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authorAaron Brashears <aaronb@lindenlab.com>2007-01-03 21:05:41 +0000
committerAaron Brashears <aaronb@lindenlab.com>2007-01-03 21:05:41 +0000
commit4617a37edfc291a0942027231691bdbf6109b9cb (patch)
tree5745c5e3dee0568be67d48242814d2654d80c9de /indra/llwindow/llkeyboardwin32.cpp
parent2b291c2732b583911c0d98c30dbfedfd4022babb (diff)
corrected, removed, and updated comments throughout the code to be more useful. no code changes. SL-13762
Diffstat (limited to 'indra/llwindow/llkeyboardwin32.cpp')
-rw-r--r--indra/llwindow/llkeyboardwin32.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/llwindow/llkeyboardwin32.cpp b/indra/llwindow/llkeyboardwin32.cpp
index 37eb967e27..6f5383428e 100644
--- a/indra/llwindow/llkeyboardwin32.cpp
+++ b/indra/llwindow/llkeyboardwin32.cpp
@@ -225,8 +225,9 @@ void LLKeyboardWin32::scanKeyboard()
// On Windows, verify key down state. JC
if (mKeyLevel[key])
{
- // FIXME: I KNOW there must be a better way of interrogating the key state than this, using async
- // key state can cause ALL kinds of bugs - Doug
+ // *TODO: I KNOW there must be a better way of
+ // interrogating the key state than this, using async key
+ // state can cause ALL kinds of bugs - Doug
if (key < KEY_BUTTON0)
{
// ...under windows make sure the key actually still is down.