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authorGeenz <geenz@geenzo.com>2013-04-01 08:15:12 -0400
committerGeenz <geenz@geenzo.com>2013-04-01 08:15:12 -0400
commit2656b1f405dcf3b67d644bf47b02a64886ef2ca4 (patch)
tree9e4037a1a6bd0ecacc75fbe2de9eb6c0785a5f1b /indra/llwindow/llwindowmacosx-objc.h
parent80a79e5d7b4f37f862b312e848b1d1e7f85b0fa9 (diff)
First pass at adding a viable replacement for TSM's old UseInputWindow method (which is now deprecated with seemingly no Cocoa replacement).
Diffstat (limited to 'indra/llwindow/llwindowmacosx-objc.h')
-rw-r--r--indra/llwindow/llwindowmacosx-objc.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llwindow/llwindowmacosx-objc.h b/indra/llwindow/llwindowmacosx-objc.h
index 1d05db14b2..14a0c22d66 100644
--- a/indra/llwindow/llwindowmacosx-objc.h
+++ b/indra/llwindow/llwindowmacosx-objc.h
@@ -90,6 +90,8 @@ void setWindowPos(NSWindowRef window, float* pos);
void closeWindow(NSWindowRef window);
void removeGLView(GLViewRef view);
void makeFirstResponder(NSWindowRef window, GLViewRef view);
+void setupInputWindow(NSWindowRef window, GLViewRef view);
+void showInputWindow(bool show);
// These are all implemented in llwindowmacosx.cpp.
// This is largely for easier interop between Obj-C and C++ (at least in the viewer's case due to the BOOL vs. BOOL conflict)