diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llwindow/llwindowsdl.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r-- | indra/llwindow/llwindowsdl.cpp | 5394 |
1 files changed, 2697 insertions, 2697 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 0eedca354d..7433ad6bd2 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1,2697 +1,2697 @@ -/**
- * @file llwindowsdl.cpp
- * @brief SDL implementation of LLWindow class
- * @author This module has many fathers, and it shows.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#if LL_SDL
-
-#include "linden_common.h"
-
-#include "llwindowsdl.h"
-
-#include "llwindowcallbacks.h"
-#include "llkeyboardsdl.h"
-
-#include "llerror.h"
-#include "llgl.h"
-#include "llstring.h"
-#include "lldir.h"
-#include "llfindlocale.h"
-
-#if LL_GTK
-extern "C" {
-# include "gtk/gtk.h"
-}
-#include <locale.h>
-#endif // LL_GTK
-
-extern "C" {
-# include "fontconfig/fontconfig.h"
-}
-
-#if LL_LINUX
-// not necessarily available on random SDL platforms, so #if LL_LINUX
-// for execv(), waitpid(), fork()
-# include <unistd.h>
-# include <sys/types.h>
-# include <sys/wait.h>
-#endif // LL_LINUX
-
-extern bool gDebugWindowProc;
-
-const S32 MAX_NUM_RESOLUTIONS = 200;
-
-// static variable for ATI mouse cursor crash work-around:
-static bool ATIbug = false;
-
-//
-// LLWindowSDL
-//
-
-#if LL_X11
-# include <X11/Xutil.h>
-#endif //LL_X11
-
-// TOFU HACK -- (*exactly* the same hack as LLWindowMacOSX for a similar
-// set of reasons): Stash a pointer to the LLWindowSDL object here and
-// maintain in the constructor and destructor. This assumes that there will
-// be only one object of this class at any time. Currently this is true.
-static LLWindowSDL *gWindowImplementation = NULL;
-
-
-void maybe_lock_display(void)
-{
- if (gWindowImplementation && gWindowImplementation->Lock_Display) {
- gWindowImplementation->Lock_Display();
- }
-}
-
-
-void maybe_unlock_display(void)
-{
- if (gWindowImplementation && gWindowImplementation->Unlock_Display) {
- gWindowImplementation->Unlock_Display();
- }
-}
-
-
-#if LL_GTK
-// Lazily initialize and check the runtime GTK version for goodness.
-// static
-bool LLWindowSDL::ll_try_gtk_init(void)
-{
- static bool done_gtk_diag = false;
- static bool gtk_is_good = false;
- static bool done_setlocale = false;
- static bool tried_gtk_init = false;
-
- if (!done_setlocale)
- {
- LL_INFOS() << "Starting GTK Initialization." << LL_ENDL;
- maybe_lock_display();
- gtk_disable_setlocale();
- maybe_unlock_display();
- done_setlocale = true;
- }
-
- if (!tried_gtk_init)
- {
- tried_gtk_init = true;
- if (!g_thread_supported ()) g_thread_init (NULL);
- maybe_lock_display();
- gtk_is_good = gtk_init_check(NULL, NULL);
- maybe_unlock_display();
- if (!gtk_is_good)
- LL_WARNS() << "GTK Initialization failed." << LL_ENDL;
- }
-
- if (gtk_is_good && !done_gtk_diag)
- {
- LL_INFOS() << "GTK Initialized." << LL_ENDL;
- LL_INFOS() << "- Compiled against GTK version "
- << GTK_MAJOR_VERSION << "."
- << GTK_MINOR_VERSION << "."
- << GTK_MICRO_VERSION << LL_ENDL;
- LL_INFOS() << "- Running against GTK version "
- << gtk_major_version << "."
- << gtk_minor_version << "."
- << gtk_micro_version << LL_ENDL;
- maybe_lock_display();
- const gchar* gtk_warning = gtk_check_version(
- GTK_MAJOR_VERSION,
- GTK_MINOR_VERSION,
- GTK_MICRO_VERSION);
- maybe_unlock_display();
- if (gtk_warning)
- {
- LL_WARNS() << "- GTK COMPATIBILITY WARNING: " <<
- gtk_warning << LL_ENDL;
- gtk_is_good = false;
- } else {
- LL_INFOS() << "- GTK version is good." << LL_ENDL;
- }
-
- done_gtk_diag = true;
- }
-
- return gtk_is_good;
-}
-#endif // LL_GTK
-
-
-#if LL_X11
-// static
-Window LLWindowSDL::get_SDL_XWindowID(void)
-{
- if (gWindowImplementation) {
- return gWindowImplementation->mSDL_XWindowID;
- }
- return None;
-}
-
-//static
-Display* LLWindowSDL::get_SDL_Display(void)
-{
- if (gWindowImplementation) {
- return gWindowImplementation->mSDL_Display;
- }
- return NULL;
-}
-#endif // LL_X11
-
-
-LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
- const std::string& title, S32 x, S32 y, S32 width,
- S32 height, U32 flags,
- bool fullscreen, bool clearBg,
- bool disable_vsync, bool use_gl,
- bool ignore_pixel_depth, U32 fsaa_samples)
- : LLWindow(callbacks, fullscreen, flags),
- Lock_Display(NULL),
- Unlock_Display(NULL), mGamma(1.0f)
-{
- // Initialize the keyboard
- gKeyboard = new LLKeyboardSDL();
- gKeyboard->setCallbacks(callbacks);
- // Note that we can't set up key-repeat until after SDL has init'd video
-
- // Ignore use_gl for now, only used for drones on PC
- mWindow = NULL;
- mNeedsResize = false;
- mOverrideAspectRatio = 0.f;
- mGrabbyKeyFlags = 0;
- mReallyCapturedCount = 0;
- mHaveInputFocus = -1;
- mIsMinimized = -1;
- mFSAASamples = fsaa_samples;
-
-#if LL_X11
- mSDL_XWindowID = None;
- mSDL_Display = NULL;
-#endif // LL_X11
-
-#if LL_GTK
- // We MUST be the first to initialize GTK so that GTK doesn't get badly
- // initialized with a non-C locale and cause lots of serious random
- // weirdness.
- ll_try_gtk_init();
-#endif // LL_GTK
-
- // Assume 4:3 aspect ratio until we know better
- mOriginalAspectRatio = 1024.0 / 768.0;
-
- if (title.empty())
- mWindowTitle = "SDL Window"; // *FIX: (?)
- else
- mWindowTitle = title;
-
- // Create the GL context and set it up for windowed or fullscreen, as appropriate.
- if(createContext(x, y, width, height, 32, fullscreen, disable_vsync))
- {
- gGLManager.initGL();
-
- //start with arrow cursor
- initCursors();
- setCursor( UI_CURSOR_ARROW );
- }
-
- stop_glerror();
-
- // Stash an object pointer for OSMessageBox()
- gWindowImplementation = this;
-
-#if LL_X11
- mFlashing = false;
-#endif // LL_X11
-
- mKeyScanCode = 0;
- mKeyVirtualKey = 0;
- mKeyModifiers = KMOD_NONE;
-}
-
-static SDL_Surface *Load_BMP_Resource(const char *basename)
-{
- const int PATH_BUFFER_SIZE=1000;
- char path_buffer[PATH_BUFFER_SIZE]; /* Flawfinder: ignore */
-
- // Figure out where our BMP is living on the disk
- snprintf(path_buffer, PATH_BUFFER_SIZE-1, "%s%sres-sdl%s%s",
- gDirUtilp->getAppRODataDir().c_str(),
- gDirUtilp->getDirDelimiter().c_str(),
- gDirUtilp->getDirDelimiter().c_str(),
- basename);
- path_buffer[PATH_BUFFER_SIZE-1] = '\0';
-
- return SDL_LoadBMP(path_buffer);
-}
-
-#if LL_X11
-// This is an XFree86/XOrg-specific hack for detecting the amount of Video RAM
-// on this machine. It works by searching /var/log/var/log/Xorg.?.log or
-// /var/log/XFree86.?.log for a ': (VideoRAM ?|Memory): (%d+) kB' regex, where
-// '?' is the X11 display number derived from $DISPLAY
-static int x11_detect_VRAM_kb_fp(FILE *fp, const char *prefix_str)
-{
- const int line_buf_size = 1000;
- char line_buf[line_buf_size];
- while (fgets(line_buf, line_buf_size, fp))
- {
- //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL;
-
- // Why the ad-hoc parser instead of using a regex? Our
- // favourite regex implementation - libboost_regex - is
- // quite a heavy and troublesome dependency for the client, so
- // it seems a shame to introduce it for such a simple task.
- // *FIXME: libboost_regex is a dependency now anyway, so we may
- // as well use it instead of this hand-rolled nonsense.
- const char *part1_template = prefix_str;
- const char part2_template[] = " kB";
- char *part1 = strstr(line_buf, part1_template);
- if (part1) // found start of matching line
- {
- part1 = &part1[strlen(part1_template)]; // -> after
- char *part2 = strstr(part1, part2_template);
- if (part2) // found end of matching line
- {
- // now everything between part1 and part2 is
- // supposed to be numeric, describing the
- // number of kB of Video RAM supported
- int rtn = 0;
- for (; part1 < part2; ++part1)
- {
- if (*part1 < '0' || *part1 > '9')
- {
- // unexpected char, abort parse
- rtn = 0;
- break;
- }
- rtn *= 10;
- rtn += (*part1) - '0';
- }
- if (rtn > 0)
- {
- // got the kB number. return it now.
- return rtn;
- }
- }
- }
- }
- return 0; // 'could not detect'
-}
-
-static int x11_detect_VRAM_kb()
-{
- std::string x_log_location("/var/log/");
- std::string fname;
- int rtn = 0; // 'could not detect'
- int display_num = 0;
- FILE *fp;
- char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc
- // parse DISPLAY number so we can go grab the right log file
- if (display_env[0] == ':' &&
- display_env[1] >= '0' && display_env[1] <= '9')
- {
- display_num = display_env[1] - '0';
- }
-
- // *TODO: we could be smarter and see which of Xorg/XFree86 has the
- // freshest time-stamp.
-
- // Try Xorg log first
- fname = x_log_location;
- fname += "Xorg.";
- fname += ('0' + display_num);
- fname += ".log";
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- LL_INFOS() << "Looking in " << fname
- << " for VRAM info..." << LL_ENDL;
- rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
- fclose(fp);
- }
- }
- }
- }
- }
- else
- {
- LL_INFOS() << "Could not open " << fname
- << " - skipped." << LL_ENDL;
- // Try old XFree86 log otherwise
- fname = x_log_location;
- fname += "XFree86.";
- fname += ('0' + display_num);
- fname += ".log";
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- LL_INFOS() << "Looking in " << fname
- << " for VRAM info..." << LL_ENDL;
- rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
- fclose(fp);
- }
- }
- }
- else
- {
- LL_INFOS() << "Could not open " << fname
- << " - skipped." << LL_ENDL;
- }
- }
- return rtn;
-}
-#endif // LL_X11
-
-bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync)
-{
- //bool glneedsinit = false;
-
- LL_INFOS() << "createContext, fullscreen=" << fullscreen <<
- " size=" << width << "x" << height << LL_ENDL;
-
- // captures don't survive contexts
- mGrabbyKeyFlags = 0;
- mReallyCapturedCount = 0;
-
- if (SDL_Init(SDL_INIT_VIDEO) < 0)
- {
- LL_INFOS() << "sdl_init() failed! " << SDL_GetError() << LL_ENDL;
- setupFailure("sdl_init() failure, window creation error", "error", OSMB_OK);
- return false;
- }
-
- SDL_version c_sdl_version;
- SDL_VERSION(&c_sdl_version);
- LL_INFOS() << "Compiled against SDL "
- << int(c_sdl_version.major) << "."
- << int(c_sdl_version.minor) << "."
- << int(c_sdl_version.patch) << LL_ENDL;
- const SDL_version *r_sdl_version;
- r_sdl_version = SDL_Linked_Version();
- LL_INFOS() << " Running against SDL "
- << int(r_sdl_version->major) << "."
- << int(r_sdl_version->minor) << "."
- << int(r_sdl_version->patch) << LL_ENDL;
-
- const SDL_VideoInfo *video_info = SDL_GetVideoInfo( );
- if (!video_info)
- {
- LL_INFOS() << "SDL_GetVideoInfo() failed! " << SDL_GetError() << LL_ENDL;
- setupFailure("SDL_GetVideoInfo() failed, Window creation error", "Error", OSMB_OK);
- return false;
- }
-
- if (video_info->current_h > 0)
- {
- mOriginalAspectRatio = (float)video_info->current_w / (float)video_info->current_h;
- LL_INFOS() << "Original aspect ratio was " << video_info->current_w << ":" << video_info->current_h << "=" << mOriginalAspectRatio << LL_ENDL;
- }
-
- SDL_EnableUNICODE(1);
- SDL_WM_SetCaption(mWindowTitle.c_str(), mWindowTitle.c_str());
-
- // Set the application icon.
- SDL_Surface *bmpsurface;
- bmpsurface = Load_BMP_Resource("ll_icon.BMP");
- if (bmpsurface)
- {
- // This attempts to give a black-keyed mask to the icon.
- SDL_SetColorKey(bmpsurface,
- SDL_SRCCOLORKEY,
- SDL_MapRGB(bmpsurface->format, 0,0,0) );
- SDL_WM_SetIcon(bmpsurface, NULL);
- // The SDL examples cheerfully avoid freeing the icon
- // surface, but I'm betting that's leaky.
- SDL_FreeSurface(bmpsurface);
- bmpsurface = NULL;
- }
-
- // note: these SetAttributes make Tom's 9600-on-AMD64 fail to
- // get a visual, but it's broken anyway when it does, and without
- // these SetAttributes we might easily get an avoidable substandard
- // visual to work with on most other machines.
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, (bits <= 16) ? 16 : 24);
- // We need stencil support for a few (minor) things.
- if (!getenv("LL_GL_NO_STENCIL"))
- SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, (bits <= 16) ? 1 : 8);
-
- // *FIX: try to toggle vsync here?
-
- mFullscreen = fullscreen;
-
- int sdlflags = SDL_OPENGL | SDL_RESIZABLE | SDL_ANYFORMAT;
-
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-
- if (mFSAASamples > 0)
- {
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples);
- }
-
- mSDLFlags = sdlflags;
-
- if (mFullscreen)
- {
- LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL;
-
- // If the requested width or height is 0, find the best default for the monitor.
- if((width == 0) || (height == 0))
- {
- // Scan through the list of modes, looking for one which has:
- // height between 700 and 800
- // aspect ratio closest to the user's original mode
- S32 resolutionCount = 0;
- LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount);
-
- if(resolutionList != NULL)
- {
- F32 closestAspect = 0;
- U32 closestHeight = 0;
- U32 closestWidth = 0;
- int i;
-
- LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL;
-
- for(i=0; i < resolutionCount; i++)
- {
- F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight;
-
- LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL;
-
- if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) &&
- (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio)))
- {
- LL_INFOS() << " (new closest mode) " << LL_ENDL;
-
- // This is the closest mode we've seen yet.
- closestWidth = resolutionList[i].mWidth;
- closestHeight = resolutionList[i].mHeight;
- closestAspect = aspect;
- }
- }
-
- width = closestWidth;
- height = closestHeight;
- }
- }
-
- if((width == 0) || (height == 0))
- {
- // Mode search failed for some reason. Use the old-school default.
- width = 1024;
- height = 768;
- }
-
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN);
- if (!mWindow && bits > 16)
- {
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN);
- }
-
- if (mWindow)
- {
- mFullscreen = true;
- mFullscreenWidth = mWindow->w;
- mFullscreenHeight = mWindow->h;
- mFullscreenBits = mWindow->format->BitsPerPixel;
- mFullscreenRefresh = -1;
-
- LL_INFOS() << "Running at " << mFullscreenWidth
- << "x" << mFullscreenHeight
- << "x" << mFullscreenBits
- << " @ " << mFullscreenRefresh
- << LL_ENDL;
- }
- else
- {
- LL_WARNS() << "createContext: fullscreen creation failure. SDL: " << SDL_GetError() << LL_ENDL;
- // No fullscreen support
- mFullscreen = false;
- mFullscreenWidth = -1;
- mFullscreenHeight = -1;
- mFullscreenBits = -1;
- mFullscreenRefresh = -1;
-
- std::string error = llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height);
- OSMessageBox(error, "Error", OSMB_OK);
- }
- }
-
- if(!mFullscreen && (mWindow == NULL))
- {
- if (width == 0)
- width = 1024;
- if (height == 0)
- width = 768;
-
- LL_INFOS() << "createContext: creating window " << width << "x" << height << "x" << bits << LL_ENDL;
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags);
- if (!mWindow && bits > 16)
- {
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags);
- }
-
- if (!mWindow)
- {
- LL_WARNS() << "createContext: window creation failure. SDL: " << SDL_GetError() << LL_ENDL;
- setupFailure("Window creation error", "Error", OSMB_OK);
- return false;
- }
- } else if (!mFullscreen && (mWindow != NULL))
- {
- LL_INFOS() << "createContext: SKIPPING - !fullscreen, but +mWindow " << width << "x" << height << "x" << bits << LL_ENDL;
- }
-
- // Detect video memory size.
-# if LL_X11
- gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024;
- if (gGLManager.mVRAM != 0)
- {
- LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
- } else
-# endif // LL_X11
- {
- // fallback to letting SDL detect VRAM.
- // note: I've not seen SDL's detection ever actually find
- // VRAM != 0, but if SDL *does* detect it then that's a bonus.
- gGLManager.mVRAM = video_info->video_mem / 1024;
- if (gGLManager.mVRAM != 0)
- {
- LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
- }
- }
- // If VRAM is not detected, that is handled later
-
- // *TODO: Now would be an appropriate time to check for some
- // explicitly unsupported cards.
- //const char* RENDERER = (const char*) glGetString(GL_RENDERER);
-
- GLint depthBits, stencilBits, redBits, greenBits, blueBits, alphaBits;
-
- glGetIntegerv(GL_RED_BITS, &redBits);
- glGetIntegerv(GL_GREEN_BITS, &greenBits);
- glGetIntegerv(GL_BLUE_BITS, &blueBits);
- glGetIntegerv(GL_ALPHA_BITS, &alphaBits);
- glGetIntegerv(GL_DEPTH_BITS, &depthBits);
- glGetIntegerv(GL_STENCIL_BITS, &stencilBits);
-
- LL_INFOS() << "GL buffer:" << LL_ENDL;
- LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL;
- LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL;
- LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL;
- LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL;
- LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL;
- LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL;
-
- GLint colorBits = redBits + greenBits + blueBits + alphaBits;
- // fixme: actually, it's REALLY important for picking that we get at
- // least 8 bits each of red,green,blue. Alpha we can be a bit more
- // relaxed about if we have to.
- if (colorBits < 32)
- {
- close();
- setupFailure(
- "Second Life requires True Color (32-bit) to run in a window.\n"
- "Please go to Control Panels -> Display -> Settings and\n"
- "set the screen to 32-bit color.\n"
- "Alternately, if you choose to run fullscreen, Second Life\n"
- "will automatically adjust the screen each time it runs.",
- "Error",
- OSMB_OK);
- return false;
- }
-
-#if 0 // *FIX: we're going to brave it for now...
- if (alphaBits < 8)
- {
- close();
- setupFailure(
- "Second Life is unable to run because it can't get an 8 bit alpha\n"
- "channel. Usually this is due to video card driver issues.\n"
- "Please make sure you have the latest video card drivers installed.\n"
- "Also be sure your monitor is set to True Color (32-bit) in\n"
- "Control Panels -> Display -> Settings.\n"
- "If you continue to receive this message, contact customer service.",
- "Error",
- OSMB_OK);
- return false;
- }
-#endif
-
-#if LL_X11
- /* Grab the window manager specific information */
- SDL_SysWMinfo info;
- SDL_VERSION(&info.version);
- if ( SDL_GetWMInfo(&info) )
- {
- /* Save the information for later use */
- if ( info.subsystem == SDL_SYSWM_X11 )
- {
- mSDL_Display = info.info.x11.display;
- mSDL_XWindowID = info.info.x11.wmwindow;
- Lock_Display = info.info.x11.lock_func;
- Unlock_Display = info.info.x11.unlock_func;
- }
- else
- {
- LL_WARNS() << "We're not running under X11? Wild."
- << LL_ENDL;
- }
- }
- else
- {
- LL_WARNS() << "We're not running under any known WM. Wild."
- << LL_ENDL;
- }
-#endif // LL_X11
-
-
- //make sure multisampling is disabled by default
- glDisable(GL_MULTISAMPLE_ARB);
-
- // We need to do this here, once video is init'd
- if (-1 == SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY,
- SDL_DEFAULT_REPEAT_INTERVAL))
- LL_WARNS() << "Couldn't enable key-repeat: " << SDL_GetError() <<LL_ENDL;
-
- // Don't need to get the current gamma, since there's a call that restores it to the system defaults.
- return true;
-}
-
-
-// changing fullscreen resolution, or switching between windowed and fullscreen mode.
-bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp)
-{
- const bool needsRebuild = true; // Just nuke the context and start over.
- bool result = true;
-
- LL_INFOS() << "switchContext, fullscreen=" << fullscreen << LL_ENDL;
- stop_glerror();
- if(needsRebuild)
- {
- destroyContext();
- result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync);
- if (result)
- {
- gGLManager.initGL();
-
- //start with arrow cursor
- initCursors();
- setCursor( UI_CURSOR_ARROW );
- }
- }
-
- stop_glerror();
-
- return result;
-}
-
-void LLWindowSDL::destroyContext()
-{
- LL_INFOS() << "destroyContext begins" << LL_ENDL;
-
-#if LL_X11
- mSDL_Display = NULL;
- mSDL_XWindowID = None;
- Lock_Display = NULL;
- Unlock_Display = NULL;
-#endif // LL_X11
-
- // Clean up remaining GL state before blowing away window
- LL_INFOS() << "shutdownGL begins" << LL_ENDL;
- gGLManager.shutdownGL();
- LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL;
- SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky...
-
- mWindow = NULL;
-}
-
-LLWindowSDL::~LLWindowSDL()
-{
- quitCursors();
- destroyContext();
-
- if(mSupportedResolutions != NULL)
- {
- delete []mSupportedResolutions;
- }
-
- gWindowImplementation = NULL;
-}
-
-
-void LLWindowSDL::show()
-{
- // *FIX: What to do with SDL?
-}
-
-void LLWindowSDL::hide()
-{
- // *FIX: What to do with SDL?
-}
-
-//virtual
-void LLWindowSDL::minimize()
-{
- // *FIX: What to do with SDL?
-}
-
-//virtual
-void LLWindowSDL::restore()
-{
- // *FIX: What to do with SDL?
-}
-
-
-// close() destroys all OS-specific code associated with a window.
-// Usually called from LLWindowManager::destroyWindow()
-void LLWindowSDL::close()
-{
- // Is window is already closed?
- // if (!mWindow)
- // {
- // return;
- // }
-
- // Make sure cursor is visible and we haven't mangled the clipping state.
- setMouseClipping(false);
- showCursor();
-
- destroyContext();
-}
-
-bool LLWindowSDL::isValid()
-{
- return (mWindow != NULL);
-}
-
-bool LLWindowSDL::getVisible()
-{
- bool result = false;
-
- // *FIX: This isn't really right...
- // Then what is?
- if (mWindow)
- {
- result = true;
- }
-
- return(result);
-}
-
-bool LLWindowSDL::getMinimized()
-{
- bool result = false;
-
- if (mWindow && (1 == mIsMinimized))
- {
- result = true;
- }
- return(result);
-}
-
-bool LLWindowSDL::getMaximized()
-{
- bool result = false;
-
- if (mWindow)
- {
- // TODO
- }
-
- return(result);
-}
-
-bool LLWindowSDL::maximize()
-{
- // TODO
- return false;
-}
-
-bool LLWindowSDL::getFullscreen()
-{
- return mFullscreen;
-}
-
-bool LLWindowSDL::getPosition(LLCoordScreen *position)
-{
- // *FIX: can anything be done with this?
- position->mX = 0;
- position->mY = 0;
- return true;
-}
-
-bool LLWindowSDL::getSize(LLCoordScreen *size)
-{
- if (mWindow)
- {
- size->mX = mWindow->w;
- size->mY = mWindow->h;
- return (true);
- }
-
- return (false);
-}
-
-bool LLWindowSDL::getSize(LLCoordWindow *size)
-{
- if (mWindow)
- {
- size->mX = mWindow->w;
- size->mY = mWindow->h;
- return (true);
- }
-
- return (false);
-}
-
-bool LLWindowSDL::setPosition(const LLCoordScreen position)
-{
- if(mWindow)
- {
- // *FIX: (?)
- //MacMoveWindow(mWindow, position.mX, position.mY, false);
- }
-
- return true;
-}
-
-bool LLWindowSDL::setSizeImpl(const LLCoordScreen size)
-{
- if(mWindow)
- {
- // Push a resize event onto SDL's queue - we'll handle it
- // when it comes out again.
- SDL_Event event;
- event.type = SDL_VIDEORESIZE;
- event.resize.w = size.mX;
- event.resize.h = size.mY;
- SDL_PushEvent(&event); // copied into queue
-
- return true;
- }
-
- return false;
-}
-
-bool LLWindowSDL::setSizeImpl(const LLCoordWindow size)
-{
- if(mWindow)
- {
- // Push a resize event onto SDL's queue - we'll handle it
- // when it comes out again.
- SDL_Event event;
- event.type = SDL_VIDEORESIZE;
- event.resize.w = size.mX;
- event.resize.h = size.mY;
- SDL_PushEvent(&event); // copied into queue
-
- return true;
- }
-
- return false;
-}
-
-
-void LLWindowSDL::swapBuffers()
-{
- if (mWindow)
- {
- SDL_GL_SwapBuffers();
- }
-}
-
-U32 LLWindowSDL::getFSAASamples()
-{
- return mFSAASamples;
-}
-
-void LLWindowSDL::setFSAASamples(const U32 samples)
-{
- mFSAASamples = samples;
-}
-
-F32 LLWindowSDL::getGamma()
-{
- return 1/mGamma;
-}
-
-bool LLWindowSDL::restoreGamma()
-{
- //CGDisplayRestoreColorSyncSettings();
- SDL_SetGamma(1.0f, 1.0f, 1.0f);
- return true;
-}
-
-bool LLWindowSDL::setGamma(const F32 gamma)
-{
- mGamma = gamma;
- if (mGamma == 0) mGamma = 0.1f;
- mGamma = 1/mGamma;
- SDL_SetGamma(mGamma, mGamma, mGamma);
- return true;
-}
-
-bool LLWindowSDL::isCursorHidden()
-{
- return mCursorHidden;
-}
-
-
-
-// Constrains the mouse to the window.
-void LLWindowSDL::setMouseClipping( bool b )
-{
- //SDL_WM_GrabInput(b ? SDL_GRAB_ON : SDL_GRAB_OFF);
-}
-
-// virtual
-void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately)
-{
- LLWindow::setMinSize(min_width, min_height, enforce_immediately);
-
-#if LL_X11
- // Set the minimum size limits for X11 window
- // so the window manager doesn't allow resizing below those limits.
- XSizeHints* hints = XAllocSizeHints();
- hints->flags |= PMinSize;
- hints->min_width = mMinWindowWidth;
- hints->min_height = mMinWindowHeight;
-
- XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints);
-
- XFree(hints);
-#endif
-}
-
-bool LLWindowSDL::setCursorPosition(const LLCoordWindow position)
-{
- bool result = true;
- LLCoordScreen screen_pos;
-
- if (!convertCoords(position, &screen_pos))
- {
- return false;
- }
-
- //LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL;
-
- // do the actual forced cursor move.
- SDL_WarpMouse(screen_pos.mX, screen_pos.mY);
-
- //LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL;
-
- return result;
-}
-
-bool LLWindowSDL::getCursorPosition(LLCoordWindow *position)
-{
- //Point cursor_point;
- LLCoordScreen screen_pos;
-
- //GetMouse(&cursor_point);
- int x, y;
- SDL_GetMouseState(&x, &y);
-
- screen_pos.mX = x;
- screen_pos.mY = y;
-
- return convertCoords(screen_pos, position);
-}
-
-
-F32 LLWindowSDL::getNativeAspectRatio()
-{
-#if 0
- // RN: this hack presumes that the largest supported resolution is monitor-limited
- // and that pixels in that mode are square, therefore defining the native aspect ratio
- // of the monitor...this seems to work to a close approximation for most CRTs/LCDs
- S32 num_resolutions;
- LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions);
-
-
- return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight);
- //rn: AC
-#endif
-
- // MBW -- there are a couple of bad assumptions here. One is that the display list won't include
- // ridiculous resolutions nobody would ever use. The other is that the list is in order.
-
- // New assumptions:
- // - pixels are square (the only reasonable choice, really)
- // - The user runs their display at a native resolution, so the resolution of the display
- // when the app is launched has an aspect ratio that matches the monitor.
-
- //RN: actually, the assumption that there are no ridiculous resolutions (above the display's native capabilities) has
- // been born out in my experience.
- // Pixels are often not square (just ask the people who run their LCDs at 1024x768 or 800x600 when running fullscreen, like me)
- // The ordering of display list is a blind assumption though, so we should check for max values
- // Things might be different on the Mac though, so I'll defer to MBW
-
- // The constructor for this class grabs the aspect ratio of the monitor before doing any resolution
- // switching, and stashes it in mOriginalAspectRatio. Here, we just return it.
-
- if (mOverrideAspectRatio > 0.f)
- {
- return mOverrideAspectRatio;
- }
-
- return mOriginalAspectRatio;
-}
-
-F32 LLWindowSDL::getPixelAspectRatio()
-{
- F32 pixel_aspect = 1.f;
- if (getFullscreen())
- {
- LLCoordScreen screen_size;
- if (getSize(&screen_size))
- {
- pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX;
- }
- }
-
- return pixel_aspect;
-}
-
-
-// This is to support 'temporarily windowed' mode so that
-// dialogs are still usable in fullscreen.
-void LLWindowSDL::beforeDialog()
-{
- bool running_x11 = false;
-#if LL_X11
- running_x11 = (mSDL_XWindowID != None);
-#endif //LL_X11
-
- LL_INFOS() << "LLWindowSDL::beforeDialog()" << LL_ENDL;
-
- if (SDLReallyCaptureInput(false)) // must ungrab input so popup works!
- {
- if (mFullscreen)
- {
- // need to temporarily go non-fullscreen; bless SDL
- // for providing a SDL_WM_ToggleFullScreen() - though
- // it only works in X11
- if (running_x11 && mWindow)
- {
- SDL_WM_ToggleFullScreen(mWindow);
- }
- }
- }
-
-#if LL_X11
- if (mSDL_Display)
- {
- // Everything that we/SDL asked for should happen before we
- // potentially hand control over to GTK.
- maybe_lock_display();
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
-#endif // LL_X11
-
-#if LL_GTK
- // this is a good time to grab some GTK version information for
- // diagnostics, if not already done.
- ll_try_gtk_init();
-#endif // LL_GTK
-
- maybe_lock_display();
-}
-
-void LLWindowSDL::afterDialog()
-{
- bool running_x11 = false;
-#if LL_X11
- running_x11 = (mSDL_XWindowID != None);
-#endif //LL_X11
-
- LL_INFOS() << "LLWindowSDL::afterDialog()" << LL_ENDL;
-
- maybe_unlock_display();
-
- if (mFullscreen)
- {
- // need to restore fullscreen mode after dialog - only works
- // in X11
- if (running_x11 && mWindow)
- {
- SDL_WM_ToggleFullScreen(mWindow);
- }
- }
-}
-
-
-#if LL_X11
-// set/reset the XWMHints flag for 'urgency' that usually makes the icon flash
-void LLWindowSDL::x11_set_urgent(bool urgent)
-{
- if (mSDL_Display && !mFullscreen)
- {
- XWMHints *wm_hints;
-
- LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL;
-
- maybe_lock_display();
- wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID);
- if (!wm_hints)
- wm_hints = XAllocWMHints();
-
- if (urgent)
- wm_hints->flags |= XUrgencyHint;
- else
- wm_hints->flags &= ~XUrgencyHint;
-
- XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints);
- XFree(wm_hints);
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
-}
-#endif // LL_X11
-
-void LLWindowSDL::flashIcon(F32 seconds)
-{
-#if !LL_X11
- LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
-#else
- LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
-
- F32 remaining_time = mFlashTimer.getRemainingTimeF32();
- if (remaining_time < seconds)
- remaining_time = seconds;
- mFlashTimer.reset();
- mFlashTimer.setTimerExpirySec(remaining_time);
-
- x11_set_urgent(true);
- mFlashing = true;
-#endif // LL_X11
-}
-
-
-#if LL_GTK
-bool LLWindowSDL::isClipboardTextAvailable()
-{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- return gtk_clipboard_wait_is_text_available(clipboard) ?
- true : false;
- }
- return false; // failure
-}
-
-bool LLWindowSDL::pasteTextFromClipboard(LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- gchar * const data = gtk_clipboard_wait_for_text(clipboard);
- if (data)
- {
- text = LLWString(utf8str_to_wstring(data));
- g_free(data);
- return true;
- }
- }
- return false; // failure
-}
-
-bool LLWindowSDL::copyTextToClipboard(const LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- const std::string utf8 = wstring_to_utf8str(text);
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length());
- return true;
- }
- return false; // failure
-}
-
-
-bool LLWindowSDL::isPrimaryTextAvailable()
-{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- return gtk_clipboard_wait_is_text_available(clipboard) ?
- true : false;
- }
- return false; // failure
-}
-
-bool LLWindowSDL::pasteTextFromPrimary(LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- gchar * const data = gtk_clipboard_wait_for_text(clipboard);
- if (data)
- {
- text = LLWString(utf8str_to_wstring(data));
- g_free(data);
- return true;
- }
- }
- return false; // failure
-}
-
-bool LLWindowSDL::copyTextToPrimary(const LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- const std::string utf8 = wstring_to_utf8str(text);
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length());
- return true;
- }
- return false; // failure
-}
-
-#else
-
-bool LLWindowSDL::isClipboardTextAvailable()
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::pasteTextFromClipboard(LLWString &dst)
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::copyTextToClipboard(const LLWString &s)
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::isPrimaryTextAvailable()
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::pasteTextFromPrimary(LLWString &dst)
-{
- return false; // unsupported
-}
-
-bool LLWindowSDL::copyTextToPrimary(const LLWString &s)
-{
- return false; // unsupported
-}
-
-#endif // LL_GTK
-
-LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_resolutions)
-{
- if (!mSupportedResolutions)
- {
- mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
- mNumSupportedResolutions = 0;
-
- SDL_Rect **modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN);
- if ( (modes != NULL) && (modes != ((SDL_Rect **) -1)) )
- {
- int count = 0;
- while (*modes && count<MAX_NUM_RESOLUTIONS) // they're sorted biggest to smallest, so find end...
- {
- modes++;
- count++;
- }
-
- while (count--)
- {
- modes--;
- SDL_Rect *r = *modes;
- int w = r->w;
- int h = r->h;
- if ((w >= 800) && (h >= 600))
- {
- // make sure we don't add the same resolution multiple times!
- if ( (mNumSupportedResolutions == 0) ||
- ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) &&
- (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) )
- {
- mSupportedResolutions[mNumSupportedResolutions].mWidth = w;
- mSupportedResolutions[mNumSupportedResolutions].mHeight = h;
- mNumSupportedResolutions++;
- }
- }
- }
- }
- }
-
- num_resolutions = mNumSupportedResolutions;
- return mSupportedResolutions;
-}
-
-bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to)
-{
- if (!to)
- return false;
-
- to->mX = from.mX;
- to->mY = mWindow->h - from.mY - 1;
-
- return true;
-}
-
-bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to)
-{
- if (!to)
- return false;
-
- to->mX = from.mX;
- to->mY = mWindow->h - from.mY - 1;
-
- return true;
-}
-
-bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to)
-{
- if (!to)
- return false;
-
- // In the fullscreen case, window and screen coordinates are the same.
- to->mX = from.mX;
- to->mY = from.mY;
- return (true);
-}
-
-bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to)
-{
- if (!to)
- return false;
-
- // In the fullscreen case, window and screen coordinates are the same.
- to->mX = from.mX;
- to->mY = from.mY;
- return (true);
-}
-
-bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to)
-{
- LLCoordWindow window_coord;
-
- return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
-}
-
-bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to)
-{
- LLCoordWindow window_coord;
-
- return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
-}
-
-
-
-
-void LLWindowSDL::setupFailure(const std::string& text, const std::string& caption, U32 type)
-{
- destroyContext();
-
- OSMessageBox(text, caption, type);
-}
-
-bool LLWindowSDL::SDLReallyCaptureInput(bool capture)
-{
- // note: this used to be safe to call nestedly, but in the
- // end that's not really a wise usage pattern, so don't.
-
- if (capture)
- mReallyCapturedCount = 1;
- else
- mReallyCapturedCount = 0;
-
- SDL_GrabMode wantmode, newmode;
- if (mReallyCapturedCount <= 0) // uncapture
- {
- wantmode = SDL_GRAB_OFF;
- } else // capture
- {
- wantmode = SDL_GRAB_ON;
- }
-
- if (mReallyCapturedCount < 0) // yuck, imbalance.
- {
- mReallyCapturedCount = 0;
- LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL;
- }
-
- if (!mFullscreen) /* only bother if we're windowed anyway */
- {
-#if LL_X11
- if (mSDL_Display)
- {
- /* we dirtily mix raw X11 with SDL so that our pointer
- isn't (as often) constrained to the limits of the
- window while grabbed, which feels nicer and
- hopefully eliminates some reported 'sticky pointer'
- problems. We use raw X11 instead of
- SDL_WM_GrabInput() because the latter constrains
- the pointer to the window and also steals all
- *keyboard* input from the window manager, which was
- frustrating users. */
- int result;
- if (wantmode == SDL_GRAB_ON)
- {
- //LL_INFOS() << "X11 POINTER GRABBY" << LL_ENDL;
- //newmode = SDL_WM_GrabInput(wantmode);
- maybe_lock_display();
- result = XGrabPointer(mSDL_Display, mSDL_XWindowID,
- True, 0, GrabModeAsync,
- GrabModeAsync,
- None, None, CurrentTime);
- maybe_unlock_display();
- if (GrabSuccess == result)
- newmode = SDL_GRAB_ON;
- else
- newmode = SDL_GRAB_OFF;
- } else if (wantmode == SDL_GRAB_OFF)
- {
- //LL_INFOS() << "X11 POINTER UNGRABBY" << LL_ENDL;
- newmode = SDL_GRAB_OFF;
- //newmode = SDL_WM_GrabInput(SDL_GRAB_OFF);
-
- maybe_lock_display();
- XUngrabPointer(mSDL_Display, CurrentTime);
- // Make sure the ungrab happens RIGHT NOW.
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- } else
- {
- newmode = SDL_GRAB_QUERY; // neutral
- }
- } else // not actually running on X11, for some reason
- newmode = wantmode;
-#endif // LL_X11
- } else {
- // pretend we got what we wanted, when really we don't care.
- newmode = wantmode;
- }
-
- // return boolean success for whether we ended up in the desired state
- return (capture && SDL_GRAB_ON==newmode) ||
- (!capture && SDL_GRAB_OFF==newmode);
-}
-
-U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, bool gain)
-{
- /* part of the fix for SL-13243: Some popular window managers like
- to totally eat alt-drag for the purposes of moving windows. We
- spoil their day by acquiring the exclusive X11 mouse lock for as
- long as ALT is held down, so the window manager can't easily
- see what's happening. Tested successfully with Metacity.
- And... do the same with CTRL, for other darn WMs. We don't
- care about other metakeys as SL doesn't use them with dragging
- (for now). */
-
- /* We maintain a bitmap of critical keys which are up and down
- instead of simply key-counting, because SDL sometimes reports
- misbalanced keyup/keydown event pairs to us for whatever reason. */
-
- U32 mask = 0;
- switch (keysym)
- {
- case SDLK_LALT:
- mask = 1U << 0; break;
- case SDLK_RALT:
- mask = 1U << 1; break;
- case SDLK_LCTRL:
- mask = 1U << 2; break;
- case SDLK_RCTRL:
- mask = 1U << 3; break;
- default:
- break;
- }
-
- if (gain)
- mGrabbyKeyFlags |= mask;
- else
- mGrabbyKeyFlags &= ~mask;
-
- //LL_INFOS() << "mGrabbyKeyFlags=" << mGrabbyKeyFlags << LL_ENDL;
-
- /* 0 means we don't need to mousegrab, otherwise grab. */
- return mGrabbyKeyFlags;
-}
-
-
-void check_vm_bloat()
-{
-#if LL_LINUX
- // watch our own VM and RSS sizes, warn if we bloated rapidly
- static const std::string STATS_FILE = "/proc/self/stat";
- FILE *fp = fopen(STATS_FILE.c_str(), "r");
- if (fp)
- {
- static long long last_vm_size = 0;
- static long long last_rss_size = 0;
- const long long significant_vm_difference = 250 * 1024*1024;
- const long long significant_rss_difference = 50 * 1024*1024;
- long long this_vm_size = 0;
- long long this_rss_size = 0;
-
- ssize_t res;
- size_t dummy;
- char *ptr = NULL;
- for (int i=0; i<22; ++i) // parse past the values we don't want
- {
- res = getdelim(&ptr, &dummy, ' ', fp);
- if (-1 == res)
- {
- LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
- goto finally;
- }
- free(ptr);
- ptr = NULL;
- }
- // 23rd space-delimited entry is vsize
- res = getdelim(&ptr, &dummy, ' ', fp);
- llassert(ptr);
- if (-1 == res)
- {
- LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
- goto finally;
- }
- this_vm_size = atoll(ptr);
- free(ptr);
- ptr = NULL;
- // 24th space-delimited entry is RSS
- res = getdelim(&ptr, &dummy, ' ', fp);
- llassert(ptr);
- if (-1 == res)
- {
- LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
- goto finally;
- }
- this_rss_size = getpagesize() * atoll(ptr);
- free(ptr);
- ptr = NULL;
-
- LL_INFOS() << "VM SIZE IS NOW " << (this_vm_size/(1024*1024)) << " MB, RSS SIZE IS NOW " << (this_rss_size/(1024*1024)) << " MB" << LL_ENDL;
-
- if (llabs(last_vm_size - this_vm_size) >
- significant_vm_difference)
- {
- if (this_vm_size > last_vm_size)
- {
- LL_WARNS() << "VM size grew by " << (this_vm_size - last_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "VM size shrank by " << (last_vm_size - this_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
- }
- }
-
- if (llabs(last_rss_size - this_rss_size) >
- significant_rss_difference)
- {
- if (this_rss_size > last_rss_size)
- {
- LL_WARNS() << "RSS size grew by " << (this_rss_size - last_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "RSS size shrank by " << (last_rss_size - this_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
- }
- }
-
- last_rss_size = this_rss_size;
- last_vm_size = this_vm_size;
-
-finally:
- if (NULL != ptr)
- {
- free(ptr);
- ptr = NULL;
- }
- fclose(fp);
- }
-#endif // LL_LINUX
-}
-
-
-// virtual
-void LLWindowSDL::processMiscNativeEvents()
-{
-#if LL_GTK
- // Pump GTK events to avoid starvation for:
- // * DBUS servicing
- // * Anything else which quietly hooks into the default glib/GTK loop
- if (ll_try_gtk_init())
- {
- // Yuck, Mozilla's GTK callbacks play with the locale - push/pop
- // the locale to protect it, as exotic/non-C locales
- // causes our code lots of general critical weirdness
- // and crashness. (SL-35450)
- static std::string saved_locale;
- saved_locale = ll_safe_string(setlocale(LC_ALL, NULL));
-
- // Pump until we've nothing left to do or passed 1/15th of a
- // second pumping for this frame.
- static LLTimer pump_timer;
- pump_timer.reset();
- pump_timer.setTimerExpirySec(1.0f / 15.0f);
- do {
- // Always do at least one non-blocking pump
- gtk_main_iteration_do(false);
- } while (gtk_events_pending() &&
- !pump_timer.hasExpired());
-
- setlocale(LC_ALL, saved_locale.c_str() );
- }
-#endif // LL_GTK
-
- // hack - doesn't belong here - but this is just for debugging
- if (getenv("LL_DEBUG_BLOAT"))
- {
- check_vm_bloat();
- }
-}
-
-void LLWindowSDL::gatherInput()
-{
- const Uint32 CLICK_THRESHOLD = 300; // milliseconds
- static int leftClick = 0;
- static int rightClick = 0;
- static Uint32 lastLeftDown = 0;
- static Uint32 lastRightDown = 0;
- SDL_Event event;
-
- // Handle all outstanding SDL events
- while (SDL_PollEvent(&event))
- {
- switch (event.type)
- {
- case SDL_MOUSEMOTION:
- {
- LLCoordWindow winCoord(event.button.x, event.button.y);
- LLCoordGL openGlCoord;
- convertCoords(winCoord, &openGlCoord);
- MASK mask = gKeyboard->currentMask(true);
- mCallbacks->handleMouseMove(this, openGlCoord, mask);
- break;
- }
-
- case SDL_KEYDOWN:
- mKeyScanCode = event.key.keysym.scancode;
- mKeyVirtualKey = event.key.keysym.unicode;
- mKeyModifiers = event.key.keysym.mod;
-
- gKeyboard->handleKeyDown(event.key.keysym.sym, event.key.keysym.mod);
- // part of the fix for SL-13243
- if (SDLCheckGrabbyKeys(event.key.keysym.sym, true) != 0)
- SDLReallyCaptureInput(true);
-
- if (event.key.keysym.unicode)
- {
- handleUnicodeUTF16(event.key.keysym.unicode,
- gKeyboard->currentMask(false));
- }
- break;
-
- case SDL_KEYUP:
- mKeyScanCode = event.key.keysym.scancode;
- mKeyVirtualKey = event.key.keysym.unicode;
- mKeyModifiers = event.key.keysym.mod;
-
- if (SDLCheckGrabbyKeys(event.key.keysym.sym, false) == 0)
- SDLReallyCaptureInput(false); // part of the fix for SL-13243
-
- gKeyboard->handleKeyUp(event.key.keysym.sym, event.key.keysym.mod);
- break;
-
- case SDL_MOUSEBUTTONDOWN:
- {
- bool isDoubleClick = false;
- LLCoordWindow winCoord(event.button.x, event.button.y);
- LLCoordGL openGlCoord;
- convertCoords(winCoord, &openGlCoord);
- MASK mask = gKeyboard->currentMask(true);
-
- if (event.button.button == SDL_BUTTON_LEFT) // SDL doesn't manage double clicking...
- {
- Uint32 now = SDL_GetTicks();
- if ((now - lastLeftDown) > CLICK_THRESHOLD)
- leftClick = 1;
- else
- {
- if (++leftClick >= 2)
- {
- leftClick = 0;
- isDoubleClick = true;
- }
- }
- lastLeftDown = now;
- }
- else if (event.button.button == SDL_BUTTON_RIGHT)
- {
- Uint32 now = SDL_GetTicks();
- if ((now - lastRightDown) > CLICK_THRESHOLD)
- rightClick = 1;
- else
- {
- if (++rightClick >= 2)
- {
- rightClick = 0;
- isDoubleClick = true;
- }
- }
- lastRightDown = now;
- }
-
- if (event.button.button == SDL_BUTTON_LEFT) // left
- {
- if (isDoubleClick)
- mCallbacks->handleDoubleClick(this, openGlCoord, mask);
- else
- mCallbacks->handleMouseDown(this, openGlCoord, mask);
- }
-
- else if (event.button.button == SDL_BUTTON_RIGHT) // right
- {
- mCallbacks->handleRightMouseDown(this, openGlCoord, mask);
- }
-
- else if (event.button.button == SDL_BUTTON_MIDDLE) // middle
- {
- mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask);
- }
- else if (event.button.button == 4) // mousewheel up...thanks to X11 for making SDL consider these "buttons".
- mCallbacks->handleScrollWheel(this, -1);
- else if (event.button.button == 5) // mousewheel down...thanks to X11 for making SDL consider these "buttons".
- mCallbacks->handleScrollWheel(this, 1);
-
- break;
- }
-
- case SDL_MOUSEBUTTONUP:
- {
- LLCoordWindow winCoord(event.button.x, event.button.y);
- LLCoordGL openGlCoord;
- convertCoords(winCoord, &openGlCoord);
- MASK mask = gKeyboard->currentMask(true);
-
- if (event.button.button == SDL_BUTTON_LEFT) // left
- mCallbacks->handleMouseUp(this, openGlCoord, mask);
- else if (event.button.button == SDL_BUTTON_RIGHT) // right
- mCallbacks->handleRightMouseUp(this, openGlCoord, mask);
- else if (event.button.button == SDL_BUTTON_MIDDLE) // middle
- mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask);
- // don't handle mousewheel here...
-
- break;
- }
-
- case SDL_VIDEOEXPOSE: // VIDEOEXPOSE doesn't specify the damage, but hey, it's OpenGL...repaint the whole thing!
- mCallbacks->handlePaint(this, 0, 0, mWindow->w, mWindow->h);
- break;
-
- case SDL_VIDEORESIZE: // *FIX: handle this?
- {
- LL_INFOS() << "Handling a resize event: " << event.resize.w <<
- "x" << event.resize.h << LL_ENDL;
-
- S32 width = llmax(event.resize.w, (S32)mMinWindowWidth);
- S32 height = llmax(event.resize.h, (S32)mMinWindowHeight);
-
- // *FIX: I'm not sure this is necessary!
- mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags);
- if (!mWindow)
- {
- // *FIX: More informative dialog?
- LL_INFOS() << "Could not recreate context after resize! Quitting..." << LL_ENDL;
- if(mCallbacks->handleCloseRequest(this))
- {
- // Get the app to initiate cleanup.
- mCallbacks->handleQuit(this);
- // The app is responsible for calling destroyWindow when done with GL
- }
- break;
- }
-
- mCallbacks->handleResize(this, width, height);
- break;
- }
- case SDL_ACTIVEEVENT:
- if (event.active.state & SDL_APPINPUTFOCUS)
- {
- // Note that for SDL (particularly on X11), keyboard
- // and mouse focus are independent things. Here we are
- // tracking keyboard focus state changes.
-
- // We have to do our own state massaging because SDL
- // can send us two unfocus events in a row for example,
- // which confuses the focus code [SL-24071].
- if (event.active.gain != mHaveInputFocus)
- {
- mHaveInputFocus = !!event.active.gain;
-
- if (mHaveInputFocus)
- mCallbacks->handleFocus(this);
- else
- mCallbacks->handleFocusLost(this);
- }
- }
- if (event.active.state & SDL_APPACTIVE)
- {
- // Change in iconification/minimization state.
- if ((!event.active.gain) != mIsMinimized)
- {
- mIsMinimized = (!event.active.gain);
-
- mCallbacks->handleActivate(this, !mIsMinimized);
- LL_INFOS() << "SDL deiconification state switched to " << bool(event.active.gain) << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "Ignored bogus redundant SDL deiconification state switch to " << bool(event.active.gain) << LL_ENDL;
- }
- }
- break;
-
- case SDL_QUIT:
- if(mCallbacks->handleCloseRequest(this))
- {
- // Get the app to initiate cleanup.
- mCallbacks->handleQuit(this);
- // The app is responsible for calling destroyWindow when done with GL
- }
- break;
- default:
- //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL;
- break;
- }
- }
-
- updateCursor();
-
-#if LL_X11
- // This is a good time to stop flashing the icon if our mFlashTimer has
- // expired.
- if (mFlashing && mFlashTimer.hasExpired())
- {
- x11_set_urgent(false);
- mFlashing = false;
- }
-#endif // LL_X11
-}
-
-static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty)
-{
- SDL_Cursor *sdlcursor = NULL;
- SDL_Surface *bmpsurface;
-
- // Load cursor pixel data from BMP file
- bmpsurface = Load_BMP_Resource(filename);
- if (bmpsurface && bmpsurface->w%8==0)
- {
- SDL_Surface *cursurface;
- LL_DEBUGS() << "Loaded cursor file " << filename << " "
- << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL;
- cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE,
- bmpsurface->w,
- bmpsurface->h,
- 32,
- SDL_SwapLE32(0xFFU),
- SDL_SwapLE32(0xFF00U),
- SDL_SwapLE32(0xFF0000U),
- SDL_SwapLE32(0xFF000000U));
- SDL_FillRect(cursurface, NULL, SDL_SwapLE32(0x00000000U));
-
- // Blit the cursor pixel data onto a 32-bit RGBA surface so we
- // only have to cope with processing one type of pixel format.
- if (0 == SDL_BlitSurface(bmpsurface, NULL,
- cursurface, NULL))
- {
- // n.b. we already checked that width is a multiple of 8.
- const int bitmap_bytes = (cursurface->w * cursurface->h) / 8;
- unsigned char *cursor_data = new unsigned char[bitmap_bytes];
- unsigned char *cursor_mask = new unsigned char[bitmap_bytes];
- memset(cursor_data, 0, bitmap_bytes);
- memset(cursor_mask, 0, bitmap_bytes);
- int i,j;
- // Walk the RGBA cursor pixel data, extracting both data and
- // mask to build SDL-friendly cursor bitmaps from. The mask
- // is inferred by color-keying against 200,200,200
- for (i=0; i<cursurface->h; ++i) {
- for (j=0; j<cursurface->w; ++j) {
- U8 *pixelp =
- ((U8*)cursurface->pixels)
- + cursurface->pitch * i
- + j*cursurface->format->BytesPerPixel;
- U8 srcred = pixelp[0];
- U8 srcgreen = pixelp[1];
- U8 srcblue = pixelp[2];
- bool mask_bit = (srcred != 200)
- || (srcgreen != 200)
- || (srcblue != 200);
- bool data_bit = mask_bit && (srcgreen <= 80);//not 0x80
- unsigned char bit_offset = (cursurface->w/8) * i
- + j/8;
- cursor_data[bit_offset] |= (data_bit) << (7 - (j&7));
- cursor_mask[bit_offset] |= (mask_bit) << (7 - (j&7));
- }
- }
- sdlcursor = SDL_CreateCursor((Uint8*)cursor_data,
- (Uint8*)cursor_mask,
- cursurface->w, cursurface->h,
- hotx, hoty);
- delete[] cursor_data;
- delete[] cursor_mask;
- } else {
- LL_WARNS() << "CURSOR BLIT FAILURE, cursurface: " << cursurface << LL_ENDL;
- }
- SDL_FreeSurface(cursurface);
- SDL_FreeSurface(bmpsurface);
- } else {
- LL_WARNS() << "CURSOR LOAD FAILURE " << filename << LL_ENDL;
- }
-
- return sdlcursor;
-}
-
-void LLWindowSDL::updateCursor()
-{
- if (ATIbug) {
- // cursor-updating is very flaky when this bug is
- // present; do nothing.
- return;
- }
-
- if (mCurrentCursor != mNextCursor)
- {
- if (mNextCursor < UI_CURSOR_COUNT)
- {
- SDL_Cursor *sdlcursor = mSDLCursors[mNextCursor];
- // Try to default to the arrow for any cursors that
- // did not load correctly.
- if (!sdlcursor && mSDLCursors[UI_CURSOR_ARROW])
- sdlcursor = mSDLCursors[UI_CURSOR_ARROW];
- if (sdlcursor)
- SDL_SetCursor(sdlcursor);
- } else {
- LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL;
- }
- mCurrentCursor = mNextCursor;
- }
-}
-
-void LLWindowSDL::initCursors()
-{
- int i;
- // Blank the cursor pointer array for those we may miss.
- for (i=0; i<UI_CURSOR_COUNT; ++i)
- {
- mSDLCursors[i] = NULL;
- }
- // Pre-make an SDL cursor for each of the known cursor types.
- // We hardcode the hotspots - to avoid that we'd have to write
- // a .cur file loader.
- // NOTE: SDL doesn't load RLE-compressed BMP files.
- mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0);
- mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15);
- mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10);
- mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16);
- mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14);
- mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17);
- mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17);
- mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14);
- mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16);
- mSDLCursors[UI_CURSOR_SIZEALL] = makeSDLCursorFromBMP("sizeall.BMP", 17, 17);
- mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8);
- mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15);
- mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13);
- mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6);
- mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5);
- mSDLCursors[UI_CURSOR_TOOLCREATE] = makeSDLCursorFromBMP("lltoolcreate.BMP",7,7);
- mSDLCursors[UI_CURSOR_ARROWDRAG] = makeSDLCursorFromBMP("arrowdrag.BMP",0,0);
- mSDLCursors[UI_CURSOR_ARROWCOPY] = makeSDLCursorFromBMP("arrowcop.BMP",0,0);
- mSDLCursors[UI_CURSOR_ARROWDRAGMULTI] = makeSDLCursorFromBMP("llarrowdragmulti.BMP",0,0);
- mSDLCursors[UI_CURSOR_ARROWCOPYMULTI] = makeSDLCursorFromBMP("arrowcopmulti.BMP",0,0);
- mSDLCursors[UI_CURSOR_NOLOCKED] = makeSDLCursorFromBMP("llnolocked.BMP",8,8);
- mSDLCursors[UI_CURSOR_ARROWLOCKED] = makeSDLCursorFromBMP("llarrowlocked.BMP",0,0);
- mSDLCursors[UI_CURSOR_GRABLOCKED] = makeSDLCursorFromBMP("llgrablocked.BMP",2,13);
- mSDLCursors[UI_CURSOR_TOOLTRANSLATE] = makeSDLCursorFromBMP("lltooltranslate.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLROTATE] = makeSDLCursorFromBMP("lltoolrotate.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLSCALE] = makeSDLCursorFromBMP("lltoolscale.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLCAMERA] = makeSDLCursorFromBMP("lltoolcamera.BMP",7,5);
- mSDLCursors[UI_CURSOR_TOOLPAN] = makeSDLCursorFromBMP("lltoolpan.BMP",7,5);
- mSDLCursors[UI_CURSOR_TOOLZOOMIN] = makeSDLCursorFromBMP("lltoolzoomin.BMP",7,5);
- mSDLCursors[UI_CURSOR_TOOLZOOMOUT] = makeSDLCursorFromBMP("lltoolzoomout.BMP", 7, 5);
- mSDLCursors[UI_CURSOR_TOOLPICKOBJECT3] = makeSDLCursorFromBMP("toolpickobject3.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLPLAY] = makeSDLCursorFromBMP("toolplay.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLPAUSE] = makeSDLCursorFromBMP("toolpause.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLMEDIAOPEN] = makeSDLCursorFromBMP("toolmediaopen.BMP",0,0);
- mSDLCursors[UI_CURSOR_PIPETTE] = makeSDLCursorFromBMP("lltoolpipette.BMP",2,28);
- mSDLCursors[UI_CURSOR_TOOLSIT] = makeSDLCursorFromBMP("toolsit.BMP",20,15);
- mSDLCursors[UI_CURSOR_TOOLBUY] = makeSDLCursorFromBMP("toolbuy.BMP",20,15);
- mSDLCursors[UI_CURSOR_TOOLOPEN] = makeSDLCursorFromBMP("toolopen.BMP",20,15);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING] = makeSDLCursorFromBMP("lltoolpathfinding.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START] = makeSDLCursorFromBMP("lltoolpathfindingpathstart.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathstartadd.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8);
-
- if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) {
- LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL;
- ATIbug = true;
- }
-}
-
-void LLWindowSDL::quitCursors()
-{
- int i;
- if (mWindow)
- {
- for (i=0; i<UI_CURSOR_COUNT; ++i)
- {
- if (mSDLCursors[i])
- {
- SDL_FreeCursor(mSDLCursors[i]);
- mSDLCursors[i] = NULL;
- }
- }
- } else {
- // SDL doesn't refcount cursors, so if the window has
- // already been destroyed then the cursors have gone with it.
- LL_INFOS() << "Skipping quitCursors: mWindow already gone." << LL_ENDL;
- for (i=0; i<UI_CURSOR_COUNT; ++i)
- mSDLCursors[i] = NULL;
- }
-}
-
-void LLWindowSDL::captureMouse()
-{
- // SDL already enforces the semantics that captureMouse is
- // used for, i.e. that we continue to get mouse events as long
- // as a button is down regardless of whether we left the
- // window, and in a less obnoxious way than SDL_WM_GrabInput
- // which would confine the cursor to the window too.
-
- LL_DEBUGS() << "LLWindowSDL::captureMouse" << LL_ENDL;
-}
-
-void LLWindowSDL::releaseMouse()
-{
- // see LWindowSDL::captureMouse()
-
- LL_DEBUGS() << "LLWindowSDL::releaseMouse" << LL_ENDL;
-}
-
-void LLWindowSDL::hideCursor()
-{
- if(!mCursorHidden)
- {
- // LL_INFOS() << "hideCursor: hiding" << LL_ENDL;
- mCursorHidden = true;
- mHideCursorPermanent = true;
- SDL_ShowCursor(0);
- }
- else
- {
- // LL_INFOS() << "hideCursor: already hidden" << LL_ENDL;
- }
-}
-
-void LLWindowSDL::showCursor()
-{
- if(mCursorHidden)
- {
- // LL_INFOS() << "showCursor: showing" << LL_ENDL;
- mCursorHidden = false;
- mHideCursorPermanent = false;
- SDL_ShowCursor(1);
- }
- else
- {
- // LL_INFOS() << "showCursor: already visible" << LL_ENDL;
- }
-}
-
-void LLWindowSDL::showCursorFromMouseMove()
-{
- if (!mHideCursorPermanent)
- {
- showCursor();
- }
-}
-
-void LLWindowSDL::hideCursorUntilMouseMove()
-{
- if (!mHideCursorPermanent)
- {
- hideCursor();
- mHideCursorPermanent = false;
- }
-}
-
-
-
-//
-// LLSplashScreenSDL - I don't think we'll bother to implement this; it's
-// fairly obsolete at this point.
-//
-LLSplashScreenSDL::LLSplashScreenSDL()
-{
-}
-
-LLSplashScreenSDL::~LLSplashScreenSDL()
-{
-}
-
-void LLSplashScreenSDL::showImpl()
-{
-}
-
-void LLSplashScreenSDL::updateImpl(const std::string& mesg)
-{
-}
-
-void LLSplashScreenSDL::hideImpl()
-{
-}
-
-
-
-#if LL_GTK
-static void response_callback (GtkDialog *dialog,
- gint arg1,
- gpointer user_data)
-{
- gint *response = (gint*)user_data;
- *response = arg1;
- gtk_widget_destroy(GTK_WIDGET(dialog));
- gtk_main_quit();
-}
-
-S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type)
-{
- S32 rtn = OSBTN_CANCEL;
-
- if(gWindowImplementation != NULL)
- gWindowImplementation->beforeDialog();
-
- if (LLWindowSDL::ll_try_gtk_init())
- {
- GtkWidget *win = NULL;
-
- LL_INFOS() << "Creating a dialog because we're in windowed mode and GTK is happy." << LL_ENDL;
-
- GtkDialogFlags flags = GTK_DIALOG_MODAL;
- GtkMessageType messagetype;
- GtkButtonsType buttons;
- switch (type)
- {
- default:
- case OSMB_OK:
- messagetype = GTK_MESSAGE_WARNING;
- buttons = GTK_BUTTONS_OK;
- break;
- case OSMB_OKCANCEL:
- messagetype = GTK_MESSAGE_QUESTION;
- buttons = GTK_BUTTONS_OK_CANCEL;
- break;
- case OSMB_YESNO:
- messagetype = GTK_MESSAGE_QUESTION;
- buttons = GTK_BUTTONS_YES_NO;
- break;
- }
- win = gtk_message_dialog_new(NULL, flags, messagetype, buttons, "%s",
- text.c_str());
-
-# if LL_X11
- // Make GTK tell the window manager to associate this
- // dialog with our non-GTK SDL window, which should try
- // to keep it on top etc.
- if (gWindowImplementation &&
- gWindowImplementation->mSDL_XWindowID != None)
- {
- gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin
- GdkWindow *gdkwin = gdk_window_foreign_new(gWindowImplementation->mSDL_XWindowID);
- gdk_window_set_transient_for(GTK_WIDGET(win)->window,
- gdkwin);
- }
-# endif //LL_X11
-
- gtk_window_set_position(GTK_WINDOW(win),
- GTK_WIN_POS_CENTER_ON_PARENT);
-
- gtk_window_set_type_hint(GTK_WINDOW(win),
- GDK_WINDOW_TYPE_HINT_DIALOG);
-
- if (!caption.empty())
- gtk_window_set_title(GTK_WINDOW(win), caption.c_str());
-
- gint response = GTK_RESPONSE_NONE;
- g_signal_connect (win,
- "response",
- G_CALLBACK (response_callback),
- &response);
-
- // we should be able to use a gtk_dialog_run(), but it's
- // apparently not written to exist in a world without a higher
- // gtk_main(), so we manage its signal/destruction outselves.
- gtk_widget_show_all (win);
- gtk_main();
-
- //LL_INFOS() << "response: " << response << LL_ENDL;
- switch (response)
- {
- case GTK_RESPONSE_OK: rtn = OSBTN_OK; break;
- case GTK_RESPONSE_YES: rtn = OSBTN_YES; break;
- case GTK_RESPONSE_NO: rtn = OSBTN_NO; break;
- case GTK_RESPONSE_APPLY: rtn = OSBTN_OK; break;
- case GTK_RESPONSE_NONE:
- case GTK_RESPONSE_CANCEL:
- case GTK_RESPONSE_CLOSE:
- case GTK_RESPONSE_DELETE_EVENT:
- default: rtn = OSBTN_CANCEL;
- }
- }
- else
- {
- LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL;
- LL_INFOS() << "Skipping dialog because we're in fullscreen mode or GTK is not happy." << LL_ENDL;
- rtn = OSBTN_OK;
- }
-
- if(gWindowImplementation != NULL)
- gWindowImplementation->afterDialog();
-
- return rtn;
-}
-
-static void color_changed_callback(GtkWidget *widget,
- gpointer user_data)
-{
- GtkColorSelection *colorsel = GTK_COLOR_SELECTION(widget);
- GdkColor *colorp = (GdkColor*)user_data;
-
- gtk_color_selection_get_current_color(colorsel, colorp);
-}
-
-
-/*
- Make the raw keyboard data available - used to poke through to LLQtWebKit so
- that Qt/Webkit has access to the virtual keycodes etc. that it needs
-*/
-LLSD LLWindowSDL::getNativeKeyData()
-{
- LLSD result = LLSD::emptyMap();
-
- U32 modifiers = 0; // pretend-native modifiers... oh what a tangled web we weave!
-
- // we go through so many levels of device abstraction that I can't really guess
- // what a plugin under GDK under Qt under SL under SDL under X11 considers
- // a 'native' modifier mask. this has been sort of reverse-engineered... they *appear*
- // to match GDK consts, but that may be co-incidence.
- modifiers |= (mKeyModifiers & KMOD_LSHIFT) ? 0x0001 : 0;
- modifiers |= (mKeyModifiers & KMOD_RSHIFT) ? 0x0001 : 0;// munge these into the same shift
- modifiers |= (mKeyModifiers & KMOD_CAPS) ? 0x0002 : 0;
- modifiers |= (mKeyModifiers & KMOD_LCTRL) ? 0x0004 : 0;
- modifiers |= (mKeyModifiers & KMOD_RCTRL) ? 0x0004 : 0;// munge these into the same ctrl
- modifiers |= (mKeyModifiers & KMOD_LALT) ? 0x0008 : 0;// untested
- modifiers |= (mKeyModifiers & KMOD_RALT) ? 0x0008 : 0;// untested
- // *todo: test ALTs - I don't have a case for testing these. Do you?
- // *todo: NUM? - I don't care enough right now (and it's not a GDK modifier).
-
- result["scan_code"] = (S32)mKeyScanCode;
- result["virtual_key"] = (S32)mKeyVirtualKey;
- result["modifiers"] = (S32)modifiers;
-
- return result;
-}
-
-
-bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
-{
- bool rtn = false;
-
- beforeDialog();
-
- if (ll_try_gtk_init())
- {
- GtkWidget *win = NULL;
-
- win = gtk_color_selection_dialog_new(NULL);
-
-# if LL_X11
- // Get GTK to tell the window manager to associate this
- // dialog with our non-GTK SDL window, which should try
- // to keep it on top etc.
- if (mSDL_XWindowID != None)
- {
- gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin
- GdkWindow *gdkwin = gdk_window_foreign_new(mSDL_XWindowID);
- gdk_window_set_transient_for(GTK_WIDGET(win)->window,
- gdkwin);
- }
-# endif //LL_X11
-
- GtkColorSelection *colorsel = GTK_COLOR_SELECTION (GTK_COLOR_SELECTION_DIALOG(win)->colorsel);
-
- GdkColor color, orig_color;
- orig_color.pixel = 0;
- orig_color.red = guint16(65535 * *r);
- orig_color.green= guint16(65535 * *g);
- orig_color.blue = guint16(65535 * *b);
- color = orig_color;
-
- gtk_color_selection_set_previous_color (colorsel, &color);
- gtk_color_selection_set_current_color (colorsel, &color);
- gtk_color_selection_set_has_palette (colorsel, true);
- gtk_color_selection_set_has_opacity_control(colorsel, false);
-
- gint response = GTK_RESPONSE_NONE;
- g_signal_connect (win,
- "response",
- G_CALLBACK (response_callback),
- &response);
-
- g_signal_connect (G_OBJECT (colorsel), "color_changed",
- G_CALLBACK (color_changed_callback),
- &color);
-
- gtk_window_set_modal(GTK_WINDOW(win), true);
- gtk_widget_show_all(win);
- // hide the help button - we don't service it.
- gtk_widget_hide(GTK_COLOR_SELECTION_DIALOG(win)->help_button);
- gtk_main();
-
- if (response == GTK_RESPONSE_OK &&
- (orig_color.red != color.red
- || orig_color.green != color.green
- || orig_color.blue != color.blue) )
- {
- *r = color.red / 65535.0f;
- *g = color.green / 65535.0f;
- *b = color.blue / 65535.0f;
- rtn = true;
- }
- }
-
- afterDialog();
-
- return rtn;
-}
-#else
-S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type)
-{
- LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL;
- return 0;
-}
-
-bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
-{
- return (false);
-}
-#endif // LL_GTK
-
-#if LL_LINUX
-// extracted from spawnWebBrowser for clarity and to eliminate
-// compiler confusion regarding close(int fd) vs. LLWindow::close()
-void exec_cmd(const std::string& cmd, const std::string& arg)
-{
- char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL};
- fflush(NULL);
- pid_t pid = fork();
- if (pid == 0)
- { // child
- // disconnect from stdin/stdout/stderr, or child will
- // keep our output pipe undesirably alive if it outlives us.
- close(0);
- close(1);
- close(2);
- // end ourself by running the command
- execv(cmd.c_str(), argv); /* Flawfinder: ignore */
- // if execv returns at all, there was a problem.
- LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL;
- _exit(1); // _exit because we don't want atexit() clean-up!
- } else {
- if (pid > 0)
- {
- // parent - wait for child to die
- int childExitStatus;
- waitpid(pid, &childExitStatus, 0);
- } else {
- LL_WARNS() << "fork failure." << LL_ENDL;
- }
- }
-}
-#endif
-
-// Open a URL with the user's default web browser.
-// Must begin with protocol identifier.
-void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async)
-{
- bool found = false;
- S32 i;
- for (i = 0; i < gURLProtocolWhitelistCount; i++)
- {
- if (escaped_url.find(gURLProtocolWhitelist[i]) != std::string::npos)
- {
- found = true;
- break;
- }
- }
-
- if (!found)
- {
- LL_WARNS() << "spawn_web_browser called for url with protocol not on whitelist: " << escaped_url << LL_ENDL;
- return;
- }
-
- LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL;
-
-#if LL_LINUX
-# if LL_X11
- if (mSDL_Display)
- {
- maybe_lock_display();
- // Just in case - before forking.
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
-# endif // LL_X11
-
- std::string cmd, arg;
- cmd = gDirUtilp->getAppRODataDir();
- cmd += gDirUtilp->getDirDelimiter();
- cmd += "etc";
- cmd += gDirUtilp->getDirDelimiter();
- cmd += "launch_url.sh";
- arg = escaped_url;
- exec_cmd(cmd, arg);
-#endif // LL_LINUX
-
- LL_INFOS() << "spawn_web_browser returning." << LL_ENDL;
-}
-
-
-void *LLWindowSDL::getPlatformWindow()
-{
-#if LL_GTK && LL_LLMOZLIB_ENABLED
- if (LLWindowSDL::ll_try_gtk_init())
- {
- maybe_lock_display();
-
- GtkWidget *owin = gtk_window_new(GTK_WINDOW_POPUP);
- // Why a layout widget? A MozContainer would be ideal, but
- // it involves exposing Mozilla headers to mozlib-using apps.
- // A layout widget with a GtkWindow parent has the desired
- // properties of being plain GTK, having a window, and being
- // derived from a GtkContainer.
- GtkWidget *rtnw = gtk_layout_new(NULL, NULL);
- gtk_container_add(GTK_CONTAINER(owin), rtnw);
- gtk_widget_realize(rtnw);
- GTK_WIDGET_UNSET_FLAGS(GTK_WIDGET(rtnw), GTK_NO_WINDOW);
-
- maybe_unlock_display();
-
- return rtnw;
- }
-#endif // LL_GTK && LL_LLMOZLIB_ENABLED
- // Unixoid mozilla really needs GTK.
- return NULL;
-}
-
-void LLWindowSDL::bringToFront()
-{
- // This is currently used when we are 'launched' to a specific
- // map position externally.
- LL_INFOS() << "bringToFront" << LL_ENDL;
-#if LL_X11
- if (mSDL_Display && !mFullscreen)
- {
- maybe_lock_display();
- XRaiseWindow(mSDL_Display, mSDL_XWindowID);
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
-#endif // LL_X11
-}
-
-//static
-std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
-{
- // Use libfontconfig to find us a nice ordered list of fallback fonts
- // specific to this system.
- std::string final_fallback("/usr/share/fonts/truetype/kochi/kochi-gothic.ttf");
- const int max_font_count_cutoff = 40; // fonts are expensive in the current system, don't enumerate an arbitrary number of them
- // Our 'ideal' font properties which define the sorting results.
- // slant=0 means Roman, index=0 means the first face in a font file
- // (the one we actually use), weight=80 means medium weight,
- // spacing=0 means proportional spacing.
- std::string sort_order("slant=0:index=0:weight=80:spacing=0");
- // elide_unicode_coverage removes fonts from the list whose unicode
- // range is covered by fonts earlier in the list. This usually
- // removes ~90% of the fonts as redundant (which is great because
- // the font list can be huge), but might unnecessarily reduce the
- // renderable range if for some reason our FreeType actually fails
- // to use some of the fonts we want it to.
- const bool elide_unicode_coverage = true;
- std::vector<std::string> rtns;
- FcFontSet *fs = NULL;
- FcPattern *sortpat = NULL;
-
- LL_INFOS() << "Getting system font list from FontConfig..." << LL_ENDL;
-
- // If the user has a system-wide language preference, then favor
- // fonts from that language group. This doesn't affect the types
- // of languages that can be displayed, but ensures that their
- // preferred language is rendered from a single consistent font where
- // possible.
- FL_Locale *locale = NULL;
- FL_Success success = FL_FindLocale(&locale, FL_MESSAGES);
- if (success != 0)
- {
- if (success >= 2 && locale->lang) // confident!
- {
- LL_INFOS("AppInit") << "Language " << locale->lang << LL_ENDL;
- LL_INFOS("AppInit") << "Location " << locale->country << LL_ENDL;
- LL_INFOS("AppInit") << "Variant " << locale->variant << LL_ENDL;
-
- LL_INFOS() << "Preferring fonts of language: "
- << locale->lang
- << LL_ENDL;
- sort_order = "lang=" + std::string(locale->lang) + ":"
- + sort_order;
- }
- }
- FL_FreeLocale(&locale);
-
- if (!FcInit())
- {
- LL_WARNS() << "FontConfig failed to initialize." << LL_ENDL;
- rtns.push_back(final_fallback);
- return rtns;
- }
-
- sortpat = FcNameParse((FcChar8*) sort_order.c_str());
- if (sortpat)
- {
- // Sort the list of system fonts from most-to-least-desirable.
- FcResult result;
- fs = FcFontSort(NULL, sortpat, elide_unicode_coverage,
- NULL, &result);
- FcPatternDestroy(sortpat);
- }
-
- int found_font_count = 0;
- if (fs)
- {
- // Get the full pathnames to the fonts, where available,
- // which is what we really want.
- found_font_count = fs->nfont;
- for (int i=0; i<fs->nfont; ++i)
- {
- FcChar8 *filename;
- if (FcResultMatch == FcPatternGetString(fs->fonts[i],
- FC_FILE, 0,
- &filename)
- && filename)
- {
- rtns.push_back(std::string((const char*)filename));
- if (rtns.size() >= max_font_count_cutoff)
- break; // hit limit
- }
- }
- FcFontSetDestroy (fs);
- }
-
- LL_DEBUGS() << "Using font list: " << LL_ENDL;
- for (std::vector<std::string>::iterator it = rtns.begin();
- it != rtns.end();
- ++it)
- {
- LL_DEBUGS() << " file: " << *it << LL_ENDL;
- }
- LL_INFOS() << "Using " << rtns.size() << "/" << found_font_count << " system fonts." << LL_ENDL;
-
- rtns.push_back(final_fallback);
- return rtns;
-}
-
-#endif // LL_SDL
+/** + * @file llwindowsdl.cpp + * @brief SDL implementation of LLWindow class + * @author This module has many fathers, and it shows. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#if LL_SDL + +#include "linden_common.h" + +#include "llwindowsdl.h" + +#include "llwindowcallbacks.h" +#include "llkeyboardsdl.h" + +#include "llerror.h" +#include "llgl.h" +#include "llstring.h" +#include "lldir.h" +#include "llfindlocale.h" + +#if LL_GTK +extern "C" { +# include "gtk/gtk.h" +} +#include <locale.h> +#endif // LL_GTK + +extern "C" { +# include "fontconfig/fontconfig.h" +} + +#if LL_LINUX +// not necessarily available on random SDL platforms, so #if LL_LINUX +// for execv(), waitpid(), fork() +# include <unistd.h> +# include <sys/types.h> +# include <sys/wait.h> +#endif // LL_LINUX + +extern bool gDebugWindowProc; + +const S32 MAX_NUM_RESOLUTIONS = 200; + +// static variable for ATI mouse cursor crash work-around: +static bool ATIbug = false; + +// +// LLWindowSDL +// + +#if LL_X11 +# include <X11/Xutil.h> +#endif //LL_X11 + +// TOFU HACK -- (*exactly* the same hack as LLWindowMacOSX for a similar +// set of reasons): Stash a pointer to the LLWindowSDL object here and +// maintain in the constructor and destructor. This assumes that there will +// be only one object of this class at any time. Currently this is true. +static LLWindowSDL *gWindowImplementation = NULL; + + +void maybe_lock_display(void) +{ + if (gWindowImplementation && gWindowImplementation->Lock_Display) { + gWindowImplementation->Lock_Display(); + } +} + + +void maybe_unlock_display(void) +{ + if (gWindowImplementation && gWindowImplementation->Unlock_Display) { + gWindowImplementation->Unlock_Display(); + } +} + + +#if LL_GTK +// Lazily initialize and check the runtime GTK version for goodness. +// static +bool LLWindowSDL::ll_try_gtk_init(void) +{ + static bool done_gtk_diag = false; + static bool gtk_is_good = false; + static bool done_setlocale = false; + static bool tried_gtk_init = false; + + if (!done_setlocale) + { + LL_INFOS() << "Starting GTK Initialization." << LL_ENDL; + maybe_lock_display(); + gtk_disable_setlocale(); + maybe_unlock_display(); + done_setlocale = true; + } + + if (!tried_gtk_init) + { + tried_gtk_init = true; + if (!g_thread_supported ()) g_thread_init (NULL); + maybe_lock_display(); + gtk_is_good = gtk_init_check(NULL, NULL); + maybe_unlock_display(); + if (!gtk_is_good) + LL_WARNS() << "GTK Initialization failed." << LL_ENDL; + } + + if (gtk_is_good && !done_gtk_diag) + { + LL_INFOS() << "GTK Initialized." << LL_ENDL; + LL_INFOS() << "- Compiled against GTK version " + << GTK_MAJOR_VERSION << "." + << GTK_MINOR_VERSION << "." + << GTK_MICRO_VERSION << LL_ENDL; + LL_INFOS() << "- Running against GTK version " + << gtk_major_version << "." + << gtk_minor_version << "." + << gtk_micro_version << LL_ENDL; + maybe_lock_display(); + const gchar* gtk_warning = gtk_check_version( + GTK_MAJOR_VERSION, + GTK_MINOR_VERSION, + GTK_MICRO_VERSION); + maybe_unlock_display(); + if (gtk_warning) + { + LL_WARNS() << "- GTK COMPATIBILITY WARNING: " << + gtk_warning << LL_ENDL; + gtk_is_good = false; + } else { + LL_INFOS() << "- GTK version is good." << LL_ENDL; + } + + done_gtk_diag = true; + } + + return gtk_is_good; +} +#endif // LL_GTK + + +#if LL_X11 +// static +Window LLWindowSDL::get_SDL_XWindowID(void) +{ + if (gWindowImplementation) { + return gWindowImplementation->mSDL_XWindowID; + } + return None; +} + +//static +Display* LLWindowSDL::get_SDL_Display(void) +{ + if (gWindowImplementation) { + return gWindowImplementation->mSDL_Display; + } + return NULL; +} +#endif // LL_X11 + + +LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, + const std::string& title, S32 x, S32 y, S32 width, + S32 height, U32 flags, + bool fullscreen, bool clearBg, + bool disable_vsync, bool use_gl, + bool ignore_pixel_depth, U32 fsaa_samples) + : LLWindow(callbacks, fullscreen, flags), + Lock_Display(NULL), + Unlock_Display(NULL), mGamma(1.0f) +{ + // Initialize the keyboard + gKeyboard = new LLKeyboardSDL(); + gKeyboard->setCallbacks(callbacks); + // Note that we can't set up key-repeat until after SDL has init'd video + + // Ignore use_gl for now, only used for drones on PC + mWindow = NULL; + mNeedsResize = false; + mOverrideAspectRatio = 0.f; + mGrabbyKeyFlags = 0; + mReallyCapturedCount = 0; + mHaveInputFocus = -1; + mIsMinimized = -1; + mFSAASamples = fsaa_samples; + +#if LL_X11 + mSDL_XWindowID = None; + mSDL_Display = NULL; +#endif // LL_X11 + +#if LL_GTK + // We MUST be the first to initialize GTK so that GTK doesn't get badly + // initialized with a non-C locale and cause lots of serious random + // weirdness. + ll_try_gtk_init(); +#endif // LL_GTK + + // Assume 4:3 aspect ratio until we know better + mOriginalAspectRatio = 1024.0 / 768.0; + + if (title.empty()) + mWindowTitle = "SDL Window"; // *FIX: (?) + else + mWindowTitle = title; + + // Create the GL context and set it up for windowed or fullscreen, as appropriate. + if(createContext(x, y, width, height, 32, fullscreen, disable_vsync)) + { + gGLManager.initGL(); + + //start with arrow cursor + initCursors(); + setCursor( UI_CURSOR_ARROW ); + } + + stop_glerror(); + + // Stash an object pointer for OSMessageBox() + gWindowImplementation = this; + +#if LL_X11 + mFlashing = false; +#endif // LL_X11 + + mKeyScanCode = 0; + mKeyVirtualKey = 0; + mKeyModifiers = KMOD_NONE; +} + +static SDL_Surface *Load_BMP_Resource(const char *basename) +{ + const int PATH_BUFFER_SIZE=1000; + char path_buffer[PATH_BUFFER_SIZE]; /* Flawfinder: ignore */ + + // Figure out where our BMP is living on the disk + snprintf(path_buffer, PATH_BUFFER_SIZE-1, "%s%sres-sdl%s%s", + gDirUtilp->getAppRODataDir().c_str(), + gDirUtilp->getDirDelimiter().c_str(), + gDirUtilp->getDirDelimiter().c_str(), + basename); + path_buffer[PATH_BUFFER_SIZE-1] = '\0'; + + return SDL_LoadBMP(path_buffer); +} + +#if LL_X11 +// This is an XFree86/XOrg-specific hack for detecting the amount of Video RAM +// on this machine. It works by searching /var/log/var/log/Xorg.?.log or +// /var/log/XFree86.?.log for a ': (VideoRAM ?|Memory): (%d+) kB' regex, where +// '?' is the X11 display number derived from $DISPLAY +static int x11_detect_VRAM_kb_fp(FILE *fp, const char *prefix_str) +{ + const int line_buf_size = 1000; + char line_buf[line_buf_size]; + while (fgets(line_buf, line_buf_size, fp)) + { + //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL; + + // Why the ad-hoc parser instead of using a regex? Our + // favourite regex implementation - libboost_regex - is + // quite a heavy and troublesome dependency for the client, so + // it seems a shame to introduce it for such a simple task. + // *FIXME: libboost_regex is a dependency now anyway, so we may + // as well use it instead of this hand-rolled nonsense. + const char *part1_template = prefix_str; + const char part2_template[] = " kB"; + char *part1 = strstr(line_buf, part1_template); + if (part1) // found start of matching line + { + part1 = &part1[strlen(part1_template)]; // -> after + char *part2 = strstr(part1, part2_template); + if (part2) // found end of matching line + { + // now everything between part1 and part2 is + // supposed to be numeric, describing the + // number of kB of Video RAM supported + int rtn = 0; + for (; part1 < part2; ++part1) + { + if (*part1 < '0' || *part1 > '9') + { + // unexpected char, abort parse + rtn = 0; + break; + } + rtn *= 10; + rtn += (*part1) - '0'; + } + if (rtn > 0) + { + // got the kB number. return it now. + return rtn; + } + } + } + } + return 0; // 'could not detect' +} + +static int x11_detect_VRAM_kb() +{ + std::string x_log_location("/var/log/"); + std::string fname; + int rtn = 0; // 'could not detect' + int display_num = 0; + FILE *fp; + char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc + // parse DISPLAY number so we can go grab the right log file + if (display_env[0] == ':' && + display_env[1] >= '0' && display_env[1] <= '9') + { + display_num = display_env[1] - '0'; + } + + // *TODO: we could be smarter and see which of Xorg/XFree86 has the + // freshest time-stamp. + + // Try Xorg log first + fname = x_log_location; + fname += "Xorg."; + fname += ('0' + display_num); + fname += ".log"; + fp = fopen(fname.c_str(), "r"); + if (fp) + { + LL_INFOS() << "Looking in " << fname + << " for VRAM info..." << LL_ENDL; + rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); + fclose(fp); + if (0 == rtn) + { + fp = fopen(fname.c_str(), "r"); + if (fp) + { + rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: "); + fclose(fp); + if (0 == rtn) + { + fp = fopen(fname.c_str(), "r"); + if (fp) + { + rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); + fclose(fp); + } + } + } + } + } + else + { + LL_INFOS() << "Could not open " << fname + << " - skipped." << LL_ENDL; + // Try old XFree86 log otherwise + fname = x_log_location; + fname += "XFree86."; + fname += ('0' + display_num); + fname += ".log"; + fp = fopen(fname.c_str(), "r"); + if (fp) + { + LL_INFOS() << "Looking in " << fname + << " for VRAM info..." << LL_ENDL; + rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); + fclose(fp); + if (0 == rtn) + { + fp = fopen(fname.c_str(), "r"); + if (fp) + { + rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); + fclose(fp); + } + } + } + else + { + LL_INFOS() << "Could not open " << fname + << " - skipped." << LL_ENDL; + } + } + return rtn; +} +#endif // LL_X11 + +bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync) +{ + //bool glneedsinit = false; + + LL_INFOS() << "createContext, fullscreen=" << fullscreen << + " size=" << width << "x" << height << LL_ENDL; + + // captures don't survive contexts + mGrabbyKeyFlags = 0; + mReallyCapturedCount = 0; + + if (SDL_Init(SDL_INIT_VIDEO) < 0) + { + LL_INFOS() << "sdl_init() failed! " << SDL_GetError() << LL_ENDL; + setupFailure("sdl_init() failure, window creation error", "error", OSMB_OK); + return false; + } + + SDL_version c_sdl_version; + SDL_VERSION(&c_sdl_version); + LL_INFOS() << "Compiled against SDL " + << int(c_sdl_version.major) << "." + << int(c_sdl_version.minor) << "." + << int(c_sdl_version.patch) << LL_ENDL; + const SDL_version *r_sdl_version; + r_sdl_version = SDL_Linked_Version(); + LL_INFOS() << " Running against SDL " + << int(r_sdl_version->major) << "." + << int(r_sdl_version->minor) << "." + << int(r_sdl_version->patch) << LL_ENDL; + + const SDL_VideoInfo *video_info = SDL_GetVideoInfo( ); + if (!video_info) + { + LL_INFOS() << "SDL_GetVideoInfo() failed! " << SDL_GetError() << LL_ENDL; + setupFailure("SDL_GetVideoInfo() failed, Window creation error", "Error", OSMB_OK); + return false; + } + + if (video_info->current_h > 0) + { + mOriginalAspectRatio = (float)video_info->current_w / (float)video_info->current_h; + LL_INFOS() << "Original aspect ratio was " << video_info->current_w << ":" << video_info->current_h << "=" << mOriginalAspectRatio << LL_ENDL; + } + + SDL_EnableUNICODE(1); + SDL_WM_SetCaption(mWindowTitle.c_str(), mWindowTitle.c_str()); + + // Set the application icon. + SDL_Surface *bmpsurface; + bmpsurface = Load_BMP_Resource("ll_icon.BMP"); + if (bmpsurface) + { + // This attempts to give a black-keyed mask to the icon. + SDL_SetColorKey(bmpsurface, + SDL_SRCCOLORKEY, + SDL_MapRGB(bmpsurface->format, 0,0,0) ); + SDL_WM_SetIcon(bmpsurface, NULL); + // The SDL examples cheerfully avoid freeing the icon + // surface, but I'm betting that's leaky. + SDL_FreeSurface(bmpsurface); + bmpsurface = NULL; + } + + // note: these SetAttributes make Tom's 9600-on-AMD64 fail to + // get a visual, but it's broken anyway when it does, and without + // these SetAttributes we might easily get an avoidable substandard + // visual to work with on most other machines. + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,8); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, (bits <= 16) ? 16 : 24); + // We need stencil support for a few (minor) things. + if (!getenv("LL_GL_NO_STENCIL")) + SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, (bits <= 16) ? 1 : 8); + + // *FIX: try to toggle vsync here? + + mFullscreen = fullscreen; + + int sdlflags = SDL_OPENGL | SDL_RESIZABLE | SDL_ANYFORMAT; + + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + + if (mFSAASamples > 0) + { + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples); + } + + mSDLFlags = sdlflags; + + if (mFullscreen) + { + LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL; + + // If the requested width or height is 0, find the best default for the monitor. + if((width == 0) || (height == 0)) + { + // Scan through the list of modes, looking for one which has: + // height between 700 and 800 + // aspect ratio closest to the user's original mode + S32 resolutionCount = 0; + LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount); + + if(resolutionList != NULL) + { + F32 closestAspect = 0; + U32 closestHeight = 0; + U32 closestWidth = 0; + int i; + + LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL; + + for(i=0; i < resolutionCount; i++) + { + F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight; + + LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL; + + if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) && + (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio))) + { + LL_INFOS() << " (new closest mode) " << LL_ENDL; + + // This is the closest mode we've seen yet. + closestWidth = resolutionList[i].mWidth; + closestHeight = resolutionList[i].mHeight; + closestAspect = aspect; + } + } + + width = closestWidth; + height = closestHeight; + } + } + + if((width == 0) || (height == 0)) + { + // Mode search failed for some reason. Use the old-school default. + width = 1024; + height = 768; + } + + mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN); + if (!mWindow && bits > 16) + { + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); + mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN); + } + + if (mWindow) + { + mFullscreen = true; + mFullscreenWidth = mWindow->w; + mFullscreenHeight = mWindow->h; + mFullscreenBits = mWindow->format->BitsPerPixel; + mFullscreenRefresh = -1; + + LL_INFOS() << "Running at " << mFullscreenWidth + << "x" << mFullscreenHeight + << "x" << mFullscreenBits + << " @ " << mFullscreenRefresh + << LL_ENDL; + } + else + { + LL_WARNS() << "createContext: fullscreen creation failure. SDL: " << SDL_GetError() << LL_ENDL; + // No fullscreen support + mFullscreen = false; + mFullscreenWidth = -1; + mFullscreenHeight = -1; + mFullscreenBits = -1; + mFullscreenRefresh = -1; + + std::string error = llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height); + OSMessageBox(error, "Error", OSMB_OK); + } + } + + if(!mFullscreen && (mWindow == NULL)) + { + if (width == 0) + width = 1024; + if (height == 0) + width = 768; + + LL_INFOS() << "createContext: creating window " << width << "x" << height << "x" << bits << LL_ENDL; + mWindow = SDL_SetVideoMode(width, height, bits, sdlflags); + if (!mWindow && bits > 16) + { + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); + mWindow = SDL_SetVideoMode(width, height, bits, sdlflags); + } + + if (!mWindow) + { + LL_WARNS() << "createContext: window creation failure. SDL: " << SDL_GetError() << LL_ENDL; + setupFailure("Window creation error", "Error", OSMB_OK); + return false; + } + } else if (!mFullscreen && (mWindow != NULL)) + { + LL_INFOS() << "createContext: SKIPPING - !fullscreen, but +mWindow " << width << "x" << height << "x" << bits << LL_ENDL; + } + + // Detect video memory size. +# if LL_X11 + gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024; + if (gGLManager.mVRAM != 0) + { + LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; + } else +# endif // LL_X11 + { + // fallback to letting SDL detect VRAM. + // note: I've not seen SDL's detection ever actually find + // VRAM != 0, but if SDL *does* detect it then that's a bonus. + gGLManager.mVRAM = video_info->video_mem / 1024; + if (gGLManager.mVRAM != 0) + { + LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; + } + } + // If VRAM is not detected, that is handled later + + // *TODO: Now would be an appropriate time to check for some + // explicitly unsupported cards. + //const char* RENDERER = (const char*) glGetString(GL_RENDERER); + + GLint depthBits, stencilBits, redBits, greenBits, blueBits, alphaBits; + + glGetIntegerv(GL_RED_BITS, &redBits); + glGetIntegerv(GL_GREEN_BITS, &greenBits); + glGetIntegerv(GL_BLUE_BITS, &blueBits); + glGetIntegerv(GL_ALPHA_BITS, &alphaBits); + glGetIntegerv(GL_DEPTH_BITS, &depthBits); + glGetIntegerv(GL_STENCIL_BITS, &stencilBits); + + LL_INFOS() << "GL buffer:" << LL_ENDL; + LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL; + LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL; + LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL; + LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL; + LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL; + LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL; + + GLint colorBits = redBits + greenBits + blueBits + alphaBits; + // fixme: actually, it's REALLY important for picking that we get at + // least 8 bits each of red,green,blue. Alpha we can be a bit more + // relaxed about if we have to. + if (colorBits < 32) + { + close(); + setupFailure( + "Second Life requires True Color (32-bit) to run in a window.\n" + "Please go to Control Panels -> Display -> Settings and\n" + "set the screen to 32-bit color.\n" + "Alternately, if you choose to run fullscreen, Second Life\n" + "will automatically adjust the screen each time it runs.", + "Error", + OSMB_OK); + return false; + } + +#if 0 // *FIX: we're going to brave it for now... + if (alphaBits < 8) + { + close(); + setupFailure( + "Second Life is unable to run because it can't get an 8 bit alpha\n" + "channel. Usually this is due to video card driver issues.\n" + "Please make sure you have the latest video card drivers installed.\n" + "Also be sure your monitor is set to True Color (32-bit) in\n" + "Control Panels -> Display -> Settings.\n" + "If you continue to receive this message, contact customer service.", + "Error", + OSMB_OK); + return false; + } +#endif + +#if LL_X11 + /* Grab the window manager specific information */ + SDL_SysWMinfo info; + SDL_VERSION(&info.version); + if ( SDL_GetWMInfo(&info) ) + { + /* Save the information for later use */ + if ( info.subsystem == SDL_SYSWM_X11 ) + { + mSDL_Display = info.info.x11.display; + mSDL_XWindowID = info.info.x11.wmwindow; + Lock_Display = info.info.x11.lock_func; + Unlock_Display = info.info.x11.unlock_func; + } + else + { + LL_WARNS() << "We're not running under X11? Wild." + << LL_ENDL; + } + } + else + { + LL_WARNS() << "We're not running under any known WM. Wild." + << LL_ENDL; + } +#endif // LL_X11 + + + //make sure multisampling is disabled by default + glDisable(GL_MULTISAMPLE_ARB); + + // We need to do this here, once video is init'd + if (-1 == SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, + SDL_DEFAULT_REPEAT_INTERVAL)) + LL_WARNS() << "Couldn't enable key-repeat: " << SDL_GetError() <<LL_ENDL; + + // Don't need to get the current gamma, since there's a call that restores it to the system defaults. + return true; +} + + +// changing fullscreen resolution, or switching between windowed and fullscreen mode. +bool LLWindowSDL::switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp) +{ + const bool needsRebuild = true; // Just nuke the context and start over. + bool result = true; + + LL_INFOS() << "switchContext, fullscreen=" << fullscreen << LL_ENDL; + stop_glerror(); + if(needsRebuild) + { + destroyContext(); + result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync); + if (result) + { + gGLManager.initGL(); + + //start with arrow cursor + initCursors(); + setCursor( UI_CURSOR_ARROW ); + } + } + + stop_glerror(); + + return result; +} + +void LLWindowSDL::destroyContext() +{ + LL_INFOS() << "destroyContext begins" << LL_ENDL; + +#if LL_X11 + mSDL_Display = NULL; + mSDL_XWindowID = None; + Lock_Display = NULL; + Unlock_Display = NULL; +#endif // LL_X11 + + // Clean up remaining GL state before blowing away window + LL_INFOS() << "shutdownGL begins" << LL_ENDL; + gGLManager.shutdownGL(); + LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL; + SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky... + + mWindow = NULL; +} + +LLWindowSDL::~LLWindowSDL() +{ + quitCursors(); + destroyContext(); + + if(mSupportedResolutions != NULL) + { + delete []mSupportedResolutions; + } + + gWindowImplementation = NULL; +} + + +void LLWindowSDL::show() +{ + // *FIX: What to do with SDL? +} + +void LLWindowSDL::hide() +{ + // *FIX: What to do with SDL? +} + +//virtual +void LLWindowSDL::minimize() +{ + // *FIX: What to do with SDL? +} + +//virtual +void LLWindowSDL::restore() +{ + // *FIX: What to do with SDL? +} + + +// close() destroys all OS-specific code associated with a window. +// Usually called from LLWindowManager::destroyWindow() +void LLWindowSDL::close() +{ + // Is window is already closed? + // if (!mWindow) + // { + // return; + // } + + // Make sure cursor is visible and we haven't mangled the clipping state. + setMouseClipping(false); + showCursor(); + + destroyContext(); +} + +bool LLWindowSDL::isValid() +{ + return (mWindow != NULL); +} + +bool LLWindowSDL::getVisible() +{ + bool result = false; + + // *FIX: This isn't really right... + // Then what is? + if (mWindow) + { + result = true; + } + + return(result); +} + +bool LLWindowSDL::getMinimized() +{ + bool result = false; + + if (mWindow && (1 == mIsMinimized)) + { + result = true; + } + return(result); +} + +bool LLWindowSDL::getMaximized() +{ + bool result = false; + + if (mWindow) + { + // TODO + } + + return(result); +} + +bool LLWindowSDL::maximize() +{ + // TODO + return false; +} + +bool LLWindowSDL::getFullscreen() +{ + return mFullscreen; +} + +bool LLWindowSDL::getPosition(LLCoordScreen *position) +{ + // *FIX: can anything be done with this? + position->mX = 0; + position->mY = 0; + return true; +} + +bool LLWindowSDL::getSize(LLCoordScreen *size) +{ + if (mWindow) + { + size->mX = mWindow->w; + size->mY = mWindow->h; + return (true); + } + + return (false); +} + +bool LLWindowSDL::getSize(LLCoordWindow *size) +{ + if (mWindow) + { + size->mX = mWindow->w; + size->mY = mWindow->h; + return (true); + } + + return (false); +} + +bool LLWindowSDL::setPosition(const LLCoordScreen position) +{ + if(mWindow) + { + // *FIX: (?) + //MacMoveWindow(mWindow, position.mX, position.mY, false); + } + + return true; +} + +bool LLWindowSDL::setSizeImpl(const LLCoordScreen size) +{ + if(mWindow) + { + // Push a resize event onto SDL's queue - we'll handle it + // when it comes out again. + SDL_Event event; + event.type = SDL_VIDEORESIZE; + event.resize.w = size.mX; + event.resize.h = size.mY; + SDL_PushEvent(&event); // copied into queue + + return true; + } + + return false; +} + +bool LLWindowSDL::setSizeImpl(const LLCoordWindow size) +{ + if(mWindow) + { + // Push a resize event onto SDL's queue - we'll handle it + // when it comes out again. + SDL_Event event; + event.type = SDL_VIDEORESIZE; + event.resize.w = size.mX; + event.resize.h = size.mY; + SDL_PushEvent(&event); // copied into queue + + return true; + } + + return false; +} + + +void LLWindowSDL::swapBuffers() +{ + if (mWindow) + { + SDL_GL_SwapBuffers(); + } +} + +U32 LLWindowSDL::getFSAASamples() +{ + return mFSAASamples; +} + +void LLWindowSDL::setFSAASamples(const U32 samples) +{ + mFSAASamples = samples; +} + +F32 LLWindowSDL::getGamma() +{ + return 1/mGamma; +} + +bool LLWindowSDL::restoreGamma() +{ + //CGDisplayRestoreColorSyncSettings(); + SDL_SetGamma(1.0f, 1.0f, 1.0f); + return true; +} + +bool LLWindowSDL::setGamma(const F32 gamma) +{ + mGamma = gamma; + if (mGamma == 0) mGamma = 0.1f; + mGamma = 1/mGamma; + SDL_SetGamma(mGamma, mGamma, mGamma); + return true; +} + +bool LLWindowSDL::isCursorHidden() +{ + return mCursorHidden; +} + + + +// Constrains the mouse to the window. +void LLWindowSDL::setMouseClipping( bool b ) +{ + //SDL_WM_GrabInput(b ? SDL_GRAB_ON : SDL_GRAB_OFF); +} + +// virtual +void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately) +{ + LLWindow::setMinSize(min_width, min_height, enforce_immediately); + +#if LL_X11 + // Set the minimum size limits for X11 window + // so the window manager doesn't allow resizing below those limits. + XSizeHints* hints = XAllocSizeHints(); + hints->flags |= PMinSize; + hints->min_width = mMinWindowWidth; + hints->min_height = mMinWindowHeight; + + XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints); + + XFree(hints); +#endif +} + +bool LLWindowSDL::setCursorPosition(const LLCoordWindow position) +{ + bool result = true; + LLCoordScreen screen_pos; + + if (!convertCoords(position, &screen_pos)) + { + return false; + } + + //LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL; + + // do the actual forced cursor move. + SDL_WarpMouse(screen_pos.mX, screen_pos.mY); + + //LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL; + + return result; +} + +bool LLWindowSDL::getCursorPosition(LLCoordWindow *position) +{ + //Point cursor_point; + LLCoordScreen screen_pos; + + //GetMouse(&cursor_point); + int x, y; + SDL_GetMouseState(&x, &y); + + screen_pos.mX = x; + screen_pos.mY = y; + + return convertCoords(screen_pos, position); +} + + +F32 LLWindowSDL::getNativeAspectRatio() +{ +#if 0 + // RN: this hack presumes that the largest supported resolution is monitor-limited + // and that pixels in that mode are square, therefore defining the native aspect ratio + // of the monitor...this seems to work to a close approximation for most CRTs/LCDs + S32 num_resolutions; + LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions); + + + return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight); + //rn: AC +#endif + + // MBW -- there are a couple of bad assumptions here. One is that the display list won't include + // ridiculous resolutions nobody would ever use. The other is that the list is in order. + + // New assumptions: + // - pixels are square (the only reasonable choice, really) + // - The user runs their display at a native resolution, so the resolution of the display + // when the app is launched has an aspect ratio that matches the monitor. + + //RN: actually, the assumption that there are no ridiculous resolutions (above the display's native capabilities) has + // been born out in my experience. + // Pixels are often not square (just ask the people who run their LCDs at 1024x768 or 800x600 when running fullscreen, like me) + // The ordering of display list is a blind assumption though, so we should check for max values + // Things might be different on the Mac though, so I'll defer to MBW + + // The constructor for this class grabs the aspect ratio of the monitor before doing any resolution + // switching, and stashes it in mOriginalAspectRatio. Here, we just return it. + + if (mOverrideAspectRatio > 0.f) + { + return mOverrideAspectRatio; + } + + return mOriginalAspectRatio; +} + +F32 LLWindowSDL::getPixelAspectRatio() +{ + F32 pixel_aspect = 1.f; + if (getFullscreen()) + { + LLCoordScreen screen_size; + if (getSize(&screen_size)) + { + pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX; + } + } + + return pixel_aspect; +} + + +// This is to support 'temporarily windowed' mode so that +// dialogs are still usable in fullscreen. +void LLWindowSDL::beforeDialog() +{ + bool running_x11 = false; +#if LL_X11 + running_x11 = (mSDL_XWindowID != None); +#endif //LL_X11 + + LL_INFOS() << "LLWindowSDL::beforeDialog()" << LL_ENDL; + + if (SDLReallyCaptureInput(false)) // must ungrab input so popup works! + { + if (mFullscreen) + { + // need to temporarily go non-fullscreen; bless SDL + // for providing a SDL_WM_ToggleFullScreen() - though + // it only works in X11 + if (running_x11 && mWindow) + { + SDL_WM_ToggleFullScreen(mWindow); + } + } + } + +#if LL_X11 + if (mSDL_Display) + { + // Everything that we/SDL asked for should happen before we + // potentially hand control over to GTK. + maybe_lock_display(); + XSync(mSDL_Display, False); + maybe_unlock_display(); + } +#endif // LL_X11 + +#if LL_GTK + // this is a good time to grab some GTK version information for + // diagnostics, if not already done. + ll_try_gtk_init(); +#endif // LL_GTK + + maybe_lock_display(); +} + +void LLWindowSDL::afterDialog() +{ + bool running_x11 = false; +#if LL_X11 + running_x11 = (mSDL_XWindowID != None); +#endif //LL_X11 + + LL_INFOS() << "LLWindowSDL::afterDialog()" << LL_ENDL; + + maybe_unlock_display(); + + if (mFullscreen) + { + // need to restore fullscreen mode after dialog - only works + // in X11 + if (running_x11 && mWindow) + { + SDL_WM_ToggleFullScreen(mWindow); + } + } +} + + +#if LL_X11 +// set/reset the XWMHints flag for 'urgency' that usually makes the icon flash +void LLWindowSDL::x11_set_urgent(bool urgent) +{ + if (mSDL_Display && !mFullscreen) + { + XWMHints *wm_hints; + + LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL; + + maybe_lock_display(); + wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID); + if (!wm_hints) + wm_hints = XAllocWMHints(); + + if (urgent) + wm_hints->flags |= XUrgencyHint; + else + wm_hints->flags &= ~XUrgencyHint; + + XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints); + XFree(wm_hints); + XSync(mSDL_Display, False); + maybe_unlock_display(); + } +} +#endif // LL_X11 + +void LLWindowSDL::flashIcon(F32 seconds) +{ +#if !LL_X11 + LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; +#else + LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; + + F32 remaining_time = mFlashTimer.getRemainingTimeF32(); + if (remaining_time < seconds) + remaining_time = seconds; + mFlashTimer.reset(); + mFlashTimer.setTimerExpirySec(remaining_time); + + x11_set_urgent(true); + mFlashing = true; +#endif // LL_X11 +} + + +#if LL_GTK +bool LLWindowSDL::isClipboardTextAvailable() +{ + if (ll_try_gtk_init()) + { + GtkClipboard * const clipboard = + gtk_clipboard_get(GDK_NONE); + return gtk_clipboard_wait_is_text_available(clipboard) ? + true : false; + } + return false; // failure +} + +bool LLWindowSDL::pasteTextFromClipboard(LLWString &text) +{ + if (ll_try_gtk_init()) + { + GtkClipboard * const clipboard = + gtk_clipboard_get(GDK_NONE); + gchar * const data = gtk_clipboard_wait_for_text(clipboard); + if (data) + { + text = LLWString(utf8str_to_wstring(data)); + g_free(data); + return true; + } + } + return false; // failure +} + +bool LLWindowSDL::copyTextToClipboard(const LLWString &text) +{ + if (ll_try_gtk_init()) + { + const std::string utf8 = wstring_to_utf8str(text); + GtkClipboard * const clipboard = + gtk_clipboard_get(GDK_NONE); + gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length()); + return true; + } + return false; // failure +} + + +bool LLWindowSDL::isPrimaryTextAvailable() +{ + if (ll_try_gtk_init()) + { + GtkClipboard * const clipboard = + gtk_clipboard_get(GDK_SELECTION_PRIMARY); + return gtk_clipboard_wait_is_text_available(clipboard) ? + true : false; + } + return false; // failure +} + +bool LLWindowSDL::pasteTextFromPrimary(LLWString &text) +{ + if (ll_try_gtk_init()) + { + GtkClipboard * const clipboard = + gtk_clipboard_get(GDK_SELECTION_PRIMARY); + gchar * const data = gtk_clipboard_wait_for_text(clipboard); + if (data) + { + text = LLWString(utf8str_to_wstring(data)); + g_free(data); + return true; + } + } + return false; // failure +} + +bool LLWindowSDL::copyTextToPrimary(const LLWString &text) +{ + if (ll_try_gtk_init()) + { + const std::string utf8 = wstring_to_utf8str(text); + GtkClipboard * const clipboard = + gtk_clipboard_get(GDK_SELECTION_PRIMARY); + gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length()); + return true; + } + return false; // failure +} + +#else + +bool LLWindowSDL::isClipboardTextAvailable() +{ + return false; // unsupported +} + +bool LLWindowSDL::pasteTextFromClipboard(LLWString &dst) +{ + return false; // unsupported +} + +bool LLWindowSDL::copyTextToClipboard(const LLWString &s) +{ + return false; // unsupported +} + +bool LLWindowSDL::isPrimaryTextAvailable() +{ + return false; // unsupported +} + +bool LLWindowSDL::pasteTextFromPrimary(LLWString &dst) +{ + return false; // unsupported +} + +bool LLWindowSDL::copyTextToPrimary(const LLWString &s) +{ + return false; // unsupported +} + +#endif // LL_GTK + +LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_resolutions) +{ + if (!mSupportedResolutions) + { + mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS]; + mNumSupportedResolutions = 0; + + SDL_Rect **modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN); + if ( (modes != NULL) && (modes != ((SDL_Rect **) -1)) ) + { + int count = 0; + while (*modes && count<MAX_NUM_RESOLUTIONS) // they're sorted biggest to smallest, so find end... + { + modes++; + count++; + } + + while (count--) + { + modes--; + SDL_Rect *r = *modes; + int w = r->w; + int h = r->h; + if ((w >= 800) && (h >= 600)) + { + // make sure we don't add the same resolution multiple times! + if ( (mNumSupportedResolutions == 0) || + ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) && + (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) ) + { + mSupportedResolutions[mNumSupportedResolutions].mWidth = w; + mSupportedResolutions[mNumSupportedResolutions].mHeight = h; + mNumSupportedResolutions++; + } + } + } + } + } + + num_resolutions = mNumSupportedResolutions; + return mSupportedResolutions; +} + +bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) +{ + if (!to) + return false; + + to->mX = from.mX; + to->mY = mWindow->h - from.mY - 1; + + return true; +} + +bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) +{ + if (!to) + return false; + + to->mX = from.mX; + to->mY = mWindow->h - from.mY - 1; + + return true; +} + +bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) +{ + if (!to) + return false; + + // In the fullscreen case, window and screen coordinates are the same. + to->mX = from.mX; + to->mY = from.mY; + return (true); +} + +bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) +{ + if (!to) + return false; + + // In the fullscreen case, window and screen coordinates are the same. + to->mX = from.mX; + to->mY = from.mY; + return (true); +} + +bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to) +{ + LLCoordWindow window_coord; + + return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); +} + +bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) +{ + LLCoordWindow window_coord; + + return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); +} + + + + +void LLWindowSDL::setupFailure(const std::string& text, const std::string& caption, U32 type) +{ + destroyContext(); + + OSMessageBox(text, caption, type); +} + +bool LLWindowSDL::SDLReallyCaptureInput(bool capture) +{ + // note: this used to be safe to call nestedly, but in the + // end that's not really a wise usage pattern, so don't. + + if (capture) + mReallyCapturedCount = 1; + else + mReallyCapturedCount = 0; + + SDL_GrabMode wantmode, newmode; + if (mReallyCapturedCount <= 0) // uncapture + { + wantmode = SDL_GRAB_OFF; + } else // capture + { + wantmode = SDL_GRAB_ON; + } + + if (mReallyCapturedCount < 0) // yuck, imbalance. + { + mReallyCapturedCount = 0; + LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL; + } + + if (!mFullscreen) /* only bother if we're windowed anyway */ + { +#if LL_X11 + if (mSDL_Display) + { + /* we dirtily mix raw X11 with SDL so that our pointer + isn't (as often) constrained to the limits of the + window while grabbed, which feels nicer and + hopefully eliminates some reported 'sticky pointer' + problems. We use raw X11 instead of + SDL_WM_GrabInput() because the latter constrains + the pointer to the window and also steals all + *keyboard* input from the window manager, which was + frustrating users. */ + int result; + if (wantmode == SDL_GRAB_ON) + { + //LL_INFOS() << "X11 POINTER GRABBY" << LL_ENDL; + //newmode = SDL_WM_GrabInput(wantmode); + maybe_lock_display(); + result = XGrabPointer(mSDL_Display, mSDL_XWindowID, + True, 0, GrabModeAsync, + GrabModeAsync, + None, None, CurrentTime); + maybe_unlock_display(); + if (GrabSuccess == result) + newmode = SDL_GRAB_ON; + else + newmode = SDL_GRAB_OFF; + } else if (wantmode == SDL_GRAB_OFF) + { + //LL_INFOS() << "X11 POINTER UNGRABBY" << LL_ENDL; + newmode = SDL_GRAB_OFF; + //newmode = SDL_WM_GrabInput(SDL_GRAB_OFF); + + maybe_lock_display(); + XUngrabPointer(mSDL_Display, CurrentTime); + // Make sure the ungrab happens RIGHT NOW. + XSync(mSDL_Display, False); + maybe_unlock_display(); + } else + { + newmode = SDL_GRAB_QUERY; // neutral + } + } else // not actually running on X11, for some reason + newmode = wantmode; +#endif // LL_X11 + } else { + // pretend we got what we wanted, when really we don't care. + newmode = wantmode; + } + + // return boolean success for whether we ended up in the desired state + return (capture && SDL_GRAB_ON==newmode) || + (!capture && SDL_GRAB_OFF==newmode); +} + +U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, bool gain) +{ + /* part of the fix for SL-13243: Some popular window managers like + to totally eat alt-drag for the purposes of moving windows. We + spoil their day by acquiring the exclusive X11 mouse lock for as + long as ALT is held down, so the window manager can't easily + see what's happening. Tested successfully with Metacity. + And... do the same with CTRL, for other darn WMs. We don't + care about other metakeys as SL doesn't use them with dragging + (for now). */ + + /* We maintain a bitmap of critical keys which are up and down + instead of simply key-counting, because SDL sometimes reports + misbalanced keyup/keydown event pairs to us for whatever reason. */ + + U32 mask = 0; + switch (keysym) + { + case SDLK_LALT: + mask = 1U << 0; break; + case SDLK_RALT: + mask = 1U << 1; break; + case SDLK_LCTRL: + mask = 1U << 2; break; + case SDLK_RCTRL: + mask = 1U << 3; break; + default: + break; + } + + if (gain) + mGrabbyKeyFlags |= mask; + else + mGrabbyKeyFlags &= ~mask; + + //LL_INFOS() << "mGrabbyKeyFlags=" << mGrabbyKeyFlags << LL_ENDL; + + /* 0 means we don't need to mousegrab, otherwise grab. */ + return mGrabbyKeyFlags; +} + + +void check_vm_bloat() +{ +#if LL_LINUX + // watch our own VM and RSS sizes, warn if we bloated rapidly + static const std::string STATS_FILE = "/proc/self/stat"; + FILE *fp = fopen(STATS_FILE.c_str(), "r"); + if (fp) + { + static long long last_vm_size = 0; + static long long last_rss_size = 0; + const long long significant_vm_difference = 250 * 1024*1024; + const long long significant_rss_difference = 50 * 1024*1024; + long long this_vm_size = 0; + long long this_rss_size = 0; + + ssize_t res; + size_t dummy; + char *ptr = NULL; + for (int i=0; i<22; ++i) // parse past the values we don't want + { + res = getdelim(&ptr, &dummy, ' ', fp); + if (-1 == res) + { + LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; + goto finally; + } + free(ptr); + ptr = NULL; + } + // 23rd space-delimited entry is vsize + res = getdelim(&ptr, &dummy, ' ', fp); + llassert(ptr); + if (-1 == res) + { + LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; + goto finally; + } + this_vm_size = atoll(ptr); + free(ptr); + ptr = NULL; + // 24th space-delimited entry is RSS + res = getdelim(&ptr, &dummy, ' ', fp); + llassert(ptr); + if (-1 == res) + { + LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; + goto finally; + } + this_rss_size = getpagesize() * atoll(ptr); + free(ptr); + ptr = NULL; + + LL_INFOS() << "VM SIZE IS NOW " << (this_vm_size/(1024*1024)) << " MB, RSS SIZE IS NOW " << (this_rss_size/(1024*1024)) << " MB" << LL_ENDL; + + if (llabs(last_vm_size - this_vm_size) > + significant_vm_difference) + { + if (this_vm_size > last_vm_size) + { + LL_WARNS() << "VM size grew by " << (this_vm_size - last_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL; + } + else + { + LL_INFOS() << "VM size shrank by " << (last_vm_size - this_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL; + } + } + + if (llabs(last_rss_size - this_rss_size) > + significant_rss_difference) + { + if (this_rss_size > last_rss_size) + { + LL_WARNS() << "RSS size grew by " << (this_rss_size - last_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL; + } + else + { + LL_INFOS() << "RSS size shrank by " << (last_rss_size - this_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL; + } + } + + last_rss_size = this_rss_size; + last_vm_size = this_vm_size; + +finally: + if (NULL != ptr) + { + free(ptr); + ptr = NULL; + } + fclose(fp); + } +#endif // LL_LINUX +} + + +// virtual +void LLWindowSDL::processMiscNativeEvents() +{ +#if LL_GTK + // Pump GTK events to avoid starvation for: + // * DBUS servicing + // * Anything else which quietly hooks into the default glib/GTK loop + if (ll_try_gtk_init()) + { + // Yuck, Mozilla's GTK callbacks play with the locale - push/pop + // the locale to protect it, as exotic/non-C locales + // causes our code lots of general critical weirdness + // and crashness. (SL-35450) + static std::string saved_locale; + saved_locale = ll_safe_string(setlocale(LC_ALL, NULL)); + + // Pump until we've nothing left to do or passed 1/15th of a + // second pumping for this frame. + static LLTimer pump_timer; + pump_timer.reset(); + pump_timer.setTimerExpirySec(1.0f / 15.0f); + do { + // Always do at least one non-blocking pump + gtk_main_iteration_do(false); + } while (gtk_events_pending() && + !pump_timer.hasExpired()); + + setlocale(LC_ALL, saved_locale.c_str() ); + } +#endif // LL_GTK + + // hack - doesn't belong here - but this is just for debugging + if (getenv("LL_DEBUG_BLOAT")) + { + check_vm_bloat(); + } +} + +void LLWindowSDL::gatherInput() +{ + const Uint32 CLICK_THRESHOLD = 300; // milliseconds + static int leftClick = 0; + static int rightClick = 0; + static Uint32 lastLeftDown = 0; + static Uint32 lastRightDown = 0; + SDL_Event event; + + // Handle all outstanding SDL events + while (SDL_PollEvent(&event)) + { + switch (event.type) + { + case SDL_MOUSEMOTION: + { + LLCoordWindow winCoord(event.button.x, event.button.y); + LLCoordGL openGlCoord; + convertCoords(winCoord, &openGlCoord); + MASK mask = gKeyboard->currentMask(true); + mCallbacks->handleMouseMove(this, openGlCoord, mask); + break; + } + + case SDL_KEYDOWN: + mKeyScanCode = event.key.keysym.scancode; + mKeyVirtualKey = event.key.keysym.unicode; + mKeyModifiers = event.key.keysym.mod; + + gKeyboard->handleKeyDown(event.key.keysym.sym, event.key.keysym.mod); + // part of the fix for SL-13243 + if (SDLCheckGrabbyKeys(event.key.keysym.sym, true) != 0) + SDLReallyCaptureInput(true); + + if (event.key.keysym.unicode) + { + handleUnicodeUTF16(event.key.keysym.unicode, + gKeyboard->currentMask(false)); + } + break; + + case SDL_KEYUP: + mKeyScanCode = event.key.keysym.scancode; + mKeyVirtualKey = event.key.keysym.unicode; + mKeyModifiers = event.key.keysym.mod; + + if (SDLCheckGrabbyKeys(event.key.keysym.sym, false) == 0) + SDLReallyCaptureInput(false); // part of the fix for SL-13243 + + gKeyboard->handleKeyUp(event.key.keysym.sym, event.key.keysym.mod); + break; + + case SDL_MOUSEBUTTONDOWN: + { + bool isDoubleClick = false; + LLCoordWindow winCoord(event.button.x, event.button.y); + LLCoordGL openGlCoord; + convertCoords(winCoord, &openGlCoord); + MASK mask = gKeyboard->currentMask(true); + + if (event.button.button == SDL_BUTTON_LEFT) // SDL doesn't manage double clicking... + { + Uint32 now = SDL_GetTicks(); + if ((now - lastLeftDown) > CLICK_THRESHOLD) + leftClick = 1; + else + { + if (++leftClick >= 2) + { + leftClick = 0; + isDoubleClick = true; + } + } + lastLeftDown = now; + } + else if (event.button.button == SDL_BUTTON_RIGHT) + { + Uint32 now = SDL_GetTicks(); + if ((now - lastRightDown) > CLICK_THRESHOLD) + rightClick = 1; + else + { + if (++rightClick >= 2) + { + rightClick = 0; + isDoubleClick = true; + } + } + lastRightDown = now; + } + + if (event.button.button == SDL_BUTTON_LEFT) // left + { + if (isDoubleClick) + mCallbacks->handleDoubleClick(this, openGlCoord, mask); + else + mCallbacks->handleMouseDown(this, openGlCoord, mask); + } + + else if (event.button.button == SDL_BUTTON_RIGHT) // right + { + mCallbacks->handleRightMouseDown(this, openGlCoord, mask); + } + + else if (event.button.button == SDL_BUTTON_MIDDLE) // middle + { + mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask); + } + else if (event.button.button == 4) // mousewheel up...thanks to X11 for making SDL consider these "buttons". + mCallbacks->handleScrollWheel(this, -1); + else if (event.button.button == 5) // mousewheel down...thanks to X11 for making SDL consider these "buttons". + mCallbacks->handleScrollWheel(this, 1); + + break; + } + + case SDL_MOUSEBUTTONUP: + { + LLCoordWindow winCoord(event.button.x, event.button.y); + LLCoordGL openGlCoord; + convertCoords(winCoord, &openGlCoord); + MASK mask = gKeyboard->currentMask(true); + + if (event.button.button == SDL_BUTTON_LEFT) // left + mCallbacks->handleMouseUp(this, openGlCoord, mask); + else if (event.button.button == SDL_BUTTON_RIGHT) // right + mCallbacks->handleRightMouseUp(this, openGlCoord, mask); + else if (event.button.button == SDL_BUTTON_MIDDLE) // middle + mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask); + // don't handle mousewheel here... + + break; + } + + case SDL_VIDEOEXPOSE: // VIDEOEXPOSE doesn't specify the damage, but hey, it's OpenGL...repaint the whole thing! + mCallbacks->handlePaint(this, 0, 0, mWindow->w, mWindow->h); + break; + + case SDL_VIDEORESIZE: // *FIX: handle this? + { + LL_INFOS() << "Handling a resize event: " << event.resize.w << + "x" << event.resize.h << LL_ENDL; + + S32 width = llmax(event.resize.w, (S32)mMinWindowWidth); + S32 height = llmax(event.resize.h, (S32)mMinWindowHeight); + + // *FIX: I'm not sure this is necessary! + mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags); + if (!mWindow) + { + // *FIX: More informative dialog? + LL_INFOS() << "Could not recreate context after resize! Quitting..." << LL_ENDL; + if(mCallbacks->handleCloseRequest(this)) + { + // Get the app to initiate cleanup. + mCallbacks->handleQuit(this); + // The app is responsible for calling destroyWindow when done with GL + } + break; + } + + mCallbacks->handleResize(this, width, height); + break; + } + case SDL_ACTIVEEVENT: + if (event.active.state & SDL_APPINPUTFOCUS) + { + // Note that for SDL (particularly on X11), keyboard + // and mouse focus are independent things. Here we are + // tracking keyboard focus state changes. + + // We have to do our own state massaging because SDL + // can send us two unfocus events in a row for example, + // which confuses the focus code [SL-24071]. + if (event.active.gain != mHaveInputFocus) + { + mHaveInputFocus = !!event.active.gain; + + if (mHaveInputFocus) + mCallbacks->handleFocus(this); + else + mCallbacks->handleFocusLost(this); + } + } + if (event.active.state & SDL_APPACTIVE) + { + // Change in iconification/minimization state. + if ((!event.active.gain) != mIsMinimized) + { + mIsMinimized = (!event.active.gain); + + mCallbacks->handleActivate(this, !mIsMinimized); + LL_INFOS() << "SDL deiconification state switched to " << bool(event.active.gain) << LL_ENDL; + } + else + { + LL_INFOS() << "Ignored bogus redundant SDL deiconification state switch to " << bool(event.active.gain) << LL_ENDL; + } + } + break; + + case SDL_QUIT: + if(mCallbacks->handleCloseRequest(this)) + { + // Get the app to initiate cleanup. + mCallbacks->handleQuit(this); + // The app is responsible for calling destroyWindow when done with GL + } + break; + default: + //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL; + break; + } + } + + updateCursor(); + +#if LL_X11 + // This is a good time to stop flashing the icon if our mFlashTimer has + // expired. + if (mFlashing && mFlashTimer.hasExpired()) + { + x11_set_urgent(false); + mFlashing = false; + } +#endif // LL_X11 +} + +static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty) +{ + SDL_Cursor *sdlcursor = NULL; + SDL_Surface *bmpsurface; + + // Load cursor pixel data from BMP file + bmpsurface = Load_BMP_Resource(filename); + if (bmpsurface && bmpsurface->w%8==0) + { + SDL_Surface *cursurface; + LL_DEBUGS() << "Loaded cursor file " << filename << " " + << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL; + cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE, + bmpsurface->w, + bmpsurface->h, + 32, + SDL_SwapLE32(0xFFU), + SDL_SwapLE32(0xFF00U), + SDL_SwapLE32(0xFF0000U), + SDL_SwapLE32(0xFF000000U)); + SDL_FillRect(cursurface, NULL, SDL_SwapLE32(0x00000000U)); + + // Blit the cursor pixel data onto a 32-bit RGBA surface so we + // only have to cope with processing one type of pixel format. + if (0 == SDL_BlitSurface(bmpsurface, NULL, + cursurface, NULL)) + { + // n.b. we already checked that width is a multiple of 8. + const int bitmap_bytes = (cursurface->w * cursurface->h) / 8; + unsigned char *cursor_data = new unsigned char[bitmap_bytes]; + unsigned char *cursor_mask = new unsigned char[bitmap_bytes]; + memset(cursor_data, 0, bitmap_bytes); + memset(cursor_mask, 0, bitmap_bytes); + int i,j; + // Walk the RGBA cursor pixel data, extracting both data and + // mask to build SDL-friendly cursor bitmaps from. The mask + // is inferred by color-keying against 200,200,200 + for (i=0; i<cursurface->h; ++i) { + for (j=0; j<cursurface->w; ++j) { + U8 *pixelp = + ((U8*)cursurface->pixels) + + cursurface->pitch * i + + j*cursurface->format->BytesPerPixel; + U8 srcred = pixelp[0]; + U8 srcgreen = pixelp[1]; + U8 srcblue = pixelp[2]; + bool mask_bit = (srcred != 200) + || (srcgreen != 200) + || (srcblue != 200); + bool data_bit = mask_bit && (srcgreen <= 80);//not 0x80 + unsigned char bit_offset = (cursurface->w/8) * i + + j/8; + cursor_data[bit_offset] |= (data_bit) << (7 - (j&7)); + cursor_mask[bit_offset] |= (mask_bit) << (7 - (j&7)); + } + } + sdlcursor = SDL_CreateCursor((Uint8*)cursor_data, + (Uint8*)cursor_mask, + cursurface->w, cursurface->h, + hotx, hoty); + delete[] cursor_data; + delete[] cursor_mask; + } else { + LL_WARNS() << "CURSOR BLIT FAILURE, cursurface: " << cursurface << LL_ENDL; + } + SDL_FreeSurface(cursurface); + SDL_FreeSurface(bmpsurface); + } else { + LL_WARNS() << "CURSOR LOAD FAILURE " << filename << LL_ENDL; + } + + return sdlcursor; +} + +void LLWindowSDL::updateCursor() +{ + if (ATIbug) { + // cursor-updating is very flaky when this bug is + // present; do nothing. + return; + } + + if (mCurrentCursor != mNextCursor) + { + if (mNextCursor < UI_CURSOR_COUNT) + { + SDL_Cursor *sdlcursor = mSDLCursors[mNextCursor]; + // Try to default to the arrow for any cursors that + // did not load correctly. + if (!sdlcursor && mSDLCursors[UI_CURSOR_ARROW]) + sdlcursor = mSDLCursors[UI_CURSOR_ARROW]; + if (sdlcursor) + SDL_SetCursor(sdlcursor); + } else { + LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL; + } + mCurrentCursor = mNextCursor; + } +} + +void LLWindowSDL::initCursors() +{ + int i; + // Blank the cursor pointer array for those we may miss. + for (i=0; i<UI_CURSOR_COUNT; ++i) + { + mSDLCursors[i] = NULL; + } + // Pre-make an SDL cursor for each of the known cursor types. + // We hardcode the hotspots - to avoid that we'd have to write + // a .cur file loader. + // NOTE: SDL doesn't load RLE-compressed BMP files. + mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0); + mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15); + mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10); + mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16); + mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14); + mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17); + mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17); + mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14); + mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16); + mSDLCursors[UI_CURSOR_SIZEALL] = makeSDLCursorFromBMP("sizeall.BMP", 17, 17); + mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8); + mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15); + mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13); + mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6); + mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5); + mSDLCursors[UI_CURSOR_TOOLCREATE] = makeSDLCursorFromBMP("lltoolcreate.BMP",7,7); + mSDLCursors[UI_CURSOR_ARROWDRAG] = makeSDLCursorFromBMP("arrowdrag.BMP",0,0); + mSDLCursors[UI_CURSOR_ARROWCOPY] = makeSDLCursorFromBMP("arrowcop.BMP",0,0); + mSDLCursors[UI_CURSOR_ARROWDRAGMULTI] = makeSDLCursorFromBMP("llarrowdragmulti.BMP",0,0); + mSDLCursors[UI_CURSOR_ARROWCOPYMULTI] = makeSDLCursorFromBMP("arrowcopmulti.BMP",0,0); + mSDLCursors[UI_CURSOR_NOLOCKED] = makeSDLCursorFromBMP("llnolocked.BMP",8,8); + mSDLCursors[UI_CURSOR_ARROWLOCKED] = makeSDLCursorFromBMP("llarrowlocked.BMP",0,0); + mSDLCursors[UI_CURSOR_GRABLOCKED] = makeSDLCursorFromBMP("llgrablocked.BMP",2,13); + mSDLCursors[UI_CURSOR_TOOLTRANSLATE] = makeSDLCursorFromBMP("lltooltranslate.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLROTATE] = makeSDLCursorFromBMP("lltoolrotate.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLSCALE] = makeSDLCursorFromBMP("lltoolscale.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLCAMERA] = makeSDLCursorFromBMP("lltoolcamera.BMP",7,5); + mSDLCursors[UI_CURSOR_TOOLPAN] = makeSDLCursorFromBMP("lltoolpan.BMP",7,5); + mSDLCursors[UI_CURSOR_TOOLZOOMIN] = makeSDLCursorFromBMP("lltoolzoomin.BMP",7,5); + mSDLCursors[UI_CURSOR_TOOLZOOMOUT] = makeSDLCursorFromBMP("lltoolzoomout.BMP", 7, 5); + mSDLCursors[UI_CURSOR_TOOLPICKOBJECT3] = makeSDLCursorFromBMP("toolpickobject3.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLPLAY] = makeSDLCursorFromBMP("toolplay.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLPAUSE] = makeSDLCursorFromBMP("toolpause.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLMEDIAOPEN] = makeSDLCursorFromBMP("toolmediaopen.BMP",0,0); + mSDLCursors[UI_CURSOR_PIPETTE] = makeSDLCursorFromBMP("lltoolpipette.BMP",2,28); + mSDLCursors[UI_CURSOR_TOOLSIT] = makeSDLCursorFromBMP("toolsit.BMP",20,15); + mSDLCursors[UI_CURSOR_TOOLBUY] = makeSDLCursorFromBMP("toolbuy.BMP",20,15); + mSDLCursors[UI_CURSOR_TOOLOPEN] = makeSDLCursorFromBMP("toolopen.BMP",20,15); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING] = makeSDLCursorFromBMP("lltoolpathfinding.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START] = makeSDLCursorFromBMP("lltoolpathfindingpathstart.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathstartadd.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8); + + if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) { + LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL; + ATIbug = true; + } +} + +void LLWindowSDL::quitCursors() +{ + int i; + if (mWindow) + { + for (i=0; i<UI_CURSOR_COUNT; ++i) + { + if (mSDLCursors[i]) + { + SDL_FreeCursor(mSDLCursors[i]); + mSDLCursors[i] = NULL; + } + } + } else { + // SDL doesn't refcount cursors, so if the window has + // already been destroyed then the cursors have gone with it. + LL_INFOS() << "Skipping quitCursors: mWindow already gone." << LL_ENDL; + for (i=0; i<UI_CURSOR_COUNT; ++i) + mSDLCursors[i] = NULL; + } +} + +void LLWindowSDL::captureMouse() +{ + // SDL already enforces the semantics that captureMouse is + // used for, i.e. that we continue to get mouse events as long + // as a button is down regardless of whether we left the + // window, and in a less obnoxious way than SDL_WM_GrabInput + // which would confine the cursor to the window too. + + LL_DEBUGS() << "LLWindowSDL::captureMouse" << LL_ENDL; +} + +void LLWindowSDL::releaseMouse() +{ + // see LWindowSDL::captureMouse() + + LL_DEBUGS() << "LLWindowSDL::releaseMouse" << LL_ENDL; +} + +void LLWindowSDL::hideCursor() +{ + if(!mCursorHidden) + { + // LL_INFOS() << "hideCursor: hiding" << LL_ENDL; + mCursorHidden = true; + mHideCursorPermanent = true; + SDL_ShowCursor(0); + } + else + { + // LL_INFOS() << "hideCursor: already hidden" << LL_ENDL; + } +} + +void LLWindowSDL::showCursor() +{ + if(mCursorHidden) + { + // LL_INFOS() << "showCursor: showing" << LL_ENDL; + mCursorHidden = false; + mHideCursorPermanent = false; + SDL_ShowCursor(1); + } + else + { + // LL_INFOS() << "showCursor: already visible" << LL_ENDL; + } +} + +void LLWindowSDL::showCursorFromMouseMove() +{ + if (!mHideCursorPermanent) + { + showCursor(); + } +} + +void LLWindowSDL::hideCursorUntilMouseMove() +{ + if (!mHideCursorPermanent) + { + hideCursor(); + mHideCursorPermanent = false; + } +} + + + +// +// LLSplashScreenSDL - I don't think we'll bother to implement this; it's +// fairly obsolete at this point. +// +LLSplashScreenSDL::LLSplashScreenSDL() +{ +} + +LLSplashScreenSDL::~LLSplashScreenSDL() +{ +} + +void LLSplashScreenSDL::showImpl() +{ +} + +void LLSplashScreenSDL::updateImpl(const std::string& mesg) +{ +} + +void LLSplashScreenSDL::hideImpl() +{ +} + + + +#if LL_GTK +static void response_callback (GtkDialog *dialog, + gint arg1, + gpointer user_data) +{ + gint *response = (gint*)user_data; + *response = arg1; + gtk_widget_destroy(GTK_WIDGET(dialog)); + gtk_main_quit(); +} + +S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type) +{ + S32 rtn = OSBTN_CANCEL; + + if(gWindowImplementation != NULL) + gWindowImplementation->beforeDialog(); + + if (LLWindowSDL::ll_try_gtk_init()) + { + GtkWidget *win = NULL; + + LL_INFOS() << "Creating a dialog because we're in windowed mode and GTK is happy." << LL_ENDL; + + GtkDialogFlags flags = GTK_DIALOG_MODAL; + GtkMessageType messagetype; + GtkButtonsType buttons; + switch (type) + { + default: + case OSMB_OK: + messagetype = GTK_MESSAGE_WARNING; + buttons = GTK_BUTTONS_OK; + break; + case OSMB_OKCANCEL: + messagetype = GTK_MESSAGE_QUESTION; + buttons = GTK_BUTTONS_OK_CANCEL; + break; + case OSMB_YESNO: + messagetype = GTK_MESSAGE_QUESTION; + buttons = GTK_BUTTONS_YES_NO; + break; + } + win = gtk_message_dialog_new(NULL, flags, messagetype, buttons, "%s", + text.c_str()); + +# if LL_X11 + // Make GTK tell the window manager to associate this + // dialog with our non-GTK SDL window, which should try + // to keep it on top etc. + if (gWindowImplementation && + gWindowImplementation->mSDL_XWindowID != None) + { + gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin + GdkWindow *gdkwin = gdk_window_foreign_new(gWindowImplementation->mSDL_XWindowID); + gdk_window_set_transient_for(GTK_WIDGET(win)->window, + gdkwin); + } +# endif //LL_X11 + + gtk_window_set_position(GTK_WINDOW(win), + GTK_WIN_POS_CENTER_ON_PARENT); + + gtk_window_set_type_hint(GTK_WINDOW(win), + GDK_WINDOW_TYPE_HINT_DIALOG); + + if (!caption.empty()) + gtk_window_set_title(GTK_WINDOW(win), caption.c_str()); + + gint response = GTK_RESPONSE_NONE; + g_signal_connect (win, + "response", + G_CALLBACK (response_callback), + &response); + + // we should be able to use a gtk_dialog_run(), but it's + // apparently not written to exist in a world without a higher + // gtk_main(), so we manage its signal/destruction outselves. + gtk_widget_show_all (win); + gtk_main(); + + //LL_INFOS() << "response: " << response << LL_ENDL; + switch (response) + { + case GTK_RESPONSE_OK: rtn = OSBTN_OK; break; + case GTK_RESPONSE_YES: rtn = OSBTN_YES; break; + case GTK_RESPONSE_NO: rtn = OSBTN_NO; break; + case GTK_RESPONSE_APPLY: rtn = OSBTN_OK; break; + case GTK_RESPONSE_NONE: + case GTK_RESPONSE_CANCEL: + case GTK_RESPONSE_CLOSE: + case GTK_RESPONSE_DELETE_EVENT: + default: rtn = OSBTN_CANCEL; + } + } + else + { + LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL; + LL_INFOS() << "Skipping dialog because we're in fullscreen mode or GTK is not happy." << LL_ENDL; + rtn = OSBTN_OK; + } + + if(gWindowImplementation != NULL) + gWindowImplementation->afterDialog(); + + return rtn; +} + +static void color_changed_callback(GtkWidget *widget, + gpointer user_data) +{ + GtkColorSelection *colorsel = GTK_COLOR_SELECTION(widget); + GdkColor *colorp = (GdkColor*)user_data; + + gtk_color_selection_get_current_color(colorsel, colorp); +} + + +/* + Make the raw keyboard data available - used to poke through to LLQtWebKit so + that Qt/Webkit has access to the virtual keycodes etc. that it needs +*/ +LLSD LLWindowSDL::getNativeKeyData() +{ + LLSD result = LLSD::emptyMap(); + + U32 modifiers = 0; // pretend-native modifiers... oh what a tangled web we weave! + + // we go through so many levels of device abstraction that I can't really guess + // what a plugin under GDK under Qt under SL under SDL under X11 considers + // a 'native' modifier mask. this has been sort of reverse-engineered... they *appear* + // to match GDK consts, but that may be co-incidence. + modifiers |= (mKeyModifiers & KMOD_LSHIFT) ? 0x0001 : 0; + modifiers |= (mKeyModifiers & KMOD_RSHIFT) ? 0x0001 : 0;// munge these into the same shift + modifiers |= (mKeyModifiers & KMOD_CAPS) ? 0x0002 : 0; + modifiers |= (mKeyModifiers & KMOD_LCTRL) ? 0x0004 : 0; + modifiers |= (mKeyModifiers & KMOD_RCTRL) ? 0x0004 : 0;// munge these into the same ctrl + modifiers |= (mKeyModifiers & KMOD_LALT) ? 0x0008 : 0;// untested + modifiers |= (mKeyModifiers & KMOD_RALT) ? 0x0008 : 0;// untested + // *todo: test ALTs - I don't have a case for testing these. Do you? + // *todo: NUM? - I don't care enough right now (and it's not a GDK modifier). + + result["scan_code"] = (S32)mKeyScanCode; + result["virtual_key"] = (S32)mKeyVirtualKey; + result["modifiers"] = (S32)modifiers; + + return result; +} + + +bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) +{ + bool rtn = false; + + beforeDialog(); + + if (ll_try_gtk_init()) + { + GtkWidget *win = NULL; + + win = gtk_color_selection_dialog_new(NULL); + +# if LL_X11 + // Get GTK to tell the window manager to associate this + // dialog with our non-GTK SDL window, which should try + // to keep it on top etc. + if (mSDL_XWindowID != None) + { + gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin + GdkWindow *gdkwin = gdk_window_foreign_new(mSDL_XWindowID); + gdk_window_set_transient_for(GTK_WIDGET(win)->window, + gdkwin); + } +# endif //LL_X11 + + GtkColorSelection *colorsel = GTK_COLOR_SELECTION (GTK_COLOR_SELECTION_DIALOG(win)->colorsel); + + GdkColor color, orig_color; + orig_color.pixel = 0; + orig_color.red = guint16(65535 * *r); + orig_color.green= guint16(65535 * *g); + orig_color.blue = guint16(65535 * *b); + color = orig_color; + + gtk_color_selection_set_previous_color (colorsel, &color); + gtk_color_selection_set_current_color (colorsel, &color); + gtk_color_selection_set_has_palette (colorsel, true); + gtk_color_selection_set_has_opacity_control(colorsel, false); + + gint response = GTK_RESPONSE_NONE; + g_signal_connect (win, + "response", + G_CALLBACK (response_callback), + &response); + + g_signal_connect (G_OBJECT (colorsel), "color_changed", + G_CALLBACK (color_changed_callback), + &color); + + gtk_window_set_modal(GTK_WINDOW(win), true); + gtk_widget_show_all(win); + // hide the help button - we don't service it. + gtk_widget_hide(GTK_COLOR_SELECTION_DIALOG(win)->help_button); + gtk_main(); + + if (response == GTK_RESPONSE_OK && + (orig_color.red != color.red + || orig_color.green != color.green + || orig_color.blue != color.blue) ) + { + *r = color.red / 65535.0f; + *g = color.green / 65535.0f; + *b = color.blue / 65535.0f; + rtn = true; + } + } + + afterDialog(); + + return rtn; +} +#else +S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type) +{ + LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL; + return 0; +} + +bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) +{ + return (false); +} +#endif // LL_GTK + +#if LL_LINUX +// extracted from spawnWebBrowser for clarity and to eliminate +// compiler confusion regarding close(int fd) vs. LLWindow::close() +void exec_cmd(const std::string& cmd, const std::string& arg) +{ + char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL}; + fflush(NULL); + pid_t pid = fork(); + if (pid == 0) + { // child + // disconnect from stdin/stdout/stderr, or child will + // keep our output pipe undesirably alive if it outlives us. + close(0); + close(1); + close(2); + // end ourself by running the command + execv(cmd.c_str(), argv); /* Flawfinder: ignore */ + // if execv returns at all, there was a problem. + LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL; + _exit(1); // _exit because we don't want atexit() clean-up! + } else { + if (pid > 0) + { + // parent - wait for child to die + int childExitStatus; + waitpid(pid, &childExitStatus, 0); + } else { + LL_WARNS() << "fork failure." << LL_ENDL; + } + } +} +#endif + +// Open a URL with the user's default web browser. +// Must begin with protocol identifier. +void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async) +{ + bool found = false; + S32 i; + for (i = 0; i < gURLProtocolWhitelistCount; i++) + { + if (escaped_url.find(gURLProtocolWhitelist[i]) != std::string::npos) + { + found = true; + break; + } + } + + if (!found) + { + LL_WARNS() << "spawn_web_browser called for url with protocol not on whitelist: " << escaped_url << LL_ENDL; + return; + } + + LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL; + +#if LL_LINUX +# if LL_X11 + if (mSDL_Display) + { + maybe_lock_display(); + // Just in case - before forking. + XSync(mSDL_Display, False); + maybe_unlock_display(); + } +# endif // LL_X11 + + std::string cmd, arg; + cmd = gDirUtilp->getAppRODataDir(); + cmd += gDirUtilp->getDirDelimiter(); + cmd += "etc"; + cmd += gDirUtilp->getDirDelimiter(); + cmd += "launch_url.sh"; + arg = escaped_url; + exec_cmd(cmd, arg); +#endif // LL_LINUX + + LL_INFOS() << "spawn_web_browser returning." << LL_ENDL; +} + + +void *LLWindowSDL::getPlatformWindow() +{ +#if LL_GTK && LL_LLMOZLIB_ENABLED + if (LLWindowSDL::ll_try_gtk_init()) + { + maybe_lock_display(); + + GtkWidget *owin = gtk_window_new(GTK_WINDOW_POPUP); + // Why a layout widget? A MozContainer would be ideal, but + // it involves exposing Mozilla headers to mozlib-using apps. + // A layout widget with a GtkWindow parent has the desired + // properties of being plain GTK, having a window, and being + // derived from a GtkContainer. + GtkWidget *rtnw = gtk_layout_new(NULL, NULL); + gtk_container_add(GTK_CONTAINER(owin), rtnw); + gtk_widget_realize(rtnw); + GTK_WIDGET_UNSET_FLAGS(GTK_WIDGET(rtnw), GTK_NO_WINDOW); + + maybe_unlock_display(); + + return rtnw; + } +#endif // LL_GTK && LL_LLMOZLIB_ENABLED + // Unixoid mozilla really needs GTK. + return NULL; +} + +void LLWindowSDL::bringToFront() +{ + // This is currently used when we are 'launched' to a specific + // map position externally. + LL_INFOS() << "bringToFront" << LL_ENDL; +#if LL_X11 + if (mSDL_Display && !mFullscreen) + { + maybe_lock_display(); + XRaiseWindow(mSDL_Display, mSDL_XWindowID); + XSync(mSDL_Display, False); + maybe_unlock_display(); + } +#endif // LL_X11 +} + +//static +std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList() +{ + // Use libfontconfig to find us a nice ordered list of fallback fonts + // specific to this system. + std::string final_fallback("/usr/share/fonts/truetype/kochi/kochi-gothic.ttf"); + const int max_font_count_cutoff = 40; // fonts are expensive in the current system, don't enumerate an arbitrary number of them + // Our 'ideal' font properties which define the sorting results. + // slant=0 means Roman, index=0 means the first face in a font file + // (the one we actually use), weight=80 means medium weight, + // spacing=0 means proportional spacing. + std::string sort_order("slant=0:index=0:weight=80:spacing=0"); + // elide_unicode_coverage removes fonts from the list whose unicode + // range is covered by fonts earlier in the list. This usually + // removes ~90% of the fonts as redundant (which is great because + // the font list can be huge), but might unnecessarily reduce the + // renderable range if for some reason our FreeType actually fails + // to use some of the fonts we want it to. + const bool elide_unicode_coverage = true; + std::vector<std::string> rtns; + FcFontSet *fs = NULL; + FcPattern *sortpat = NULL; + + LL_INFOS() << "Getting system font list from FontConfig..." << LL_ENDL; + + // If the user has a system-wide language preference, then favor + // fonts from that language group. This doesn't affect the types + // of languages that can be displayed, but ensures that their + // preferred language is rendered from a single consistent font where + // possible. + FL_Locale *locale = NULL; + FL_Success success = FL_FindLocale(&locale, FL_MESSAGES); + if (success != 0) + { + if (success >= 2 && locale->lang) // confident! + { + LL_INFOS("AppInit") << "Language " << locale->lang << LL_ENDL; + LL_INFOS("AppInit") << "Location " << locale->country << LL_ENDL; + LL_INFOS("AppInit") << "Variant " << locale->variant << LL_ENDL; + + LL_INFOS() << "Preferring fonts of language: " + << locale->lang + << LL_ENDL; + sort_order = "lang=" + std::string(locale->lang) + ":" + + sort_order; + } + } + FL_FreeLocale(&locale); + + if (!FcInit()) + { + LL_WARNS() << "FontConfig failed to initialize." << LL_ENDL; + rtns.push_back(final_fallback); + return rtns; + } + + sortpat = FcNameParse((FcChar8*) sort_order.c_str()); + if (sortpat) + { + // Sort the list of system fonts from most-to-least-desirable. + FcResult result; + fs = FcFontSort(NULL, sortpat, elide_unicode_coverage, + NULL, &result); + FcPatternDestroy(sortpat); + } + + int found_font_count = 0; + if (fs) + { + // Get the full pathnames to the fonts, where available, + // which is what we really want. + found_font_count = fs->nfont; + for (int i=0; i<fs->nfont; ++i) + { + FcChar8 *filename; + if (FcResultMatch == FcPatternGetString(fs->fonts[i], + FC_FILE, 0, + &filename) + && filename) + { + rtns.push_back(std::string((const char*)filename)); + if (rtns.size() >= max_font_count_cutoff) + break; // hit limit + } + } + FcFontSetDestroy (fs); + } + + LL_DEBUGS() << "Using font list: " << LL_ENDL; + for (std::vector<std::string>::iterator it = rtns.begin(); + it != rtns.end(); + ++it) + { + LL_DEBUGS() << " file: " << *it << LL_ENDL; + } + LL_INFOS() << "Using " << rtns.size() << "/" << found_font_count << " system fonts." << LL_ENDL; + + rtns.push_back(final_fallback); + return rtns; +} + +#endif // LL_SDL |