diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
---|---|---|
committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/llwindow/llkeyboardmacosx.cpp | |
parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/llwindow/llkeyboardmacosx.cpp')
-rw-r--r-- | indra/llwindow/llkeyboardmacosx.cpp | 634 |
1 files changed, 317 insertions, 317 deletions
diff --git a/indra/llwindow/llkeyboardmacosx.cpp b/indra/llwindow/llkeyboardmacosx.cpp index 1ebe868798..4a415a2f54 100644 --- a/indra/llwindow/llkeyboardmacosx.cpp +++ b/indra/llwindow/llkeyboardmacosx.cpp @@ -1,317 +1,317 @@ -/** - * @file llkeyboardmacosx.cpp - * @brief Handler for assignable key bindings - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#if LL_DARWIN - -#include "linden_common.h" -#include "llkeyboardmacosx.h" -#include "llwindowcallbacks.h" - -#include "llwindowmacosx-objc.h" - -LLKeyboardMacOSX::LLKeyboardMacOSX() -{ - // Virtual keycode mapping table. Yes, this was as annoying to generate as it looks. - mTranslateKeyMap[0x00] = 'A'; - mTranslateKeyMap[0x01] = 'S'; - mTranslateKeyMap[0x02] = 'D'; - mTranslateKeyMap[0x03] = 'F'; - mTranslateKeyMap[0x04] = 'H'; - mTranslateKeyMap[0x05] = 'G'; - mTranslateKeyMap[0x06] = 'Z'; - mTranslateKeyMap[0x07] = 'X'; - mTranslateKeyMap[0x08] = 'C'; - mTranslateKeyMap[0x09] = 'V'; - mTranslateKeyMap[0x0b] = 'B'; - mTranslateKeyMap[0x0c] = 'Q'; - mTranslateKeyMap[0x0d] = 'W'; - mTranslateKeyMap[0x0e] = 'E'; - mTranslateKeyMap[0x0f] = 'R'; - mTranslateKeyMap[0x10] = 'Y'; - mTranslateKeyMap[0x11] = 'T'; - mTranslateKeyMap[0x12] = '1'; - mTranslateKeyMap[0x13] = '2'; - mTranslateKeyMap[0x14] = '3'; - mTranslateKeyMap[0x15] = '4'; - mTranslateKeyMap[0x16] = '6'; - mTranslateKeyMap[0x17] = '5'; - mTranslateKeyMap[0x18] = '='; // KEY_EQUALS - mTranslateKeyMap[0x19] = '9'; - mTranslateKeyMap[0x1a] = '7'; - mTranslateKeyMap[0x1b] = '-'; // KEY_HYPHEN - mTranslateKeyMap[0x1c] = '8'; - mTranslateKeyMap[0x1d] = '0'; - mTranslateKeyMap[0x1e] = ']'; - mTranslateKeyMap[0x1f] = 'O'; - mTranslateKeyMap[0x20] = 'U'; - mTranslateKeyMap[0x21] = '['; - mTranslateKeyMap[0x22] = 'I'; - mTranslateKeyMap[0x23] = 'P'; - mTranslateKeyMap[0x24] = KEY_RETURN, - mTranslateKeyMap[0x25] = 'L'; - mTranslateKeyMap[0x26] = 'J'; - mTranslateKeyMap[0x27] = '\''; - mTranslateKeyMap[0x28] = 'K'; - mTranslateKeyMap[0x29] = ';'; - mTranslateKeyMap[0x2a] = '\\'; - mTranslateKeyMap[0x2b] = ','; - mTranslateKeyMap[0x2c] = KEY_DIVIDE; - mTranslateKeyMap[0x2d] = 'N'; - mTranslateKeyMap[0x2e] = 'M'; - mTranslateKeyMap[0x2f] = '.'; - mTranslateKeyMap[0x30] = KEY_TAB; - mTranslateKeyMap[0x31] = ' '; // space! - mTranslateKeyMap[0x32] = '`'; - mTranslateKeyMap[0x33] = KEY_BACKSPACE; - mTranslateKeyMap[0x35] = KEY_ESCAPE; - //mTranslateKeyMap[0x37] = 0; // Command key. (not used yet) - mTranslateKeyMap[0x38] = KEY_SHIFT; - mTranslateKeyMap[0x39] = KEY_CAPSLOCK; - mTranslateKeyMap[0x3a] = KEY_ALT; - mTranslateKeyMap[0x3b] = KEY_CONTROL; - mTranslateKeyMap[0x41] = '.'; // keypad - mTranslateKeyMap[0x43] = '*'; // keypad - mTranslateKeyMap[0x45] = '+'; // keypad - mTranslateKeyMap[0x4b] = KEY_PAD_DIVIDE; // keypad - mTranslateKeyMap[0x4c] = KEY_RETURN; // keypad enter - mTranslateKeyMap[0x4e] = '-'; // keypad - mTranslateKeyMap[0x51] = '='; // keypad - mTranslateKeyMap[0x52] = '0'; // keypad - mTranslateKeyMap[0x53] = '1'; // keypad - mTranslateKeyMap[0x54] = '2'; // keypad - mTranslateKeyMap[0x55] = '3'; // keypad - mTranslateKeyMap[0x56] = '4'; // keypad - mTranslateKeyMap[0x57] = '5'; // keypad - mTranslateKeyMap[0x58] = '6'; // keypad - mTranslateKeyMap[0x59] = '7'; // keypad - mTranslateKeyMap[0x5b] = '8'; // keypad - mTranslateKeyMap[0x5c] = '9'; // keypad - mTranslateKeyMap[0x60] = KEY_F5; - mTranslateKeyMap[0x61] = KEY_F6; - mTranslateKeyMap[0x62] = KEY_F7; - mTranslateKeyMap[0x63] = KEY_F3; - mTranslateKeyMap[0x64] = KEY_F8; - mTranslateKeyMap[0x65] = KEY_F9; - mTranslateKeyMap[0x67] = KEY_F11; - mTranslateKeyMap[0x6d] = KEY_F10; - mTranslateKeyMap[0x6f] = KEY_F12; - mTranslateKeyMap[0x72] = KEY_INSERT; - mTranslateKeyMap[0x73] = KEY_HOME; - mTranslateKeyMap[0x74] = KEY_PAGE_UP; - mTranslateKeyMap[0x75] = KEY_DELETE; - mTranslateKeyMap[0x76] = KEY_F4; - mTranslateKeyMap[0x77] = KEY_END; - mTranslateKeyMap[0x78] = KEY_F2; - mTranslateKeyMap[0x79] = KEY_PAGE_DOWN; - mTranslateKeyMap[0x7a] = KEY_F1; - mTranslateKeyMap[0x7b] = KEY_LEFT; - mTranslateKeyMap[0x7c] = KEY_RIGHT; - mTranslateKeyMap[0x7d] = KEY_DOWN; - mTranslateKeyMap[0x7e] = KEY_UP; - - // Build inverse map - std::map<U16, KEY>::iterator iter; - for (iter = mTranslateKeyMap.begin(); iter != mTranslateKeyMap.end(); iter++) - { - mInvTranslateKeyMap[iter->second] = iter->first; - } - - // build numpad maps - mTranslateNumpadMap[0x52] = KEY_PAD_INS; // keypad 0 - mTranslateNumpadMap[0x53] = KEY_PAD_END; // keypad 1 - mTranslateNumpadMap[0x54] = KEY_PAD_DOWN; // keypad 2 - mTranslateNumpadMap[0x55] = KEY_PAD_PGDN; // keypad 3 - mTranslateNumpadMap[0x56] = KEY_PAD_LEFT; // keypad 4 - mTranslateNumpadMap[0x57] = KEY_PAD_CENTER; // keypad 5 - mTranslateNumpadMap[0x58] = KEY_PAD_RIGHT; // keypad 6 - mTranslateNumpadMap[0x59] = KEY_PAD_HOME; // keypad 7 - mTranslateNumpadMap[0x5b] = KEY_PAD_UP; // keypad 8 - mTranslateNumpadMap[0x5c] = KEY_PAD_PGUP; // keypad 9 - mTranslateNumpadMap[0x41] = KEY_PAD_DEL; // keypad . - mTranslateNumpadMap[0x4c] = KEY_PAD_RETURN; // keypad enter - - // Build inverse numpad map - for (iter = mTranslateNumpadMap.begin(); iter != mTranslateNumpadMap.end(); iter++) - { - mInvTranslateNumpadMap[iter->second] = iter->first; - } -} - -void LLKeyboardMacOSX::resetMaskKeys() -{ - U32 mask = getModifiers(); - - // MBW -- XXX -- This mirrors the operation of the Windows version of resetMaskKeys(). - // It looks a bit suspicious, as it won't correct for keys that have been released. - // Is this the way it's supposed to work? - - // We apply the modifier masks directly within getModifiers. So check to see which masks we've applied. - - if(mask & MAC_SHIFT_KEY) - { - mKeyLevel[KEY_SHIFT] = true; - } - - if(mask & MAC_CTRL_KEY) - { - mKeyLevel[KEY_CONTROL] = true; - } - - if(mask & MAC_ALT_KEY) - { - mKeyLevel[KEY_ALT] = true; - } -} - -/* -static bool translateKeyMac(const U16 key, const U32 mask, KEY &outKey, U32 &outMask) -{ - // Translate the virtual keycode into the keycodes the keyboard system expects. - U16 virtualKey = (mask >> 24) & 0x0000007F; - outKey = macKeyTransArray[virtualKey]; - - - return(outKey != 0); -} -*/ - -void LLKeyboardMacOSX::handleModifier(MASK mask) -{ - updateModifiers(mask); -} - -MASK LLKeyboardMacOSX::updateModifiers(const U32 mask) -{ - // translate the mask - MASK out_mask = 0; - - if(mask & MAC_SHIFT_KEY) - { - out_mask |= MASK_SHIFT; - } - - if(mask & (MAC_CTRL_KEY | MAC_CMD_KEY)) - { - out_mask |= MASK_CONTROL; - } - - if(mask & MAC_ALT_KEY) - { - out_mask |= MASK_ALT; - } - - return out_mask; -} - -bool LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask) -{ - KEY translated_key = 0; - U32 translated_mask = 0; - bool handled = false; - - translated_mask = updateModifiers(mask); - - if(translateNumpadKey(key, &translated_key)) - { - handled = handleTranslatedKeyDown(translated_key, translated_mask); - } - - return handled; -} - - -bool LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask) -{ - KEY translated_key = 0; - U32 translated_mask = 0; - bool handled = false; - - translated_mask = updateModifiers(mask); - - if(translateNumpadKey(key, &translated_key)) - { - handled = handleTranslatedKeyUp(translated_key, translated_mask); - } - - return handled; -} - -MASK LLKeyboardMacOSX::currentMask(bool for_mouse_event) -{ - MASK result = MASK_NONE; - U32 mask = getModifiers(); - - if (mask & MAC_SHIFT_KEY) result |= MASK_SHIFT; - if (mask & MAC_CTRL_KEY) result |= MASK_CONTROL; - if (mask & MAC_ALT_KEY) result |= MASK_ALT; - - // For keyboard events, consider Command equivalent to Control - if (!for_mouse_event) - { - if (mask & MAC_CMD_KEY) result |= MASK_CONTROL; - } - - return result; -} - -void LLKeyboardMacOSX::scanKeyboard() -{ - S32 key; - for (key = 0; key < KEY_COUNT; key++) - { - // Generate callback if any event has occurred on this key this frame. - // Can't just test mKeyLevel, because this could be a slow frame and - // key might have gone down then up. JC - if (mKeyLevel[key] || mKeyDown[key] || mKeyUp[key]) - { - mCurScanKey = key; - mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]); - } - } - - // Reset edges for next frame - for (key = 0; key < KEY_COUNT; key++) - { - mKeyUp[key] = false; - mKeyDown[key] = false; - if (mKeyLevel[key]) - { - mKeyLevelFrameCount[key]++; - } - } -} - -bool LLKeyboardMacOSX::translateNumpadKey( const U16 os_key, KEY *translated_key ) -{ - return translateKey(os_key, translated_key); -} - -U16 LLKeyboardMacOSX::inverseTranslateNumpadKey(const KEY translated_key) -{ - return inverseTranslateKey(translated_key); -} - -#endif // LL_DARWIN +/**
+ * @file llkeyboardmacosx.cpp
+ * @brief Handler for assignable key bindings
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if LL_DARWIN
+
+#include "linden_common.h"
+#include "llkeyboardmacosx.h"
+#include "llwindowcallbacks.h"
+
+#include "llwindowmacosx-objc.h"
+
+LLKeyboardMacOSX::LLKeyboardMacOSX()
+{
+ // Virtual keycode mapping table. Yes, this was as annoying to generate as it looks.
+ mTranslateKeyMap[0x00] = 'A';
+ mTranslateKeyMap[0x01] = 'S';
+ mTranslateKeyMap[0x02] = 'D';
+ mTranslateKeyMap[0x03] = 'F';
+ mTranslateKeyMap[0x04] = 'H';
+ mTranslateKeyMap[0x05] = 'G';
+ mTranslateKeyMap[0x06] = 'Z';
+ mTranslateKeyMap[0x07] = 'X';
+ mTranslateKeyMap[0x08] = 'C';
+ mTranslateKeyMap[0x09] = 'V';
+ mTranslateKeyMap[0x0b] = 'B';
+ mTranslateKeyMap[0x0c] = 'Q';
+ mTranslateKeyMap[0x0d] = 'W';
+ mTranslateKeyMap[0x0e] = 'E';
+ mTranslateKeyMap[0x0f] = 'R';
+ mTranslateKeyMap[0x10] = 'Y';
+ mTranslateKeyMap[0x11] = 'T';
+ mTranslateKeyMap[0x12] = '1';
+ mTranslateKeyMap[0x13] = '2';
+ mTranslateKeyMap[0x14] = '3';
+ mTranslateKeyMap[0x15] = '4';
+ mTranslateKeyMap[0x16] = '6';
+ mTranslateKeyMap[0x17] = '5';
+ mTranslateKeyMap[0x18] = '='; // KEY_EQUALS
+ mTranslateKeyMap[0x19] = '9';
+ mTranslateKeyMap[0x1a] = '7';
+ mTranslateKeyMap[0x1b] = '-'; // KEY_HYPHEN
+ mTranslateKeyMap[0x1c] = '8';
+ mTranslateKeyMap[0x1d] = '0';
+ mTranslateKeyMap[0x1e] = ']';
+ mTranslateKeyMap[0x1f] = 'O';
+ mTranslateKeyMap[0x20] = 'U';
+ mTranslateKeyMap[0x21] = '[';
+ mTranslateKeyMap[0x22] = 'I';
+ mTranslateKeyMap[0x23] = 'P';
+ mTranslateKeyMap[0x24] = KEY_RETURN,
+ mTranslateKeyMap[0x25] = 'L';
+ mTranslateKeyMap[0x26] = 'J';
+ mTranslateKeyMap[0x27] = '\'';
+ mTranslateKeyMap[0x28] = 'K';
+ mTranslateKeyMap[0x29] = ';';
+ mTranslateKeyMap[0x2a] = '\\';
+ mTranslateKeyMap[0x2b] = ',';
+ mTranslateKeyMap[0x2c] = KEY_DIVIDE;
+ mTranslateKeyMap[0x2d] = 'N';
+ mTranslateKeyMap[0x2e] = 'M';
+ mTranslateKeyMap[0x2f] = '.';
+ mTranslateKeyMap[0x30] = KEY_TAB;
+ mTranslateKeyMap[0x31] = ' '; // space!
+ mTranslateKeyMap[0x32] = '`';
+ mTranslateKeyMap[0x33] = KEY_BACKSPACE;
+ mTranslateKeyMap[0x35] = KEY_ESCAPE;
+ //mTranslateKeyMap[0x37] = 0; // Command key. (not used yet)
+ mTranslateKeyMap[0x38] = KEY_SHIFT;
+ mTranslateKeyMap[0x39] = KEY_CAPSLOCK;
+ mTranslateKeyMap[0x3a] = KEY_ALT;
+ mTranslateKeyMap[0x3b] = KEY_CONTROL;
+ mTranslateKeyMap[0x41] = '.'; // keypad
+ mTranslateKeyMap[0x43] = '*'; // keypad
+ mTranslateKeyMap[0x45] = '+'; // keypad
+ mTranslateKeyMap[0x4b] = KEY_PAD_DIVIDE; // keypad
+ mTranslateKeyMap[0x4c] = KEY_RETURN; // keypad enter
+ mTranslateKeyMap[0x4e] = '-'; // keypad
+ mTranslateKeyMap[0x51] = '='; // keypad
+ mTranslateKeyMap[0x52] = '0'; // keypad
+ mTranslateKeyMap[0x53] = '1'; // keypad
+ mTranslateKeyMap[0x54] = '2'; // keypad
+ mTranslateKeyMap[0x55] = '3'; // keypad
+ mTranslateKeyMap[0x56] = '4'; // keypad
+ mTranslateKeyMap[0x57] = '5'; // keypad
+ mTranslateKeyMap[0x58] = '6'; // keypad
+ mTranslateKeyMap[0x59] = '7'; // keypad
+ mTranslateKeyMap[0x5b] = '8'; // keypad
+ mTranslateKeyMap[0x5c] = '9'; // keypad
+ mTranslateKeyMap[0x60] = KEY_F5;
+ mTranslateKeyMap[0x61] = KEY_F6;
+ mTranslateKeyMap[0x62] = KEY_F7;
+ mTranslateKeyMap[0x63] = KEY_F3;
+ mTranslateKeyMap[0x64] = KEY_F8;
+ mTranslateKeyMap[0x65] = KEY_F9;
+ mTranslateKeyMap[0x67] = KEY_F11;
+ mTranslateKeyMap[0x6d] = KEY_F10;
+ mTranslateKeyMap[0x6f] = KEY_F12;
+ mTranslateKeyMap[0x72] = KEY_INSERT;
+ mTranslateKeyMap[0x73] = KEY_HOME;
+ mTranslateKeyMap[0x74] = KEY_PAGE_UP;
+ mTranslateKeyMap[0x75] = KEY_DELETE;
+ mTranslateKeyMap[0x76] = KEY_F4;
+ mTranslateKeyMap[0x77] = KEY_END;
+ mTranslateKeyMap[0x78] = KEY_F2;
+ mTranslateKeyMap[0x79] = KEY_PAGE_DOWN;
+ mTranslateKeyMap[0x7a] = KEY_F1;
+ mTranslateKeyMap[0x7b] = KEY_LEFT;
+ mTranslateKeyMap[0x7c] = KEY_RIGHT;
+ mTranslateKeyMap[0x7d] = KEY_DOWN;
+ mTranslateKeyMap[0x7e] = KEY_UP;
+
+ // Build inverse map
+ std::map<U16, KEY>::iterator iter;
+ for (iter = mTranslateKeyMap.begin(); iter != mTranslateKeyMap.end(); iter++)
+ {
+ mInvTranslateKeyMap[iter->second] = iter->first;
+ }
+
+ // build numpad maps
+ mTranslateNumpadMap[0x52] = KEY_PAD_INS; // keypad 0
+ mTranslateNumpadMap[0x53] = KEY_PAD_END; // keypad 1
+ mTranslateNumpadMap[0x54] = KEY_PAD_DOWN; // keypad 2
+ mTranslateNumpadMap[0x55] = KEY_PAD_PGDN; // keypad 3
+ mTranslateNumpadMap[0x56] = KEY_PAD_LEFT; // keypad 4
+ mTranslateNumpadMap[0x57] = KEY_PAD_CENTER; // keypad 5
+ mTranslateNumpadMap[0x58] = KEY_PAD_RIGHT; // keypad 6
+ mTranslateNumpadMap[0x59] = KEY_PAD_HOME; // keypad 7
+ mTranslateNumpadMap[0x5b] = KEY_PAD_UP; // keypad 8
+ mTranslateNumpadMap[0x5c] = KEY_PAD_PGUP; // keypad 9
+ mTranslateNumpadMap[0x41] = KEY_PAD_DEL; // keypad .
+ mTranslateNumpadMap[0x4c] = KEY_PAD_RETURN; // keypad enter
+
+ // Build inverse numpad map
+ for (iter = mTranslateNumpadMap.begin(); iter != mTranslateNumpadMap.end(); iter++)
+ {
+ mInvTranslateNumpadMap[iter->second] = iter->first;
+ }
+}
+
+void LLKeyboardMacOSX::resetMaskKeys()
+{
+ U32 mask = getModifiers();
+
+ // MBW -- XXX -- This mirrors the operation of the Windows version of resetMaskKeys().
+ // It looks a bit suspicious, as it won't correct for keys that have been released.
+ // Is this the way it's supposed to work?
+
+ // We apply the modifier masks directly within getModifiers. So check to see which masks we've applied.
+
+ if(mask & MAC_SHIFT_KEY)
+ {
+ mKeyLevel[KEY_SHIFT] = true;
+ }
+
+ if(mask & MAC_CTRL_KEY)
+ {
+ mKeyLevel[KEY_CONTROL] = true;
+ }
+
+ if(mask & MAC_ALT_KEY)
+ {
+ mKeyLevel[KEY_ALT] = true;
+ }
+}
+
+/*
+static bool translateKeyMac(const U16 key, const U32 mask, KEY &outKey, U32 &outMask)
+{
+ // Translate the virtual keycode into the keycodes the keyboard system expects.
+ U16 virtualKey = (mask >> 24) & 0x0000007F;
+ outKey = macKeyTransArray[virtualKey];
+
+
+ return(outKey != 0);
+}
+*/
+
+void LLKeyboardMacOSX::handleModifier(MASK mask)
+{
+ updateModifiers(mask);
+}
+
+MASK LLKeyboardMacOSX::updateModifiers(const U32 mask)
+{
+ // translate the mask
+ MASK out_mask = 0;
+
+ if(mask & MAC_SHIFT_KEY)
+ {
+ out_mask |= MASK_SHIFT;
+ }
+
+ if(mask & (MAC_CTRL_KEY | MAC_CMD_KEY))
+ {
+ out_mask |= MASK_CONTROL;
+ }
+
+ if(mask & MAC_ALT_KEY)
+ {
+ out_mask |= MASK_ALT;
+ }
+
+ return out_mask;
+}
+
+bool LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask)
+{
+ KEY translated_key = 0;
+ U32 translated_mask = 0;
+ bool handled = false;
+
+ translated_mask = updateModifiers(mask);
+
+ if(translateNumpadKey(key, &translated_key))
+ {
+ handled = handleTranslatedKeyDown(translated_key, translated_mask);
+ }
+
+ return handled;
+}
+
+
+bool LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask)
+{
+ KEY translated_key = 0;
+ U32 translated_mask = 0;
+ bool handled = false;
+
+ translated_mask = updateModifiers(mask);
+
+ if(translateNumpadKey(key, &translated_key))
+ {
+ handled = handleTranslatedKeyUp(translated_key, translated_mask);
+ }
+
+ return handled;
+}
+
+MASK LLKeyboardMacOSX::currentMask(bool for_mouse_event)
+{
+ MASK result = MASK_NONE;
+ U32 mask = getModifiers();
+
+ if (mask & MAC_SHIFT_KEY) result |= MASK_SHIFT;
+ if (mask & MAC_CTRL_KEY) result |= MASK_CONTROL;
+ if (mask & MAC_ALT_KEY) result |= MASK_ALT;
+
+ // For keyboard events, consider Command equivalent to Control
+ if (!for_mouse_event)
+ {
+ if (mask & MAC_CMD_KEY) result |= MASK_CONTROL;
+ }
+
+ return result;
+}
+
+void LLKeyboardMacOSX::scanKeyboard()
+{
+ S32 key;
+ for (key = 0; key < KEY_COUNT; key++)
+ {
+ // Generate callback if any event has occurred on this key this frame.
+ // Can't just test mKeyLevel, because this could be a slow frame and
+ // key might have gone down then up. JC
+ if (mKeyLevel[key] || mKeyDown[key] || mKeyUp[key])
+ {
+ mCurScanKey = key;
+ mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
+ }
+ }
+
+ // Reset edges for next frame
+ for (key = 0; key < KEY_COUNT; key++)
+ {
+ mKeyUp[key] = false;
+ mKeyDown[key] = false;
+ if (mKeyLevel[key])
+ {
+ mKeyLevelFrameCount[key]++;
+ }
+ }
+}
+
+bool LLKeyboardMacOSX::translateNumpadKey( const U16 os_key, KEY *translated_key )
+{
+ return translateKey(os_key, translated_key);
+}
+
+U16 LLKeyboardMacOSX::inverseTranslateNumpadKey(const KEY translated_key)
+{
+ return inverseTranslateKey(translated_key);
+}
+
+#endif // LL_DARWIN
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