diff options
author | Erik Kundiman <erik@megapahit.org> | 2023-06-04 14:06:09 +0800 |
---|---|---|
committer | Erik Kundiman <erik@megapahit.org> | 2023-07-19 12:42:28 +0800 |
commit | 71167486f2a22717c9d30161960b6a263dfc658f (patch) | |
tree | 2fa70010410231a5af966a195984b9daa17467ae /indra/llwindow/llwindowsdl.cpp | |
parent | fe29edcff99d5e69bb4cf401870f7503089cf69c (diff) |
Stubs for missing implementations that use SDL
in order to get rid of this:
error: invalid new-expression of abstract class type ‘LLWindowSDL’
fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
note: because the following virtual functions are pure within ‘LLWindowSDL’:
class LLWindowSDL : public LLWindow
^~~~~~~~~~~
virtual void* createSharedContext() = 0;
^~~~~~~~~~~~~~~~~~~
virtual void makeContextCurrent(void* context) = 0;
^~~~~~~~~~~~~~~~~~
virtual void destroySharedContext(void* context) = 0;
^~~~~~~~~~~~~~~~~~~~
virtual void toggleVSync(bool enable_vsync) = 0;
^~~~~~~~~~~
The window has been relying on some, mostly GL context related, methods.
These methods are declared abstract, so for now they're implemented
using member functions that do nothing, return nothing.
Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r-- | indra/llwindow/llwindowsdl.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 7ea87f5884..8d55e0dc79 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1035,6 +1035,27 @@ void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immedia #endif } +void *LLWindowSDL::createSharedContext() +{ + // *FIX: What to do with SDL? + return nullptr; +} + +void LLWindowSDL::makeContextCurrent(void* context) +{ + // *FIX: What to do with SDL? +} + +void LLWindowSDL::destroySharedContext(void* context) +{ + // *FIX: What to do with SDL? +} + +void LLWindowSDL::toggleVSync(bool enable_vsync) +{ + // *FIX: What to do with SDL? +} + BOOL LLWindowSDL::setCursorPosition(const LLCoordWindow position) { BOOL result = TRUE; |