true);
- if (event.button.button == SDL_BUTTON_LEFT) // SDL doesn't manage double clicking...
- {
- Uint32 now = SDL_GetTicks();
- if ((now - lastLeftDown) > CLICK_THRESHOLD)
- leftClick = 1;
- else
- {
- if (++leftClick >= 2)
- {
- leftClick = 0;
- isDoubleClick = true;
- }
- }
- lastLeftDown = now;
- }
- else if (event.button.button == SDL_BUTTON_RIGHT)
- {
- Uint32 now = SDL_GetTicks();
- if ((now - lastRightDown) > CLICK_THRESHOLD)
- rightClick = 1;
- else
- {
- if (++rightClick >= 2)
- {
- rightClick = 0;
- isDoubleClick = true;
- }
- }
- lastRightDown = now;
- }
-
if (event.button.button == SDL_BUTTON_LEFT) // left
{
- if (isDoubleClick)
+ if (event.button.clicks >= 2)
mCallbacks->handleDoubleClick(this, openGlCoord, mask);
else
mCallbacks->handleMouseDown(this, openGlCoord, mask);
}
-
else if (event.button.button == SDL_BUTTON_RIGHT) // right
{
mCallbacks->handleRightMouseDown(this, openGlCoord, mask);
}
-
else if (event.button.button == SDL_BUTTON_MIDDLE) // middle
{
mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask);
}
- else if (event.button.button == 4) // mousewheel up...thanks to X11 for making SDL consider these "buttons".
- mCallbacks->handleScrollWheel(this, -1);
- else if (event.button.button == 5) // mousewheel down...thanks to X11 for making SDL consider these "buttons".
- mCallbacks->handleScrollWheel(this, 1);
+ else
+ {
+ mCallbacks->handleOtherMouseDown(this, openGlCoord, mask, event.button.button);
+ }
break;
}
@@ -1917,64 +1531,65 @@ void LLWindowSDL::gatherInput()
MASK mask = gKeyboard->currentMask(true);
if (event.button.button == SDL_BUTTON_LEFT) // left
+ {
mCallbacks->handleMouseUp(this, openGlCoord, mask);
+ }
else if (event.button.button == SDL_BUTTON_RIGHT) // right
+ {
mCallbacks->handleRightMouseUp(this, openGlCoord, mask);
+ }
else if (event.button.button == SDL_BUTTON_MIDDLE) // middle
+ {
mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask);
- // don't handle mousewheel here...
+ }
+ else
+ {
+ mCallbacks->handleOtherMouseUp(this, openGlCoord, mask, event.button.button);
+ }
break;
}
- case SDL_WINDOWEVENT: // *FIX: handle this?
+ case SDL_WINDOWEVENT:
{
- if( event.window.event == SDL_WINDOWEVENT_RESIZED
- /* || event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED*/ ) // <FS:ND> SDL_WINDOWEVENT_SIZE_CHANGED is followed by SDL_WINDOWEVENT_RESIZED, so handling one shall be enough
- {
- LL_INFOS() << "Handling a resize event: " << event.window.data1 << "x" << event.window.data2 << LL_ENDL;
-
- S32 width = llmax(event.window.data1, (S32)mMinWindowWidth);
- S32 height = llmax(event.window.data2, (S32)mMinWindowHeight);
- mSurface = SDL_GetWindowSurface( mWindow );
-
- // *FIX: I'm not sure this is necessary!
- // <FS:ND> I think is is not
- // SDL_SetWindowSize(mWindow, width, height);
- //
-
- mCallbacks->handleResize(this, width, height);
- }
- else if( event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED ) // <FS:ND> What about SDL_WINDOWEVENT_ENTER (mouse focus)
- {
- // We have to do our own state massaging because SDL
- // can send us two unfocus events in a row for example,
- // which confuses the focus code [SL-24071].
- mHaveInputFocus = true;
-
- mCallbacks->handleFocus(this);
- }
- else if( event.window.event == SDL_WINDOWEVENT_FOCUS_LOST ) // <FS:ND> What about SDL_WINDOWEVENT_LEAVE (mouse focus)
+ switch(event.window.event)
{
- // We have to do our own state massaging because SDL
- // can send us two unfocus events in a row for example,
- // which confuses the focus code [SL-24071].
- mHaveInputFocus = false;
+ //case SDL_WINDOWEVENT_SIZE_CHANGED: <FS:ND> SDL_WINDOWEVENT_SIZE_CHANGED is followed by SDL_WINDOWEVENT_RESIZED, so handling one shall be enough
+ case SDL_WINDOWEVENT_RESIZED:
+ {
+ LL_INFOS() << "Handling a resize event: " << event.window.data1 << "x" << event.window.data2 << LL_ENDL;
+ S32 width = llmax(event.window.data1, (S32)mMinWindowWidth);
+ S32 height = llmax(event.window.data2, (S32)mMinWindowHeight);
- mCallbacks->handleFocusLost(this);
- }
- else if( event.window.event == SDL_WINDOWEVENT_MINIMIZED ||
- event.window.event == SDL_WINDOWEVENT_MAXIMIZED ||
- event.window.event == SDL_WINDOWEVENT_RESTORED ||
- event.window.event == SDL_WINDOWEVENT_EXPOSED ||
- event.window.event == SDL_WINDOWEVENT_SHOWN )
- {
- mIsMinimized = (event.window.event == SDL_WINDOWEVENT_MINIMIZED);
+ mSurface = SDL_GetWindowSurface(mWindow);
+ mCallbacks->handleResize(this, width, height);
+ break;
+ }
+ case SDL_WINDOWEVENT_LEAVE:
+ mCallbacks->handleMouseLeave(this);
+ break;
+ case SDL_WINDOWEVENT_FOCUS_GAINED:
+ mCallbacks->handleFocus(this);
+ break;
+ case SDL_WINDOWEVENT_FOCUS_LOST:
+ mCallbacks->handleFocusLost(this);
+ break;
+ case SDL_WINDOWEVENT_EXPOSED:
+ case SDL_WINDOWEVENT_SHOWN:
+ case SDL_WINDOWEVENT_HIDDEN:
+ case SDL_WINDOWEVENT_MINIMIZED:
+ case SDL_WINDOWEVENT_MAXIMIZED:
+ case SDL_WINDOWEVENT_RESTORED:
+ {
+ Uint32 flags = SDL_GetWindowFlags(mWindow);
+ bool minimized = (flags & SDL_WINDOW_MINIMIZED);
+ bool hidden = (flags & SDL_WINDOW_HIDDEN);
- mCallbacks->handleActivate(this, !mIsMinimized);
- LL_INFOS() << "SDL deiconification state switched to " << mIsMinimized << LL_ENDL;
+ mCallbacks->handleActivate(this, !minimized || !hidden);
+ LL_INFOS() << "SDL deiconification state switched to " << minimized << LL_ENDL;
+ break;
+ }
}
-
break;
}
case SDL_QUIT:
@@ -1993,20 +1608,18 @@ void LLWindowSDL::gatherInput()
updateCursor();
-#if LL_X11
// This is a good time to stop flashing the icon if our mFlashTimer has
// expired.
if (mFlashing && mFlashTimer.hasExpired())
{
- x11_set_urgent(false);
+ SDL_FlashWindow(mWindow, SDL_FLASH_CANCEL);
mFlashing = false;
}
-#endif // LL_X11
}
static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty)
{
- SDL_Cursor *sdlcursor = NULL;
+ SDL_Cursor *sdlcursor = nullptr;
SDL_Surface *bmpsurface;
// Load cursor pixel data from BMP file
@@ -2080,12 +1693,6 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty
void LLWindowSDL::updateCursor()
{
- if (ATIbug) {
- // cursor-updating is very flaky when this bug is
- // present; do nothing.
- return;
- }
-
if (mCurrentCursor != mNextCursor)
{
if (mNextCursor < UI_CURSOR_COUNT)
@@ -2097,10 +1704,13 @@ void LLWindowSDL::updateCursor()
sdlcursor = mSDLCursors[UI_CURSOR_ARROW];
if (sdlcursor)
SDL_SetCursor(sdlcursor);
- } else {
+
+ mCurrentCursor = mNextCursor;
+ }
+ else
+ {
LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL;
}
- mCurrentCursor = mNextCursor;
}
}
@@ -2110,24 +1720,24 @@ void LLWindowSDL::initCursors()
// Blank the cursor pointer array for those we may miss.
for (i=0; i<UI_CURSOR_COUNT; ++i)
{
- mSDLCursors[i] = NULL;
+ mSDLCursors[i] = nullptr;
}
// Pre-make an SDL cursor for each of the known cursor types.
// We hardcode the hotspots - to avoid that we'd have to write
// a .cur file loader.
// NOTE: SDL doesn't load RLE-compressed BMP files.
- mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0);
- mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15);
- mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10);
- mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16);
- mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14);
- mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17);
- mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17);
- mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14);
- mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16);
- mSDLCursors[UI_CURSOR_SIZEALL] = makeSDLCursorFromBMP("sizeall.BMP", 17, 17);
- mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8);
- mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15);
+ mSDLCursors[UI_CURSOR_ARROW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
+ mSDLCursors[UI_CURSOR_WAIT] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT);
+ mSDLCursors[UI_CURSOR_HAND] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
+ mSDLCursors[UI_CURSOR_IBEAM] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM);
+ mSDLCursors[UI_CURSOR_CROSS] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR);
+ mSDLCursors[UI_CURSOR_SIZENWSE] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENWSE);
+ mSDLCursors[UI_CURSOR_SIZENESW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENESW);
+ mSDLCursors[UI_CURSOR_SIZEWE] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEWE);
+ mSDLCursors[UI_CURSOR_SIZENS] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS);
+ mSDLCursors[UI_CURSOR_SIZEALL] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL);
+ mSDLCursors[UI_CURSOR_NO] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO);
+ mSDLCursors[UI_CURSOR_WORKING] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAITARROW);
mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13);
mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6);
mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5);
@@ -2160,11 +1770,6 @@ void LLWindowSDL::initCursors()
mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16);
mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16);
mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8);
-
- if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) {
- LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL;
- ATIbug = true;
- }
}
void LLWindowSDL::quitCursors()
@@ -2214,7 +1819,7 @@ void LLWindowSDL::hideCursor()
// LL_INFOS() << "hideCursor: hiding" << LL_ENDL;
mCursorHidden = true;
mHideCursorPermanent = true;
- SDL_ShowCursor(0);
+ SDL_ShowCursor(SDL_DISABLE);
}
else
{
@@ -2229,7 +1834,7 @@ void LLWindowSDL::showCursor()
// LL_INFOS() << "showCursor: showing" << LL_ENDL;
mCursorHidden = false;
mHideCursorPermanent = false;
- SDL_ShowCursor(1);
+ SDL_ShowCursor(SDL_ENABLE);
}
else
{
@@ -2347,62 +1952,6 @@ LLSD LLWindowSDL::getNativeKeyData()
return result;
}
-#if LL_LINUX || LL_SOLARIS
-// extracted from spawnWebBrowser for clarity and to eliminate
-// compiler confusion regarding close(int fd) vs. LLWindow::close()
-void exec_cmd(const std::string& cmd, const std::string& arg)
-{
- char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL};
- fflush(NULL);
- pid_t pid = fork();
- if (pid == 0)
- { // child
- // disconnect from stdin/stdout/stderr, or child will
- // keep our output pipe undesirably alive if it outlives us.
- // close(0);
- // close(1);
- // close(2);
- // <FS:TS> Reopen stdin, stdout, and stderr to /dev/null.
- // It's good practice to always have those file
- // descriptors open to something, lest the exec'd
- // program actually try to use them.
- FILE *result;
- result = freopen("/dev/null","r",stdin);
- if (result == NULL)
- {
- LL_WARNS() << "Error reopening stdin for web browser: "
- << strerror(errno) << LL_ENDL;
- }
- result = freopen("/dev/null","w",stdout);
- if (result == NULL)
- {
- LL_WARNS() << "Error reopening stdout for web browser: "
- << strerror(errno) << LL_ENDL;
- }
- result = freopen("/dev/null","w",stderr);
- if (result == NULL)
- {
- LL_WARNS() << "Error reopening stderr for web browser: "
- << strerror(errno) << LL_ENDL;
- }
- // end ourself by running the command
- execv(cmd.c_str(), argv); /* Flawfinder: ignore */
- // if execv returns at all, there was a problem.
- LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL;
- _exit(1); // _exit because we don't want atexit() clean-up!
- } else {
- if (pid > 0)
- {
- // parent - wait for child to die
- int childExitStatus;
- waitpid(pid, &childExitStatus, 0);
- } else {
- LL_WARNS() << "fork failure." << LL_ENDL;
- }
- }
-}
-#endif
-
// Open a URL with the user's default web browser.
// Must begin with protocol identifier.
void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async)
@@ -2426,35 +1975,14 @@ void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async)
LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL;
-#if LL_LINUX
-# if LL_X11
- if (mSDL_Display)
+ if (SDL_OpenURL(escaped_url.c_str()) != 0)
{
- maybe_lock_display();
- // Just in case - before forking.
- XSync(mSDL_Display, False);
- maybe_unlock_display();
+ LL_WARNS() << "spawn_web_browser failed with error: " << SDL_GetError() << LL_ENDL;
}
-# endif // LL_X11
-
- std::string cmd, arg;
- cmd = gDirUtilp->getAppRODataDir();
- cmd += gDirUtilp->getDirDelimiter();
- cmd += "etc";
- cmd += gDirUtilp->getDirDelimiter();
- cmd += "launch_url.sh";
- arg = escaped_url;
- exec_cmd(cmd, arg);
-#endif // LL_LINUX
LL_INFOS() << "spawn_web_browser returning." << LL_ENDL;
}
-void LLWindowSDL::openFile(const std::string& file_name)
-{
- spawnWebBrowser("file://"+file_name,true);
-}
-
void *LLWindowSDL::getPlatformWindow()
{
return NULL;
@@ -2465,15 +1993,10 @@ void LLWindowSDL::bringToFront()
// This is currently used when we are 'launched' to a specific
// map position externally.
LL_INFOS() << "bringToFront" << LL_ENDL;
-#if LL_X11
- if (mSDL_Display && !mFullscreen)
+ if (mWindow && !mFullscreen)
{
- maybe_lock_display();
- XRaiseWindow(mSDL_Display, mSDL_XWindowID);
- XSync(mSDL_Display, False);
- maybe_unlock_display();
+ SDL_RaiseWindow(mWindow);
}
-#endif // LL_X11
}
//static
@@ -2577,44 +2100,6 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
return rtns;
}
-
-void* LLWindowSDL::createSharedContext()
-{
- auto *pContext = SDL_GL_CreateContext(mWindow);
- if ( pContext)
- {
- SDL_GL_SetSwapInterval(0);
- SDL_GL_MakeCurrent(mWindow, mContext);
-
- LLCoordScreen size;
- if (getSize(&size))
- setSize(size);
-
- LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL;
-
- return (void*)pContext;
- }
-
- LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL;
-
- return nullptr;
-}
-
-void LLWindowSDL::makeContextCurrent(void* contextPtr)
-{
- LL_PROFILER_GPU_CONTEXT;
- SDL_GL_MakeCurrent( mWindow, contextPtr );
-}
-
-void LLWindowSDL::destroySharedContext(void* contextPtr)
-{
- SDL_GL_DeleteContext( contextPtr );
-}
-
-void LLWindowSDL::toggleVSync(bool enable_vsync)
-{
-}
-
void LLWindowSDL::setLanguageTextInput(const LLCoordGL& position)
{
LLCoordWindow win_pos;