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authorOz Linden <oz@lindenlab.com>2016-01-15 16:55:04 -0500
committerOz Linden <oz@lindenlab.com>2016-01-15 16:55:04 -0500
commitbc22e587439a2822e5228508e7a4a1e2ec0121c5 (patch)
tree442540d0c2760617a2c0cf0cb9ba1973ab6fb298 /indra/llwindow/llkeyboardwin32.cpp
parent317644f5d575ecd4e734c9a5327f2a062ebf914a (diff)
parent5a5c023e291990a463b1a91846ce82c70da8daab (diff)
merge changes for 4.0.1-release
Diffstat (limited to 'indra/llwindow/llkeyboardwin32.cpp')
-rw-r--r--indra/llwindow/llkeyboardwin32.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llwindow/llkeyboardwin32.cpp b/indra/llwindow/llkeyboardwin32.cpp
index dc40dcdde0..2123ed3939 100644
--- a/indra/llwindow/llkeyboardwin32.cpp
+++ b/indra/llwindow/llkeyboardwin32.cpp
@@ -258,7 +258,7 @@ void LLKeyboardWin32::scanKeyboard()
// *TODO: I KNOW there must be a better way of
// interrogating the key state than this, using async key
// state can cause ALL kinds of bugs - Doug
- if (key < KEY_BUTTON0)
+ if ((key < KEY_BUTTON0) && ((key < '0') || (key > '9')))
{
// ...under windows make sure the key actually still is down.
// ...translate back to windows key
@@ -267,7 +267,7 @@ void LLKeyboardWin32::scanKeyboard()
if (!pending_key_events && !(GetAsyncKeyState(virtual_key) & 0x8000))
{
//LL_INFOS() << "Key up event missed, resetting" << LL_ENDL;
- mKeyLevel[key] = FALSE;
+ mKeyLevel[key] = FALSE;
}
}
}