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authorAndreyL ProductEngine <alihatskiy@productengine.com>2018-01-17 03:58:24 +0200
committerAndreyL ProductEngine <alihatskiy@productengine.com>2018-01-17 03:58:24 +0200
commit15c62d9e713eb1d51cc063c4ec2fed1d1f4ca59c (patch)
treebbd0338a45d6fe58923f108399eaa6db91568420 /indra/llvfs/lldir_mac.cpp
parent4e808cfa852b873b484d0b9c90ab89ac196c3e52 (diff)
parent57a99273ed023bd71c54399969e66ffc23eebc57 (diff)
Merged in lindenlab/viewer-bear
Diffstat (limited to 'indra/llvfs/lldir_mac.cpp')
-rw-r--r--indra/llvfs/lldir_mac.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llvfs/lldir_mac.cpp b/indra/llvfs/lldir_mac.cpp
index 4038c92465..e776b84a12 100644
--- a/indra/llvfs/lldir_mac.cpp
+++ b/indra/llvfs/lldir_mac.cpp
@@ -94,7 +94,7 @@ LLDir_Mac::LLDir_Mac()
// MBW -- This keeps the mac application from finding other things.
// If this is really for skins, it should JUST apply to skins.
- U32 build_dir_pos = mExecutableDir.rfind("/build-darwin-");
+ std::string::size_type build_dir_pos = mExecutableDir.rfind("/build-darwin-");
if (build_dir_pos != std::string::npos)
{
// ...we're in a dev checkout