diff options
author | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
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committer | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
commit | 420b91db29485df39fd6e724e782c449158811cb (patch) | |
tree | b471a94563af914d3ed3edd3e856d21cb1b69945 /indra/llwindow/llkeyboard.cpp |
Print done when done.
Diffstat (limited to 'indra/llwindow/llkeyboard.cpp')
-rw-r--r-- | indra/llwindow/llkeyboard.cpp | 387 |
1 files changed, 387 insertions, 0 deletions
diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp new file mode 100644 index 0000000000..ee42f53571 --- /dev/null +++ b/indra/llwindow/llkeyboard.cpp @@ -0,0 +1,387 @@ +/** + * @file llkeyboard.cpp + * @brief Handler for assignable key bindings + * + * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#include "linden_common.h" +#include "indra_constants.h" +#include "llkeyboard.h" + +#include "llwindow.h" + + +// +// Globals +// + +LLKeyboard *gKeyboard = NULL; + +//static +std::map<KEY,LLString> LLKeyboard::sKeysToNames; +std::map<LLString,KEY> LLKeyboard::sNamesToKeys; + +// +// Class Implementation +// + +LLKeyboard::LLKeyboard() : mCallbacks(NULL), mNumpadDistinct(ND_NUMLOCK_OFF) +{ + S32 i; + + // Constructor for LLTimer inits each timer. We want them to + // be constructed without being initialized, so we shut them down here. + for (i = 0; i < KEY_COUNT; i++) + { + mKeyLevelFrameCount[i] = 0; + mKeyLevel[i] = FALSE; + mKeyUp[i] = FALSE; + mKeyDown[i] = FALSE; + mKeyRepeated[i] = FALSE; + } + + mInsertMode = LL_KIM_INSERT; + mCurTranslatedKey = KEY_NONE; + + addKeyName(' ', "Space" ); + addKeyName(KEY_RETURN, "Enter" ); + addKeyName(KEY_LEFT, "Left" ); + addKeyName(KEY_RIGHT, "Right" ); + addKeyName(KEY_UP, "Up" ); + addKeyName(KEY_DOWN, "Down" ); + addKeyName(KEY_ESCAPE, "Esc" ); + addKeyName(KEY_HOME, "Home" ); + addKeyName(KEY_END, "End" ); + addKeyName(KEY_PAGE_UP, "PgUp" ); + addKeyName(KEY_PAGE_DOWN, "PgDn" ); + addKeyName(KEY_F1, "F1" ); + addKeyName(KEY_F2, "F2" ); + addKeyName(KEY_F3, "F3" ); + addKeyName(KEY_F4, "F4" ); + addKeyName(KEY_F5, "F5" ); + addKeyName(KEY_F6, "F6" ); + addKeyName(KEY_F7, "F7" ); + addKeyName(KEY_F8, "F8" ); + addKeyName(KEY_F9, "F9" ); + addKeyName(KEY_F10, "F10" ); + addKeyName(KEY_F11, "F11" ); + addKeyName(KEY_F12, "F12" ); + addKeyName(KEY_TAB, "Tab" ); + addKeyName(KEY_ADD, "Add" ); + addKeyName(KEY_SUBTRACT, "Subtract" ); + addKeyName(KEY_MULTIPLY, "Multiply" ); + addKeyName(KEY_DIVIDE, "Divide" ); + addKeyName(KEY_PAD_LEFT, "PAD_LEFT" ); + addKeyName(KEY_PAD_RIGHT, "PAD_RIGHT" ); + addKeyName(KEY_PAD_DOWN, "PAD_DOWN" ); + addKeyName(KEY_PAD_UP, "PAD_UP" ); + addKeyName(KEY_PAD_HOME, "PAD_HOME" ); + addKeyName(KEY_PAD_END, "PAD_END" ); + addKeyName(KEY_PAD_PGUP, "PAD_PGUP" ); + addKeyName(KEY_PAD_PGDN, "PAD_PGDN" ); + addKeyName(KEY_PAD_CENTER, "PAD_CENTER" ); + addKeyName(KEY_PAD_INS, "PAD_INS" ); + addKeyName(KEY_PAD_DEL, "PAD_DEL" ); + addKeyName(KEY_PAD_RETURN, "PAD_Enter" ); + addKeyName(KEY_BUTTON0, "PAD_BUTTON0" ); + addKeyName(KEY_BUTTON1, "PAD_BUTTON1" ); + addKeyName(KEY_BUTTON2, "PAD_BUTTON2" ); + addKeyName(KEY_BUTTON3, "PAD_BUTTON3" ); + addKeyName(KEY_BUTTON4, "PAD_BUTTON4" ); + addKeyName(KEY_BUTTON5, "PAD_BUTTON5" ); + addKeyName(KEY_BUTTON6, "PAD_BUTTON6" ); + addKeyName(KEY_BUTTON7, "PAD_BUTTON7" ); + addKeyName(KEY_BUTTON8, "PAD_BUTTON8" ); + addKeyName(KEY_BUTTON9, "PAD_BUTTON9" ); + addKeyName(KEY_BUTTON10, "PAD_BUTTON10" ); + addKeyName(KEY_BUTTON11, "PAD_BUTTON11" ); + addKeyName(KEY_BUTTON12, "PAD_BUTTON12" ); + addKeyName(KEY_BUTTON13, "PAD_BUTTON13" ); + addKeyName(KEY_BUTTON14, "PAD_BUTTON14" ); + addKeyName(KEY_BUTTON15, "PAD_BUTTON15" ); + + addKeyName(KEY_BACKSPACE, "Backsp" ); + addKeyName(KEY_DELETE, "Del" ); + addKeyName(KEY_SHIFT, "Shift" ); + addKeyName(KEY_CONTROL, "Ctrl" ); + addKeyName(KEY_ALT, "Alt" ); + addKeyName(KEY_HYPHEN, "-" ); + addKeyName(KEY_EQUALS, "=" ); + addKeyName(KEY_INSERT, "Ins" ); + addKeyName(KEY_CAPSLOCK, "CapsLock" ); +} + + +LLKeyboard::~LLKeyboard() +{ + // nothing +} + +void LLKeyboard::addKeyName(KEY key, const LLString& name) +{ + sKeysToNames[key] = name; + LLString nameuc = name; + LLString::toUpper(nameuc); + sNamesToKeys[nameuc] = key; +} + +// BUG this has to be called when an OS dialog is shown, otherwise modifier key state +// is wrong because the keyup event is never received by the main window. JC +void LLKeyboard::resetKeys() +{ + S32 i; + + for (i = 0; i < KEY_COUNT; i++) + { + if( mKeyLevel[i] ) + { + mKeyLevel[i] = FALSE; + mKeyLevelFrameCount[i] = 0; + } + } + + for (i = 0; i < KEY_COUNT; i++) + { + mKeyUp[i] = FALSE; + } + + for (i = 0; i < KEY_COUNT; i++) + { + mKeyDown[i] = FALSE; + } + + for (i = 0; i < KEY_COUNT; i++) + { + mKeyRepeated[i] = FALSE; + } +} + + +BOOL LLKeyboard::translateKey(const U16 os_key, KEY *out_key) +{ + std::map<U16, KEY>::iterator iter; + + // Only translate keys in the map, ignore all other keys for now + iter = mTranslateKeyMap.find(os_key); + if (iter == mTranslateKeyMap.end()) + { + //llwarns << "Unknown virtual key " << os_key << llendl; + *out_key = 0; + return FALSE; + } + else + { + *out_key = iter->second; + return TRUE; + } +} + + +U16 LLKeyboard::inverseTranslateKey(const KEY translated_key) +{ + std::map<KEY, U16>::iterator iter; + iter = mInvTranslateKeyMap.find(translated_key); + if (iter == mInvTranslateKeyMap.end()) + { + return 0; + } + else + { + return iter->second; + } +} + + +BOOL LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask) +{ + BOOL handled = FALSE; + BOOL repeated = FALSE; + + // is this the first time the key went down? + // if so, generate "character" message + if( !mKeyLevel[translated_key] ) + { + mKeyLevel[translated_key] = TRUE; + mKeyLevelTimer[translated_key].reset(); + } + else + { + // Level is already down, assume it's repeated. + repeated = TRUE; + mKeyRepeated[translated_key] = TRUE; + } + + mKeyDown[translated_key] = TRUE; + mCurTranslatedKey = (KEY)translated_key; + handled = mCallbacks->handleTranslatedKeyDown(translated_key, translated_mask, repeated); + return handled; +} + + +BOOL LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask) +{ + BOOL handled = FALSE; + if( mKeyLevel[translated_key] ) + { + mKeyLevel[translated_key] = FALSE; + mKeyLevelFrameCount[translated_key] = 0; + + // Only generate key up events if the key is thought to + // be down. This allows you to call resetKeys() in the + // middle of a frame and ignore subsequent KEY_UP + // messages in the same frame. This was causing the + // sequence W<return> in chat to move agents forward. JC + mKeyUp[translated_key] = TRUE; + mKeyRepeated[translated_key] = FALSE; + handled = mCallbacks->handleTranslatedKeyUp(translated_key, translated_mask); + } + + lldebugst(LLERR_USER_INPUT) << "keyup -" << translated_key << "-" << llendl; + + return handled; +} + + +void LLKeyboard::toggleInsertMode() +{ + if (LL_KIM_INSERT == mInsertMode) + { + mInsertMode = LL_KIM_OVERWRITE; + } + else + { + mInsertMode = LL_KIM_INSERT; + } +} + + +// Returns time in seconds since key was pressed. +F32 LLKeyboard::getKeyElapsedTime(KEY key) +{ + if( mKeyLevel[key] ) + { + return mKeyLevelTimer[key].getElapsedTimeF32(); + } + else + { + return 0.f; + } +} + +// Returns time in frames since key was pressed. +S32 LLKeyboard::getKeyElapsedFrameCount(KEY key) +{ + if( mKeyLevel[key] ) + { + return mKeyLevelFrameCount[key]; + } + else + { + return 0; + } +} + +// static +BOOL LLKeyboard::keyFromString(const LLString& str, KEY *key) +{ + LLString instring(str); + size_t length = instring.size(); + + if (length < 1) + { + return FALSE; + } + if (length == 1) + { + char ch = toupper(instring[0]); + if (('0' <= ch && ch <= '9') || + ('A' <= ch && ch <= 'Z') || + ('!' <= ch && ch <= '/') || // !"#$%&'()*+,-./ + (':' <= ch && ch <= '@') || // :;<=>?@ + ('[' <= ch && ch <= '`') || // [\]^_` + ('{' <= ch && ch <= '~')) // {|}~ + { + *key = ch; + return TRUE; + } + } + + LLString::toUpper(instring); + KEY res = get_if_there(sNamesToKeys, instring, (KEY)0); + if (res != 0) + { + *key = res; + return TRUE; + } + llwarns << "keyFromString failed: " << str << llendl; + return FALSE; +} + + +// static +LLString LLKeyboard::stringFromKey(KEY key) +{ + LLString res = get_if_there(sKeysToNames, key, LLString::null); + if (res.empty()) + { + char buffer[2]; + buffer[0] = key; + buffer[1] = '\0'; + res = LLString(buffer); + } + return res; +} + + + +//static +BOOL LLKeyboard::maskFromString(const LLString& str, MASK *mask) +{ + LLString instring(str); + if (instring == "NONE") + { + *mask = MASK_NONE; + return TRUE; + } + else if (instring == "SHIFT") + { + *mask = MASK_SHIFT; + return TRUE; + } + else if (instring == "CTL") + { + *mask = MASK_CONTROL; + return TRUE; + } + else if (instring == "ALT") + { + *mask = MASK_ALT; + return TRUE; + } + else if (instring == "CTL_SHIFT") + { + *mask = MASK_CONTROL | MASK_SHIFT; + return TRUE; + } + else if (instring == "ALT_SHIFT") + { + *mask = MASK_ALT | MASK_SHIFT; + return TRUE; + } + else if (instring == "CTL_ALT") + { + *mask = MASK_CONTROL | MASK_ALT; + return TRUE; + } + else if (instring == "CTL_ALT_SHIFT") + { + *mask = MASK_CONTROL | MASK_ALT | MASK_SHIFT; + return TRUE; + } + else + { + return FALSE; + } +} |