diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-10-04 10:04:13 -0400 |
---|---|---|
committer | Nat Goodspeed <nat@lindenlab.com> | 2024-10-04 10:04:13 -0400 |
commit | 14293b7b0a63fe5be904cbdc853f3b185e13f3fc (patch) | |
tree | 6a755ca689fc408de11e46b891fedb52002b6b9f /indra/llwindow/llwindowsdl.cpp | |
parent | 71e89d6a493e51789008f74f87439611f11c13ab (diff) | |
parent | e093a98f86ad46374f5067adb616a2aead73eff5 (diff) |
Merge remote branch 'develop' into marchcat/xcode-16
Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r-- | indra/llwindow/llwindowsdl.cpp | 1177 |
1 files changed, 331 insertions, 846 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 89f0d152c6..eb8e2dbc3c 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -59,9 +59,6 @@ extern bool gDebugWindowProc; const S32 MAX_NUM_RESOLUTIONS = 200; -// static variable for ATI mouse cursor crash work-around: -static bool ATIbug = false; - // // LLWindowSDL // @@ -113,250 +110,8 @@ Display* LLWindowSDL::get_SDL_Display(void) } #endif // LL_X11 -#if LL_X11 - -// Clipboard handing via native X11, base on the implementation in Cool VL by Henri Beauchamp - -namespace -{ - std::array<Atom, 3> gSupportedAtoms; - - Atom XA_CLIPBOARD; - Atom XA_TARGETS; - Atom PVT_PASTE_BUFFER; - long const MAX_PASTE_BUFFER_SIZE = 16383; - - void filterSelectionRequest( XEvent aEvent ) - { - auto *display = LLWindowSDL::getSDLDisplay(); - auto &request = aEvent.xselectionrequest; - - XSelectionEvent reply { SelectionNotify, aEvent.xany.serial, aEvent.xany.send_event, display, - request.requestor, request.selection, request.target, - request.property,request.time }; - - if (request.target == XA_TARGETS) - { - XChangeProperty(display, request.requestor, request.property, - XA_ATOM, 32, PropModeReplace, - (unsigned char *) &gSupportedAtoms.front(), gSupportedAtoms.size()); - } - else if (std::find(gSupportedAtoms.begin(), gSupportedAtoms.end(), request.target) != - gSupportedAtoms.end()) - { - std::string utf8; - if (request.selection == XA_PRIMARY) - utf8 = wstring_to_utf8str(gWindowImplementation->getPrimaryText()); - else - utf8 = wstring_to_utf8str(gWindowImplementation->getSecondaryText()); - - XChangeProperty(display, request.requestor, request.property, - request.target, 8, PropModeReplace, - (unsigned char *) utf8.c_str(), utf8.length()); - } - else if (request.selection == XA_CLIPBOARD) - { - // Did not have what they wanted, so no property set - reply.property = None; - } - else - return; - - XSendEvent(request.display, request.requestor, False, NoEventMask, (XEvent *) &reply); - XSync(display, False); - } - - void filterSelectionClearRequest( XEvent aEvent ) - { - auto &request = aEvent.xselectionrequest; - if (request.selection == XA_PRIMARY) - gWindowImplementation->clearPrimaryText(); - else if (request.selection == XA_CLIPBOARD) - gWindowImplementation->clearSecondaryText(); - } - - int x11_clipboard_filter(void*, SDL_Event *evt) - { - Display *display = LLWindowSDL::getSDLDisplay(); - if (!display) - return 1; - - if (evt->type != SDL_SYSWMEVENT) - return 1; - - auto xevent = evt->syswm.msg->msg.x11.event; - - if (xevent.type == SelectionRequest) - filterSelectionRequest( xevent ); - else if (xevent.type == SelectionClear) - filterSelectionClearRequest( xevent ); - return 1; - } - - bool grab_property(Display* display, Window window, Atom selection, Atom target) - { - if( !display ) - return false; - - maybe_lock_display(); - - XDeleteProperty(display, window, PVT_PASTE_BUFFER); - XFlush(display); - - XConvertSelection(display, selection, target, PVT_PASTE_BUFFER, window, CurrentTime); - - // Unlock the connection so that the SDL event loop may function - maybe_unlock_display(); - - const auto start{ SDL_GetTicks() }; - const auto end{ start + 1000 }; - - XEvent xevent {}; - bool response = false; - - do - { - SDL_Event event {}; - - // Wait for an event - SDL_WaitEvent(&event); - - // If the event is a window manager event - if (event.type == SDL_SYSWMEVENT) - { - xevent = event.syswm.msg->msg.x11.event; - - if (xevent.type == SelectionNotify && xevent.xselection.requestor == window) - response = true; - } - } while (!response && SDL_GetTicks() < end ); - - return response && xevent.xselection.property != None; - } -} - -void LLWindowSDL::initialiseX11Clipboard() -{ - if (!mSDL_Display) - return; - - SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE); - SDL_SetEventFilter(x11_clipboard_filter, nullptr); - - maybe_lock_display(); - - XA_CLIPBOARD = XInternAtom(mSDL_Display, "CLIPBOARD", False); - - gSupportedAtoms[0] = XInternAtom(mSDL_Display, "UTF8_STRING", False); - gSupportedAtoms[1] = XInternAtom(mSDL_Display, "COMPOUND_TEXT", False); - gSupportedAtoms[2] = XA_STRING; - - // TARGETS atom - XA_TARGETS = XInternAtom(mSDL_Display, "TARGETS", False); - - // SL_PASTE_BUFFER atom - PVT_PASTE_BUFFER = XInternAtom(mSDL_Display, "FS_PASTE_BUFFER", False); - - maybe_unlock_display(); -} - -bool LLWindowSDL::getSelectionText( Atom aSelection, Atom aType, LLWString &text ) -{ - if( !mSDL_Display ) - return false; - - if( !grab_property(mSDL_Display, mSDL_XWindowID, aSelection,aType ) ) - return false; - - maybe_lock_display(); - - Atom type; - int format{}; - unsigned long len{},remaining {}; - unsigned char* data = nullptr; - int res = XGetWindowProperty(mSDL_Display, mSDL_XWindowID, - PVT_PASTE_BUFFER, 0, MAX_PASTE_BUFFER_SIZE, False, - AnyPropertyType, &type, &format, &len, - &remaining, &data); - if (data && len) - { - text = LLWString( - utf8str_to_wstring(reinterpret_cast< char const *>( data ) ) - ); - XFree(data); - } - - maybe_unlock_display(); - return res == Success; -} - -bool LLWindowSDL::getSelectionText(Atom selection, LLWString& text) -{ - if (!mSDL_Display) - return false; - - maybe_lock_display(); - - Window owner = XGetSelectionOwner(mSDL_Display, selection); - if (owner == None) - { - if (selection == XA_PRIMARY) - { - owner = DefaultRootWindow(mSDL_Display); - selection = XA_CUT_BUFFER0; - } - else - { - maybe_unlock_display(); - return false; - } - } - - maybe_unlock_display(); - - for( Atom atom : gSupportedAtoms ) - { - if(getSelectionText(selection, atom, text ) ) - return true; - } - - return false; -} - -bool LLWindowSDL::setSelectionText(Atom selection, const LLWString& text) -{ - maybe_lock_display(); - - if (selection == XA_PRIMARY) - { - std::string utf8 = wstring_to_utf8str(text); - XStoreBytes(mSDL_Display, utf8.c_str(), utf8.length() + 1); - mPrimaryClipboard = text; - } - else - mSecondaryClipboard = text; - - XSetSelectionOwner(mSDL_Display, selection, mSDL_XWindowID, CurrentTime); - - auto owner = XGetSelectionOwner(mSDL_Display, selection); - - maybe_unlock_display(); - - return owner == mSDL_XWindowID; -} - -Display* LLWindowSDL::getSDLDisplay() -{ - if (gWindowImplementation) - return gWindowImplementation->mSDL_Display; - return nullptr; -} - -#endif - - LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, - const std::string& title, S32 x, S32 y, S32 width, + const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, bool fullscreen, bool clearBg, bool enable_vsync, bool use_gl, @@ -390,7 +145,7 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, mOriginalAspectRatio = 1024.0 / 768.0; if (title.empty()) - mWindowTitle = "SDL Window"; // *FIX: (?) + mWindowTitle = "Second Life"; else mWindowTitle = title; @@ -409,10 +164,7 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, // Stash an object pointer for OSMessageBox() gWindowImplementation = this; -#if LL_X11 mFlashing = false; - initialiseX11Clipboard(); -#endif // LL_X11 mKeyVirtualKey = 0; mKeyModifiers = KMOD_NONE; @@ -434,145 +186,6 @@ static SDL_Surface *Load_BMP_Resource(const char *basename) return SDL_LoadBMP(path_buffer); } -#if LL_X11 -// This is an XFree86/XOrg-specific hack for detecting the amount of Video RAM -// on this machine. It works by searching /var/log/var/log/Xorg.?.log or -// /var/log/XFree86.?.log for a ': (VideoRAM ?|Memory): (%d+) kB' regex, where -// '?' is the X11 display number derived from $DISPLAY -static int x11_detect_VRAM_kb_fp(FILE *fp, const char *prefix_str) -{ - const int line_buf_size = 1000; - char line_buf[line_buf_size]; - while (fgets(line_buf, line_buf_size, fp)) - { - //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL; - - // Why the ad-hoc parser instead of using a regex? Our - // favourite regex implementation - libboost_regex - is - // quite a heavy and troublesome dependency for the client, so - // it seems a shame to introduce it for such a simple task. - // *FIXME: libboost_regex is a dependency now anyway, so we may - // as well use it instead of this hand-rolled nonsense. - const char *part1_template = prefix_str; - const char part2_template[] = " kB"; - char *part1 = strstr(line_buf, part1_template); - if (part1) // found start of matching line - { - part1 = &part1[strlen(part1_template)]; // -> after - char *part2 = strstr(part1, part2_template); - if (part2) // found end of matching line - { - // now everything between part1 and part2 is - // supposed to be numeric, describing the - // number of kB of Video RAM supported - int rtn = 0; - for (; part1 < part2; ++part1) - { - if (*part1 < '0' || *part1 > '9') - { - // unexpected char, abort parse - rtn = 0; - break; - } - rtn *= 10; - rtn += (*part1) - '0'; - } - if (rtn > 0) - { - // got the kB number. return it now. - return rtn; - } - } - } - } - return 0; // 'could not detect' -} - -static int x11_detect_VRAM_kb() -{ - std::string x_log_location("/var/log/"); - std::string fname; - int rtn = 0; // 'could not detect' - int display_num = 0; - FILE *fp; - char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc - // parse DISPLAY number so we can go grab the right log file - if (display_env[0] == ':' && - display_env[1] >= '0' && display_env[1] <= '9') - { - display_num = display_env[1] - '0'; - } - - // *TODO: we could be smarter and see which of Xorg/XFree86 has the - // freshest time-stamp. - - // Try Xorg log first - fname = x_log_location; - fname += "Xorg."; - fname += ('0' + display_num); - fname += ".log"; - fp = fopen(fname.c_str(), "r"); - if (fp) - { - LL_INFOS() << "Looking in " << fname - << " for VRAM info..." << LL_ENDL; - rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); - fclose(fp); - if (0 == rtn) - { - fp = fopen(fname.c_str(), "r"); - if (fp) - { - rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: "); - fclose(fp); - if (0 == rtn) - { - fp = fopen(fname.c_str(), "r"); - if (fp) - { - rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); - fclose(fp); - } - } - } - } - } - else - { - LL_INFOS() << "Could not open " << fname - << " - skipped." << LL_ENDL; - // Try old XFree86 log otherwise - fname = x_log_location; - fname += "XFree86."; - fname += ('0' + display_num); - fname += ".log"; - fp = fopen(fname.c_str(), "r"); - if (fp) - { - LL_INFOS() << "Looking in " << fname - << " for VRAM info..." << LL_ENDL; - rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); - fclose(fp); - if (0 == rtn) - { - fp = fopen(fname.c_str(), "r"); - if (fp) - { - rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); - fclose(fp); - } - } - } - else - { - LL_INFOS() << "Could not open " << fname - << " - skipped." << LL_ENDL; - } - } - return rtn; -} -#endif // LL_X11 - void LLWindowSDL::setTitle(const std::string title) { SDL_SetWindowTitle( mWindow, title.c_str() ); @@ -690,6 +303,10 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b width = 1024; if (height == 0) width = 768; + if (x == 0) + x = SDL_WINDOWPOS_UNDEFINED; + if (y == 0) + y = SDL_WINDOWPOS_UNDEFINED; mFullscreen = fullscreen; @@ -703,51 +320,54 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b mSDLFlags = sdlflags; + // Setup default backing colors GLint redBits{8}, greenBits{8}, blueBits{8}, alphaBits{8}; + GLint depthBits{24}, stencilBits{8}; - GLint depthBits{(bits <= 16) ? 16 : 24}, stencilBits{8}; - - if (getenv("LL_GL_NO_STENCIL")) - stencilBits = 0; - - SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, alphaBits); SDL_GL_SetAttribute(SDL_GL_RED_SIZE, redBits); SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, greenBits); SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, blueBits); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, depthBits ); - - // We need stencil support for a few (minor) things. - if (stencilBits) - SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits); - // *FIX: try to toggle vsync here? + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, alphaBits); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, depthBits); + SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - if (mFSAASamples > 0) + U32 context_flags = 0; + if (gDebugGL) { - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples); + context_flags |= SDL_GL_CONTEXT_DEBUG_FLAG; } - + SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, context_flags); SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); - mWindow = SDL_CreateWindow( mWindowTitle.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, mSDLFlags ); - if( mWindow ) + // Create the window + mWindow = SDL_CreateWindow(mWindowTitle.c_str(), x, y, width, height, mSDLFlags); + if (mWindow == nullptr) { - mContext = SDL_GL_CreateContext( mWindow ); + LL_WARNS() << "Window creation failure. SDL: " << SDL_GetError() << LL_ENDL; + setupFailure("Window creation error", "Error", OSMB_OK); + return false; + } - if( mContext == 0 ) - { - LL_WARNS() << "Cannot create GL context " << SDL_GetError() << LL_ENDL; - setupFailure("GL Context creation error creation error", "Error", OSMB_OK); - return false; - } - // SDL_GL_SetSwapInterval(1); - mSurface = SDL_GetWindowSurface( mWindow ); + // Create the context + mContext = SDL_GL_CreateContext(mWindow); + if(!mContext) + { + LL_WARNS() << "Cannot create GL context " << SDL_GetError() << LL_ENDL; + setupFailure("GL Context creation error", "Error", OSMB_OK); + return false; } + if (SDL_GL_MakeCurrent(mWindow, mContext) != 0) + { + LL_WARNS() << "Failed to make context current. SDL: " << SDL_GetError() << LL_ENDL; + setupFailure("GL Context failed to set current failure", "Error", OSMB_OK); + return false; + } - if( mFullscreen ) + mSurface = SDL_GetWindowSurface(mWindow); + if(mFullscreen) { if (mSurface) { @@ -788,40 +408,6 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b } } - // Set the application icon. - SDL_Surface *bmpsurface; - bmpsurface = Load_BMP_Resource("ll_icon.BMP"); - if (bmpsurface) - { - SDL_SetWindowIcon(mWindow, bmpsurface); - SDL_FreeSurface(bmpsurface); - bmpsurface = NULL; - } - - // Detect video memory size. -# if LL_X11 - gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024; - if (gGLManager.mVRAM != 0) - { - LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; - } else -# endif // LL_X11 - { - // fallback to letting SDL detect VRAM. - // note: I've not seen SDL's detection ever actually find - // VRAM != 0, but if SDL *does* detect it then that's a bonus. - gGLManager.mVRAM = 0; - if (gGLManager.mVRAM != 0) - { - LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; - } - } - // If VRAM is not detected, that is handled later - - // *TODO: Now would be an appropriate time to check for some - // explicitly unsupported cards. - //const char* RENDERER = (const char*) glGetString(GL_RENDERER); - SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &redBits); SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &greenBits); SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blueBits); @@ -855,6 +441,20 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b return false; } + LL_PROFILER_GPU_CONTEXT; + + // Enable vertical sync + toggleVSync(enable_vsync); + + // Set the application icon. + SDL_Surface* bmpsurface = Load_BMP_Resource("ll_icon.BMP"); + if (bmpsurface) + { + SDL_SetWindowIcon(mWindow, bmpsurface); + SDL_FreeSurface(bmpsurface); + bmpsurface = NULL; + } + #if LL_X11 /* Grab the window manager specific information */ SDL_SysWMinfo info; @@ -880,7 +480,6 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b } #endif // LL_X11 - SDL_StartTextInput(); //make sure multisampling is disabled by default glDisable(GL_MULTISAMPLE_ARB); @@ -889,6 +488,43 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b return true; } +void* LLWindowSDL::createSharedContext() +{ + SDL_GLContext pContext = SDL_GL_CreateContext(mWindow); + if (pContext) + { + LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL; + return (void*)pContext; + } + + LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL; + return nullptr; +} + +void LLWindowSDL::makeContextCurrent(void* contextPtr) +{ + SDL_GL_MakeCurrent(mWindow, contextPtr); + LL_PROFILER_GPU_CONTEXT; +} + +void LLWindowSDL::destroySharedContext(void* contextPtr) +{ + SDL_GL_DeleteContext(contextPtr); +} + +void LLWindowSDL::toggleVSync(bool enable_vsync) +{ + if (!enable_vsync) + { + LL_INFOS("Window") << "Disabling vertical sync" << LL_ENDL; + SDL_GL_SetSwapInterval(0); + } + else + { + LL_INFOS("Window") << "Enabling vertical sync" << LL_ENDL; + SDL_GL_SetSwapInterval(1); + } +} // changing fullscreen resolution, or switching between windowed and fullscreen mode. bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp) @@ -901,7 +537,7 @@ bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool if(needsRebuild) { destroyContext(); - result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, enable_vsync); + result = createContext(0, 0, size.mX, size.mY, 32, fullscreen, enable_vsync); if (result) { gGLManager.initGL(); @@ -921,7 +557,13 @@ void LLWindowSDL::destroyContext() { LL_INFOS() << "destroyContext begins" << LL_ENDL; + // Stop unicode input SDL_StopTextInput(); + + // Clean up remaining GL state before blowing away window + LL_INFOS() << "shutdownGL begins" << LL_ENDL; + gGLManager.shutdownGL(); + #if LL_X11 mSDL_Display = NULL; mSDL_XWindowID = None; @@ -929,18 +571,38 @@ void LLWindowSDL::destroyContext() Unlock_Display = NULL; #endif // LL_X11 - // Clean up remaining GL state before blowing away window - LL_INFOS() << "shutdownGL begins" << LL_ENDL; - gGLManager.shutdownGL(); + LL_INFOS() << "Destroying SDL cursors" << LL_ENDL; + quitCursors(); + + if (mContext) + { + LL_INFOS() << "Destroying SDL GL Context" << LL_ENDL; + SDL_GL_DeleteContext(mContext); + mContext = nullptr; + } + else + { + LL_INFOS() << "SDL GL Context already destroyed" << LL_ENDL; + } + + if (mWindow) + { + LL_INFOS() << "Destroying SDL Window" << LL_ENDL; + SDL_DestroyWindow(mWindow); + mWindow = nullptr; + } + else + { + LL_INFOS() << "SDL Window already destroyed" << LL_ENDL; + } + LL_INFOS() << "destroyContext end" << LL_ENDL; + LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL; SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky... - - mWindow = NULL; } LLWindowSDL::~LLWindowSDL() { - quitCursors(); destroyContext(); if(mSupportedResolutions != NULL) @@ -954,27 +616,38 @@ LLWindowSDL::~LLWindowSDL() void LLWindowSDL::show() { - // *FIX: What to do with SDL? + if (mWindow) + { + SDL_ShowWindow(mWindow); + } } void LLWindowSDL::hide() { - // *FIX: What to do with SDL? + if (mWindow) + { + SDL_HideWindow(mWindow); + } } //virtual void LLWindowSDL::minimize() { - // *FIX: What to do with SDL? + if (mWindow) + { + SDL_MinimizeWindow(mWindow); + } } //virtual void LLWindowSDL::restore() { - // *FIX: What to do with SDL? + if (mWindow) + { + SDL_RestoreWindow(mWindow); + } } - // close() destroys all OS-specific code associated with a window. // Usually called from LLWindowManager::destroyWindow() void LLWindowSDL::close() @@ -1000,43 +673,53 @@ bool LLWindowSDL::isValid() bool LLWindowSDL::getVisible() { bool result = false; - - // *FIX: This isn't really right... - // Then what is? if (mWindow) { - result = true; + Uint32 flags = SDL_GetWindowFlags(mWindow); + if (flags & SDL_WINDOW_SHOWN) + { + result = true; + } } - - return(result); + return result; } bool LLWindowSDL::getMinimized() { bool result = false; - - if (mWindow && (1 == mIsMinimized)) + if (mWindow) { - result = true; + Uint32 flags = SDL_GetWindowFlags(mWindow); + if (flags & SDL_WINDOW_MINIMIZED) + { + result = true; + } } - return(result); + return result; } bool LLWindowSDL::getMaximized() { bool result = false; - if (mWindow) { - // TODO + Uint32 flags = SDL_GetWindowFlags(mWindow); + if (flags & SDL_WINDOW_MAXIMIZED) + { + result = true; + } } - return(result); + return result; } bool LLWindowSDL::maximize() { - // TODO + if (mWindow) + { + SDL_MaximizeWindow(mWindow); + return true; + } return false; } @@ -1047,10 +730,12 @@ bool LLWindowSDL::getFullscreen() bool LLWindowSDL::getPosition(LLCoordScreen *position) { - // *FIX: can anything be done with this? - position->mX = 0; - position->mY = 0; - return true; + if (mWindow) + { + SDL_GetWindowPosition(mWindow, &position->mX, &position->mY); + return true; + } + return false; } bool LLWindowSDL::getSize(LLCoordScreen *size) @@ -1079,13 +764,13 @@ bool LLWindowSDL::getSize(LLCoordWindow *size) bool LLWindowSDL::setPosition(const LLCoordScreen position) { - if(mWindow) + if (mWindow) { - // *FIX: (?) - //MacMoveWindow(mWindow, position.mX, position.mY, false); + SDL_SetWindowPosition(mWindow, position.mX, position.mY); + return true; } - return true; + return false; } template< typename T > bool setSizeImpl( const T& newSize, SDL_Window *pWin ) @@ -1126,8 +811,9 @@ void LLWindowSDL::swapBuffers() { if (mWindow) { - SDL_GL_SwapWindow( mWindow ); + SDL_GL_SwapWindow(mWindow); } + LL_PROFILER_GPU_COLLECT; } U32 LLWindowSDL::getFSAASamples() @@ -1142,22 +828,33 @@ void LLWindowSDL::setFSAASamples(const U32 samples) F32 LLWindowSDL::getGamma() { - return 1/mGamma; + return 1.f / mGamma; } bool LLWindowSDL::restoreGamma() { - //CGDisplayRestoreColorSyncSettings(); - // SDL_SetGamma(1.0f, 1.0f, 1.0f); + if (mWindow) + { + Uint16 ramp[256]; + SDL_CalculateGammaRamp(1.f, ramp); + SDL_SetWindowGammaRamp(mWindow, ramp, ramp, ramp); + } return true; } bool LLWindowSDL::setGamma(const F32 gamma) { - mGamma = gamma; - if (mGamma == 0) mGamma = 0.1f; - mGamma = 1/mGamma; - // SDL_SetGamma(mGamma, mGamma, mGamma); + if (mWindow) + { + Uint16 ramp[256]; + + mGamma = gamma; + if (mGamma == 0) mGamma = 0.1f; + mGamma = 1.f / mGamma; + + SDL_CalculateGammaRamp(mGamma, ramp); + SDL_SetWindowGammaRamp(mWindow, ramp, ramp, ramp); + } return true; } @@ -1166,10 +863,8 @@ bool LLWindowSDL::isCursorHidden() return mCursorHidden; } - - // Constrains the mouse to the window. -void LLWindowSDL::setMouseClipping( bool b ) +void LLWindowSDL::setMouseClipping(bool b) { //SDL_WM_GrabInput(b ? SDL_GRAB_ON : SDL_GRAB_OFF); } @@ -1179,18 +874,10 @@ void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immedia { LLWindow::setMinSize(min_width, min_height, enforce_immediately); -#if LL_X11 - // Set the minimum size limits for X11 window - // so the window manager doesn't allow resizing below those limits. - XSizeHints* hints = XAllocSizeHints(); - hints->flags |= PMinSize; - hints->min_width = mMinWindowWidth; - hints->min_height = mMinWindowHeight; - - XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints); - - XFree(hints); -#endif + if (mWindow && min_width > 0 && min_height > 0) + { + SDL_SetWindowMinimumSize(mWindow, mMinWindowWidth, mMinWindowHeight); + } } bool LLWindowSDL::setCursorPosition(const LLCoordWindow position) @@ -1218,7 +905,6 @@ bool LLWindowSDL::getCursorPosition(LLCoordWindow *position) //Point cursor_point; LLCoordScreen screen_pos; - //GetMouse(&cursor_point); int x, y; SDL_GetMouseState(&x, &y); @@ -1333,85 +1019,70 @@ void LLWindowSDL::afterDialog() } } - -#if LL_X11 -// set/reset the XWMHints flag for 'urgency' that usually makes the icon flash -void LLWindowSDL::x11_set_urgent(bool urgent) -{ - if (mSDL_Display && !mFullscreen) - { - XWMHints *wm_hints; - - LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL; - - maybe_lock_display(); - wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID); - if (!wm_hints) - wm_hints = XAllocWMHints(); - - if (urgent) - wm_hints->flags |= XUrgencyHint; - else - wm_hints->flags &= ~XUrgencyHint; - - XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints); - XFree(wm_hints); - XSync(mSDL_Display, False); - maybe_unlock_display(); - } -} -#endif // LL_X11 - void LLWindowSDL::flashIcon(F32 seconds) { - if (getMinimized()) - { -#if !LL_X11 - LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; -#else - LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; + LL_INFOS() << "LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; - F32 remaining_time = mFlashTimer.getRemainingTimeF32(); - if (remaining_time < seconds) - remaining_time = seconds; - mFlashTimer.reset(); - mFlashTimer.setTimerExpirySec(remaining_time); + F32 remaining_time = mFlashTimer.getRemainingTimeF32(); + if (remaining_time < seconds) + remaining_time = seconds; + mFlashTimer.reset(); + mFlashTimer.setTimerExpirySec(remaining_time); - x11_set_urgent(true); - mFlashing = true; -#endif // LL_X11 - } + SDL_FlashWindow(mWindow, SDL_FLASH_UNTIL_FOCUSED); + mFlashing = true; } bool LLWindowSDL::isClipboardTextAvailable() { - return mSDL_Display && XGetSelectionOwner(mSDL_Display, XA_CLIPBOARD) != None; + return SDL_HasClipboardText() == SDL_TRUE; } bool LLWindowSDL::pasteTextFromClipboard(LLWString &dst) { - return getSelectionText(XA_CLIPBOARD, dst); + if (isClipboardTextAvailable()) + { + char* data = SDL_GetClipboardText(); + if (data) + { + dst = LLWString(utf8str_to_wstring(data)); + SDL_free(data); + return true; + } + } + return false; } -bool LLWindowSDL::copyTextToClipboard(const LLWString &s) +bool LLWindowSDL::copyTextToClipboard(const LLWString& text) { - return setSelectionText(XA_CLIPBOARD, s); + const std::string utf8 = wstring_to_utf8str(text); + return SDL_SetClipboardText(utf8.c_str()) == 0; // success == 0 } bool LLWindowSDL::isPrimaryTextAvailable() { - LLWString text; - return getSelectionText(XA_PRIMARY, text) && !text.empty(); + return SDL_HasPrimarySelectionText() == SDL_TRUE; } bool LLWindowSDL::pasteTextFromPrimary(LLWString &dst) { - return getSelectionText(XA_PRIMARY, dst); + if (isPrimaryTextAvailable()) + { + char* data = SDL_GetPrimarySelectionText(); + if (data) + { + dst = LLWString(utf8str_to_wstring(data)); + SDL_free(data); + return true; + } + } + return false; } -bool LLWindowSDL::copyTextToPrimary(const LLWString &s) +bool LLWindowSDL::copyTextToPrimary(const LLWString& text) { - return setSelectionText(XA_PRIMARY, s); + const std::string utf8 = wstring_to_utf8str(text); + return SDL_SetPrimarySelectionText(utf8.c_str()) == 0; // success == 0 } LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_resolutions) @@ -1512,9 +1183,6 @@ bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); } - - - void LLWindowSDL::setupFailure(const std::string& text, const std::string& caption, U32 type) { destroyContext(); @@ -1549,47 +1217,24 @@ bool LLWindowSDL::SDLReallyCaptureInput(bool capture) bool newGrab = wantGrab; -#if LL_X11 if (!mFullscreen) /* only bother if we're windowed anyway */ { - if (mSDL_Display) + int result; + if (wantGrab == true) { - /* we dirtily mix raw X11 with SDL so that our pointer - isn't (as often) constrained to the limits of the - window while grabbed, which feels nicer and - hopefully eliminates some reported 'sticky pointer' - problems. We use raw X11 instead of - SDL_WM_GrabInput() because the latter constrains - the pointer to the window and also steals all - *keyboard* input from the window manager, which was - frustrating users. */ - int result; - if (wantGrab == true) - { - maybe_lock_display(); - result = XGrabPointer(mSDL_Display, mSDL_XWindowID, - True, 0, GrabModeAsync, - GrabModeAsync, - None, None, CurrentTime); - maybe_unlock_display(); - if (GrabSuccess == result) - newGrab = true; - else - newGrab = false; - } + result = SDL_CaptureMouse(SDL_TRUE); + if (0 == result) + newGrab = true; else - { newGrab = false; - - maybe_lock_display(); - XUngrabPointer(mSDL_Display, CurrentTime); - // Make sure the ungrab happens RIGHT NOW. - XSync(mSDL_Display, False); - maybe_unlock_display(); - } + } + else + { + newGrab = false; + result = SDL_CaptureMouse(SDL_FALSE); } } -#endif // LL_X11 + // return boolean success for whether we ended up in the desired state return capture == newGrab; } @@ -1719,7 +1364,7 @@ void check_vm_bloat() last_rss_size = this_rss_size; last_vm_size = this_vm_size; - finally: +finally: if (NULL != ptr) { free(ptr); @@ -1755,11 +1400,6 @@ void LLWindowSDL::processMiscNativeEvents() void LLWindowSDL::gatherInput() { - const Uint32 CLICK_THRESHOLD = 300; // milliseconds - static int leftClick = 0; - static int rightClick = 0; - static Uint32 lastLeftDown = 0; - static Uint32 lastRightDown = 0; SDL_Event event; // Handle all outstanding SDL events @@ -1768,13 +1408,21 @@ void LLWindowSDL::gatherInput() switch (event.type) { case SDL_MOUSEWHEEL: + { if( event.wheel.y != 0 ) + { mCallbacks->handleScrollWheel(this, -event.wheel.y); + } + if (event.wheel.x != 0) + { + mCallbacks->handleScrollHWheel(this, -event.wheel.x); + } break; + } case SDL_MOUSEMOTION: { - LLCoordWindow winCoord(event.button.x, event.button.y); + LLCoordWindow winCoord(event.motion.x, event.motion.y); LLCoordGL openGlCoord; convertCoords(winCoord, &openGlCoord); MASK mask = gKeyboard->currentMask(true); @@ -1847,64 +1495,30 @@ void LLWindowSDL::gatherInput() case SDL_MOUSEBUTTONDOWN: { - bool isDoubleClick = false; LLCoordWindow winCoord(event.button.x, event.button.y); LLCoordGL openGlCoord; convertCoords(winCoord, &openGlCoord); MASK mask = gKeyboard->currentMask(true); - if (event.button.button == SDL_BUTTON_LEFT) // SDL doesn't manage double clicking... - { - Uint32 now = SDL_GetTicks(); - if ((now - lastLeftDown) > CLICK_THRESHOLD) - leftClick = 1; - else - { - if (++leftClick >= 2) - { - leftClick = 0; - isDoubleClick = true; - } - } - lastLeftDown = now; - } - else if (event.button.button == SDL_BUTTON_RIGHT) - { - Uint32 now = SDL_GetTicks(); - if ((now - lastRightDown) > CLICK_THRESHOLD) - rightClick = 1; - else - { - if (++rightClick >= 2) - { - rightClick = 0; - isDoubleClick = true; - } - } - lastRightDown = now; - } - if (event.button.button == SDL_BUTTON_LEFT) // left { - if (isDoubleClick) + if (event.button.clicks >= 2) mCallbacks->handleDoubleClick(this, openGlCoord, mask); else mCallbacks->handleMouseDown(this, openGlCoord, mask); } - else if (event.button.button == SDL_BUTTON_RIGHT) // right { mCallbacks->handleRightMouseDown(this, openGlCoord, mask); } - else if (event.button.button == SDL_BUTTON_MIDDLE) // middle { mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask); } - else if (event.button.button == 4) // mousewheel up...thanks to X11 for making SDL consider these "buttons". - mCallbacks->handleScrollWheel(this, -1); - else if (event.button.button == 5) // mousewheel down...thanks to X11 for making SDL consider these "buttons". - mCallbacks->handleScrollWheel(this, 1); + else + { + mCallbacks->handleOtherMouseDown(this, openGlCoord, mask, event.button.button); + } break; } @@ -1917,64 +1531,65 @@ void LLWindowSDL::gatherInput() MASK mask = gKeyboard->currentMask(true); if (event.button.button == SDL_BUTTON_LEFT) // left + { mCallbacks->handleMouseUp(this, openGlCoord, mask); + } else if (event.button.button == SDL_BUTTON_RIGHT) // right + { mCallbacks->handleRightMouseUp(this, openGlCoord, mask); + } else if (event.button.button == SDL_BUTTON_MIDDLE) // middle + { mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask); - // don't handle mousewheel here... + } + else + { + mCallbacks->handleOtherMouseUp(this, openGlCoord, mask, event.button.button); + } break; } - case SDL_WINDOWEVENT: // *FIX: handle this? + case SDL_WINDOWEVENT: { - if( event.window.event == SDL_WINDOWEVENT_RESIZED - /* || event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED*/ ) // <FS:ND> SDL_WINDOWEVENT_SIZE_CHANGED is followed by SDL_WINDOWEVENT_RESIZED, so handling one shall be enough - { - LL_INFOS() << "Handling a resize event: " << event.window.data1 << "x" << event.window.data2 << LL_ENDL; - - S32 width = llmax(event.window.data1, (S32)mMinWindowWidth); - S32 height = llmax(event.window.data2, (S32)mMinWindowHeight); - mSurface = SDL_GetWindowSurface( mWindow ); - - // *FIX: I'm not sure this is necessary! - // <FS:ND> I think is is not - // SDL_SetWindowSize(mWindow, width, height); - // - - mCallbacks->handleResize(this, width, height); - } - else if( event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED ) // <FS:ND> What about SDL_WINDOWEVENT_ENTER (mouse focus) - { - // We have to do our own state massaging because SDL - // can send us two unfocus events in a row for example, - // which confuses the focus code [SL-24071]. - mHaveInputFocus = true; - - mCallbacks->handleFocus(this); - } - else if( event.window.event == SDL_WINDOWEVENT_FOCUS_LOST ) // <FS:ND> What about SDL_WINDOWEVENT_LEAVE (mouse focus) + switch(event.window.event) { - // We have to do our own state massaging because SDL - // can send us two unfocus events in a row for example, - // which confuses the focus code [SL-24071]. - mHaveInputFocus = false; + //case SDL_WINDOWEVENT_SIZE_CHANGED: <FS:ND> SDL_WINDOWEVENT_SIZE_CHANGED is followed by SDL_WINDOWEVENT_RESIZED, so handling one shall be enough + case SDL_WINDOWEVENT_RESIZED: + { + LL_INFOS() << "Handling a resize event: " << event.window.data1 << "x" << event.window.data2 << LL_ENDL; + S32 width = llmax(event.window.data1, (S32)mMinWindowWidth); + S32 height = llmax(event.window.data2, (S32)mMinWindowHeight); - mCallbacks->handleFocusLost(this); - } - else if( event.window.event == SDL_WINDOWEVENT_MINIMIZED || - event.window.event == SDL_WINDOWEVENT_MAXIMIZED || - event.window.event == SDL_WINDOWEVENT_RESTORED || - event.window.event == SDL_WINDOWEVENT_EXPOSED || - event.window.event == SDL_WINDOWEVENT_SHOWN ) - { - mIsMinimized = (event.window.event == SDL_WINDOWEVENT_MINIMIZED); + mSurface = SDL_GetWindowSurface(mWindow); + mCallbacks->handleResize(this, width, height); + break; + } + case SDL_WINDOWEVENT_LEAVE: + mCallbacks->handleMouseLeave(this); + break; + case SDL_WINDOWEVENT_FOCUS_GAINED: + mCallbacks->handleFocus(this); + break; + case SDL_WINDOWEVENT_FOCUS_LOST: + mCallbacks->handleFocusLost(this); + break; + case SDL_WINDOWEVENT_EXPOSED: + case SDL_WINDOWEVENT_SHOWN: + case SDL_WINDOWEVENT_HIDDEN: + case SDL_WINDOWEVENT_MINIMIZED: + case SDL_WINDOWEVENT_MAXIMIZED: + case SDL_WINDOWEVENT_RESTORED: + { + Uint32 flags = SDL_GetWindowFlags(mWindow); + bool minimized = (flags & SDL_WINDOW_MINIMIZED); + bool hidden = (flags & SDL_WINDOW_HIDDEN); - mCallbacks->handleActivate(this, !mIsMinimized); - LL_INFOS() << "SDL deiconification state switched to " << mIsMinimized << LL_ENDL; + mCallbacks->handleActivate(this, !minimized || !hidden); + LL_INFOS() << "SDL deiconification state switched to " << minimized << LL_ENDL; + break; + } } - break; } case SDL_QUIT: @@ -1993,20 +1608,18 @@ void LLWindowSDL::gatherInput() updateCursor(); -#if LL_X11 // This is a good time to stop flashing the icon if our mFlashTimer has // expired. if (mFlashing && mFlashTimer.hasExpired()) { - x11_set_urgent(false); + SDL_FlashWindow(mWindow, SDL_FLASH_CANCEL); mFlashing = false; } -#endif // LL_X11 } static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty) { - SDL_Cursor *sdlcursor = NULL; + SDL_Cursor *sdlcursor = nullptr; SDL_Surface *bmpsurface; // Load cursor pixel data from BMP file @@ -2080,12 +1693,6 @@ static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty void LLWindowSDL::updateCursor() { - if (ATIbug) { - // cursor-updating is very flaky when this bug is - // present; do nothing. - return; - } - if (mCurrentCursor != mNextCursor) { if (mNextCursor < UI_CURSOR_COUNT) @@ -2097,10 +1704,13 @@ void LLWindowSDL::updateCursor() sdlcursor = mSDLCursors[UI_CURSOR_ARROW]; if (sdlcursor) SDL_SetCursor(sdlcursor); - } else { + + mCurrentCursor = mNextCursor; + } + else + { LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL; } - mCurrentCursor = mNextCursor; } } @@ -2110,24 +1720,24 @@ void LLWindowSDL::initCursors() // Blank the cursor pointer array for those we may miss. for (i=0; i<UI_CURSOR_COUNT; ++i) { - mSDLCursors[i] = NULL; + mSDLCursors[i] = nullptr; } // Pre-make an SDL cursor for each of the known cursor types. // We hardcode the hotspots - to avoid that we'd have to write // a .cur file loader. // NOTE: SDL doesn't load RLE-compressed BMP files. - mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0); - mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15); - mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10); - mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16); - mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14); - mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17); - mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17); - mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14); - mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16); - mSDLCursors[UI_CURSOR_SIZEALL] = makeSDLCursorFromBMP("sizeall.BMP", 17, 17); - mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8); - mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15); + mSDLCursors[UI_CURSOR_ARROW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW); + mSDLCursors[UI_CURSOR_WAIT] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT); + mSDLCursors[UI_CURSOR_HAND] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND); + mSDLCursors[UI_CURSOR_IBEAM] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_IBEAM); + mSDLCursors[UI_CURSOR_CROSS] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_CROSSHAIR); + mSDLCursors[UI_CURSOR_SIZENWSE] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENWSE); + mSDLCursors[UI_CURSOR_SIZENESW] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENESW); + mSDLCursors[UI_CURSOR_SIZEWE] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEWE); + mSDLCursors[UI_CURSOR_SIZENS] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZENS); + mSDLCursors[UI_CURSOR_SIZEALL] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_SIZEALL); + mSDLCursors[UI_CURSOR_NO] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO); + mSDLCursors[UI_CURSOR_WORKING] = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAITARROW); mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13); mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6); mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5); @@ -2160,11 +1770,6 @@ void LLWindowSDL::initCursors() mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16); mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16); mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8); - - if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) { - LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL; - ATIbug = true; - } } void LLWindowSDL::quitCursors() @@ -2214,7 +1819,7 @@ void LLWindowSDL::hideCursor() // LL_INFOS() << "hideCursor: hiding" << LL_ENDL; mCursorHidden = true; mHideCursorPermanent = true; - SDL_ShowCursor(0); + SDL_ShowCursor(SDL_DISABLE); } else { @@ -2229,7 +1834,7 @@ void LLWindowSDL::showCursor() // LL_INFOS() << "showCursor: showing" << LL_ENDL; mCursorHidden = false; mHideCursorPermanent = false; - SDL_ShowCursor(1); + SDL_ShowCursor(SDL_ENABLE); } else { @@ -2347,62 +1952,6 @@ LLSD LLWindowSDL::getNativeKeyData() return result; } -#if LL_LINUX || LL_SOLARIS -// extracted from spawnWebBrowser for clarity and to eliminate -// compiler confusion regarding close(int fd) vs. LLWindow::close() -void exec_cmd(const std::string& cmd, const std::string& arg) -{ - char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL}; - fflush(NULL); - pid_t pid = fork(); - if (pid == 0) - { // child - // disconnect from stdin/stdout/stderr, or child will - // keep our output pipe undesirably alive if it outlives us. - // close(0); - // close(1); - // close(2); - // <FS:TS> Reopen stdin, stdout, and stderr to /dev/null. - // It's good practice to always have those file - // descriptors open to something, lest the exec'd - // program actually try to use them. - FILE *result; - result = freopen("/dev/null","r",stdin); - if (result == NULL) - { - LL_WARNS() << "Error reopening stdin for web browser: " - << strerror(errno) << LL_ENDL; - } - result = freopen("/dev/null","w",stdout); - if (result == NULL) - { - LL_WARNS() << "Error reopening stdout for web browser: " - << strerror(errno) << LL_ENDL; - } - result = freopen("/dev/null","w",stderr); - if (result == NULL) - { - LL_WARNS() << "Error reopening stderr for web browser: " - << strerror(errno) << LL_ENDL; - } - // end ourself by running the command - execv(cmd.c_str(), argv); /* Flawfinder: ignore */ - // if execv returns at all, there was a problem. - LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL; - _exit(1); // _exit because we don't want atexit() clean-up! - } else { - if (pid > 0) - { - // parent - wait for child to die - int childExitStatus; - waitpid(pid, &childExitStatus, 0); - } else { - LL_WARNS() << "fork failure." << LL_ENDL; - } - } -} -#endif - // Open a URL with the user's default web browser. // Must begin with protocol identifier. void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async) @@ -2426,35 +1975,14 @@ void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async) LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL; -#if LL_LINUX -# if LL_X11 - if (mSDL_Display) + if (SDL_OpenURL(escaped_url.c_str()) != 0) { - maybe_lock_display(); - // Just in case - before forking. - XSync(mSDL_Display, False); - maybe_unlock_display(); + LL_WARNS() << "spawn_web_browser failed with error: " << SDL_GetError() << LL_ENDL; } -# endif // LL_X11 - - std::string cmd, arg; - cmd = gDirUtilp->getAppRODataDir(); - cmd += gDirUtilp->getDirDelimiter(); - cmd += "etc"; - cmd += gDirUtilp->getDirDelimiter(); - cmd += "launch_url.sh"; - arg = escaped_url; - exec_cmd(cmd, arg); -#endif // LL_LINUX LL_INFOS() << "spawn_web_browser returning." << LL_ENDL; } -void LLWindowSDL::openFile(const std::string& file_name) -{ - spawnWebBrowser("file://"+file_name,true); -} - void *LLWindowSDL::getPlatformWindow() { return NULL; @@ -2465,15 +1993,10 @@ void LLWindowSDL::bringToFront() // This is currently used when we are 'launched' to a specific // map position externally. LL_INFOS() << "bringToFront" << LL_ENDL; -#if LL_X11 - if (mSDL_Display && !mFullscreen) + if (mWindow && !mFullscreen) { - maybe_lock_display(); - XRaiseWindow(mSDL_Display, mSDL_XWindowID); - XSync(mSDL_Display, False); - maybe_unlock_display(); + SDL_RaiseWindow(mWindow); } -#endif // LL_X11 } //static @@ -2577,44 +2100,6 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList() return rtns; } - -void* LLWindowSDL::createSharedContext() -{ - auto *pContext = SDL_GL_CreateContext(mWindow); - if ( pContext) - { - SDL_GL_SetSwapInterval(0); - SDL_GL_MakeCurrent(mWindow, mContext); - - LLCoordScreen size; - if (getSize(&size)) - setSize(size); - - LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL; - - return (void*)pContext; - } - - LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL; - - return nullptr; -} - -void LLWindowSDL::makeContextCurrent(void* contextPtr) -{ - LL_PROFILER_GPU_CONTEXT; - SDL_GL_MakeCurrent( mWindow, contextPtr ); -} - -void LLWindowSDL::destroySharedContext(void* contextPtr) -{ - SDL_GL_DeleteContext( contextPtr ); -} - -void LLWindowSDL::toggleVSync(bool enable_vsync) -{ -} - void LLWindowSDL::setLanguageTextInput(const LLCoordGL& position) { LLCoordWindow win_pos; |