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authorNat Goodspeed <nat@lindenlab.com>2024-09-25 11:56:44 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-09-25 11:56:44 -0400
commit55df7328c6f8c864ea309c57d73e791e079b3c2c (patch)
treecb4cba5e51d9649ba229c4eefeaafe783b9250e2 /indra/llwindow/llkeyboardsdl.h
parent4b2b94f4864f2e2e7d76f4f17b2d58bb959b3edb (diff)
parent86d2fb93b73d2689104c564ec859be7f83416691 (diff)
Merge branch 'develop' into marchcat/xcode-16
Diffstat (limited to 'indra/llwindow/llkeyboardsdl.h')
-rw-r--r--indra/llwindow/llkeyboardsdl.h24
1 files changed, 13 insertions, 11 deletions
diff --git a/indra/llwindow/llkeyboardsdl.h b/indra/llwindow/llkeyboardsdl.h
index fd348b28f2..9ebff66865 100644
--- a/indra/llwindow/llkeyboardsdl.h
+++ b/indra/llwindow/llkeyboardsdl.h
@@ -1,8 +1,7 @@
/**
- * @file llkeyboardsdl.h
- * @brief Handler for assignable key bindings
+ * @author This module has many fathers, and it shows.
*
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
@@ -24,11 +23,11 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLKEYBOARDSDL_H
-#define LL_LLKEYBOARDSDL_H
+#ifndef LL_LLKEYBOARDSDL2_H
+#define LL_LLKEYBOARDSDL2_H
#include "llkeyboard.h"
-#include "SDL/SDL.h"
+#include "SDL2/SDL.h"
class LLKeyboardSDL : public LLKeyboard
{
@@ -36,8 +35,8 @@ public:
LLKeyboardSDL();
/*virtual*/ ~LLKeyboardSDL() {};
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask);
+ /*virtual*/ bool handleKeyUp(const U32 key, MASK mask);
+ /*virtual*/ bool handleKeyDown(const U32 key, MASK mask);
/*virtual*/ void resetMaskKeys();
/*virtual*/ MASK currentMask(bool for_mouse_event);
/*virtual*/ void scanKeyboard();
@@ -45,11 +44,14 @@ public:
protected:
MASK updateModifiers(const U32 mask);
void setModifierKeyLevel( KEY key, bool new_state );
- bool translateNumpadKey( const U16 os_key, KEY *translated_key );
+ bool translateNumpadKey( const U32 os_key, KEY *translated_key );
U16 inverseTranslateNumpadKey(const KEY translated_key);
private:
- std::map<U16, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
- std::map<KEY, U16> mInvTranslateNumpadMap; // inverse of the above
+ std::map<U32, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
+ std::map<KEY, U32> mInvTranslateNumpadMap; // inverse of the above
+
+public:
+ static U32 mapSDL2toWin( U32 );
};
#endif