diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2021-03-08 13:56:16 +0000 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2021-03-08 13:56:16 +0000 |
commit | c83e740ef94e16ba85574454f3138905edecb029 (patch) | |
tree | 6e10779ff7b2df5194a3df9d100ba28d53883166 /indra/llvfs/lldir_win32.cpp | |
parent | 2b385841f3031d599bdb226f0f859e51b09870f8 (diff) |
Revert "Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-519"
This reverts commit e61f485a04dc8c8ac6bcf6a24848359092884d14, reversing
changes made to 00c47d079f7e958e473ed4083a7f7691fa02dcd5.
Diffstat (limited to 'indra/llvfs/lldir_win32.cpp')
-rw-r--r-- | indra/llvfs/lldir_win32.cpp | 452 |
1 files changed, 452 insertions, 0 deletions
diff --git a/indra/llvfs/lldir_win32.cpp b/indra/llvfs/lldir_win32.cpp new file mode 100644 index 0000000000..b3b3afb37e --- /dev/null +++ b/indra/llvfs/lldir_win32.cpp @@ -0,0 +1,452 @@ +/** + * @file lldir_win32.cpp + * @brief Implementation of directory utilities for windows + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#if LL_WINDOWS + +#include "linden_common.h" + +#include "lldir_win32.h" +#include "llerror.h" +#include "llstring.h" +#include "stringize.h" +#include "llfile.h" +#include <shlobj.h> +#include <fstream> + +#include <direct.h> +#include <errno.h> +#include <sys/types.h> +#include <sys/stat.h> + +// Utility stuff to get versions of the sh +#define PACKVERSION(major,minor) MAKELONG(minor,major) +DWORD GetDllVersion(LPCTSTR lpszDllName); + +namespace +{ // anonymous + enum class prst { INIT, OPEN, SKIP } state = prst::INIT; + // This is called so early that we can't count on static objects being + // properly constructed yet, so declare a pointer instead of an instance. + std::ofstream* prelogf = nullptr; + + void prelog(const std::string& message) + { + boost::optional<std::string> prelog_name; + + switch (state) + { + case prst::INIT: + // assume we failed, until we succeed + state = prst::SKIP; + + prelog_name = LLStringUtil::getoptenv("PRELOG"); + if (! prelog_name) + // no PRELOG variable set, carry on + return; + prelogf = new llofstream(*prelog_name, std::ios_base::app); + if (! (prelogf && prelogf->is_open())) + // can't complain to anybody; how? + return; + // got the log file open, cool! + state = prst::OPEN; + (*prelogf) << "========================================================================" + << std::endl; + // fall through, don't break + + case prst::OPEN: + (*prelogf) << message << std::endl; + break; + + case prst::SKIP: + // either PRELOG isn't set, or we failed to open that pathname + break; + } + } +} // anonymous namespace + +#define PRELOG(expression) prelog(STRINGIZE(expression)) + +LLDir_Win32::LLDir_Win32() +{ + // set this first: used by append() and add() methods + mDirDelimiter = "\\"; + + WCHAR w_str[MAX_PATH]; + // Application Data is where user settings go. We rely on $APPDATA being + // correct. + auto APPDATA = LLStringUtil::getoptenv("APPDATA"); + if (APPDATA) + { + mOSUserDir = *APPDATA; + } + PRELOG("APPDATA='" << mOSUserDir << "'"); + // On Windows, we could have received a plain-ASCII pathname in which + // non-ASCII characters have been munged to '?', or the pathname could + // have been badly encoded and decoded such that we now have garbage + // instead of a valid path. Check that mOSUserDir actually exists. + if (mOSUserDir.empty() || ! fileExists(mOSUserDir)) + { + PRELOG("APPDATA does not exist"); + //HRESULT okay = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, w_str); + wchar_t *pwstr = NULL; + HRESULT okay = SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &pwstr); + PRELOG("SHGetKnownFolderPath(FOLDERID_RoamingAppData) returned " << okay); + if (SUCCEEDED(okay) && pwstr) + { + // But of course, only update mOSUserDir if SHGetKnownFolderPath() works. + mOSUserDir = ll_convert_wide_to_string(pwstr); + // Not only that: update our environment so that child processes + // will see a reasonable value as well. + _wputenv_s(L"APPDATA", pwstr); + // SHGetKnownFolderPath() contract requires us to free pwstr + CoTaskMemFree(pwstr); + PRELOG("mOSUserDir='" << mOSUserDir << "'"); + } + } + + // We want cache files to go on the local disk, even if the + // user is on a network with a "roaming profile". + // + // On Vista this is: + // C:\Users\James\AppData\Local + // + // We used to store the cache in AppData\Roaming, and the installer + // cleans up that version on upgrade. JC + auto LOCALAPPDATA = LLStringUtil::getoptenv("LOCALAPPDATA"); + if (LOCALAPPDATA) + { + mOSCacheDir = *LOCALAPPDATA; + } + PRELOG("LOCALAPPDATA='" << mOSCacheDir << "'"); + // Windows really does not deal well with pathnames containing non-ASCII + // characters. See above remarks about APPDATA. + if (mOSCacheDir.empty() || ! fileExists(mOSCacheDir)) + { + PRELOG("LOCALAPPDATA does not exist"); + //HRESULT okay = SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, w_str); + wchar_t *pwstr = NULL; + HRESULT okay = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &pwstr); + PRELOG("SHGetKnownFolderPath(FOLDERID_LocalAppData) returned " << okay); + if (SUCCEEDED(okay) && pwstr) + { + // But of course, only update mOSCacheDir if SHGetKnownFolderPath() works. + mOSCacheDir = ll_convert_wide_to_string(pwstr); + // Update our environment so that child processes will see a + // reasonable value as well. + _wputenv_s(L"LOCALAPPDATA", pwstr); + // SHGetKnownFolderPath() contract requires us to free pwstr + CoTaskMemFree(pwstr); + PRELOG("mOSCacheDir='" << mOSCacheDir << "'"); + } + } + + if (GetTempPath(MAX_PATH, w_str)) + { + if (wcslen(w_str)) /* Flawfinder: ignore */ + { + w_str[wcslen(w_str)-1] = '\0'; /* Flawfinder: ignore */ // remove trailing slash + } + mTempDir = utf16str_to_utf8str(llutf16string(w_str)); + + if (mOSUserDir.empty()) + { + mOSUserDir = mTempDir; + } + + if (mOSCacheDir.empty()) + { + mOSCacheDir = mTempDir; + } + } + else + { + mTempDir = mOSUserDir; + } + +/*==========================================================================*| + // Now that we've got mOSUserDir, one way or another, let's see how we did + // with our environment variables. + { + auto report = [this](std::ostream& out){ + out << "mOSUserDir = '" << mOSUserDir << "'\n" + << "mOSCacheDir = '" << mOSCacheDir << "'\n" + << "mTempDir = '" << mTempDir << "'" << std::endl; + }; + int res = LLFile::mkdir(mOSUserDir); + if (res == -1) + { + // If we couldn't even create the directory, just blurt to stderr + report(std::cerr); + } + else + { + // successfully created logdir, plunk a log file there + std::string logfilename(add(mOSUserDir, "lldir.log")); + std::ofstream logfile(logfilename.c_str()); + if (! logfile.is_open()) + { + report(std::cerr); + } + else + { + report(logfile); + } + } + } +|*==========================================================================*/ + +// fprintf(stderr, "mTempDir = <%s>",mTempDir); + + // Set working directory, for LLDir::getWorkingDir() + GetCurrentDirectory(MAX_PATH, w_str); + mWorkingDir = utf16str_to_utf8str(llutf16string(w_str)); + + // Set the executable directory + S32 size = GetModuleFileName(NULL, w_str, MAX_PATH); + if (size) + { + w_str[size] = '\0'; + mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str)); + S32 path_end = mExecutablePathAndName.find_last_of('\\'); + if (path_end != std::string::npos) + { + mExecutableDir = mExecutablePathAndName.substr(0, path_end); + mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos); + } + else + { + mExecutableFilename = mExecutablePathAndName; + } + + } + else + { + fprintf(stderr, "Couldn't get APP path, assuming current directory!"); + mExecutableDir = mWorkingDir; + // Assume it's the current directory + } + + // mAppRODataDir = "."; + + // Determine the location of the App-Read-Only-Data + // Try the working directory then the exe's dir. + mAppRODataDir = mWorkingDir; + + +// if (mExecutableDir.find("indra") == std::string::npos) + + // *NOTE:Mani - It is a mistake to put viewer specific code in + // the LLDir implementation. The references to 'skins' and + // 'llplugin' need to go somewhere else. + // alas... this also gets called during static initialization + // time due to the construction of gDirUtil in lldir.cpp. + if(! LLFile::isdir(add(mAppRODataDir, "skins"))) + { + // What? No skins in the working dir? + // Try the executable's directory. + mAppRODataDir = mExecutableDir; + } + +// LL_INFOS() << "mAppRODataDir = " << mAppRODataDir << LL_ENDL; + + mSkinBaseDir = add(mAppRODataDir, "skins"); + + // Build the default cache directory + mDefaultCacheDir = buildSLOSCacheDir(); + + // Make sure it exists + int res = LLFile::mkdir(mDefaultCacheDir); + if (res == -1) + { + LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << mDefaultCacheDir << LL_ENDL; + } + + mLLPluginDir = add(mExecutableDir, "llplugin"); +} + +LLDir_Win32::~LLDir_Win32() +{ +} + +// Implementation + +void LLDir_Win32::initAppDirs(const std::string &app_name, + const std::string& app_read_only_data_dir) +{ + // Allow override so test apps can read newview directory + if (!app_read_only_data_dir.empty()) + { + mAppRODataDir = app_read_only_data_dir; + mSkinBaseDir = add(mAppRODataDir, "skins"); + } + mAppName = app_name; + mOSUserAppDir = add(mOSUserDir, app_name); + + int res = LLFile::mkdir(mOSUserAppDir); + if (res == -1) + { + LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL; + LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL; + mOSUserAppDir = mOSUserDir; + } + //dumpCurrentDirectories(); + + res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,"")); + if (res == -1) + { + LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL; + } + + res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,"")); + if (res == -1) + { + LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL; + } + + res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,"")); + if (res == -1) + { + LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL; + } + + mCAFile = getExpandedFilename( LL_PATH_EXECUTABLE, "ca-bundle.crt" ); +} + +U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask) +{ + HANDLE count_search_h; + U32 file_count; + + file_count = 0; + + WIN32_FIND_DATA FileData; + + llutf16string pathname = utf8str_to_utf16str(dirname); + pathname += utf8str_to_utf16str(mask); + + if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE) + { + file_count++; + + while (FindNextFile(count_search_h, &FileData)) + { + file_count++; + } + + FindClose(count_search_h); + } + + return (file_count); +} + +std::string LLDir_Win32::getCurPath() +{ + WCHAR w_str[MAX_PATH]; + GetCurrentDirectory(MAX_PATH, w_str); + + return utf16str_to_utf8str(llutf16string(w_str)); +} + + +bool LLDir_Win32::fileExists(const std::string &filename) const +{ + llstat stat_data; + // Check the age of the file + // Now, we see if the files we've gathered are recent... + int res = LLFile::stat(filename, &stat_data); + if (!res) + { + return TRUE; + } + else + { + return FALSE; + } +} + + +/*virtual*/ std::string LLDir_Win32::getLLPluginLauncher() +{ + return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() + + "SLPlugin.exe"; +} + +/*virtual*/ std::string LLDir_Win32::getLLPluginFilename(std::string base_name) +{ + return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() + + base_name + ".dll"; +} + + +#if 0 +// Utility function to get version number of a DLL + +#define PACKVERSION(major,minor) MAKELONG(minor,major) + +DWORD GetDllVersion(LPCTSTR lpszDllName) +{ + + HINSTANCE hinstDll; + DWORD dwVersion = 0; + + hinstDll = LoadLibrary(lpszDllName); /* Flawfinder: ignore */ + + if(hinstDll) + { + DLLGETVERSIONPROC pDllGetVersion; + + pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion"); + +/*Because some DLLs might not implement this function, you + must test for it explicitly. Depending on the particular + DLL, the lack of a DllGetVersion function can be a useful + indicator of the version. +*/ + if(pDllGetVersion) + { + DLLVERSIONINFO dvi; + HRESULT hr; + + ZeroMemory(&dvi, sizeof(dvi)); + dvi.cbSize = sizeof(dvi); + + hr = (*pDllGetVersion)(&dvi); + + if(SUCCEEDED(hr)) + { + dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion); + } + } + + FreeLibrary(hinstDll); + } + return dwVersion; +} +#endif + +#endif + + |