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authorGeenz <geenz@geenzo.com>2013-02-25 15:35:21 -0500
committerGeenz <geenz@geenzo.com>2013-02-25 15:35:21 -0500
commite19db5668853b7d3be2ed6af289a3c35bd213bca (patch)
treebec10696a0e00883bc29dbc34896f754b070f22f /indra/llwindow/llwindowmacosx.cpp
parent7ea8d2f6c00334eae2418cc1749e9d0219cdb80d (diff)
Fix for antialiasing and VSync not being enabled properly.
Diffstat (limited to 'indra/llwindow/llwindowmacosx.cpp')
-rw-r--r--indra/llwindow/llwindowmacosx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index 9ce19bd977..ac0fa54a68 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -404,7 +404,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
LL_INFOS("Window") << "Creating GL view..." << LL_ENDL;
// Our OpenGL view is already defined within SecondLife.xib.
// Get the view instead.
- mGLView = createOpenGLView(mWindow);
+ mGLView = createOpenGLView(mWindow, mFSAASamples, !disable_vsync);
mContext = getCGLContextObj(mGLView);
// Since we just created the context, it needs to be set up.
glNeedsInit = TRUE;